You should not spread misinformation. Matt said in the Reddit chat that he did not know whether these would be box only items or not.MarkusLiberty wrote: »In the past they would just sell us re skin of mounts like the bear mounts. Wolf is in the box.
Carefully so you don't spread too much misinformation. There are no evidence that indicates that the wolves will be crate exclusives.
Remember that the crates wont be launched untill late this year, which would mean we're likely going to see two more limited time mounts before the crates are out.
If I were to guess, I would say that the Red wolf and the lion will be made available for purchase the next couple of months, and then re-added as part of the Atronach crates.
MornaBaine wrote: »ZOS_GinaBruno wrote: »Hi everyone, here’s where we are with Crown Crates:
We put systems on the PTS for player feedback for a reason – we have sifted (and continue to analyze) your feedback on Crown Crates, and as such, we’re going to make at least the following changes to the system before it goes live later this year:We may well find other changes we want to make as well, and will let everyone know what we have done when this initial round of changes are in and can test them internally.
- We are working to change the way the system works to ensure that you get higher tiered items more often.
- We will allow you to convert unwanted Crown Crate consumables into Crown Gems. This way, you won’t be stuck with consumables you may not want, and you will also have more Gems to purchase the items that you do want.
- We will also take another look at Crown Crate potions, food, XP scrolls, etc. with an eye towards boosting their effectiveness and/or duration. This may entail us adding new recipes to allow crafters to make similar items.
Ah Gina, what your bosses fail to understand is that the ONLY way Crown Crates become acceptable is if there is not a single thing in them that is not ALSO offered as a direct purchase via the crown store. Full stop. You can then go ahead and put ANYTHING from the crown store in the boxes as well and they can be what they SHOULD be, a nice POTENTIAL extra you might get if you want to play the box game and spend some quality time with your bud Pacrooti. This is the ONLY way RNG boxes become an acceptable feature. The player perception here is that ZOS is attempting to serve us a turd sandwich. Giving us fries with that and some tasty condiments does not change the fact that it's still a turd sandwich. The turd in the sandwich IS THE EXCLUSIVE ITEMS. Always has been, always will be. Not until you remove this feature of the RNG boxes will they ever be perceived as anything else. And with good reason.
lordrichter wrote: »JR_Returns wrote: »Today I opened my 78th crate without an Apex reward. I know that ZOS have said that they are going to improve the drop rate, but by how much? The initial drop rates are so seriously wrong, that I have to wonder if they even tried the things before putting them on PTS.
I've seen a lot of anti comments about the crates on this forum, which I suspect are a waist of effort. Clearly money and effort has been put into developing this item and it's also something we have been shown on PTS. That means like it or not they're coming. There are 7 million odd players and you can be sure that any of them that don't comment will be counted as accepting the idea.
The best we can hope for now is to try change their final form by posting positive ideas.
To those of you that don't like the idea, I can see where you're coming from and I do have some sympathy. However guys I do think that you are p***ing into the wind.
"Today I opened my 78th crate without an Apex reward. I know that ZOS have said that they are going to improve the drop rate, but by how much? The initial drop rates are so seriously wrong, that I have to wonder if they even tried the things before putting them on PTS"
Perhaps it was just a coding glitch
and they mixed up the drop chance per item for 1 card with 1 crate.....
In which case the drop chance would have to be 4 times as high
If it is a coding glitch, and drop rates are too low, I would not wait up for a hot fix.JR_Returns wrote: »To those of you that don't like the idea, I can see where you're coming from and I do have some sympathy. However guys I do think that you are p***ing into the wind.
We are aware that our chances of success are minimal, but that's no reason to just resign and accept the crates. And I suspect many of us will be voting with their wallets as well as speak up against the scamboxes.
Yup, but then you are not the target customer, either. The target customer heavily invests in these crates. The crates, and game, need to be designed for the target market. As people drop out of the target market, they need to attract players that are. You can be sure they are very interested in changing the game, and Crown Store, based on what it will take to get new Crown Crate players. Especially if the current player base doss not suppprt them.
