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Too Many 531's without a clue.

  • Drdeath20
    Drdeath20
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    DPShiro wrote: »
    DPShiro wrote: »
    I've recently been grouped with a "tank" in medium armor who had 2x Two Hand swords equipped and ONLY heavy attacked every monster, sometimes on bosses he used wrecking blow and crit rush.

    This was a 531 cp player.

    He is now on my ignore list, and blocked.

    So a poor player is worthy of ignore and a block? Granted he was ineffective and frankly dangerous to the group, but this is why people don't get better. He is playing poorly so we block and ignore him so he gets no help to be better.

    Yes of course he gets blocked!

    Why should I waste my time teaching him to play? He should do that in normal dungeons or solo, not que up for vet dungeons who are for more experienced players.

    It could have been his first veteran dungeon. Running normal dungeons are very easy, especially if you keep getting dropped into groups with awesome DD's
  • DPShiro
    DPShiro
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    Drdeath20 wrote: »
    DPShiro wrote: »
    DPShiro wrote: »
    I've recently been grouped with a "tank" in medium armor who had 2x Two Hand swords equipped and ONLY heavy attacked every monster, sometimes on bosses he used wrecking blow and crit rush.

    This was a 531 cp player.

    He is now on my ignore list, and blocked.

    So a poor player is worthy of ignore and a block? Granted he was ineffective and frankly dangerous to the group, but this is why people don't get better. He is playing poorly so we block and ignore him so he gets no help to be better.

    Yes of course he gets blocked!

    Why should I waste my time teaching him to play? He should do that in normal dungeons or solo, not que up for vet dungeons who are for more experienced players.

    It could have been his first veteran dungeon. Running normal dungeons are very easy, especially if you keep getting dropped into groups with awesome DD's


    If you can't figure out how to tank in normal dungeons, you have no place in veteran dungeons. Simple as that.

    Using a 2hand sword and heavy attacking mobs is NOT tanking, no matter how you see it.
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  • James-Wayne
    James-Wayne
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    If people don't know animation cancel they're DPS scores will be very low same if they don't have the top tier gear in the game but unfortunately the vet and hard modes in trials especially are geared so you need this gear with proper rotations and understanding of mechanics to even have a chance of getting through it, hey even just the mechanics take ages for some to learn.

    Voicechat makes it easier to explain mechanics but sometimes that is not even enough.
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  • Drdeath20
    Drdeath20
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    DPShiro wrote: »
    Drdeath20 wrote: »
    DPShiro wrote: »
    DPShiro wrote: »
    I've recently been grouped with a "tank" in medium armor who had 2x Two Hand swords equipped and ONLY heavy attacked every monster, sometimes on bosses he used wrecking blow and crit rush.

    This was a 531 cp player.

    He is now on my ignore list, and blocked.

    So a poor player is worthy of ignore and a block? Granted he was ineffective and frankly dangerous to the group, but this is why people don't get better. He is playing poorly so we block and ignore him so he gets no help to be better.

    Yes of course he gets blocked!

    Why should I waste my time teaching him to play? He should do that in normal dungeons or solo, not que up for vet dungeons who are for more experienced players.

    It could have been his first veteran dungeon. Running normal dungeons are very easy, especially if you keep getting dropped into groups with awesome DD's


    If you can't figure out how to tank in normal dungeons, you have no place in veteran dungeons. Simple as that.

    Using a 2hand sword and heavy attacking mobs is NOT tanking, no matter how you see it.

    Very true but he probably never had to actually tank bcz his group just burned through normal dungeons.
  • Jazbay_Grape
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    PVP rank can be misleading too. I'm a 531 "Captain" or something and I totally suck.
  • nimander99
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    PVP rank can be misleading too. I'm a 531 "Captain" or something and I totally suck.

    LOL! Me too! As soon as a big fight starts I'm the guy running around doing all the wrongs things at all the wrong times... I lose my shnazz from the rush.
    Edited by nimander99 on October 10, 2016 11:15PM
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  • Jazbay_Grape
    Jazbay_Grape
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    nimander99 wrote: »
    PVP rank can be misleading too. I'm a 531 "Captain" or something and I totally suck.

    LOL! Me too! As soon as a big fight starts I'm the guy running around doing all the wrongs things at all the wrong times... I lose my shnazz from the rush.

