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Again can we actually balance dark deal already.

  • starkerealm
    starkerealm
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    TARAFRAKA wrote: »
    i swear anytime i see op on forum its related to a nerf or theyre protesting some change because it will ruin how they play.
    at this point, when i see that name, i grab popcorn.

    My significant other rarely posts on the forums at all, and she knows him by name.
  • starkerealm
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    Brrrofski wrote: »
    As someone who's played stam sorc since IC, I couldn't believe how strong it was when I took it into PvP for the first time since the buffs. Dark deal is too strong. I don't think it needs a huge nerf though. It is bashable after all. Magica sorcs always interrupt it for instance. Just don't ruin it zos.

    Ironically, if there's a real issue here, it's probably still the dodge mechanics. Last time I checked, Shuffle was giving a way higher chance than the tooltip suggested. I have no idea if it's been fixed though.
  • Enslaved
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    Yes, it is strong skill. No, it does not require nerf.
  • LegendaryMage
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    A ranged sorc with access to streak and crushing shock complaining about dark deal? Sounds like a l2p issue.
  • starkerealm
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    A ranged sorc with access to streak and crushing shock complaining about dark deal? Sounds like a l2p issue.

    And, honestly? Sorcs needed a good click heal. It opens up a lot of build options for the class now, that just weren't quite there when the ability still applied a root while casting.
  • leepalmer95
    leepalmer95
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    Lol its a 2.5k heal in pvp....really? You're crying over that. Even dragon blood gives more of a heal. Maybe stop standing around spamming bow attacks hoping it'll work. Keep on them with crushing shock and they'll never get to use it. Stam users should be in thier face anyway and just bash.

    Let me guess the real issue is you're scared of hurricane. Maybe nerf that as well while we're at it.

    No it's a 5k heal in pvp which you would know if you actually used it instead of jumping in on a discussion on a skill you don't seem to know the facts about.
    ...or you could just bash them while they're channeling... or use Venom Arrow. Just a thought.

    Assuming they don't shuffle dodge the bash.
    So their soaking the damage to trigger constitution, but then shuffling to avoid the interrupt. Because, that's how random chance works.
    Or your actually next to them to bash in the first place. Or your not a magicka build and can't afford to spam bashes while they break free and continue spamming dark deal.

    Okay, let's see if I follow this theory of yours.

    You're fighting a sorc in heavy armor. They use dark deal (1), they use shuffle (2), they use bolt escape (3). So that's half their bar.

    When hurt they cast Dark Deal, which costs 1/3 of their magicka pool. Then, when you try to interrupt it, because it has a full second casting time... they dodge it. But, they've been taking hits to refill their pools with the Constitution passive. So, they Dark Deal repeatedly, then get bored of you, and bolt escape away, so they can dark deal again. Except, Bolt Escape costs ~1/3 of their magicka pool, then Dark Deal costs the second 1/3. But, they can't do that, because they were spamming dark deal first. And you have absolutely no way to deal with someone at range?

    But, it's all for naught because they can regenerate 12% of their magicka once every 4 seconds if they take damage, because of heavy armor. Which they won't, because of shuffle. But, they're doing it anyway, because they prayed to RNGesus this morning.

    As I recall, you're a sorc. If that's true, I can think of a couple methods to play complete havoc with them. Negate Magic, Shattering Prison, hell, Rune Cage, which is stupidly cheap as I recall. You have tools to deal with them.

    To say nothing of the simplest solution which is just to burn them down faster than they can respond.
    Or hope your on your bow bar or use a bow and hope your arrow actually hits before the dark deal finishes because it's very fast.

    I've spammed crushing at dark dealing sorc's and even then that doesn't interrupt a lot of the time.

    That's because, near as I can tell, you still haven't picked a focus. You can kill people through direct damage, or you can burn their resources first. If you want to do the latter, then Crushing is not a fantastic way to go. If you're wanting to do the former... it's iffy.

    Or hell, maybe they're just, "PC transfers with thousands of CP." That was your old excuse.

    In case this detail escaped you, you're not playing against NPCs in Cyrodiil. Those are living people. They've looked at the meta for the game, and adapted. Now, it's your turn. Adapt... or come on to the forums and claim that life is unfair.

    I love all these numbers are scenerio you though't off. Such as weird scenario you though't of.

    So basically your defending the fact a class can put on ANY 5x heavy set and then ignore the sustain aspect of the game. No other class can do this. Everyone else gives up gear or glyph's for sustain but not stam sorc. Instead of dark deal HELPING with sustain dark is ALL the sustain they need.

    Not evenone spam's bolt escape all the time time. It's not hard to deal deal when your running at 40% movement speed which is more than sprinting.

    As you recall i'm a sorc despite my signature stating i play every class both magicka and stamina?

    Or yeah that PC transfer thread from how long ago? Back when there wasn't a cap on cp. Back when the average console cp was like 100 and yes there was pc transfers with cp over 1000 because the usual emp in the main campaign was a pv transfer and yes he did send my a s/s of his cp which was 1100 while i was at 180~.

    TL;DR your saying it's ok for a class to throw on 5 heavy, heavy is mean't to have the worst sustain out of all the armor types and then spec everything else into pure dmg. In that case why not make it fair for all classes let every class spec into heavy and use 0 sustain sets at all.

    My magplar would appreciate the extra 1k+ spell dmg amd my dk would love to be able to go full heavy and go 2x skoria/ rattlecage/ burning spell weave. But no because sustain is an actual thing for every other class.
    TARAFRAKA wrote: »
    i swear anytime i see op on forum its related to a nerf or theyre protesting some change because it will ruin how they play.
    at this point, when i see that name, i grab popcorn.

    Well someone has to actually care about balance. Everything seems to get ignored and left broken or most people only bother posting if it's a nerf to their class.