(It is because I am not the target market, as a long time MMORPG player and Elder Scrolls fan that does not partake in Crown Crates, that I expect to be leaving the game in a few months. They will be more interested in Crown Crates, as a company, than MMORPG and Elder Scrolls. Especially the RPG part, which is what they want people to pay extra for. As new Crown Crate players enter the game, the game will change to what they want, and away from the more traditional play style that I am willing to pay for.)
I was opposed to B2P when it was introduced, but I warmed up to it once I determined that it would give me the freedom to pay for the content I wanted, including new cosmetic items and mounts that were unavailable through the subscription only model. Instead of paying a monthly fee and just taking what they give me, I could choose what to buy and what to pass on. That was acceptable to me.lordrichter wrote: »But who exactly is the target market? To want to spend this much for cosmetics requires that the person be invested in the game. I mean, if it's a game that I barely play, why in bloody blazes would I care about getting some sparkly mount? They can attract all the new players that they want, but some casual who's new to MMOs and/or new to TES will almost certainly not care about these items.
For the most part, the people who want these special items are also the long-term loyal customers who have a lot of attachment to the game. Yet that is also the segment of the player base that is most offended by this.
It's one thing to be greedy and rationally maximize profit. But it's quite another to be greedy and stupid and do stuff that will ultimately hurt the bottom line.
In my opinion, what they want is a new generation of "fans" of the game, if the current generation is not willing to buy Crown Crates. They know that the MMO crowd can be fickle, and people will come and go. As long as people continue to come, it is not the end of the world if the people who don't want Crown Crates leave. It would be better if we just got in line, wallets out, but the Studio can't have everything.
The new players that come into the game will be less invested in an anti-Crown Crate stand. They will be more open to them. They wil buy them. They are the target market, not the entrenched player who is not interested in them.
The entrenched players are welcome to stay, but the game will be increasingly not for them.
This is no different from the stance when B2P rolled out. The entrenched anti-B2P players either dropped their opposition and joined the store, learned to ignore the store, or left. A new generation of players willing to accept the Crown Store are here now, and the game is more tailored to them than the P2P subscription crowd.
If anything, history tells ZOS they have nothing to fear from opposition.
@ZOS_GinaBruno
I think I found a way I'd be perfectly content with the crown crates.
Offer everything in the store for outright sale. Even if you want to have the limited time items, that's fine. Mounts can be 2500 crowns or more, even.
Offer the Crown Crates for 400 crowns. Have the reward/special items in the crates, including mounts.
Now the people who want to gamble can take a chance that 400 crowns will get them a 2500 crown mount with other things they might find useful. Or a temporarily exclusive for a few months to the crates mount or item before it goes up on the store for full price. You will have people who will spend the 400 for a chance at a deal, while the ones who just want the one item can purchase it without the extra stuff they don't want or need.
I want to stay subbed. I actually want to give the game as it is money. I won't stay subbed if the rngesus crates come out, with no chance to get the old or exclusive items other ways. You gave me the option of buying more character slots outright in the crown store, and I did spend the crowns. It will make it easier to juggle my inventory when I lose the crafting bag when my sub ends.
@ZOS_GinaBruno
I think I found a way I'd be perfectly content with the crown crates.
Offer everything in the store for outright sale. Even if you want to have the limited time items, that's fine. Mounts can be 2500 crowns or more, even.
Offer the Crown Crates for 400 crowns. Have the reward/special items in the crates, including mounts.
Now the people who want to gamble can take a chance that 400 crowns will get them a 2500 crown mount with other things they might find useful. Or a temporarily exclusive for a few months to the crates mount or item before it goes up on the store for full price. You will have people who will spend the 400 for a chance at a deal, while the ones who just want the one item can purchase it without the extra stuff they don't want or need.
I want to stay subbed. I actually want to give the game as it is money. I won't stay subbed if the rngesus crates come out, with no chance to get the old or exclusive items other ways. You gave me the option of buying more character slots outright in the crown store, and I did spend the crowns. It will make it easier to juggle my inventory when I lose the crafting bag when my sub ends.