    Ha! The worst is when I get asked to join a group and they want me to lead and I'm like .... um ... no ... you really, really don't though.
  • Abeille
    Abeille
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    nimander99 wrote: »
    PVP rank can be misleading too. I'm a 531 "Captain" or something and I totally suck.

    LOL! Me too! As soon as a big fight starts I'm the guy running around doing all the wrongs things at all the wrong times... I lose my shnazz from the rush.

    I wanna hang out with you guys.

    Let's be scrubs together.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

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  • Beepbeep
    Beepbeep
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    Leveling to 50, even to CP561, is easy and straight forward, but doesn't teach you how to play in a group. It's that simple.
  • disintegr8
    disintegr8
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    Beepbeep wrote: »
    Leveling to 50, even to CP561, is easy and straight forward, but doesn't teach you how to play in a group. It's that simple.
    That may be true but being unstoppable in PVP and able to beat vMSA time after time without dying doesn't teach you how to play 'with others' either.

    The number of times I go into groups and someone runs ahead of the group, not waiting for the group to be ready and generally doing their own thing is astonishing. Even if they are capable and do not really need the rest of us for the dungeon, it is still a group event.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Jazbay_Grape
    Jazbay_Grape
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    Abeille wrote: »
    nimander99 wrote: »
    PVP rank can be misleading too. I'm a 531 "Captain" or something and I totally suck.

    LOL! Me too! As soon as a big fight starts I'm the guy running around doing all the wrongs things at all the wrong times... I lose my shnazz from the rush.

    I wanna hang out with you guys.

    Let's be scrubs together.

    That would be awesome! We could form the suckiest group ever.
  • ArchMikem
    ArchMikem
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    Taylor_MB wrote: »
    It's amazing seeing how bad some max level characters are.

    I've breezed through vWGT and vICP with pug groups 200-300cp (561 myself), then I''ve been group with max level players who don't have a clue. It makes people suggesting adding a "CP Filter" to dungeon finder totally ridiculous.

    i laugh when i see players demanding x cp lvl .....

    ask for achievements guys atleast that way u know they have atleast seen it once (even if they was a complete carry)

    That's still not a good indicator of whether a person is capable or not. What if a decent player just hasn't done it?
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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  • xblackroxe
    xblackroxe
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    ArchMikem wrote: »
    Taylor_MB wrote: »
    It's amazing seeing how bad some max level characters are.

    I've breezed through vWGT and vICP with pug groups 200-300cp (561 myself), then I''ve been group with max level players who don't have a clue. It makes people suggesting adding a "CP Filter" to dungeon finder totally ridiculous.

    i laugh when i see players demanding x cp lvl .....

    ask for achievements guys atleast that way u know they have atleast seen it once (even if they was a complete carry)

    That's still not a good indicator of whether a person is capable or not. What if a decent player just hasn't done it?

    Nobody is saying that its an indicator that works 100% of the time. It doesn't have to. If you can filter out 60-70% you at least have a higher chance of getting people that know what they do. Ofc you get the occasional terribad but at least the chance of getting thise people is lower.
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  • Asardes
    Asardes
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    Well, before the update I used to always run the silver pledge with PuGs as Tank. In some of them DD was really weak, and in a few even the healer was lackluster even if he actually didn't get involved in combat. So I had to switch to medium gear and put the maul on back bar to DPS to finish the dungeon in reasonable time. I would gap close into mobs with critical rush, do a noxious breath and a quick carve, change bar and talon them down, then swap again and use a combo of heavy attacks and wrecking blow on those who survived; If I had dawnbreaker loaded I would use that just after the noxious breath, merged from a wrecking blow for empower and melted them down in one go. If they were Daedra or vampires it would be almost loaded by the next pack. On the bosses and bigger ones I used pierce armor and heroic slash before beginning DD. All the while the others were about 10-15 m back and was funny to see them dying to one or two mobs who somehow escaped because they were sitting there getting hit in the face with no attempts to block. Sometimes they ran and kited them to the end of the dungeon where they reset and saw them coming back. Normal dungeons were and are a joke to this day.