    This forum is basically useless too many bias forum warriors or people posting without actually knowing that they're talking about.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • TARAFRAKA
    TARAFRAKA
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    TARAFRAKA wrote: »
    i swear anytime i see op on forum its related to a nerf or theyre protesting some change because it will ruin how they play.
    at this point, when i see that name, i grab popcorn.

    My significant other rarely posts on the forums at all, and she knows him by name.

    first off, that is hilarious.
    second, just gonna leave this gem here from the LAST time OP QQd about this just 2 weeks ago.

    Wrobel wrote: »
    Cast time abilities add a risk/reward mechanic that makes combat more varied and interesting. They are harder to fire off, but the payoff should make the cast time worthwhile. Some examples of abilities we feel are worth the risk are Dark Flare and Radiant Destruction. These abilities have counter play, but feel extremely powerful when executed without interruption. Finding this balance point is challenging, but it’s something we’re pursuing in an effort to make the gameplay more varied and fun.
    We want firing off Dark Exchange in the middle of combat to feel awesome since it’s difficult to do. Our first cut at this was to double the healing it provided, a substantial improvement but not enough. For Dark Brotherhood launch we’re also significantly improving the number of resources returned. We aren’t 100% against making this ability instant cast, but we’d like to further investigate the cast time option first. We think different classes should have different mechanics for resource restoration.
    End Quote
    Ill direct you to the last line of that quote. Yes, Wrobel, lead combat designer says its ok for dif classes to have dif sustain restoration ie. wearing 5x heavy and using DD for resources is ONLY viable on a Stamsorc. Its unique, not OP.
    TLDR
    Git Gud OP
    Edited by TARAFRAKA on December 21, 2016 9:09AM
  • TARAFRAKA
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    Lol its a 2.5k heal in pvp....really? You're crying over that. Even dragon blood gives more of a heal. Maybe stop standing around spamming bow attacks hoping it'll work. Keep on them with crushing shock and they'll never get to use it. Stam users should be in thier face anyway and just bash.

    Let me guess the real issue is you're scared of hurricane. Maybe nerf that as well while we're at it.

    No it's a 5k heal in pvp which you would know if you actually used it instead of jumping in on a discussion on a skill you don't seem to know the facts about.
    ...or you could just bash them while they're channeling... or use Venom Arrow. Just a thought.

    Assuming they don't shuffle dodge the bash.
    So their soaking the damage to trigger constitution, but then shuffling to avoid the interrupt. Because, that's how random chance works.
    Or your actually next to them to bash in the first place. Or your not a magicka build and can't afford to spam bashes while they break free and continue spamming dark deal.

    Okay, let's see if I follow this theory of yours.

    You're fighting a sorc in heavy armor. They use dark deal (1), they use shuffle (2), they use bolt escape (3). So that's half their bar.

    When hurt they cast Dark Deal, which costs 1/3 of their magicka pool. Then, when you try to interrupt it, because it has a full second casting time... they dodge it. But, they've been taking hits to refill their pools with the Constitution passive. So, they Dark Deal repeatedly, then get bored of you, and bolt escape away, so they can dark deal again. Except, Bolt Escape costs ~1/3 of their magicka pool, then Dark Deal costs the second 1/3. But, they can't do that, because they were spamming dark deal first. And you have absolutely no way to deal with someone at range?

    But, it's all for naught because they can regenerate 12% of their magicka once every 4 seconds if they take damage, because of heavy armor. Which they won't, because of shuffle. But, they're doing it anyway, because they prayed to RNGesus this morning.

    As I recall, you're a sorc. If that's true, I can think of a couple methods to play complete havoc with them. Negate Magic, Shattering Prison, hell, Rune Cage, which is stupidly cheap as I recall. You have tools to deal with them.

    To say nothing of the simplest solution which is just to burn them down faster than they can respond.
    Or hope your on your bow bar or use a bow and hope your arrow actually hits before the dark deal finishes because it's very fast.

    I've spammed crushing at dark dealing sorc's and even then that doesn't interrupt a lot of the time.

    That's because, near as I can tell, you still haven't picked a focus. You can kill people through direct damage, or you can burn their resources first. If you want to do the latter, then Crushing is not a fantastic way to go. If you're wanting to do the former... it's iffy.

    Or hell, maybe they're just, "PC transfers with thousands of CP." That was your old excuse.

    In case this detail escaped you, you're not playing against NPCs in Cyrodiil. Those are living people. They've looked at the meta for the game, and adapted. Now, it's your turn. Adapt... or come on to the forums and claim that life is unfair.

    I love all these numbers are scenerio you though't off. Such as weird scenario you though't of.

    So basically your defending the fact a class can put on ANY 5x heavy set and then ignore the sustain aspect of the game. No other class can do this. Everyone else gives up gear or glyph's for sustain but not stam sorc. Instead of dark deal HELPING with sustain dark is ALL the sustain they need.

    Not evenone spam's bolt escape all the time time. It's not hard to deal deal when your running at 40% movement speed which is more than sprinting.

    As you recall i'm a sorc despite my signature stating i play every class both magicka and stamina?

    Or yeah that PC transfer thread from how long ago? Back when there wasn't a cap on cp. Back when the average console cp was like 100 and yes there was pc transfers with cp over 1000 because the usual emp in the main campaign was a pv transfer and yes he did send my a s/s of his cp which was 1100 while i was at 180~.

    TL;DR your saying it's ok for a class to throw on 5 heavy, heavy is mean't to have the worst sustain out of all the armor types and then spec everything else into pure dmg. In that case why not make it fair for all classes let every class spec into heavy and use 0 sustain sets at all.

    My magplar would appreciate the extra 1k+ spell dmg amd my dk would love to be able to go full heavy and go 2x skoria/ rattlecage/ burning spell weave. But no because sustain is an actual thing for every other class.
    TARAFRAKA wrote: »
    i swear anytime i see op on forum its related to a nerf or theyre protesting some change because it will ruin how they play.
    at this point, when i see that name, i grab popcorn.

