SteveCampsOut wrote: »SublimeSparo wrote: »SublimeSparo wrote: »
Average dueller IQ seems low.
Should pvp activities in a pve area, that are interfering with pve'rs ability to pve result in a pve response?
As mentioned before pve activities (cyrodiil questers) in pvp (cyrodiil) result in pvp response (gankers/ trolls) so why should it be any different the other way round?
We didn't ask for dueling in your precious cities. It was ZoS's lazy solution. Now thanks to all the complaining, instead of getting a proper arena / dueling ring we are likely going to see another lazy solution from ZoS.
PvP'ers get one damn update in so long (don't say IC) and (based on this poll) 50% of people are too concerned about flashing lights getting in the way of their crafting to realise the people around them are playing the damn game. Go craft somewhere else if people playing together bothers you, you don't need to be around others to craft.
So will you return the favour in cyrodiil and all go in the IC while people do cyro quests? Or all leave the IC so that pve'rs can do the quests there? I mean you don't need to be around pve'rs to pvp
I notice he has totally ignored you while he's still whining about me not posting a pretty picture of the arena! He can't read either because I've already plainly stated why I don't appreciate dueling near the bankers and crafting areas halfway down the first page of this thread. It causes me to make mistakes, like accidentally depositing gold into the wrong guild bank, clicking on the wrong item in a guild store that I didn't want to buy. But hey, as long as he gets to have his EPeen on display, why should that matter. I will answer his one question though. I Unsubscribed to send ZOS a message with my wallet that I'm not going to keep paying them for a game where griefing like this is encouraged!
CromulentForumID wrote: »How is this seriously an issue for so many people? There are so many balance issues and bugs with this game that need to be addressed, but people are up in arms about people actually improving their fighting skills in a central place where they can get fights back to back?
It truly boggles the mind.
Preemptively: As someone with almost constant 300+ ping and a location very far away from server, dueling in towns has not reduced performance in any way.
So, because other things are broken, people cannot have legitimate complaints about this thing?
Lag and performance aside, you can't see how it would be annoying to have to wade through powers spam and people jumping around all over the place just to go to the bank or craft something? Some people have even posted that there was so much traffic around these areas that they could not even click on tables or the bank to use them. That isn't something worth getting annoyed about?
Most of the complaints about dueling aren't really talking about the function itself. It's more like this:
You have the entirety of the game world to duel, and you need to do it here?
There are probably many compromises that could be made. Players generally aren't interested in those compromises. And that is why people petition the devs for restrictions. Because, really, how inconvenient is it if you just move your duel outside of the Elden Root tree, or just down the road a bit from the smithy? Your couple of minutes is really that valuable that everyone else should just deal?
How inconvenient would it be for you to move your crafting to one of the other dozen cities that have all crafting stations? You don't need to be around other people to craft, duelers need to be around other people to duel.
My first comment was about priorities, sooo many people complaining about other people playing the game in their vicinity instead of focusing on bugs, balance and performance. Unfortunately ZoS will listen and devote time to this non-issue instead of addressing things that actually effect the quality of the game.
Way more people then I realised actually care more about dueling breaking immersion then bugs that break game rules ruining immersion. People saying "guards wouldn't let you murder each other", yeah but we just resurrect, it ain't murder. And then people talking about "real life" in a game with vampires and spells...
Should PvP activities result in a PvE response? Lol. Don't think so.
Immersion breaking?!?!?! For me the citys have come alive, ppl dueling, ppl gather and watch. Before citys really was Immersion breaking. Ppl just stood there doing nothing staring at nothing or just spamming abilities for no reason. As a roleplayer i love this change in the citys. The only thing i would like to see though is indoor dueling to not be possible. Last night i had a couple duels near wayshrine at riften, i then went to the inn close by and had a drink and a bit of food before i went to sleep, regaining my strength for tomorrows quest to find some good duels. Thanks ZOS for one tamriel and everything in it.
Bobby_V_Rockit wrote: »Its a game, what do I care if I can see other people having fun? Not like it affects my gameplay anyway.
Wow they give PVPers 1 thing in about a year and Zos is catering to PVPers dude get real they never cater to us if they cater to us their actually listen to our feedback and actually fix their dam game.If they catered to usd their wouldn't be AOE caps in this game.The crazy thing about it they wont remove AOe caps because it would affect PVE.Sets like veldreith and other proc sets are ruining PVP right now and they won't do a thing because it would lower raiders DPS.Making most of the gear mainly PVers don't want but useful for PVP made behind a BOP wall of dungeon farming full of training an prosperous gear.Or farm overland sets which jewelry only drop in green mostly. You don't know what being a second class citizen is in this game especially if you think PVPers are first class when were barely fifth.Sorry your self entitled self doesn't like that Zos gave PVPers one thing in a massive update,that's caters to PVe and role players way more than anything they gave to PVP.Yes. Yes. A thousand times, yes! Cities should be a place where roleplayers gather, immersion shouldn't be ruined by lots of people fighting for no good reason, randomly, without the NPCs giving a care. It's inconsistent. If this isn't a crime, then stealing in cities shouldn't be a crime, nor should killing NPCs. These things either are crimes, or they are not. An inconsistency like this will drive ESO's vibrant roleplaying community away. Perhaps not immediately, but eventually.
No duelling was a huge reason for being drawn to ESO as a roleplayer. With all of this bending over backwards to appeal to a loud but tiny minority (PVP), I feel like a second class citizen. It's not like the PvPers are the ones buying hairstyle packs, costumes, and things of that sort regularly, is it? A lot of the money comes from casual/roleplaying whales like myself. Alienate us, and you hurt your profit margin. It's just not good business sense. I'm baffled why ZOS caters so fervently to PvPers when they're such a tiny group of customers, and a tiny group that doesn't even put much money into the game.
So for the sake of ESO's ongoing health? I say, yes.
Besides, as I said, if you're not going to make it a crime, then stealing from and killing NPCs shouldn't be a crime, either. You can't have your cake and eat it. It's unprofessional, inconsistent, and it undermines what ESO has set out to do.
why this should be a crime? all in duel was accepted this fight, this is not a murder, no ambush etc.Do you heard about duel long ago? this was as a crime? I dont think so
nimander99 wrote: »Your poll made me laugh my behind off. You went full rage...
Does dueling in cities bother you?
1 Yes I killed my pets
2 Yes but I'll wait to kill my pets
3 Yes dead pets are dead pets
4 Maybe
5 No