Bouldercleave wrote: »I've recently been grouped with a "tank" in medium armor who had 2x Two Hand swords equipped and ONLY heavy attacked every monster, sometimes on bosses he used wrecking blow and crit rush.
This was a 531 cp player.
He is now on my ignore list, and blocked.
So a poor player is worthy of ignore and a block? Granted he was ineffective and frankly dangerous to the group, but this is why people don't get better. He is playing poorly so we block and ignore him so he gets no help to be better.
Yes of course he gets blocked!
Why should I waste my time teaching him to play? He should do that in normal dungeons or solo, not que up for vet dungeons who are for more experienced players.
Bouldercleave wrote: »I've recently been grouped with a "tank" in medium armor who had 2x Two Hand swords equipped and ONLY heavy attacked every monster, sometimes on bosses he used wrecking blow and crit rush.
This was a 531 cp player.
He is now on my ignore list, and blocked.
So a poor player is worthy of ignore and a block? Granted he was ineffective and frankly dangerous to the group, but this is why people don't get better. He is playing poorly so we block and ignore him so he gets no help to be better.
Yes of course he gets blocked!
Why should I waste my time teaching him to play? He should do that in normal dungeons or solo, not que up for vet dungeons who are for more experienced players.
It could have been his first veteran dungeon. Running normal dungeons are very easy, especially if you keep getting dropped into groups with awesome DD's
Bouldercleave wrote: »I've recently been grouped with a "tank" in medium armor who had 2x Two Hand swords equipped and ONLY heavy attacked every monster, sometimes on bosses he used wrecking blow and crit rush.
This was a 531 cp player.
He is now on my ignore list, and blocked.
So a poor player is worthy of ignore and a block? Granted he was ineffective and frankly dangerous to the group, but this is why people don't get better. He is playing poorly so we block and ignore him so he gets no help to be better.
Yes of course he gets blocked!
Why should I waste my time teaching him to play? He should do that in normal dungeons or solo, not que up for vet dungeons who are for more experienced players.
It could have been his first veteran dungeon. Running normal dungeons are very easy, especially if you keep getting dropped into groups with awesome DD's
If you can't figure out how to tank in normal dungeons, you have no place in veteran dungeons. Simple as that.
Using a 2hand sword and heavy attacking mobs is NOT tanking, no matter how you see it.
Jazbay_Grape wrote: »PVP rank can be misleading too. I'm a 531 "Captain" or something and I totally suck.
nimander99 wrote: »Jazbay_Grape wrote: »PVP rank can be misleading too. I'm a 531 "Captain" or something and I totally suck.
LOL! Me too! As soon as a big fight starts I'm the guy running around doing all the wrongs things at all the wrong times... I lose my shnazz from the rush.
nimander99 wrote: »Jazbay_Grape wrote: »PVP rank can be misleading too. I'm a 531 "Captain" or something and I totally suck.
LOL! Me too! As soon as a big fight starts I'm the guy running around doing all the wrongs things at all the wrong times... I lose my shnazz from the rush.
That may be true but being unstoppable in PVP and able to beat vMSA time after time without dying doesn't teach you how to play 'with others' either.Leveling to 50, even to CP561, is easy and straight forward, but doesn't teach you how to play in a group. It's that simple.
nimander99 wrote: »Jazbay_Grape wrote: »PVP rank can be misleading too. I'm a 531 "Captain" or something and I totally suck.
LOL! Me too! As soon as a big fight starts I'm the guy running around doing all the wrongs things at all the wrong times... I lose my shnazz from the rush.
I wanna hang out with you guys.
Let's be scrubs together.
karldavy149b16_ESO wrote: »It's amazing seeing how bad some max level characters are.
I've breezed through vWGT and vICP with pug groups 200-300cp (561 myself), then I''ve been group with max level players who don't have a clue. It makes people suggesting adding a "CP Filter" to dungeon finder totally ridiculous.
i laugh when i see players demanding x cp lvl .....
ask for achievements guys atleast that way u know they have atleast seen it once (even if they was a complete carry)
karldavy149b16_ESO wrote: »It's amazing seeing how bad some max level characters are.
I've breezed through vWGT and vICP with pug groups 200-300cp (561 myself), then I''ve been group with max level players who don't have a clue. It makes people suggesting adding a "CP Filter" to dungeon finder totally ridiculous.
i laugh when i see players demanding x cp lvl .....
ask for achievements guys atleast that way u know they have atleast seen it once (even if they was a complete carry)
That's still not a good indicator of whether a person is capable or not. What if a decent player just hasn't done it?
Jazbay_Grape wrote: »nimander99 wrote: »Jazbay_Grape wrote: »PVP rank can be misleading too. I'm a 531 "Captain" or something and I totally suck.