    Well someone has to actually care about balance. Everything seems to get ignored and left broken or most people only bother posting if it's a nerf to their class.

    This forum is basically useless too many bias forum warriors or people posting without actually knowing that they're talking about.

    Aw, yes because you, my darling, are just the epitome of unbiased.
    I see a pattern about you. If it kills you, its OP. If you use it, it needs to be buffed.
    Edited by TARAFRAKA on December 21, 2016 9:33AM
  • leepalmer95
    leepalmer95
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    TARAFRAKA wrote: »
    TARAFRAKA wrote: »
    i swear anytime i see op on forum its related to a nerf or theyre protesting some change because it will ruin how they play.
    at this point, when i see that name, i grab popcorn.

    My significant other rarely posts on the forums at all, and she knows him by name.

    first off, that is hilarious.
    second, just gonna leave this gem here from the LAST time OP QQd about this just 2 weeks ago.

    Wrobel wrote: »
    Cast time abilities add a risk/reward mechanic that makes combat more varied and interesting. They are harder to fire off, but the payoff should make the cast time worthwhile. Some examples of abilities we feel are worth the risk are Dark Flare and Radiant Destruction. These abilities have counter play, but feel extremely powerful when executed without interruption. Finding this balance point is challenging, but it’s something we’re pursuing in an effort to make the gameplay more varied and fun.
    We want firing off Dark Exchange in the middle of combat to feel awesome since it’s difficult to do. Our first cut at this was to double the healing it provided, a substantial improvement but not enough. For Dark Brotherhood launch we’re also significantly improving the number of resources returned. We aren’t 100% against making this ability instant cast, but we’d like to further investigate the cast time option first. We think different classes should have different mechanics for resource restoration.

    TLDR
    Git Gud OP

    You think i haven't seen that? You believe the things wrobel says about balance?

    How is dark deal hard to get off? Unlike beam or flare there is no slow, there is no cost to getting interrupted. They don't give 5k stamina and hp back per cast. There not a stam sorc which has the best mobility in the game by far either. There is no risk to casting dark deal.

    They overbuffed it. Simple as. Do you have a stam sorc? Have you played one?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • leepalmer95
    leepalmer95
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    TARAFRAKA wrote: »
    Lol its a 2.5k heal in pvp....really? You're crying over that. Even dragon blood gives more of a heal. Maybe stop standing around spamming bow attacks hoping it'll work. Keep on them with crushing shock and they'll never get to use it. Stam users should be in thier face anyway and just bash.

    Let me guess the real issue is you're scared of hurricane. Maybe nerf that as well while we're at it.

    No it's a 5k heal in pvp which you would know if you actually used it instead of jumping in on a discussion on a skill you don't seem to know the facts about.
    ...or you could just bash them while they're channeling... or use Venom Arrow. Just a thought.

    Assuming they don't shuffle dodge the bash.
    So their soaking the damage to trigger constitution, but then shuffling to avoid the interrupt. Because, that's how random chance works.
    Or your actually next to them to bash in the first place. Or your not a magicka build and can't afford to spam bashes while they break free and continue spamming dark deal.

    Okay, let's see if I follow this theory of yours.

    You're fighting a sorc in heavy armor. They use dark deal (1), they use shuffle (2), they use bolt escape (3). So that's half their bar.

    When hurt they cast Dark Deal, which costs 1/3 of their magicka pool. Then, when you try to interrupt it, because it has a full second casting time... they dodge it. But, they've been taking hits to refill their pools with the Constitution passive. So, they Dark Deal repeatedly, then get bored of you, and bolt escape away, so they can dark deal again. Except, Bolt Escape costs ~1/3 of their magicka pool, then Dark Deal costs the second 1/3. But, they can't do that, because they were spamming dark deal first. And you have absolutely no way to deal with someone at range?

    But, it's all for naught because they can regenerate 12% of their magicka once every 4 seconds if they take damage, because of heavy armor. Which they won't, because of shuffle. But, they're doing it anyway, because they prayed to RNGesus this morning.

    As I recall, you're a sorc. If that's true, I can think of a couple methods to play complete havoc with them. Negate Magic, Shattering Prison, hell, Rune Cage, which is stupidly cheap as I recall. You have tools to deal with them.

    To say nothing of the simplest solution which is just to burn them down faster than they can respond.
    Or hope your on your bow bar or use a bow and hope your arrow actually hits before the dark deal finishes because it's very fast.

    I've spammed crushing at dark dealing sorc's and even then that doesn't interrupt a lot of the time.

    That's because, near as I can tell, you still haven't picked a focus. You can kill people through direct damage, or you can burn their resources first. If you want to do the latter, then Crushing is not a fantastic way to go. If you're wanting to do the former... it's iffy.

    Or hell, maybe they're just, "PC transfers with thousands of CP." That was your old excuse.

    In case this detail escaped you, you're not playing against NPCs in Cyrodiil. Those are living people. They've looked at the meta for the game, and adapted. Now, it's your turn. Adapt... or come on to the forums and claim that life is unfair.

    I love all these numbers are scenerio you though't off. Such as weird scenario you though't of.

    So basically your defending the fact a class can put on ANY 5x heavy set and then ignore the sustain aspect of the game. No other class can do this. Everyone else gives up gear or glyph's for sustain but not stam sorc. Instead of dark deal HELPING with sustain dark is ALL the sustain they need.

    Not evenone spam's bolt escape all the time time. It's not hard to deal deal when your running at 40% movement speed which is more than sprinting.

    As you recall i'm a sorc despite my signature stating i play every class both magicka and stamina?

    Or yeah that PC transfer thread from how long ago? Back when there wasn't a cap on cp. Back when the average console cp was like 100 and yes there was pc transfers with cp over 1000 because the usual emp in the main campaign was a pv transfer and yes he did send my a s/s of his cp which was 1100 while i was at 180~.