This isn't made for people who want to gamble. It is made to tempt people to spend unreasonable amounts of money.
In the past they would just sell us re skin of mounts like the bear mounts. Wolf is in the box.
Housing, style parlor, an mounts that are desirable are going to be in the box.
The people that want to gamble is a very small minority. Most of the people that say they are fine with the boxes is because they don't buy cosmetics anyway. They want to break others into giving in to this system through temptation. To do that you can't sell the items directly. It's wrong but that is how these rng boxes work.
From now on it will be in ZOS's best interest to make these boxes as tempting as possible. The regular store items will be bland in comparison. It's how these work and it works well.
Just take a look at other f2p game stores. Everything was so bland and the box items so flashy. If this happens I am done with eso and if these boxes come it will.
shootyoureyeout wrote: »phreatophile wrote: »shootyoureyeout wrote: »What if X number of crates were given as part of the subscription each month?phreatophile wrote: »You known, this would be a great cover for folks who don't want that electro-pebble mount to act like a big "^Kick me^" sign wherever they ride it. No, I didn't spend $300US for this flashy mount, I won it with subscription crates!shootyoureyeout wrote: »I'm telling you...throwing subscribers a few crates could solve SO many issues so many people have with these things without having to change the already-established cash shop RNG crate model. Make it happen, ZOS pretty please!No, adding whatever extra pittance of crates (you coud buy buy three a month with your existing subscription crowns) to the subscription certainly does not solve "SO many issues people have". Maybe just one, for the people who already have subs who want to gamble for random things for free instead of buying the things they want.
For my part, I think "free" crates don't solve any of our issues but solve a big one for ZOS. As cool as the electro-pebble mounts look, I'd be embarrassed to be seen on one. It would be advertising stupidity or an addictive personality. As soon as they provide a second avenue for getting these items, the "I wouldn't be caught dead on one of these" factor is gone.
We're in the throw the folks a couple of bones until they shut up phase of this debacle and it wouldn't surprise me a bit if this was one of them. Pay close attention to the drop rate, the gem/duplicate rate, and the gem/consumables rate. Those are the things that matter and the factors ZOS will be most resistant to making any more than token changes to. Converting potions for gems (rate?), some as yet unexplained change to player made consumables, and a (probably) token change to drop rates for high end items are all that's been offered up so far. It is not even close to enough.
They've offered to mix a 1/2 cup of ice cream into a cup of poo, the end result will resemble the latter of the two not the former.
Totally see your point, and it's a fair one so I thank you for your feedback! Just trying to throw some other possible ideas into the mix that 100% don't involve 1) ZOS getting rid of crates alltogether and 2) ZOS getting rid of exclusives in crates...because neither of those things are going to happen. Just thought maybe we could discuss some ways that people who already contribute money to the game might get opportunities to earn them.
So they are trading long term elder scrolls fans for kids with access to their parents credit cards. That's great. I feel better now /sarcasmI was opposed to B2P when it was introduced, but I warmed up to it once I determined that it would give me the freedom to pay for the content I wanted, including new cosmetic items and mounts that were unavailable through the subscription only model. Instead of paying a monthly fee and just taking what they give me, I could choose what to buy and what to pass on. That was acceptable to me.lordrichter wrote: »But who exactly is the target market? To want to spend this much for cosmetics requires that the person be invested in the game. I mean, if it's a game that I barely play, why in bloody blazes would I care about getting some sparkly mount? They can attract all the new players that they want, but some casual who's new to MMOs and/or new to TES will almost certainly not care about these items.
For the most part, the people who want these special items are also the long-term loyal customers who have a lot of attachment to the game. Yet that is also the segment of the player base that is most offended by this.
It's one thing to be greedy and rationally maximize profit. But it's quite another to be greedy and stupid and do stuff that will ultimately hurt the bottom line.