LOL! Me too! As soon as a big fight starts I'm the guy running around doing all the wrongs things at all the wrong times... I lose my shnazz from the rush.
I wanna hang out with you guys.
Let's be scrubs together.
That would be awesome! We could form the suckiest group ever.
- I actually have one, and I love himlight armor staff tanks
(staff bar
(shield bar) Cherryblossom wrote: »Had a similar issue the other day, In cradle of shadows, explaining to the tank to use chains to pull spiders into the light so we can DPS them down, so he stands at the very edge of the light and pulls them into the darkness still!! Finally get past these to Kephidaen, explain we need to interupt him after his teleport, two times they fail to do this, so as the healer I add toppling to my bar so I can do this, eventually one of the dps during the fight starts to understand, which is good because I'm spending every 20 seconds res the tank who doesn't understand that blocking is a good idea and gets one shoted continually (really he never learned!)
Taternater wrote: »More players should do what I do. I know I'm not skilled / geared / built / whatever to perform how I'd need to to do that content, so I don't. I don't run those things, and elites almost certainly have a funner time as a result.
Prof_Bawbag wrote: »The problem most people have isn't lack of skill per se, it's because they've built their entire build around something posted on a forum from someone else. I played this game for months before disappearing for around 6 months and before i left, I ran a templar as my main for many months. I was well geared too. Yet looking back, I had no idea why I was opting for skill 'A' rather than skill 'B' other than because I copied it from elsewhere and it said skill 'A' was better than skill 'B'.
Because i started afresh on the PS4, I thought I'd run a templar again as it's the class i enjoy most. However, this time I decided to build it myself and learn why skill 'A' was preferable to skill 'B', and learn from my own mistakes. It's made a huge difference. If you're gonna copy and paste a build, the chances are, you're never gonna learn the mechanics regardless of how long you play the game. It happens with any plug in and play build regardless of game. You learn nothing past the basics. My build isn't the best by any stretch of the imagination and some people may laugh at some of the choices I have made, but you know what, I know my build from top to bottom. I know what it can do and I know what it can't do. No doubt i will get a better build as i go along as i discover better skills and synergies, but at least I know why something sucks and it's not because I'm parroting someone else.
Also, there's no point copying other builds if you are relatively new to the game because most of those builds are centred around gear which is probably unobtainable to you.
Taternater wrote: »More players should do what I do. I know I'm not skilled / geared / built / whatever to perform how I'd need to to do that content, so I don't. I don't run those things, and elites almost certainly have a funner time as a result.
This is exactly what the problem is. When I hit vet 1 (on my main), I did silver and gold pledges immediately. I was a healer with green v1 Warlock set-- that's it, and literally was at CP 1. At that time, I was just practicing my role, trying to figure out what skills works for me and the group. No guides and no knowledge of what vet Wayrest had to offer. Yes, yes, I know vet Wayrest is the one of the easiest, but at that time I had no clue what I was getting into. I have been warned that some people can be toxic, and while it's true-- especially over the course of my doing vet dungeons/pledges, I was lucky enough to be with a group that was nice enough to explain the whole dungeon to me. The thing is even if I didn't end up with a nice crew to run it with, I would have still persisted anyway. The problem with people in this game is that just because they have a bad experience with something they just stop trying. No one is ever going to learn if you're too scared to try again. The only way for anyone to be better is when you not quite. The (vet) dungeons are easier, they really are compared to before. But it's only easier if you have people who knows what they are doing (ie avoid getting dmg, has proper gear/rotations, etc). And you only know what to do in vet dungeons if you actually experience it. I know there are elitists who wouldn't want inexperienced players in their team, but trust me there are also lots of people who aren't really insecure enough to help out other players who are just starting.
I'm a member of this casual guild in PC NA, and when people ask me when they should start doing vet dungeons our GM would always say he doesn't do it because he has had horrible experience in the past. I always tell them to start as soon as you hit CP10. If you can't pug it, ask guildies/friends to run it with you. But do NOT be afraid to try. There will be people who will help you through it. Most skilled players wouldn't mind taking newbies (and I don't mean any disrespect by saying 'newbies') and teaching them the how-to's. Yes, there will be times that you may not be able to complete the dungeon. Yes, there might be time that some players would rage/*** on you-- learn to put these people to ignore. But don't that take away the joy of completing the vet dungeons, it always felt an achievement to me, when I first completed them.
Skill can be innate to some people, but for people like myself, I learned it and part of my learning was failing many times and being bitched at for being the worse healer/dps before. I am still working on my rotations on some of my toons, and I will admit, I'm not the best DPS and/or heal (I don't being tank-- might actually try it one day), but at the moment, I am confident enough to say that I can complete any vet dungeon/trial there is (HM or not). lol.