    TL;DR your saying it's ok for a class to throw on 5 heavy, heavy is mean't to have the worst sustain out of all the armor types and then spec everything else into pure dmg. In that case why not make it fair for all classes let every class spec into heavy and use 0 sustain sets at all.

    My magplar would appreciate the extra 1k+ spell dmg amd my dk would love to be able to go full heavy and go 2x skoria/ rattlecage/ burning spell weave. But no because sustain is an actual thing for every other class.
    TARAFRAKA wrote: »
    i swear anytime i see op on forum its related to a nerf or theyre protesting some change because it will ruin how they play.
    at this point, when i see that name, i grab popcorn.

    Well someone has to actually care about balance. Everything seems to get ignored and left broken or most people only bother posting if it's a nerf to their class.

    This forum is basically useless too many bias forum warriors or people posting without actually knowing that they're talking about.

    Aw, yes because you, my darling, are just the epitome of unbiased.

    Considering my stam sorc is around rank 25 when i only made him like 2 weeks before the patch came when they got buffed and i'm still saying it's over performing, while i also have decent play time and pvp rank on all magicka and stamina characters i'd say yeah?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • TARAFRAKA
    TARAFRAKA
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    TARAFRAKA wrote: »
    Lol its a 2.5k heal in pvp....really? You're crying over that. Even dragon blood gives more of a heal. Maybe stop standing around spamming bow attacks hoping it'll work. Keep on them with crushing shock and they'll never get to use it. Stam users should be in thier face anyway and just bash.

    Let me guess the real issue is you're scared of hurricane. Maybe nerf that as well while we're at it.

    No it's a 5k heal in pvp which you would know if you actually used it instead of jumping in on a discussion on a skill you don't seem to know the facts about.
    ...or you could just bash them while they're channeling... or use Venom Arrow. Just a thought.

    Assuming they don't shuffle dodge the bash.
    So their soaking the damage to trigger constitution, but then shuffling to avoid the interrupt. Because, that's how random chance works.
    Or your actually next to them to bash in the first place. Or your not a magicka build and can't afford to spam bashes while they break free and continue spamming dark deal.

    Okay, let's see if I follow this theory of yours.

    You're fighting a sorc in heavy armor. They use dark deal (1), they use shuffle (2), they use bolt escape (3). So that's half their bar.

    When hurt they cast Dark Deal, which costs 1/3 of their magicka pool. Then, when you try to interrupt it, because it has a full second casting time... they dodge it. But, they've been taking hits to refill their pools with the Constitution passive. So, they Dark Deal repeatedly, then get bored of you, and bolt escape away, so they can dark deal again. Except, Bolt Escape costs ~1/3 of their magicka pool, then Dark Deal costs the second 1/3. But, they can't do that, because they were spamming dark deal first. And you have absolutely no way to deal with someone at range?

    But, it's all for naught because they can regenerate 12% of their magicka once every 4 seconds if they take damage, because of heavy armor. Which they won't, because of shuffle. But, they're doing it anyway, because they prayed to RNGesus this morning.

    As I recall, you're a sorc. If that's true, I can think of a couple methods to play complete havoc with them. Negate Magic, Shattering Prison, hell, Rune Cage, which is stupidly cheap as I recall. You have tools to deal with them.

    To say nothing of the simplest solution which is just to burn them down faster than they can respond.
    Or hope your on your bow bar or use a bow and hope your arrow actually hits before the dark deal finishes because it's very fast.

    I've spammed crushing at dark dealing sorc's and even then that doesn't interrupt a lot of the time.

    That's because, near as I can tell, you still haven't picked a focus. You can kill people through direct damage, or you can burn their resources first. If you want to do the latter, then Crushing is not a fantastic way to go. If you're wanting to do the former... it's iffy.

    Or hell, maybe they're just, "PC transfers with thousands of CP." That was your old excuse.

    In case this detail escaped you, you're not playing against NPCs in Cyrodiil. Those are living people. They've looked at the meta for the game, and adapted. Now, it's your turn. Adapt... or come on to the forums and claim that life is unfair.

    I love all these numbers are scenerio you though't off. Such as weird scenario you though't of.

    So basically your defending the fact a class can put on ANY 5x heavy set and then ignore the sustain aspect of the game. No other class can do this. Everyone else gives up gear or glyph's for sustain but not stam sorc. Instead of dark deal HELPING with sustain dark is ALL the sustain they need.

    Not evenone spam's bolt escape all the time time. It's not hard to deal deal when your running at 40% movement speed which is more than sprinting.

    As you recall i'm a sorc despite my signature stating i play every class both magicka and stamina?

    Or yeah that PC transfer thread from how long ago? Back when there wasn't a cap on cp. Back when the average console cp was like 100 and yes there was pc transfers with cp over 1000 because the usual emp in the main campaign was a pv transfer and yes he did send my a s/s of his cp which was 1100 while i was at 180~.

    TL;DR your saying it's ok for a class to throw on 5 heavy, heavy is mean't to have the worst sustain out of all the armor types and then spec everything else into pure dmg. In that case why not make it fair for all classes let every class spec into heavy and use 0 sustain sets at all.

    My magplar would appreciate the extra 1k+ spell dmg amd my dk would love to be able to go full heavy and go 2x skoria/ rattlecage/ burning spell weave. But no because sustain is an actual thing for every other class.
    TARAFRAKA wrote: »
    i swear anytime i see op on forum its related to a nerf or theyre protesting some change because it will ruin how they play.
    at this point, when i see that name, i grab popcorn.

    Well someone has to actually care about balance. Everything seems to get ignored and left broken or most people only bother posting if it's a nerf to their class.

    This forum is basically useless too many bias forum warriors or people posting without actually knowing that they're talking about.

    Aw, yes because you, my darling, are just the epitome of unbiased.

    Considering my stam sorc is around rank 25 when i only made him like 2 weeks before the patch came when they got buffed and i'm still saying it's over performing, while i also have decent play time and pvp rank on all magicka and stamina characters i'd say yeah?