In my opinion, what they want is a new generation of "fans" of the game, if the current generation is not willing to buy Crown Crates. They know that the MMO crowd can be fickle, and people will come and go. As long as people continue to come, it is not the end of the world if the people who don't want Crown Crates leave. It would be better if we just got in line, wallets out, but the Studio can't have everything.
The new players that come into the game will be less invested in an anti-Crown Crate stand. They will be more open to them. They wil buy them. They are the target market, not the entrenched player who is not interested in them.
The entrenched players are welcome to stay, but the game will be increasingly not for them.
This is no different from the stance when B2P rolled out. The entrenched anti-B2P players either dropped their opposition and joined the store, learned to ignore the store, or left. A new generation of players willing to accept the Crown Store are here now, and the game is more tailored to them than the P2P subscription crowd.
If anything, history tells ZOS they have nothing to fear from opposition.
Now they are going back on that and telling me to pay them money and just take whatever they give me through the gambling crates. That is not acceptable to me. I doubt it's acceptable to even a majority of people who came to the game because they like the crown store.
My nephews and their friends love the random grab bags in the games they play. They don't care what they get out of the bags that they pay for with their parents' credit cards. Their parents don't care about dropping ten or twenty bucks every now and then if it keeps the kids happy and having fun. They are all under 17 but I suspect they are the new target customer.
You are right about this - I don't think it'll hurt the bottom line at all if a bunch of people leave over this.
Also: the games these kids play are all F2P.
So they are trading long term elder scrolls fans for kids with access to their parents credit cards. That's great. I feel better now /sarcasmI was opposed to B2P when it was introduced, but I warmed up to it once I determined that it would give me the freedom to pay for the content I wanted, including new cosmetic items and mounts that were unavailable through the subscription only model. Instead of paying a monthly fee and just taking what they give me, I could choose what to buy and what to pass on. That was acceptable to me.lordrichter wrote: »But who exactly is the target market? To want to spend this much for cosmetics requires that the person be invested in the game. I mean, if it's a game that I barely play, why in bloody blazes would I care about getting some sparkly mount? They can attract all the new players that they want, but some casual who's new to MMOs and/or new to TES will almost certainly not care about these items.
For the most part, the people who want these special items are also the long-term loyal customers who have a lot of attachment to the game. Yet that is also the segment of the player base that is most offended by this.
It's one thing to be greedy and rationally maximize profit. But it's quite another to be greedy and stupid and do stuff that will ultimately hurt the bottom line.
In my opinion, what they want is a new generation of "fans" of the game, if the current generation is not willing to buy Crown Crates. They know that the MMO crowd can be fickle, and people will come and go. As long as people continue to come, it is not the end of the world if the people who don't want Crown Crates leave. It would be better if we just got in line, wallets out, but the Studio can't have everything.
The new players that come into the game will be less invested in an anti-Crown Crate stand. They will be more open to them. They wil buy them. They are the target market, not the entrenched player who is not interested in them.
The entrenched players are welcome to stay, but the game will be increasingly not for them.
This is no different from the stance when B2P rolled out. The entrenched anti-B2P players either dropped their opposition and joined the store, learned to ignore the store, or left. A new generation of players willing to accept the Crown Store are here now, and the game is more tailored to them than the P2P subscription crowd.
If anything, history tells ZOS they have nothing to fear from opposition.
Now they are going back on that and telling me to pay them money and just take whatever they give me through the gambling crates. That is not acceptable to me. I doubt it's acceptable to even a majority of people who came to the game because they like the crown store.
My nephews and their friends love the random grab bags in the games they play. They don't care what they get out of the bags that they pay for with their parents' credit cards. Their parents don't care about dropping ten or twenty bucks every now and then if it keeps the kids happy and having fun. They are all under 17 but I suspect they are the new target customer.
You are right about this - I don't think it'll hurt the bottom line at all if a bunch of people leave over this.
Also: the games these kids play are all F2P.
