Personally a ban or suspension isn't necessary I prefer the idea someone said of rolling back the ap and probably removing PvP rank/stored AP(currency).
IcyDeadPeople wrote: »Personally a ban or suspension isn't necessary I prefer the idea someone said of rolling back the ap and probably removing PvP rank/stored AP(currency).
It seems like a simple solution, but what if one of those players earned, say 1 million AP and already spent it all to buy something. You could suggest to reduce their AP balance by the same amount, but what if they sold whatever items they purchased?
Do they end up with negative AP value until they earn more to make up the difference? Do you trace through the world economy all the items these people bought, to whom they sold it and make the item disappear, refund the gold of the third party?
And what if they spent AP on consumable items, like motifs, materials or siege equipment, that have already been consumed by the player or third party?
The big problem is that with all the exploits being out there for years, and almost nothing done to the exploiters by ZoS has fostered a unhealthy mentality in the pvp population and especially among the top pvpers that you have to exploit to compete because most are doing it in one way or another. I dont say this is true though, i actually think its rare top pvpers exploit but that actually doesnt matter, it is the perception that they do and that they get away with it that makes ppl run to BB mine and take advantage of the increased AP.
Just roll back all AP gained at this resource since patch. Those who went there legit once or twice won't lose much, and the roleplayers will still have their beautiful memories.
Take all the AP of the exploiters and then perma lock that accounts (and all chars present and future) with the title I exploited
I vote that title becomes same for any exploit, be it survey,vMoL, double mundus.
It would be *** hilarious
covenant_merchant wrote: »Take all the AP of the exploiters and then perma lock that accounts (and all chars present and future) with the title I exploited
I vote that title becomes same for any exploit, be it survey,vMoL, double mundus.
It would be *** hilarious
"Exploiter" actually sounds better than Fighters Guild Champion
And since we're on the subject of new titles, could the Justice System get some love? I mean come on, Poultry Assassin and Guar Slayer sound way cooler than Maelstrom Arena Champ, Tamriel Hero and all these other pug titles.
covenant_merchant wrote: »Just roll back all AP gained at this resource since patch. Those who went there legit once or twice won't lose much, and the roleplayers will still have their beautiful memories.
What about roleplayers that already got rid of the accidentally gained AP for they care not for such materialistic, meaningless rewards and would much rather share Akaviri motifs with others instead?
Lets get some perspective. The players want to spend all this time complaining about AP a rather worthless commodity. While the following game breaking bugs exists in PVP.
1. Invisible players: Apparently small groups are simply and miraculously able to get this bug without much effort and of course they all claim its random. In either case do you think ZOS should be doing something about this immediately?
2. Gear switching while in combat: I know you all have seen it and wondered how does that archer go from massive DPS to running like the wind to never being caught, or those players that seem to never take damage and then flip cast destro ults and do massive amounts of damage. Well heard from a reliable source last night that there is a way to tie sets of gear to your weapon swap ability and are able to swap those sets regardless of combat status. So what they gain is the possibility of 4 set bonus's instead of 2. Is this not more important than AP farming?
3. Of course our favorite The CE cheat engine. This is still being used by several players.
4. All the other game breaking cheats that have yet to surface because apparently several players are smart enough to work around ZOS's engine.
This kind of cheating and exploiting is what is truly game breaking, but apparently the community is ok because these cheats only reward a very small number of players and there is no real concern of course until several of them ball up and run all over the map wiping other groups. However our community wants to worry about AP gained not by cheating the system but by working within the systems. So instead of players farming AP at a resource they are farming it at an outpost. Right or Wrong you can not apply a reward based system to a game and expect players to take advantage of a weakness you have programed into it.
Maybe AP should be held to the end of campaign for all players and if you win the campaign you get 100% of what you earned, 2nd place you get 75% of what you earned and finally 3rd place you get 50% of what you earned. I bet this never happens.
This entire debate over something as trivial as AP has totally left a sour taste in my mouth. I wish I could say it was from something else, but in all honesty, It has made me not want to log in.
ZOS_BrianWheeler wrote: »We have the list of all players in the EU and NA that gained AP from Black Boot Mine and discussing what actions to take with that information.
themdogesbite wrote: »Can you also fix the farming in NIkel on Haderus EU? ty
Jaybe_Mawfaka wrote: »Meanwhile people are keep farming flat 200k ap per hour when sitting afk but now in outposts, but that's working as intended so no worries about it
Jaybe_Mawfaka wrote: »Meanwhile people are keep farming flat 200k ap per hour when sitting afk but now in outposts, but that's working as intended so no worries about it