    After one Tamriel I see no point in wasting my time running dungeons in normal mode, for a single key and no monster head. My time is used more efficiently actually finding a strong group, and running as proper tank for a speed run, hard mode and often no death achievement in one go, not to mention that brand new helm. I also like my gear, especially jewelry in purple quality. So for the last week I haven't even bothered to queue alone in the group tool, just grouped from the zone chat. That's not elitism, but my play time is limited and I actually want to use it as efficiently as I can. I'm content when all 3 pledges are completed in 75-90 minutes and get 5-6 keys out of them - still can't find groups strong enough to do the hard mode on SotH dungeons once more and I usually give up the 2nd key after 2-3 wipes at the boss. Only got that on my 1st runs of the dungeons with some very skilled friends, after many attempts, purely for the achievement. But the amount of time it takes actually makes it more viable to run at least one more pledge in an easier dungeon on an alt, rather than wipe 20 times at Velidreth or Na-kesh on your main trying the hard mode, and rack up 1000 gold for repairs in the process.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

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    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

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  • Prof_Bawbag
    Prof_Bawbag
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    Abeille wrote: »
    nimander99 wrote: »
    PVP rank can be misleading too. I'm a 531 "Captain" or something and I totally suck.

    LOL! Me too! As soon as a big fight starts I'm the guy running around doing all the wrongs things at all the wrong times... I lose my shnazz from the rush.

    I wanna hang out with you guys.

    Let's be scrubs together.

    That would be awesome! We could form the suckiest group ever.

    I'll join your group too. If the only requirement is to suck, then I'll fit right in. We can also block those players who have a superiority complex the thickness of a rope. You know the ones, the ones in this thread that obviously live and breath perfection in their virtual little bubble.
  • Fischblut
    Fischblut
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    I got most of my CPs by grind and questing, so I totally know that amount of CPs mean nothing :) But...
    light armor staff tanks
    - I actually have one, and I love him :smiley: He has 1h+S on back bar, only for blocking passives and extra defence - his taunt is from Undaunted skilline, and he uses stamina only for blocking/break free/dodge.

    la%20tank.jpg (staff bar :D )

    Screenshot_20160928_174923.jpg (shield bar)
  • Asardes
    Asardes
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    The 1st boss doesn't actually aggro. He moves about randomly targeting his CC and ground AoE. He is also completely invulnerable while he is up, and reflects all attacks. You can only aggro the adds, but that's futile, since they are weak and the best tactic is to herd them together and AoE them to death.

    Using the inner fire taunt works on Nerieneth - even if he aggroes he still targets every group members most of the time - but should be used sparingly on the ghosts, since the radiate synergy can hit quite hard on a magicka build, and kill them failing the hard mode.

    Both dungeons are quite easy to tank, and you don't actually need a lot of stamina. Have you tried tanking Ibomez and his atronach or the Abomination in VICP with that build? As for the newer dungeons, I'm full stamina build and I'm gasping for it at Xal-Nur, tanking the invulnerable boss and 3-4 trolls, especially the fear, break free, interrupt phase you must do as tank. Only that sucks about 10K stamina from my 32.5K pool.

    Magicka tank is viable for some content, but not all. So it's a niche build. Most tanks built for harder content are mixed stamina/magicka, with the emphasis on the 1st resource pool. I can run with full stamina because my magicka regeneration is very high, and I can use my utility skills quite often.
    Edited by Asardes on October 11, 2016 9:17AM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
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    Member of:
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    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
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    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Cherryblossom
    Cherryblossom
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    Had a similar issue the other day,
    In cradle of shadows, explaining to the tank to use chains to pull spiders into the light so we can DPS them down, so he stands at the very edge of the light and pulls them into the darkness still!!
    Finally get past these to Kephidaen, explain we need to interupt him after his teleport, two times they fail to do this, so as the healer I add toppling to my bar so I can do this, eventually one of the dps during the fight starts to understand, which is good because I'm spending every 20 seconds res the tank who doesn't understand that blocking is a good idea and gets one shoted continually (really he never learned!)
    So now dranos, I explain the tactics, explain that interupts need to happen, don't forget we have a tank who really doesn't know what block is! So the tank survives the first onslaught by the boss, I have to do the interupting again, second time tanks dead again, I'm the one on the floor hoping for interupts!
    So you all know how this ended, I explain to them they all need to practice delves and world dungeons before stepping back in an actual dungeon and leave the group..
    I'm not elitest and I'm happy to explain tactics and I'm really patient, but some are beyond help.
  • Asardes
    Asardes
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    Had a similar issue the other day, In cradle of shadows, explaining to the tank to use chains to pull spiders into the light so we can DPS them down, so he stands at the very edge of the light and pulls them into the darkness still!! Finally get past these to Kephidaen, explain we need to interupt him after his teleport, two times they fail to do this, so as the healer I add toppling to my bar so I can do this, eventually one of the dps during the fight starts to understand, which is good because I'm spending every 20 seconds res the tank who doesn't understand that blocking is a good idea and gets one shoted continually (really he never learned!)

