starkerealm wrote: »
*Snorts*
Sorcs have been hilariously powerful from time to time.
Magica, yeh. STAM sorc (which this thread is on about) were incredibly weak before 1T. No class passives helped them and we all used boundless storm, the magica morph of hurricane (it was crappy thundering presence back then).
So not sure what you're snorting at.
Sugaroverdose wrote: »I've actually complained about HA changes since they were applied on PTS, HA should be for tanking, so block cost reduction(PvE side) and CC break cost reduction (PvP side) should be as HA passives instead of damage+infinite sustain in specific builds.
To be clear - i've played heavy magplar those time.
Shad0wfire99 wrote: »My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?
Probably because PvP is all about burst damage. If you can't burst your opponent down quickly, you're probably dead anyway. This is why almost everyone wears heavy armor, which is an actual problem.
DRXHarbinger wrote: »Lol its a 2.5k heal in pvp....really? You're crying over that. Even dragon blood gives more of a heal. Maybe stop standing around spamming bow attacks hoping it'll work. Keep on them with crushing shock and they'll never get to use it. Stam users should be in thier face anyway and just bash.
Let me guess the real issue is you're scared of hurricane. Maybe nerf that as well while we're at it.
As someone who enjoys both types of content, there is no room for this nonsense. Which playerbase is bigger doesn't matter. ESO was designed around an AvAvA war and there will always be both types of content to suit that.
Your math has data behind it that is so incomplete it is laughable. And RE the bit I bolded, you're saying PVP players have no right to discount PVE when you're doing the same thing in the opposite direction.
Shad0wfire99 wrote: »My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?
Probably because PvP is all about burst damage. If you can't burst your opponent down quickly, you're probably dead anyway. This is why almost everyone wears heavy armor, which is an actual problem.
Yes PVP is all about burst dmg and people run in heavy armor to get survivability and just use procs to one shot people. Thats a general problem with cyro.
But the point is that stam sorcs CAN sustain in long fights even with the minimum regen possible. Why is that?
Shad0wfire99 wrote: »My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?
Probably because PvP is all about burst damage. If you can't burst your opponent down quickly, you're probably dead anyway. This is why almost everyone wears heavy armor, which is an actual problem.
Yes PVP is all about burst dmg and people run in heavy armor to get survivability and just use procs to one shot people. Thats a general problem with cyro.
But the point is that stam sorcs CAN sustain in long fights even with the minimum regen possible. Why is that?
Stamsorc can sure, but why? Answer that question. It's not the 3 to 4 casts worth of magicka pool we have. It has nothing to do with the class itself does it? It's broader problem from an armor set and Stamsorc just happens to be able to benefit from it more than others.
As someone who enjoys both types of content, there is no room for this nonsense. Which playerbase is bigger doesn't matter. ESO was designed around an AvAvA war and there will always be both types of content to suit that.
Your math has data behind it that is so incomplete it is laughable. And RE the bit I bolded, you're saying PVP players have no right to discount PVE when you're doing the same thing in the opposite direction.
No, the entire game was not based on AvAvA, and no matter how many times a PVP player wants to believe it, will not make it true.
It is a PVE game which has PVP elements because there are people silly enough to want CoD with swords. Basically an executive said to another, "how can we maximize the audience?", and some one made the mistake of saying PVP. Now several years later, i wonder if they realized exactly how much PVP cost them in both players leaving as well as time spent needlessly in dev cycles.
The issues are that PVP players are causing issues in the PVE side, constantly act as if the entire game should center on them, and more to the point tend to act as if the PVE players only exist to give them AP. They act as if they are some grand champion of balance, saving all of us when they are in fact the worst thing to happen to this game.
Do you think that that knights on the battlefield cried for nerfs when guns entered the picture, or did they adapt. Chain mail was replaced by plate when archery became mainstream, and plate was replaced by Kevlar.
Somehow i doubt the last thoughts of the fallen were: "Guns are too op, nerf em, urggh"
Shad0wfire99 wrote: »My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?
Probably because PvP is all about burst damage. If you can't burst your opponent down quickly, you're probably dead anyway. This is why almost everyone wears heavy armor, which is an actual problem.
Yes PVP is all about burst dmg and people run in heavy armor to get survivability and just use procs to one shot people. Thats a general problem with cyro.
But the point is that stam sorcs CAN sustain in long fights even with the minimum regen possible. Why is that?
