Maybe if the game's CC system functioned properly. About half the time you're Incap'd CC break gets artificially delayed/unresponsive, and let's not forget the floppy fish CCsThere is a counter, that counter being to have quicker refexes and breakfree faster! And if you die? Respawn and get the *** over yourself.
Because onslaught totally cares about your resists, and everyone should just run 35k hp builds that become incapable of any dps just to not get 1-2 shot.If you dont want to build for passive ganking counters through having more resists or health, then you should die if you cant break free fast enough.
If you rely on stealth 1-2 shot combos to get kills, perhaps you are the one who should actually be questioning his skills.To download an addon that tells you to block or dodge...ur a no skill POS scrub.
WreckfulAbandon wrote: »This addon is a crutch, end of story. Use it if you like, it's allowed, but you'll get no props for sweet gameplay from me with your telegraphed psychic PvP.
And I know I speak for more than just myself here.
The only build thats shutdown by an addon...and people are defending the addon?
Gankers are built for one thing, that thing being to gank! Not duel, not raid, not contribute to anything campaignwise, they are squish AF and drop like a sack of ***. Their bar is cluttered with skills to boost the damage of one or two skills...they are built to hit two or three extrenely powerful skills.
There is a counter, that counter being to have quicker refexes and breakfree faster! And if you die? Respawn and get the *** over yourself. If you dont want to build for passive ganking counters through having more resists or health, then you should die if you cant break free fast enough.
To download an addon that tells you to block or dodge...ur a no skill POS scrub.
Remember that...an ADDON shutting down a build.
Its like you building a 1vX god, only to have it shut down by a bull *** addon
I play a sorc and have been against this addon since inception. funny when I am in stealth and charge up a frag they seem to magically dodge at the right moment even when engaged with guards. the addon is a joke and a clear indicator of a players willingness to cheat because they lack skill.
I play a sorc and have been against this addon since inception. funny when I am in stealth and charge up a frag they seem to magically dodge at the right moment even when engaged with guards. the addon is a joke and a clear indicator of a players willingness to cheat because they lack skill.
The_Outsider wrote: »I play a sorc and have been against this addon since inception. funny when I am in stealth and charge up a frag they seem to magically dodge at the right moment even when engaged with guards. the addon is a joke and a clear indicator of a players willingness to cheat because they lack skill.
@Gothren Those of us who run projectile builds need to simply start accounting for the addons presence in our playstyle. Cause frankly, it's not going anywhere. We need to anticipate that players caught up doing other things, running away, looking another direction, ect. are being notified and will likely dodge our damage even when they normally wouldn't be able to.
I still sigh a little inside when unaware players dodge a destro heavy from 28 meters behind them. All I can do is "lol" and charge another!
FearlessOne_2014 wrote: »I play a sorc and have been against this addon since inception. funny when I am in stealth and charge up a frag they seem to magically dodge at the right moment even when engaged with guards. the addon is a joke and a clear indicator of a players willingness to cheat because they lack skill.The_Outsider wrote: »I play a sorc and have been against this addon since inception. funny when I am in stealth and charge up a frag they seem to magically dodge at the right moment even when engaged with guards. the addon is a joke and a clear indicator of a players willingness to cheat because they lack skill.
@Gothren Those of us who run projectile builds need to simply start accounting for the addons presence in our playstyle. Cause frankly, it's not going anywhere. We need to anticipate that players caught up doing other things, running away, looking another direction, ect. are being notified and will likely dodge our damage even when they normally wouldn't be able to.
I still sigh a little inside when unaware players dodge a destro heavy from 28 meters behind them. All I can do is "lol" and charge another!
Both of you holier then thou guys. No one outside of skill-less gear carried proc gankers care. Yall are just.
You're not really aware of what's going on here. Miat's addon has had very little to do with proc gankers since the API change and more to do with projectiles/heavy attacks, or at least that's the largest way it influences the game in my opinion.FearlessOne_2014 wrote: »I play a sorc and have been against this addon since inception. funny when I am in stealth and charge up a frag they seem to magically dodge at the right moment even when engaged with guards. the addon is a joke and a clear indicator of a players willingness to cheat because they lack skill.The_Outsider wrote: »I play a sorc and have been against this addon since inception. funny when I am in stealth and charge up a frag they seem to magically dodge at the right moment even when engaged with guards. the addon is a joke and a clear indicator of a players willingness to cheat because they lack skill.
@Gothren Those of us who run projectile builds need to simply start accounting for the addons presence in our playstyle. Cause frankly, it's not going anywhere. We need to anticipate that players caught up doing other things, running away, looking another direction, ect. are being notified and will likely dodge our damage even when they normally wouldn't be able to.
I still sigh a little inside when unaware players dodge a destro heavy from 28 meters behind them. All I can do is "lol" and charge another!
Both of you holier then thou guys. No one outside of skill-less gear carried proc gankers care. Yall are just.
Wait... this add-on makes animation cancelling useless? Maybe that's why they haven't made efforts to disable it...this addon brokes the fighting system in eso (players learn to skip animation for better burst to be harder predictable, train combos, on nightblades this is the most important when u're glass cannon but with high burst potential, it's not easy, it takes a lot of lifetime...).
And, this addon makes all thit work completly useless.
I think its exploit to use it. And Wrobel, it's your big miss - because system can give such data's in pvp for addon...
Still not prohibited but extremly should be.
In pve Raid Notifier (same principle of work as i understand) is extremly needed in trials, because of bad latency in general (MoL on twins or last boss is bugged ***, still sometimes u get no any visual and voice notifications... i hate this garbage).
But, lets return to pvp.
In pvp this ruin game for half of players.
P.s: I have and play all classes, not the advocate of any certain and very very dissapointed of last 5 month in eso.