    That dungeon is very forgiving on normal. Did it only once and I almost fell asleep on the keyboard. Doesn't really prepare you at all for the veteran version :disappointed:

    In the Kephidaen fight the tank actually needs to gap close the boss and bash her into the light when interrupting. I do that using invasion from 1H&S. If the brazier is not lighted the tank must also light it after that. We mostly ignore the spiders until the boss is down, at which stage the darkness doesn't shield them from damage anymore. They are weak and usually die from the AoE at various points in the fight. Dranos is one shot every time even if blocking, if he's not interrupted or his attack roll dodged. I do either depending on the situation. His adds need to be interrupted and channel broken to free the tank, so he can then interrupt him. That takes very good coordination from all players. If the tank is not even blocking at the right time he has no business in that dungeon. There are easier ones and overland content where he can train that.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • me_ming
    me_ming
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    Taternater wrote: »
    More players should do what I do. I know I'm not skilled / geared / built / whatever to perform how I'd need to to do that content, so I don't. I don't run those things, and elites almost certainly have a funner time as a result.

    This is exactly what the problem is. When I hit vet 1 (on my main), I did silver and gold pledges immediately. I was a healer with green v1 Warlock set-- that's it, and literally was at CP 1. At that time, I was just practicing my role, trying to figure out what skills works for me and the group. No guides and no knowledge of what vet Wayrest had to offer. Yes, yes, I know vet Wayrest is the one of the easiest, but at that time I had no clue what I was getting into. I have been warned that some people can be toxic, and while it's true-- especially over the course of my doing vet dungeons/pledges, I was lucky enough to be with a group that was nice enough to explain the whole dungeon to me. The thing is even if I didn't end up with a nice crew to run it with, I would have still persisted anyway. The problem with people in this game is that just because they have a bad experience with something they just stop trying. No one is ever going to learn if you're too scared to try again. The only way for anyone to be better is when you not quite. The (vet) dungeons are easier, they really are compared to before. But it's only easier if you have people who knows what they are doing (ie avoid getting dmg, has proper gear/rotations, etc). And you only know what to do in vet dungeons if you actually experience it. I know there are elitists who wouldn't want inexperienced players in their team, but trust me there are also lots of people who aren't really insecure enough to help out other players who are just starting.

    I'm a member of this casual guild in PC NA, and when people ask me when they should start doing vet dungeons our GM would always say he doesn't do it because he has had horrible experience in the past. I always tell them to start as soon as you hit CP10. If you can't pug it, ask guildies/friends to run it with you. But do NOT be afraid to try. There will be people who will help you through it. Most skilled players wouldn't mind taking newbies (and I don't mean any disrespect by saying 'newbies') and teaching them the how-to's. Yes, there will be times that you may not be able to complete the dungeon. Yes, there might be time that some players would rage/*** on you-- learn to put these people to ignore. But don't that take away the joy of completing the vet dungeons, it always felt an achievement to me, when I first completed them.

    Skill can be innate to some people, but for people like myself, I learned it and part of my learning was failing many times and being bitched at for being the worse healer/dps before. I am still working on my rotations on some of my toons, and I will admit, I'm not the best DPS and/or heal (I don't being tank-- might actually try it one day), but at the moment, I am confident enough to say that I can complete any vet dungeon/trial there is (HM or not). lol.

    PS: I still pug today. I enjoy pug-ing, to me that's what makes my PvE experience less boring, because the ads and bosses aren't really the variables (they are programmed to be just like how they are suppose to act, RNG or not), it's the players that compose the team are what makes the PvE experience unique.
    "We're heroes, my boon companion, and heroes always win! Let that be a lesson to you."
    -Caldwell, "The Final Assault"

    "There is always a choice. But you don't get to choose what is true, you only get to choose what you will do about it..."

    -Abnur Tharn, "God of Schemes"]
  • me_ming
    me_ming
    ✭✭✭✭✭
    The problem most people have isn't lack of skill per se, it's because they've built their entire build around something posted on a forum from someone else. I played this game for months before disappearing for around 6 months and before i left, I ran a templar as my main for many months. I was well geared too. Yet looking back, I had no idea why I was opting for skill 'A' rather than skill 'B' other than because I copied it from elsewhere and it said skill 'A' was better than skill 'B'.