Stamsorc can sure, but why? Answer that question. It's not the 3 to 4 casts worth of magicka pool we have. It has nothing to do with the class itself does it? It's broader problem from an armor set and Stamsorc just happens to be able to benefit from it more than others.
As someone who enjoys both types of content, there is no room for this nonsense. Which playerbase is bigger doesn't matter. ESO was designed around an AvAvA war and there will always be both types of content to suit that.
Your math has data behind it that is so incomplete it is laughable. And RE the bit I bolded, you're saying PVP players have no right to discount PVE when you're doing the same thing in the opposite direction.
No, the entire game was not based on AvAvA, and no matter how many times a PVP player wants to believe it, will not make it true.
It is a PVE game which has PVP elements because there are people silly enough to want CoD with swords. Basically an executive said to another, "how can we maximize the audience?", and some one made the mistake of saying PVP. Now several years later, i wonder if they realized exactly how much PVP cost them in both players leaving as well as time spent needlessly in dev cycles.
The issues are that PVP players are causing issues in the PVE side, constantly act as if the entire game should center on them, and more to the point tend to act as if the PVE players only exist to give them AP. They act as if they are some grand champion of balance, saving all of us when they are in fact the worst thing to happen to this game.
Do you think that that knights on the battlefield cried for nerfs when guns entered the picture, or did they adapt. Chain mail was replaced by plate when archery became mainstream, and plate was replaced by Kevlar.
Somehow i doubt the last thoughts of the fallen were: "Guns are too op, nerf em, urggh"
DRXHarbinger wrote: »Do you think that that knights on the battlefield cried for nerfs when guns entered the picture, or did they adapt.
Shad0wfire99 wrote: »My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?
Probably because PvP is all about burst damage. If you can't burst your opponent down quickly, you're probably dead anyway. This is why almost everyone wears heavy armor, which is an actual problem.
Yes PVP is all about burst dmg and people run in heavy armor to get survivability and just use procs to one shot people. Thats a general problem with cyro.
But the point is that stam sorcs CAN sustain in long fights even with the minimum regen possible. Why is that?
Stamsorc can sure, but why? Answer that question. It's not the 3 to 4 casts worth of magicka pool we have. It has nothing to do with the class itself does it? It's broader problem from an armor set and Stamsorc just happens to be able to benefit from it more than others.
Stam sorcs can use ANY heavy armor set and sustain better than any other class by putting everything into dmg. No need for black rose or anything that helps their sustain. Thats the issue. They are completely ignoring sustain cause they just can. Even fengrush said that who is the person that was asking for stam sorc buffs more than anyone.
NB have stealth abilities DK have defensive abilities templars have healing abilities and sorcs excel in mobility genius, not ignoring sustain.
Do you actually believe the bs you are spreading around here?
the_man_of_steal wrote: »You can bash the Dark Deal Animation.... just pay attention.
Do you actually believe the bs you are spreading around here?
yes, the truth and facts have that impact. So sorry if you thought otherwise, it will be ok.
I would love to see it proved though: all it takes to really see how the divide would play out is to make a PVE cyrodil. You know that one thing that really scares all the PVP players:What will they do when there are no PVE players to pick on.
The answer is easy enough, the PVP players will quit and the rest wont notice.
TequilaFire wrote: »Do you actually believe the bs you are spreading around here?
yes, the truth and facts have that impact. So sorry if you thought otherwise, it will be ok.
I would love to see it proved though: all it takes to really see how the divide would play out is to make a PVE cyrodil. You know that one thing that really scares all the PVP players:What will they do when there are no PVE players to pick on.
The answer is easy enough, the PVP players will quit and the rest wont notice.
With due respect you are so wrong. I can't even remember the last time that me or anyone in my PvP guild said let's go hunting PvE players at quest hubs. Heck we usually aren't anywhere near the questing areas as that is not where the action is.
The only change to that is when they made three towns in Cyro that used to be hubs capturable.
NB have stealth abilities DK have defensive abilities templars have healing abilities and sorcs excel in mobility genius, not ignoring sustain.
No, sorcs excel at resource regen. Look at the abilities, and see how many of them are based on resource management.
- Absorption field: Health recovery
- c-frags: cost reduction
- dark deal/conversion: direct resource swapping
- Passive: Unholy knowledge: resource cost reduction
- Passive: blood magic: health recovery
- Passive: Persistence : increases duration, which means less recasting, which is resource conservation
- Unstable clanfear: Chunk health recovery
- twilight matriarch: used to be a magicka recovery, was nerfed into another health recovery..