So they are trading long term elder scrolls fans for kids with access to their parents credit cards. That's great. I feel better now /sarcasmI was opposed to B2P when it was introduced, but I warmed up to it once I determined that it would give me the freedom to pay for the content I wanted, including new cosmetic items and mounts that were unavailable through the subscription only model. Instead of paying a monthly fee and just taking what they give me, I could choose what to buy and what to pass on. That was acceptable to me.lordrichter wrote: »But who exactly is the target market? To want to spend this much for cosmetics requires that the person be invested in the game. I mean, if it's a game that I barely play, why in bloody blazes would I care about getting some sparkly mount? They can attract all the new players that they want, but some casual who's new to MMOs and/or new to TES will almost certainly not care about these items.
For the most part, the people who want these special items are also the long-term loyal customers who have a lot of attachment to the game. Yet that is also the segment of the player base that is most offended by this.
It's one thing to be greedy and rationally maximize profit. But it's quite another to be greedy and stupid and do stuff that will ultimately hurt the bottom line.
In my opinion, what they want is a new generation of "fans" of the game, if the current generation is not willing to buy Crown Crates. They know that the MMO crowd can be fickle, and people will come and go. As long as people continue to come, it is not the end of the world if the people who don't want Crown Crates leave. It would be better if we just got in line, wallets out, but the Studio can't have everything.
The new players that come into the game will be less invested in an anti-Crown Crate stand. They will be more open to them. They wil buy them. They are the target market, not the entrenched player who is not interested in them.
The entrenched players are welcome to stay, but the game will be increasingly not for them.
This is no different from the stance when B2P rolled out. The entrenched anti-B2P players either dropped their opposition and joined the store, learned to ignore the store, or left. A new generation of players willing to accept the Crown Store are here now, and the game is more tailored to them than the P2P subscription crowd.
If anything, history tells ZOS they have nothing to fear from opposition.
Now they are going back on that and telling me to pay them money and just take whatever they give me through the gambling crates. That is not acceptable to me. I doubt it's acceptable to even a majority of people who came to the game because they like the crown store.
My nephews and their friends love the random grab bags in the games they play. They don't care what they get out of the bags that they pay for with their parents' credit cards. Their parents don't care about dropping ten or twenty bucks every now and then if it keeps the kids happy and having fun. They are all under 17 but I suspect they are the new target customer.
You are right about this - I don't think it'll hurt the bottom line at all if a bunch of people leave over this.
Also: the games these kids play are all F2P.
In Europe it's pegi 18, so not likely that is the target audience.
So they are trading long term elder scrolls fans for kids with access to their parents credit cards. That's great. I feel better now /sarcasmI was opposed to B2P when it was introduced, but I warmed up to it once I determined that it would give me the freedom to pay for the content I wanted, including new cosmetic items and mounts that were unavailable through the subscription only model. Instead of paying a monthly fee and just taking what they give me, I could choose what to buy and what to pass on. That was acceptable to me.lordrichter wrote: »But who exactly is the target market? To want to spend this much for cosmetics requires that the person be invested in the game. I mean, if it's a game that I barely play, why in bloody blazes would I care about getting some sparkly mount? They can attract all the new players that they want, but some casual who's new to MMOs and/or new to TES will almost certainly not care about these items.
For the most part, the people who want these special items are also the long-term loyal customers who have a lot of attachment to the game. Yet that is also the segment of the player base that is most offended by this.
It's one thing to be greedy and rationally maximize profit. But it's quite another to be greedy and stupid and do stuff that will ultimately hurt the bottom line.
In my opinion, what they want is a new generation of "fans" of the game, if the current generation is not willing to buy Crown Crates. They know that the MMO crowd can be fickle, and people will come and go. As long as people continue to come, it is not the end of the world if the people who don't want Crown Crates leave. It would be better if we just got in line, wallets out, but the Studio can't have everything.
The new players that come into the game will be less invested in an anti-Crown Crate stand. They will be more open to them. They wil buy them. They are the target market, not the entrenched player who is not interested in them.
The entrenched players are welcome to stay, but the game will be increasingly not for them.