    Because i started afresh on the PS4, I thought I'd run a templar again as it's the class i enjoy most. However, this time I decided to build it myself and learn why skill 'A' was preferable to skill 'B', and learn from my own mistakes. It's made a huge difference. If you're gonna copy and paste a build, the chances are, you're never gonna learn the mechanics regardless of how long you play the game. It happens with any plug in and play build regardless of game. You learn nothing past the basics. My build isn't the best by any stretch of the imagination and some people may laugh at some of the choices I have made, but you know what, I know my build from top to bottom. I know what it can do and I know what it can't do. No doubt i will get a better build as i go along as i discover better skills and synergies, but at least I know why something sucks and it's not because I'm parroting someone else.

    Also, there's no point copying other builds if you are relatively new to the game because most of those builds are centred around gear which is probably unobtainable to you.

    ^^ This I got to agree. I mean, I suppose I copied some builds in the past too. And I'm not saying there's anything wrong if you totally copied your builds to someone else's, provided that it fits your playstyle. I watch/read build videos/articles too, but what I do is understand why they are using those said skills/gear. I don't like copying builds now, unless I feel like it fits my playstyle. I like to tailor my builds on how I see it beneficial to me and the group I run with. If it works for me and I get my numbers up, I'm sticking to it, whether or not I have BiS as imposed by other people.
    "We're heroes, my boon companion, and heroes always win! Let that be a lesson to you."
    -Caldwell, "The Final Assault"

    "There is always a choice. But you don't get to choose what is true, you only get to choose what you will do about it..."

    -Abnur Tharn, "God of Schemes"]
  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    I don't copy anything, but arrived at similar builds to those I saw on various sites trough own experience. There are simply some skills and gear that are really BiS. The harder the content, the higher the pressure to be effective in your role, so people since converge to the same meta regardless if they discover it themselves or copy from others. The difference is that the first category actually understand how the skills work, and they are able to adapt faster when those skills change following a major update, while the other one tends to cling to an obsolete meta until the "prophets" actually reveal the new BiS skill and gear.

    ZoS giveth, ZoS taketh away, Tamriel Foundry and Deltia showeth us the path :D
    Edited by Asardes on October 11, 2016 10:49AM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Taternater
    Taternater
    ✭✭✭
    me_ming wrote: »
    Taternater wrote: »
    More players should do what I do. I know I'm not skilled / geared / built / whatever to perform how I'd need to to do that content, so I don't. I don't run those things, and elites almost certainly have a funner time as a result.

    This is exactly what the problem is. When I hit vet 1 (on my main), I did silver and gold pledges immediately. I was a healer with green v1 Warlock set-- that's it, and literally was at CP 1. At that time, I was just practicing my role, trying to figure out what skills works for me and the group. No guides and no knowledge of what vet Wayrest had to offer. Yes, yes, I know vet Wayrest is the one of the easiest, but at that time I had no clue what I was getting into. I have been warned that some people can be toxic, and while it's true-- especially over the course of my doing vet dungeons/pledges, I was lucky enough to be with a group that was nice enough to explain the whole dungeon to me. The thing is even if I didn't end up with a nice crew to run it with, I would have still persisted anyway. The problem with people in this game is that just because they have a bad experience with something they just stop trying. No one is ever going to learn if you're too scared to try again. The only way for anyone to be better is when you not quite. The (vet) dungeons are easier, they really are compared to before. But it's only easier if you have people who knows what they are doing (ie avoid getting dmg, has proper gear/rotations, etc). And you only know what to do in vet dungeons if you actually experience it. I know there are elitists who wouldn't want inexperienced players in their team, but trust me there are also lots of people who aren't really insecure enough to help out other players who are just starting.

    I'm a member of this casual guild in PC NA, and when people ask me when they should start doing vet dungeons our GM would always say he doesn't do it because he has had horrible experience in the past. I always tell them to start as soon as you hit CP10. If you can't pug it, ask guildies/friends to run it with you. But do NOT be afraid to try. There will be people who will help you through it. Most skilled players wouldn't mind taking newbies (and I don't mean any disrespect by saying 'newbies') and teaching them the how-to's. Yes, there will be times that you may not be able to complete the dungeon. Yes, there might be time that some players would rage/*** on you-- learn to put these people to ignore. But don't that take away the joy of completing the vet dungeons, it always felt an achievement to me, when I first completed them.