- bound armor/armaments: max stat increase
- empowered ward: magicka recovery
- Passive: rebate: Magicka recovery for when a pet leaves
- Passive: power stone: reduced ult cost
- Passive: daedric protection: increased health/stamina recovery
- Passive: expert summoner: increased health
- Overload: this is the best ultimate for ultimate point conservation: you only use 64 ult per light attack. (basically turns ultimate into a third 'main stat'
- endless fury: recovers magicka
- Power/Crit surge: Health recovery
- Passive: capacitor: increased magicka recovery
Now off the top of my head, there is only one set of abilities that prevents moving, the templar ultimate Rite of passage & its morphs. So considering that there is effectively very few if even more then the one ability that will 'lock' you in place, how would 'Mobility' be the best trait?
Do you mean streak, which was already nerfed into an exponential cost increases? If sorcs were 'supposed' to be mobile, the cost increase would seem counter-productive.
Sorcs excel at resource management and mobility isnt even a thing in this game. instead of putting the recovery in gear, they spend the skill points and slots needed. Also for what it is worth, if they added a witch mother's brew equivalent for stam, i would use that. Just because we have a lot of resource management, doesn't mean that we cannot run out especially when we have to carry PVPers in pledges/trials...
Perhaps if people actually knew what a sorc's main strengths were, there wouldn't be such confusion.
Do you actually believe the bs you are spreading around here?
yes, the truth and facts have that impact. So sorry if you thought otherwise, it will be ok.
I would love to see it proved though: all it takes to really see how the divide would play out is to make a PVE cyrodil. You know that one thing that really scares all the PVP players:What will they do when there are no PVE players to pick on.
The answer is easy enough, the PVP players will quit and the rest wont notice.
NB have stealth abilities DK have defensive abilities templars have healing abilities and sorcs excel in mobility genius, not ignoring sustain.
No, sorcs excel at resource regen. Look at the abilities, and see how many of them are based on resource management.
- Absorption field: Health recovery
- c-frags: cost reduction
- dark deal/conversion: direct resource swapping
- Passive: Unholy knowledge: resource cost reduction
- Passive: blood magic: health recovery
- Passive: Persistence : increases duration, which means less recasting, which is resource conservation
- Unstable clanfear: Chunk health recovery
- twilight matriarch: used to be a magicka recovery, was nerfed into another health recovery..
- bound armor/armaments: max stat increase
- empowered ward: magicka recovery
- Passive: rebate: Magicka recovery for when a pet leaves
- Passive: power stone: reduced ult cost
- Passive: daedric protection: increased health/stamina recovery
- Passive: expert summoner: increased health
- Overload: this is the best ultimate for ultimate point conservation: you only use 64 ult per light attack. (basically turns ultimate into a third 'main stat'
- endless fury: recovers magicka
- Power/Crit surge: Health recovery
- Passive: capacitor: increased magicka recovery
Now off the top of my head, there is only one set of abilities that prevents moving, the templar ultimate Rite of passage & its morphs. So considering that there is effectively very few if even more then the one ability that will 'lock' you in place, how would 'Mobility' be the best trait?
Do you mean streak, which was already nerfed into an exponential cost increases? If sorcs were 'supposed' to be mobile, the cost increase would seem counter-productive.
Sorcs excel at resource management and mobility isnt even a thing in this game. instead of putting the recovery in gear, they spend the skill points and slots needed. Also for what it is worth, if they added a witch mother's brew equivalent for stam, i would use that. Just because we have a lot of resource management, doesn't mean that we cannot run out especially when we have to carry PVPers in pledges/trials...
Perhaps if people actually knew what a sorc's main strengths were, there wouldn't be such confusion.
Lmao. Dude i told you. You do not do any PVP. You have no idea about what u are talking about. Everything u just said are just abilities and passives that help the class sustain. Newsflash genius every other class has abilities and passives that help sustain. Do you want me to actually start listing them? Every class has something unique. NB has cloak and shadow image that help with stealth, DK has scales talons etc that help holding their ground, templars have purges and heals. Sorc is the only class with minor expedition and yes they have streak. Just because it has been nerfed it doesnt mean that the design of the skill changed. If you actually step foot even for 3 seconds into cyro u would actually see that every sorc mag or stam are using that skill. They excel in mobility thats not even debatable.
Like i said stop spreading ur bs to avoid urself further embarrassment cause you clearly have no idea about what u are talking about.