This is no different from the stance when B2P rolled out. The entrenched anti-B2P players either dropped their opposition and joined the store, learned to ignore the store, or left. A new generation of players willing to accept the Crown Store are here now, and the game is more tailored to them than the P2P subscription crowd.
If anything, history tells ZOS they have nothing to fear from opposition.
Now they are going back on that and telling me to pay them money and just take whatever they give me through the gambling crates. That is not acceptable to me. I doubt it's acceptable to even a majority of people who came to the game because they like the crown store.
My nephews and their friends love the random grab bags in the games they play. They don't care what they get out of the bags that they pay for with their parents' credit cards. Their parents don't care about dropping ten or twenty bucks every now and then if it keeps the kids happy and having fun. They are all under 17 but I suspect they are the new target customer.
You are right about this - I don't think it'll hurt the bottom line at all if a bunch of people leave over this.
Also: the games these kids play are all F2P.
In Europe it's pegi 18, so not likely that is the target audience.
That is something I don't get. Who is the target audience. Who could possibly want to spend their hard earned money on games of chance when purchasing things outright has been the norm for this game for 2.5 years. For people who want to know what they are buying it destroys all future prospects.
Edit. Example. When style parlor was in testing I wanted some of the items for my Argonian. They now appear to be exclusives. When housing comes out am I going to need to gamble to get Argonian themed house and decorations. It damages any hope going forward. I will only buy the things that have a quantifiable cost and within reason.
So they are trading long term elder scrolls fans for kids with access to their parents credit cards. That's great. I feel better now /sarcasmI was opposed to B2P when it was introduced, but I warmed up to it once I determined that it would give me the freedom to pay for the content I wanted, including new cosmetic items and mounts that were unavailable through the subscription only model. Instead of paying a monthly fee and just taking what they give me, I could choose what to buy and what to pass on. That was acceptable to me.lordrichter wrote: »But who exactly is the target market? To want to spend this much for cosmetics requires that the person be invested in the game. I mean, if it's a game that I barely play, why in bloody blazes would I care about getting some sparkly mount? They can attract all the new players that they want, but some casual who's new to MMOs and/or new to TES will almost certainly not care about these items.
For the most part, the people who want these special items are also the long-term loyal customers who have a lot of attachment to the game. Yet that is also the segment of the player base that is most offended by this.
It's one thing to be greedy and rationally maximize profit. But it's quite another to be greedy and stupid and do stuff that will ultimately hurt the bottom line.
In my opinion, what they want is a new generation of "fans" of the game, if the current generation is not willing to buy Crown Crates. They know that the MMO crowd can be fickle, and people will come and go. As long as people continue to come, it is not the end of the world if the people who don't want Crown Crates leave. It would be better if we just got in line, wallets out, but the Studio can't have everything.
The new players that come into the game will be less invested in an anti-Crown Crate stand. They will be more open to them. They wil buy them. They are the target market, not the entrenched player who is not interested in them.
The entrenched players are welcome to stay, but the game will be increasingly not for them.
This is no different from the stance when B2P rolled out. The entrenched anti-B2P players either dropped their opposition and joined the store, learned to ignore the store, or left. A new generation of players willing to accept the Crown Store are here now, and the game is more tailored to them than the P2P subscription crowd.
If anything, history tells ZOS they have nothing to fear from opposition.
Now they are going back on that and telling me to pay them money and just take whatever they give me through the gambling crates. That is not acceptable to me. I doubt it's acceptable to even a majority of people who came to the game because they like the crown store.
My nephews and their friends love the random grab bags in the games they play. They don't care what they get out of the bags that they pay for with their parents' credit cards. Their parents don't care about dropping ten or twenty bucks every now and then if it keeps the kids happy and having fun. They are all under 17 but I suspect they are the new target customer.
You are right about this - I don't think it'll hurt the bottom line at all if a bunch of people leave over this.
Also: the games these kids play are all F2P.