    PLEASE QFT.
    Edited by TARAFRAKA on December 21, 2016 9:12AM
  • leepalmer95
    leepalmer95
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    TARAFRAKA wrote: »
    TARAFRAKA wrote: »
    Lol its a 2.5k heal in pvp....really? You're crying over that. Even dragon blood gives more of a heal. Maybe stop standing around spamming bow attacks hoping it'll work. Keep on them with crushing shock and they'll never get to use it. Stam users should be in thier face anyway and just bash.

    Let me guess the real issue is you're scared of hurricane. Maybe nerf that as well while we're at it.

    No it's a 5k heal in pvp which you would know if you actually used it instead of jumping in on a discussion on a skill you don't seem to know the facts about.
    ...or you could just bash them while they're channeling... or use Venom Arrow. Just a thought.

    Assuming they don't shuffle dodge the bash.
    So their soaking the damage to trigger constitution, but then shuffling to avoid the interrupt. Because, that's how random chance works.
    Or your actually next to them to bash in the first place. Or your not a magicka build and can't afford to spam bashes while they break free and continue spamming dark deal.

    Okay, let's see if I follow this theory of yours.

    You're fighting a sorc in heavy armor. They use dark deal (1), they use shuffle (2), they use bolt escape (3). So that's half their bar.

    When hurt they cast Dark Deal, which costs 1/3 of their magicka pool. Then, when you try to interrupt it, because it has a full second casting time... they dodge it. But, they've been taking hits to refill their pools with the Constitution passive. So, they Dark Deal repeatedly, then get bored of you, and bolt escape away, so they can dark deal again. Except, Bolt Escape costs ~1/3 of their magicka pool, then Dark Deal costs the second 1/3. But, they can't do that, because they were spamming dark deal first. And you have absolutely no way to deal with someone at range?

    But, it's all for naught because they can regenerate 12% of their magicka once every 4 seconds if they take damage, because of heavy armor. Which they won't, because of shuffle. But, they're doing it anyway, because they prayed to RNGesus this morning.

    As I recall, you're a sorc. If that's true, I can think of a couple methods to play complete havoc with them. Negate Magic, Shattering Prison, hell, Rune Cage, which is stupidly cheap as I recall. You have tools to deal with them.

    To say nothing of the simplest solution which is just to burn them down faster than they can respond.
    Or hope your on your bow bar or use a bow and hope your arrow actually hits before the dark deal finishes because it's very fast.

    I've spammed crushing at dark dealing sorc's and even then that doesn't interrupt a lot of the time.

    That's because, near as I can tell, you still haven't picked a focus. You can kill people through direct damage, or you can burn their resources first. If you want to do the latter, then Crushing is not a fantastic way to go. If you're wanting to do the former... it's iffy.

    Or hell, maybe they're just, "PC transfers with thousands of CP." That was your old excuse.

    In case this detail escaped you, you're not playing against NPCs in Cyrodiil. Those are living people. They've looked at the meta for the game, and adapted. Now, it's your turn. Adapt... or come on to the forums and claim that life is unfair.

    I love all these numbers are scenerio you though't off. Such as weird scenario you though't of.

    So basically your defending the fact a class can put on ANY 5x heavy set and then ignore the sustain aspect of the game. No other class can do this. Everyone else gives up gear or glyph's for sustain but not stam sorc. Instead of dark deal HELPING with sustain dark is ALL the sustain they need.

    Not evenone spam's bolt escape all the time time. It's not hard to deal deal when your running at 40% movement speed which is more than sprinting.

    As you recall i'm a sorc despite my signature stating i play every class both magicka and stamina?

    Or yeah that PC transfer thread from how long ago? Back when there wasn't a cap on cp. Back when the average console cp was like 100 and yes there was pc transfers with cp over 1000 because the usual emp in the main campaign was a pv transfer and yes he did send my a s/s of his cp which was 1100 while i was at 180~.

    TL;DR your saying it's ok for a class to throw on 5 heavy, heavy is mean't to have the worst sustain out of all the armor types and then spec everything else into pure dmg. In that case why not make it fair for all classes let every class spec into heavy and use 0 sustain sets at all.

    My magplar would appreciate the extra 1k+ spell dmg amd my dk would love to be able to go full heavy and go 2x skoria/ rattlecage/ burning spell weave. But no because sustain is an actual thing for every other class.
    TARAFRAKA wrote: »
    i swear anytime i see op on forum its related to a nerf or theyre protesting some change because it will ruin how they play.
    at this point, when i see that name, i grab popcorn.

    Well someone has to actually care about balance. Everything seems to get ignored and left broken or most people only bother posting if it's a nerf to their class.

    This forum is basically useless too many bias forum warriors or people posting without actually knowing that they're talking about.

    Aw, yes because you, my darling, are just the epitome of unbiased.

    Considering my stam sorc is around rank 25 when i only made him like 2 weeks before the patch came when they got buffed and i'm still saying it's over performing, while i also have decent play time and pvp rank on all magicka and stamina characters i'd say yeah?

    PLEASE QFT.

    So a player who plays all classes and builds says a skill of one of those is broken because it's OP compared to the sustain skill of other classes and says it needs a bit of a nerf? So thats what you call bias?

    How can i be unbias then? I can't exactly make anymore characters should i just agree that your OP meta class is fine and agree with you so i'm unbias?

    Ironic much?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Wollust
    Wollust
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    I think the skill is fine. The only thing it needs to be balanced is that you lose the magicka when interrupted imo. Would be a sad thing if it got nerfed to the point of being completely useless (again).
    Edited by Wollust on December 21, 2016 9:30AM
    Susano'o

    Zerg Squad
  • TARAFRAKA
    TARAFRAKA
    ✭✭✭✭✭
    Since the only person you'll listen to is yourself, I'll just quote you from your own thread after Hurricane and Dark Deal were added/buffed respectively.
    And I quote:

    I'm talking strictly pvp

    I'd say stam sorc have nice surviveability at the moment, armour, constant, movement speed, streak, dark deal etc...