    Skill can be innate to some people, but for people like myself, I learned it and part of my learning was failing many times and being bitched at for being the worse healer/dps before. I am still working on my rotations on some of my toons, and I will admit, I'm not the best DPS and/or heal (I don't being tank-- might actually try it one day), but at the moment, I am confident enough to say that I can complete any vet dungeon/trial there is (HM or not). lol.

    PS: I still pug today. I enjoy pug-ing, to me that's what makes my PvE experience less boring, because the ads and bosses aren't really the variables (they are programmed to be just like how they are suppose to act, RNG or not), it's the players that compose the team are what makes the PvE experience unique.

    That's great that you enjoy pugging. I enjoy questing and thieving and crafting and other assorted things. I've seen people enjoying roleplaying and in cyrodil people enjoy fighting each other and then crouching over their body multiple times. To each their own I guess.
  • Destyran
    Destyran
    ✭✭✭✭✭
    Yes they didnt feel the power creep like is vets. We got crazy excited at 30cp 90cp 225cp 360cp.

    We felt our power grow. Now they get to level 50 and get 100's of cos in hours.
  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    You actually hit CP60 or something like that in days when your 1st char reaches 50 because you have 4.8M illumination. You can stack 400K worth of that since you create your 1st char, and it stacks for 12 days. It stacks from the moment you create the 1st char on that account but you can only consume it once you hit vet ranks. With the higher XP you get from overland activities and generally normal gameplay and the increased CP cap you can get to CP160 in a week or two.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Zevlin
    Zevlin
    kylewwefan wrote: »
    First off, I PUG a lot. I see many terribad players at max level. Not just to boost my own self....I did fungal grotto vet with a player who's rotation was light attack bow, caltrops...over and over again. Or the wrecking blow spam...or stand at a distance bow light attacking never use a single ability. Full heavy armor DD's , light armor staff tanks?!?

    Are everyone buying max level accounts and playing how they want? How do you get there and have no clue? I can't deal with the PUG life anymore. I tried 2 Vet HelRa PUG trials over the weekend....I'll never do that again. Not even hard mode. Just Vet. Having awesome Healers and tank still aren't getting low DPS group through.

    Everyone loves to hate on the "elite" players. There's too many players out there pulling less than 10k. I just don't get it. It's so much better when I'm the only bad player in a group. My weekend of elite trials and daily's would have made a hilarious episode of "the differently geared".

    I have seen the question brought up about the game being too easy. I tell you no way. Normal mode almost needs to be easier. Vet dungeons...hmmm and Hard Mode....casuals and terribads are gonna struggle and likely give up. A few really good players can carry the team, but most won't make it that far. When you see it takes 5 minutes to burn the first trash mob, just leave.

    Grouping in this game kind of sucks - Because as I join into random groups with people who will not communicate. When I say, "hold up I need to read the quest, this is my first time through this dungeon" what happens is the group message get ignored. They run ahead and start fighting. Now, I click through the dialog as fast as I can. I don't know the story-line or the objectives, I don't even get a chance to enjoy the dungeon. I just run through healing of non-communicating morons as they rush through content.

    I am an experience MMO player so I can suffer through. But I am not gaining any knowledge of any particular dungeon. If I can rush through a dungeon without a clue, healing a bunch of morons on normal mode, then ESO grouping is too easy. I fully expect to a poor VET dungeon player because normal group dungeons are poor environments to allow for teamwork, enjoyment or learning.

    I am level 43 and been through 3 dungeons, each time I really did not learn anything about those dungeons. The only way I can prepare is to research the dungeons outside the game. This is not how I like to enjoy my group content.

    It's a real shame considering I am a Elder Scrolls series fan.

    I am hoping this game becomes a reality, because the last 10 years of MMO kind of suck.
    http://www.pantheonmmo.com/game/game_tenets/
  • Neophyte
    Neophyte
    ✭✭✭
    People who criticise "noobs" for not knowing what they are doing are just wannabee elites
  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    Zevlin wrote: »
    I am level 43 and been through 3 dungeons, each time I really did not learn anything about those dungeons. The only way I can prepare is to research the dungeons outside the game. This is not how I like to enjoy my group content.