So they are trading long term elder scrolls fans for kids with access to their parents credit cards. That's great. I feel better now /sarcasmI was opposed to B2P when it was introduced, but I warmed up to it once I determined that it would give me the freedom to pay for the content I wanted, including new cosmetic items and mounts that were unavailable through the subscription only model. Instead of paying a monthly fee and just taking what they give me, I could choose what to buy and what to pass on. That was acceptable to me.lordrichter wrote: »But who exactly is the target market? To want to spend this much for cosmetics requires that the person be invested in the game. I mean, if it's a game that I barely play, why in bloody blazes would I care about getting some sparkly mount? They can attract all the new players that they want, but some casual who's new to MMOs and/or new to TES will almost certainly not care about these items.
For the most part, the people who want these special items are also the long-term loyal customers who have a lot of attachment to the game. Yet that is also the segment of the player base that is most offended by this.
It's one thing to be greedy and rationally maximize profit. But it's quite another to be greedy and stupid and do stuff that will ultimately hurt the bottom line.
In my opinion, what they want is a new generation of "fans" of the game, if the current generation is not willing to buy Crown Crates. They know that the MMO crowd can be fickle, and people will come and go. As long as people continue to come, it is not the end of the world if the people who don't want Crown Crates leave. It would be better if we just got in line, wallets out, but the Studio can't have everything.
The new players that come into the game will be less invested in an anti-Crown Crate stand. They will be more open to them. They wil buy them. They are the target market, not the entrenched player who is not interested in them.
The entrenched players are welcome to stay, but the game will be increasingly not for them.
This is no different from the stance when B2P rolled out. The entrenched anti-B2P players either dropped their opposition and joined the store, learned to ignore the store, or left. A new generation of players willing to accept the Crown Store are here now, and the game is more tailored to them than the P2P subscription crowd.
If anything, history tells ZOS they have nothing to fear from opposition.
Now they are going back on that and telling me to pay them money and just take whatever they give me through the gambling crates. That is not acceptable to me. I doubt it's acceptable to even a majority of people who came to the game because they like the crown store.
My nephews and their friends love the random grab bags in the games they play. They don't care what they get out of the bags that they pay for with their parents' credit cards. Their parents don't care about dropping ten or twenty bucks every now and then if it keeps the kids happy and having fun. They are all under 17 but I suspect they are the new target customer.
You are right about this - I don't think it'll hurt the bottom line at all if a bunch of people leave over this.
Also: the games these kids play are all F2P.
Lol
That's exactly the way it felt when Matt mentioned that "you just don't see hardcore players anymore" in ESO.
I just felt stupid for devoting so much time, money and energy to a game, target audience of which is casual gamers who show up once a quarter upon a new dlc release...
Now i guess i should feel out of place because i like to make informed decisions on real money purchases. Lol.
So they are trading long term elder scrolls fans for kids with access to their parents credit cards. That's great. I feel better now /sarcasmI was opposed to B2P when it was introduced, but I warmed up to it once I determined that it would give me the freedom to pay for the content I wanted, including new cosmetic items and mounts that were unavailable through the subscription only model. Instead of paying a monthly fee and just taking what they give me, I could choose what to buy and what to pass on. That was acceptable to me.lordrichter wrote: »But who exactly is the target market? To want to spend this much for cosmetics requires that the person be invested in the game. I mean, if it's a game that I barely play, why in bloody blazes would I care about getting some sparkly mount? They can attract all the new players that they want, but some casual who's new to MMOs and/or new to TES will almost certainly not care about these items.
For the most part, the people who want these special items are also the long-term loyal customers who have a lot of attachment to the game. Yet that is also the segment of the player base that is most offended by this.
It's one thing to be greedy and rationally maximize profit. But it's quite another to be greedy and stupid and do stuff that will ultimately hurt the bottom line.
In my opinion, what they want is a new generation of "fans" of the game, if the current generation is not willing to buy Crown Crates. They know that the MMO crowd can be fickle, and people will come and go. As long as people continue to come, it is not the end of the world if the people who don't want Crown Crates leave. It would be better if we just got in line, wallets out, but the Studio can't have everything.