    THEY SEEM TO BE IN A NICE PLACE,
    end quote-EMPHASIS ADDED

    https://forums.elderscrollsonline.com/en/discussion/273873/whats-the-damage-on-hurricane/p1

    PLEASE, NOW QFT.
  • TARAFRAKA
    TARAFRAKA
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    Now Im curious what @FENGRUSH thinks about this debacle.
  • pieratsos
    pieratsos
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    ✭✭
    TARAFRAKA wrote: »
    TARAFRAKA wrote: »
    i swear anytime i see op on forum its related to a nerf or theyre protesting some change because it will ruin how they play.
    at this point, when i see that name, i grab popcorn.

    My significant other rarely posts on the forums at all, and she knows him by name.

    first off, that is hilarious.
    second, just gonna leave this gem here from the LAST time OP QQd about this just 2 weeks ago.

    Wrobel wrote: »
    Cast time abilities add a risk/reward mechanic that makes combat more varied and interesting. They are harder to fire off, but the payoff should make the cast time worthwhile. Some examples of abilities we feel are worth the risk are Dark Flare and Radiant Destruction. These abilities have counter play, but feel extremely powerful when executed without interruption. Finding this balance point is challenging, but it’s something we’re pursuing in an effort to make the gameplay more varied and fun.
    We want firing off Dark Exchange in the middle of combat to feel awesome since it’s difficult to do. Our first cut at this was to double the healing it provided, a substantial improvement but not enough. For Dark Brotherhood launch we’re also significantly improving the number of resources returned. We aren’t 100% against making this ability instant cast, but we’d like to further investigate the cast time option first. We think different classes should have different mechanics for resource restoration.
    End Quote
    Ill direct you to the last line of that quote. Yes, Wrobel, lead combat designer says its ok for dif classes to have dif sustain restoration ie. wearing 5x heavy and using DD for resources is ONLY viable on a Stamsorc. Its unique, not OP.
    TLDR
    Git Gud OP

    Wrobel is also the one responsible for the current state of PVP. So i guess u like what u see in cyro right? Everything working as intended
  • TARAFRAKA
    TARAFRAKA
    ✭✭✭✭✭
    pieratsos wrote: »
    TARAFRAKA wrote: »
    TARAFRAKA wrote: »
    i swear anytime i see op on forum its related to a nerf or theyre protesting some change because it will ruin how they play.
    at this point, when i see that name, i grab popcorn.

    My significant other rarely posts on the forums at all, and she knows him by name.

    first off, that is hilarious.
    second, just gonna leave this gem here from the LAST time OP QQd about this just 2 weeks ago.

    Wrobel wrote: »
    Cast time abilities add a risk/reward mechanic that makes combat more varied and interesting. They are harder to fire off, but the payoff should make the cast time worthwhile. Some examples of abilities we feel are worth the risk are Dark Flare and Radiant Destruction. These abilities have counter play, but feel extremely powerful when executed without interruption. Finding this balance point is challenging, but it’s something we’re pursuing in an effort to make the gameplay more varied and fun.
    We want firing off Dark Exchange in the middle of combat to feel awesome since it’s difficult to do. Our first cut at this was to double the healing it provided, a substantial improvement but not enough. For Dark Brotherhood launch we’re also significantly improving the number of resources returned. We aren’t 100% against making this ability instant cast, but we’d like to further investigate the cast time option first. We think different classes should have different mechanics for resource restoration.
    End Quote
    Ill direct you to the last line of that quote. Yes, Wrobel, lead combat designer says its ok for dif classes to have dif sustain restoration ie. wearing 5x heavy and using DD for resources is ONLY viable on a Stamsorc. Its unique, not OP.
    TLDR
    Git Gud OP

    Wrobel is also the one responsible for the current state of PVP. So i guess u like what u see in cyro right? Everything working as intended

    PVP has more issues than I can count. DD is NOT one of them. In this rare instance, Wrobel was right. As hard as that is for one to admit.
  • Edziu
    Edziu
    ✭✭✭✭✭
    TARAFRAKA wrote: »
    TARAFRAKA wrote: »
    i swear anytime i see op on forum its related to a nerf or theyre protesting some change because it will ruin how they play.
    at this point, when i see that name, i grab popcorn.

    My significant other rarely posts on the forums at all, and she knows him by name.

    first off, that is hilarious.
    second, just gonna leave this gem here from the LAST time OP QQd about this just 2 weeks ago.

    Wrobel wrote: »
    Cast time abilities add a risk/reward mechanic that makes combat more varied and interesting. They are harder to fire off, but the payoff should make the cast time worthwhile. Some examples of abilities we feel are worth the risk are Dark Flare and Radiant Destruction. These abilities have counter play, but feel extremely powerful when executed without interruption. Finding this balance point is challenging, but it’s something we’re pursuing in an effort to make the gameplay more varied and fun.
    We want firing off Dark Exchange in the middle of combat to feel awesome since it’s difficult to do. Our first cut at this was to double the healing it provided, a substantial improvement but not enough. For Dark Brotherhood launch we’re also significantly improving the number of resources returned. We aren’t 100% against making this ability instant cast, but we’d like to further investigate the cast time option first. We think different classes should have different mechanics for resource restoration.
    End Quote
    Ill direct you to the last line of that quote. Yes, Wrobel, lead combat designer says its ok for dif classes to have dif sustain restoration ie. wearing 5x heavy and using DD for resources is ONLY viable on a Stamsorc. Its unique, not OP.
    TLDR
    Git Gud OP

    Wrobel...guy who just ruined and f...cked pvp balance more and more from patch to patch, how we can listen him about balance while he is probably not playing in ESO in pvp and with more patches is more QQ about f..cked balance by Wrobel so how I can listen him about balance while he dont how to just a bit make this balance instead of his still destroying balance on pvp making more cancer, not fun, more zergs, less small scale pvp
  • TARAFRAKA
    TARAFRAKA
    ✭✭✭✭✭
    Edziu wrote: »
    TARAFRAKA wrote: »
    TARAFRAKA wrote: »
    i swear anytime i see op on forum its related to a nerf or theyre protesting some change because it will ruin how they play.
    at this point, when i see that name, i grab popcorn.