PS: I still pug today. I enjoy pug-ing, to me that's what makes my PvE experience less boring, because the ads and bosses aren't really the variables (they are programmed to be just like how they are suppose to act, RNG or not), it's the players that compose the team are what makes the PvE experience unique.
kylewwefan wrote: »First off, I PUG a lot. I see many terribad players at max level. Not just to boost my own self....I did fungal grotto vet with a player who's rotation was light attack bow, caltrops...over and over again. Or the wrecking blow spam...or stand at a distance bow light attacking never use a single ability. Full heavy armor DD's , light armor staff tanks?!?
Are everyone buying max level accounts and playing how they want? How do you get there and have no clue? I can't deal with the PUG life anymore. I tried 2 Vet HelRa PUG trials over the weekend....I'll never do that again. Not even hard mode. Just Vet. Having awesome Healers and tank still aren't getting low DPS group through.
Everyone loves to hate on the "elite" players. There's too many players out there pulling less than 10k. I just don't get it. It's so much better when I'm the only bad player in a group. My weekend of elite trials and daily's would have made a hilarious episode of "the differently geared".
I have seen the question brought up about the game being too easy. I tell you no way. Normal mode almost needs to be easier. Vet dungeons...hmmm and Hard Mode....casuals and terribads are gonna struggle and likely give up. A few really good players can carry the team, but most won't make it that far. When you see it takes 5 minutes to burn the first trash mob, just leave.
I am level 43 and been through 3 dungeons, each time I really did not learn anything about those dungeons. The only way I can prepare is to research the dungeons outside the game. This is not how I like to enjoy my group content.
Taternater wrote: »Taternater wrote: »More players should do what I do. I know I'm not skilled / geared / built / whatever to perform how I'd need to to do that content, so I don't. I don't run those things, and elites almost certainly have a funner time as a result.
This is exactly what the problem is. When I hit vet 1 (on my main), I did silver and gold pledges immediately. I was a healer with green v1 Warlock set-- that's it, and literally was at CP 1. At that time, I was just practicing my role, trying to figure out what skills works for me and the group. No guides and no knowledge of what vet Wayrest had to offer. Yes, yes, I know vet Wayrest is the one of the easiest, but at that time I had no clue what I was getting into. I have been warned that some people can be toxic, and while it's true-- especially over the course of my doing vet dungeons/pledges, I was lucky enough to be with a group that was nice enough to explain the whole dungeon to me. The thing is even if I didn't end up with a nice crew to run it with, I would have still persisted anyway. The problem with people in this game is that just because they have a bad experience with something they just stop trying. No one is ever going to learn if you're too scared to try again. The only way for anyone to be better is when you not quite. The (vet) dungeons are easier, they really are compared to before. But it's only easier if you have people who knows what they are doing (ie avoid getting dmg, has proper gear/rotations, etc). And you only know what to do in vet dungeons if you actually experience it. I know there are elitists who wouldn't want inexperienced players in their team, but trust me there are also lots of people who aren't really insecure enough to help out other players who are just starting.
I'm a member of this casual guild in PC NA, and when people ask me when they should start doing vet dungeons our GM would always say he doesn't do it because he has had horrible experience in the past. I always tell them to start as soon as you hit CP10. If you can't pug it, ask guildies/friends to run it with you. But do NOT be afraid to try. There will be people who will help you through it. Most skilled players wouldn't mind taking newbies (and I don't mean any disrespect by saying 'newbies') and teaching them the how-to's. Yes, there will be times that you may not be able to complete the dungeon. Yes, there might be time that some players would rage/*** on you-- learn to put these people to ignore. But don't that take away the joy of completing the vet dungeons, it always felt an achievement to me, when I first completed them.
Skill can be innate to some people, but for people like myself, I learned it and part of my learning was failing many times and being bitched at for being the worse healer/dps before. I am still working on my rotations on some of my toons, and I will admit, I'm not the best DPS and/or heal (I don't being tank-- might actually try it one day), but at the moment, I am confident enough to say that I can complete any vet dungeon/trial there is (HM or not). lol.
PS: I still pug today. I enjoy pug-ing, to me that's what makes my PvE experience less boring, because the ads and bosses aren't really the variables (they are programmed to be just like how they are suppose to act, RNG or not), it's the players that compose the team are what makes the PvE experience unique.
That's great that you enjoy pugging. I enjoy questing and thieving and crafting and other assorted things. I've seen people enjoying roleplaying and in cyrodil people enjoy fighting each other and then crouching over their body multiple times. To each their own I guess.