Oh and i find cute ur last statement considering how many times i carried people in pledges and trials that never PVP. Those people are not called PVPers or PVEers. They are called players who have no idea about how the game works. A good PVP player who can constantly adapt to its opponent (cause u know its not always the same) im prety sure will be able to maintain a simple rotation in PVE and just follow some mechanics.
Shad0wfire99 wrote: »My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?
Probably because PvP is all about burst damage. If you can't burst your opponent down quickly, you're probably dead anyway. This is why almost everyone wears heavy armor, which is an actual problem.
Yes PVP is all about burst dmg and people run in heavy armor to get survivability and just use procs to one shot people. Thats a general problem with cyro.
But the point is that stam sorcs CAN sustain in long fights even with the minimum regen possible. Why is that?
Stamsorc can sure, but why? Answer that question. It's not the 3 to 4 casts worth of magicka pool we have. It has nothing to do with the class itself does it? It's broader problem from an armor set and Stamsorc just happens to be able to benefit from it more than others.
Stam sorcs can use ANY heavy armor set and sustain better than any other class by putting everything into dmg. No need for black rose or anything that helps their sustain. Thats the issue. They are completely ignoring sustain cause they just can. Even fengrush said that who is the person that was asking for stam sorc buffs more than anyone.
Heavy armor is the issue... I mean, that's what you just said right? This is what I've been saying. Fix heavy armor maybe?
My mDK can largely ignore [recovery] sustain because of the magicka returns she gets from the way she is built.
I really don't see why the sustain part is an issue, all classes can dps and sustain (whether it be from recovery or another source of resource returns)it if built correctly. The road they take to get there might be different, but in the end the result is the same.
Shad0wfire99 wrote: »My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?
Probably because PvP is all about burst damage. If you can't burst your opponent down quickly, you're probably dead anyway. This is why almost everyone wears heavy armor, which is an actual problem.
Yes PVP is all about burst dmg and people run in heavy armor to get survivability and just use procs to one shot people. Thats a general problem with cyro.
But the point is that stam sorcs CAN sustain in long fights even with the minimum regen possible. Why is that?
Stamsorc can sure, but why? Answer that question. It's not the 3 to 4 casts worth of magicka pool we have. It has nothing to do with the class itself does it? It's broader problem from an armor set and Stamsorc just happens to be able to benefit from it more than others.
Stam sorcs can use ANY heavy armor set and sustain better than any other class by putting everything into dmg. No need for black rose or anything that helps their sustain. Thats the issue. They are completely ignoring sustain cause they just can. Even fengrush said that who is the person that was asking for stam sorc buffs more than anyone.
Heavy armor is the issue... I mean, that's what you just said right? This is what I've been saying. Fix heavy armor maybe?
My mDK can largely ignore [recovery] sustain because of the magicka returns she gets from the way she is built.
I really don't see why the sustain part is an issue, all classes can dps and sustain (whether it be from recovery or another source of resource returns)it if built correctly. The road they take to get there might be different, but in the end the result is the same.
Thats the issue. Thats what im trying to say. They dont build with sustain in mind. They dont need black rose. They dont need regen or cost reduction or serpent mundus. They completely ignore sustain. They put EVERYTHING into dmg and they are good to go. And its not just an issue with heavy armor cause if it was then every other class would be able to do it the same way but they cant. Other classes may need to disengage or run black rose to get more sustain. Sorcs dont need to do that.
Shad0wfire99 wrote: »My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?
Probably because PvP is all about burst damage. If you can't burst your opponent down quickly, you're probably dead anyway. This is why almost everyone wears heavy armor, which is an actual problem.
Yes PVP is all about burst dmg and people run in heavy armor to get survivability and just use procs to one shot people. Thats a general problem with cyro.
But the point is that stam sorcs CAN sustain in long fights even with the minimum regen possible. Why is that?
Stamsorc can sure, but why? Answer that question. It's not the 3 to 4 casts worth of magicka pool we have. It has nothing to do with the class itself does it? It's broader problem from an armor set and Stamsorc just happens to be able to benefit from it more than others.
Stam sorcs can use ANY heavy armor set and sustain better than any other class by putting everything into dmg. No need for black rose or anything that helps their sustain. Thats the issue. They are completely ignoring sustain cause they just can. Even fengrush said that who is the person that was asking for stam sorc buffs more than anyone.