    My significant other rarely posts on the forums at all, and she knows him by name.

    first off, that is hilarious.
    second, just gonna leave this gem here from the LAST time OP QQd about this just 2 weeks ago.

    Wrobel wrote: »
    Cast time abilities add a risk/reward mechanic that makes combat more varied and interesting. They are harder to fire off, but the payoff should make the cast time worthwhile. Some examples of abilities we feel are worth the risk are Dark Flare and Radiant Destruction. These abilities have counter play, but feel extremely powerful when executed without interruption. Finding this balance point is challenging, but it’s something we’re pursuing in an effort to make the gameplay more varied and fun.
    We want firing off Dark Exchange in the middle of combat to feel awesome since it’s difficult to do. Our first cut at this was to double the healing it provided, a substantial improvement but not enough. For Dark Brotherhood launch we’re also significantly improving the number of resources returned. We aren’t 100% against making this ability instant cast, but we’d like to further investigate the cast time option first. We think different classes should have different mechanics for resource restoration.
    End Quote
    Ill direct you to the last line of that quote. Yes, Wrobel, lead combat designer says its ok for dif classes to have dif sustain restoration ie. wearing 5x heavy and using DD for resources is ONLY viable on a Stamsorc. Its unique, not OP.
    TLDR
    Git Gud OP

    Wrobel...guy who just ruined and f...cked pvp balance more and more from patch to patch, how we can listen him about balance while he is probably not playing in ESO in pvp and with more patches is more QQ about f..cked balance by Wrobel so how I can listen him about balance while he dont how to just a bit make this balance instead of his still destroying balance on pvp making more cancer, not fun, more zergs, less small scale pvp

    see my reply above your post ^^^
    i agree wholeheartedly.
  • Bashev
    Bashev
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    ✭✭
    The skill is OP. It gives you a chance to build your offence and defence and forget about resource management. This is how DK's battle roar used to work back in the days with the dynamic ulti regen.
    Because I can!
  • Brrrofski
    Brrrofski
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    ✭✭✭✭
    TARAFRAKA wrote: »
    Now Im curious what @FENGRUSH thinks about this debacle.

    My guess is after 2 years of it being probably the weakest class, he, like some of us others that played it for a while are enjoying it being strong (even if a bit too strong) for a few months
  • Edziu
    Edziu
    ✭✭✭✭✭
    TARAFRAKA wrote: »
    Edziu wrote: »
    TARAFRAKA wrote: »
    TARAFRAKA wrote: »
    i swear anytime i see op on forum its related to a nerf or theyre protesting some change because it will ruin how they play.
    at this point, when i see that name, i grab popcorn.

    My significant other rarely posts on the forums at all, and she knows him by name.

    first off, that is hilarious.
    second, just gonna leave this gem here from the LAST time OP QQd about this just 2 weeks ago.

    Wrobel wrote: »
    Cast time abilities add a risk/reward mechanic that makes combat more varied and interesting. They are harder to fire off, but the payoff should make the cast time worthwhile. Some examples of abilities we feel are worth the risk are Dark Flare and Radiant Destruction. These abilities have counter play, but feel extremely powerful when executed without interruption. Finding this balance point is challenging, but it’s something we’re pursuing in an effort to make the gameplay more varied and fun.
    We want firing off Dark Exchange in the middle of combat to feel awesome since it’s difficult to do. Our first cut at this was to double the healing it provided, a substantial improvement but not enough. For Dark Brotherhood launch we’re also significantly improving the number of resources returned. We aren’t 100% against making this ability instant cast, but we’d like to further investigate the cast time option first. We think different classes should have different mechanics for resource restoration.
    End Quote
    Ill direct you to the last line of that quote. Yes, Wrobel, lead combat designer says its ok for dif classes to have dif sustain restoration ie. wearing 5x heavy and using DD for resources is ONLY viable on a Stamsorc. Its unique, not OP.
    TLDR
    Git Gud OP

    Wrobel...guy who just ruined and f...cked pvp balance more and more from patch to patch, how we can listen him about balance while he is probably not playing in ESO in pvp and with more patches is more QQ about f..cked balance by Wrobel so how I can listen him about balance while he dont how to just a bit make this balance instead of his still destroying balance on pvp making more cancer, not fun, more zergs, less small scale pvp

    see my reply above your post ^^^
    i agree wholeheartedly.

    yeah, just needed wrote some purely about this to be it not confluent with rest in other post :p
  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    TARAFRAKA wrote: »
    pieratsos wrote: »
    TARAFRAKA wrote: »
    TARAFRAKA wrote: »
    i swear anytime i see op on forum its related to a nerf or theyre protesting some change because it will ruin how they play.
    at this point, when i see that name, i grab popcorn.

    My significant other rarely posts on the forums at all, and she knows him by name.

    first off, that is hilarious.
    second, just gonna leave this gem here from the LAST time OP QQd about this just 2 weeks ago.