    Yep, sadly normal dungeons can be run without having any clue about the mechanics, because none of them are actually one shot, and the mobs and bosses have so little health you can kill them fast just by AoE-ing with pulsar or spamming steel tornado or wrecking blow. People face roll those then they get in vet and get totally rekt there because they haven't actually learned anything from the normal mode. I suspect it's the same with trials, because I played some of those and they seemed very easy. Never tried veteran trials, but I know I have to prepare more thoroughly for those.

    Actually ZoS buffed the normal modes a bit in the initial One Tamriel patch, but nerfed them back into the ground yesterday with the incremental one, probably because they saw so many people whining on the forum about how hard they are. I bet they are seriously pondering about doing the world bosses soloable again, because people got rekt there too and started sobbing ;)

    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • me_ming
    me_ming
    ✭✭✭✭✭
    Taternater wrote: »
    me_ming wrote: »
    Taternater wrote: »
    More players should do what I do. I know I'm not skilled / geared / built / whatever to perform how I'd need to to do that content, so I don't. I don't run those things, and elites almost certainly have a funner time as a result.

    This is exactly what the problem is. When I hit vet 1 (on my main), I did silver and gold pledges immediately. I was a healer with green v1 Warlock set-- that's it, and literally was at CP 1. At that time, I was just practicing my role, trying to figure out what skills works for me and the group. No guides and no knowledge of what vet Wayrest had to offer. Yes, yes, I know vet Wayrest is the one of the easiest, but at that time I had no clue what I was getting into. I have been warned that some people can be toxic, and while it's true-- especially over the course of my doing vet dungeons/pledges, I was lucky enough to be with a group that was nice enough to explain the whole dungeon to me. The thing is even if I didn't end up with a nice crew to run it with, I would have still persisted anyway. The problem with people in this game is that just because they have a bad experience with something they just stop trying. No one is ever going to learn if you're too scared to try again. The only way for anyone to be better is when you not quite. The (vet) dungeons are easier, they really are compared to before. But it's only easier if you have people who knows what they are doing (ie avoid getting dmg, has proper gear/rotations, etc). And you only know what to do in vet dungeons if you actually experience it. I know there are elitists who wouldn't want inexperienced players in their team, but trust me there are also lots of people who aren't really insecure enough to help out other players who are just starting.

    I'm a member of this casual guild in PC NA, and when people ask me when they should start doing vet dungeons our GM would always say he doesn't do it because he has had horrible experience in the past. I always tell them to start as soon as you hit CP10. If you can't pug it, ask guildies/friends to run it with you. But do NOT be afraid to try. There will be people who will help you through it. Most skilled players wouldn't mind taking newbies (and I don't mean any disrespect by saying 'newbies') and teaching them the how-to's. Yes, there will be times that you may not be able to complete the dungeon. Yes, there might be time that some players would rage/*** on you-- learn to put these people to ignore. But don't that take away the joy of completing the vet dungeons, it always felt an achievement to me, when I first completed them.

    Skill can be innate to some people, but for people like myself, I learned it and part of my learning was failing many times and being bitched at for being the worse healer/dps before. I am still working on my rotations on some of my toons, and I will admit, I'm not the best DPS and/or heal (I don't being tank-- might actually try it one day), but at the moment, I am confident enough to say that I can complete any vet dungeon/trial there is (HM or not). lol.

    PS: I still pug today. I enjoy pug-ing, to me that's what makes my PvE experience less boring, because the ads and bosses aren't really the variables (they are programmed to be just like how they are suppose to act, RNG or not), it's the players that compose the team are what makes the PvE experience unique.

    That's great that you enjoy pugging. I enjoy questing and thieving and crafting and other assorted things. I've seen people enjoying roleplaying and in cyrodil people enjoy fighting each other and then crouching over their body multiple times. To each their own I guess.

    lol No one is stopping you from doing things you like doing.
    "We're heroes, my boon companion, and heroes always win! Let that be a lesson to you."
    -Caldwell, "The Final Assault"

    "There is always a choice. But you don't get to choose what is true, you only get to choose what you will do about it..."

    -Abnur Tharn, "God of Schemes"]
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    Maybe it's different on PC but here on PS4 I learned my lesson. Don't pug a vet trial. It will likely end badly. Even normal, the low DPS can make trials drag on far longer than needs be. Or people obsessed with heavy sack.
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