Heavy armor is the issue... I mean, that's what you just said right? This is what I've been saying. Fix heavy armor maybe?
My mDK can largely ignore [recovery] sustain because of the magicka returns she gets from the way she is built.
I really don't see why the sustain part is an issue, all classes can dps and sustain (whether it be from recovery or another source of resource returns)it if built correctly. The road they take to get there might be different, but in the end the result is the same.
Thats the issue. Thats what im trying to say. They dont build with sustain in mind. They dont need black rose. They dont need regen or cost reduction or serpent mundus. They completely ignore sustain. They put EVERYTHING into dmg and they are good to go. And its not just an issue with heavy armor cause if it was then every other class would be able to do it the same way but they cant. Other classes may need to disengage or run black rose to get more sustain. Sorcs dont need to do that.
My mDK relies on people hitting her or being nearby for sustain, so I don't completely agree with the disengage on that point, and I also will rarely hit DD in pvp combat with out disengaging to en extent anyway
Shad0wfire99 wrote: »My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?My only issue with it is that most stam sorcs use it while under effect of shuffle or hurricane. Basically, they get half invisibility which makes me harder to notice them using their skills and react in split second
wow. then you need to turn the brightness on your monitor or tv up. that giant AOE is huge. yugggggge as trump would say.
Instead of answering only to posts that suits you how about u answer one simple question. Why do stam sorcs run with the absolute minimum possible regen and put everything into dmg and still be able to sustain better than any other class?
Probably because PvP is all about burst damage. If you can't burst your opponent down quickly, you're probably dead anyway. This is why almost everyone wears heavy armor, which is an actual problem.
Yes PVP is all about burst dmg and people run in heavy armor to get survivability and just use procs to one shot people. Thats a general problem with cyro.
But the point is that stam sorcs CAN sustain in long fights even with the minimum regen possible. Why is that?
Stamsorc can sure, but why? Answer that question. It's not the 3 to 4 casts worth of magicka pool we have. It has nothing to do with the class itself does it? It's broader problem from an armor set and Stamsorc just happens to be able to benefit from it more than others.
Stam sorcs can use ANY heavy armor set and sustain better than any other class by putting everything into dmg. No need for black rose or anything that helps their sustain. Thats the issue. They are completely ignoring sustain cause they just can. Even fengrush said that who is the person that was asking for stam sorc buffs more than anyone.
Heavy armor is the issue... I mean, that's what you just said right? This is what I've been saying. Fix heavy armor maybe?
My mDK can largely ignore [recovery] sustain because of the magicka returns she gets from the way she is built.
I really don't see why the sustain part is an issue, all classes can dps and sustain (whether it be from recovery or another source of resource returns)it if built correctly. The road they take to get there might be different, but in the end the result is the same.
Thats the issue. Thats what im trying to say. They dont build with sustain in mind. They dont need black rose. They dont need regen or cost reduction or serpent mundus. They completely ignore sustain. They put EVERYTHING into dmg and they are good to go. And its not just an issue with heavy armor cause if it was then every other class would be able to do it the same way but they cant. Other classes may need to disengage or run black rose to get more sustain. Sorcs dont need to do that.
My mDK relies on people hitting her or being nearby for sustain, so I don't completely agree with the disengage on that point, and I also will rarely hit DD in pvp combat with out disengaging to en extent anyway
But mDKs are running a sustain set whether that is desert rose or lich or seducer or anything else. So they build for sustain. I cant possibly see how a mDK with 600 regen can run into a fight and sustain forever with 5 rattlecage 5 burning spellweave thief and full spell dmg on jewellery. Actually mDK is the perfect example of how class balance should be. mDK are balancing sustain dmg and survivability and thats the main reason they are struggling in the first place. No other class has to do that.
Joy_Division wrote: »That it is a channel that somehow does not snare the user is beyond ridiculous.
starkerealm wrote: »DRXHarbinger wrote: »Do you think that that knights on the battlefield cried for nerfs when guns entered the picture, or did they adapt.
Actually, in many places, they did. They didn't get what they wanted, though. There's probably a lesson in that somewhere.
Do you actually believe the bs you are spreading around here?
yes, the truth and facts have that impact. So sorry if you thought otherwise, it will be ok.
I would love to see it proved though: all it takes to really see how the divide would play out is to make a PVE cyrodil. You know that one thing that really scares all the PVP players:What will they do when there are no PVE players to pick on.
The answer is easy enough, the PVP players will quit and the rest wont notice.