    Wrobel wrote: »
    Cast time abilities add a risk/reward mechanic that makes combat more varied and interesting. They are harder to fire off, but the payoff should make the cast time worthwhile. Some examples of abilities we feel are worth the risk are Dark Flare and Radiant Destruction. These abilities have counter play, but feel extremely powerful when executed without interruption. Finding this balance point is challenging, but it’s something we’re pursuing in an effort to make the gameplay more varied and fun.
    We want firing off Dark Exchange in the middle of combat to feel awesome since it’s difficult to do. Our first cut at this was to double the healing it provided, a substantial improvement but not enough. For Dark Brotherhood launch we’re also significantly improving the number of resources returned. We aren’t 100% against making this ability instant cast, but we’d like to further investigate the cast time option first. We think different classes should have different mechanics for resource restoration.
    End Quote
    Ill direct you to the last line of that quote. Yes, Wrobel, lead combat designer says its ok for dif classes to have dif sustain restoration ie. wearing 5x heavy and using DD for resources is ONLY viable on a Stamsorc. Its unique, not OP.
    TLDR
    Git Gud OP

    Wrobel is also the one responsible for the current state of PVP. So i guess u like what u see in cyro right? Everything working as intended

    PVP has more issues than I can count. DD is NOT one of them. In this rare instance, Wrobel was right. As hard as that is for one to admit.

    But he is not. He said we want it to feel awesome when u cast it because its difficult to do it and he used other examples such as dark flare and radiant to show the risk/reward mechanic he had in mind. But thats the point. There is no risk for casting dark deal. Its very easy to cast it, the rewards are ridiculous cause u can basically ignore sustain and put everything into dmg and it also heals u for a lot. And if u get bashed while doing it u are not even losing ur magicka. How is that a risk
  • FloppyTouch
    FloppyTouch
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    ✭✭✭
    #leavestamsorcalone
    #nerfmDK
  • leepalmer95
    leepalmer95
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    ✭✭✭✭✭
    TARAFRAKA wrote: »
    pieratsos wrote: »
    TARAFRAKA wrote: »
    TARAFRAKA wrote: »
    i swear anytime i see op on forum its related to a nerf or theyre protesting some change because it will ruin how they play.
    at this point, when i see that name, i grab popcorn.

    My significant other rarely posts on the forums at all, and she knows him by name.

    first off, that is hilarious.
    second, just gonna leave this gem here from the LAST time OP QQd about this just 2 weeks ago.

    Wrobel wrote: »
    Cast time abilities add a risk/reward mechanic that makes combat more varied and interesting. They are harder to fire off, but the payoff should make the cast time worthwhile. Some examples of abilities we feel are worth the risk are Dark Flare and Radiant Destruction. These abilities have counter play, but feel extremely powerful when executed without interruption. Finding this balance point is challenging, but it’s something we’re pursuing in an effort to make the gameplay more varied and fun.
    We want firing off Dark Exchange in the middle of combat to feel awesome since it’s difficult to do. Our first cut at this was to double the healing it provided, a substantial improvement but not enough. For Dark Brotherhood launch we’re also significantly improving the number of resources returned. We aren’t 100% against making this ability instant cast, but we’d like to further investigate the cast time option first. We think different classes should have different mechanics for resource restoration.
    End Quote
    Ill direct you to the last line of that quote. Yes, Wrobel, lead combat designer says its ok for dif classes to have dif sustain restoration ie. wearing 5x heavy and using DD for resources is ONLY viable on a Stamsorc. Its unique, not OP.
    TLDR
    Git Gud OP

    Wrobel is also the one responsible for the current state of PVP. So i guess u like what u see in cyro right? Everything working as intended

    PVP has more issues than I can count. DD is NOT one of them. In this rare instance, Wrobel was right. As hard as that is for one to admit.

    Thanks for spending time to go through my posts all the way back before i realised how broken stam sorc is.

    Again do you play stam sorc? Or is all your points based on no actual experience with the class?]]

    How can you actually sit there and defend it. What other sustain skill even comes close? What other classes can throw 5x any heavy armor on and then go full damage?

    Please since when is this an acceptable part of the game?

    Instead of quoting useless quotes give me a reason why it's fine? What part is balanced? Or are you just gonna continue where you started with a snarky comment trying to farm posts?

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • WillhelmBlack
    WillhelmBlack
    ✭✭✭✭✭
    ✭✭
    When Fengrush asks for BoL, he gets BoL on steroids. jk

    It needs a little adjustment as suggested just to bring Stam Sorc in-line with other Stam classes like NB and Templar. I still think Stam DK is king though and U13 they are only gonna get stronger.
    PC EU
  • pieratsos
    pieratsos
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    ✭✭
    TARAFRAKA wrote: »
    Now Im curious what @FENGRUSH thinks about this debacle.

    He already said his opinion about it in his video. He literally said i cant get my regen lower even if i tried and im fighting 5 minutes non stop
  • leepalmer95
    leepalmer95
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    ✭✭✭✭✭
    When Fengrush asks for BoL, he gets BoL on steroids. jk

    It needs a little adjustment as suggested just to bring Stam Sorc in-line with other Stam classes like NB and Templar. I still think Stam DK is king though and U13 they are only gonna get stronger.

    If your talking about the dragon blood buff, i'm sure i read somewhere that it's going to scale off magicka or something while still be useful for high hp targets? I really hope they don't buff stam dk's via dragon blood.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • MakoFore
    MakoFore
    ✭✭✭✭✭
    leave it alone. all classes have means of disengaging from combat, refiling their resources,

    templars can drain bodies, night blades can go freaking invisible, dos have igneous, stam sorcs have of all the classes- the least melee class skills- at least- we have dark deal. believe me- id trade dark deal for claws, or lashes - but as it is- its all we ve got.

    leave it alone.

    and to the ddevelopers- leet hope they ve learned not to be as impressionable and easily bent as in the past. there is a difference between a balance issue and a learn to play issue.

    if there is one skill that allows sorcs to shine it isn't dark deal- its crit surge. look at the vma leaderboard s - there are 100 above 50k for sorc- and barely 30 even finishing for every other class!

    the reason? crit surge. not having to worry about healing is making the class very very strong in solo content. not that i mind. but thats the op skill not dark deal .
  • ku5h
    ku5h
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    Agree. Dark dead is way over the top. I have 580 stam regen on my HA stamSorc and i never, ever run out of stam. And its not situational at all, if i can use it in duels no problem then in open world with LoS everywhere its super easy. Even Fengrush acknowledges thats to strong.

This discussion has been closed.