The new players that come into the game will be less invested in an anti-Crown Crate stand. They will be more open to them. They wil buy them. They are the target market, not the entrenched player who is not interested in them.
The entrenched players are welcome to stay, but the game will be increasingly not for them.
This is no different from the stance when B2P rolled out. The entrenched anti-B2P players either dropped their opposition and joined the store, learned to ignore the store, or left. A new generation of players willing to accept the Crown Store are here now, and the game is more tailored to them than the P2P subscription crowd.
If anything, history tells ZOS they have nothing to fear from opposition.
Now they are going back on that and telling me to pay them money and just take whatever they give me through the gambling crates. That is not acceptable to me. I doubt it's acceptable to even a majority of people who came to the game because they like the crown store.
My nephews and their friends love the random grab bags in the games they play. They don't care what they get out of the bags that they pay for with their parents' credit cards. Their parents don't care about dropping ten or twenty bucks every now and then if it keeps the kids happy and having fun. They are all under 17 but I suspect they are the new target customer.
You are right about this - I don't think it'll hurt the bottom line at all if a bunch of people leave over this.
Also: the games these kids play are all F2P.
In Europe it's pegi 18, so not likely that is the target audience.
That is something I don't get. Who is the target audience. Who could possibly want to spend their hard earned money on games of chance when purchasing things outright has been the norm for this game for 2.5 years. For people who want to know what they are buying it destroys all future prospects.
Edit. Example. When style parlor was in testing I wanted some of the items for my Argonian. They now appear to be exclusives. When housing comes out am I going to need to gamble to get Argonian themed house and decorations. It damages any hope going forward. I will only buy the things that have a quantifiable cost and within reason.
I have watched enough videos to see that these crates need to change. Either the cost of the rewards need to go down or the rate of duplicate gems needs to at least double, if not both. I get they need to make money, but you would have to spend a fortune to get anything worthwhile from these crates if you don't have incredible luck; let's at least try not to appear insanely greedy, yes?
Or how about letting us convert the trash consumables into gems? a 1:1 ratio would be fair.
I have watched enough videos to see that these crates need to change. Either the cost of the rewards need to go down or the rate of duplicate gems needs to at least double, if not both. I get they need to make money, but you would have to spend a fortune to get anything worthwhile from these crates if you don't have incredible luck; let's at least try not to appear insanely greedy, yes?
Or how about letting us convert the trash consumables into gems? a 1:1 ratio would be fair.
Coolio_Wolfus wrote: »To start with: REMOVE THE CONSUMABLES!!!RNG currently looks like:Follow up with: Lowering the prices (Crown and Gem) if you won't change the conversion rate.
REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! One Item REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!! REMOVE THE CONSUMABLES!!!
If that's actually the intent then they need to severely reduce the number of cosmetic items exclusive to them, make it completely clear exactly which ones are exclusive, and buff the number of consumables in the crates. As well as make all sorts of other changes that have been brought up in this thread. Because as it is, they're clearly lottery crates for cosmetics that happen to have some junk consumables thrown in. They're not consumables crates that give you a chance at cosmetics.Sounds like this was the implied intent from the interview anyway.
Copied from mmorpg.com
Matt Firor: The concept of Crown Crates is pretty easy: for a 400 crown purchase, you get a crate full of consumables as well as a chance at customization and convenience items. Crown Crates are obtainable exclusively in the Crown Store, and the consumables they contain are the same ones that you are probably already purchasing directly in the Crown Store. The difference is that you have a chance to get additional items in a Crown Crate – the same items that are on sale in the Crown Store. There is also a rarer chance to receive a discontinued limited-time-offer Crown Store item. The rarest items are Crown-Crate only items that we will cycle out every quarter or so for a new set.
Read more at http://www.mmorpg.com/mobile/features.cfm?read=11112&game=821&ismb=1#7Fx1uDJf64otPoDr.99
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I call BS. It is abundantly clear that the creative teams were directed to heavily emphasize apex rewards as the ultimate goal and de-emphasize the normal Crown Store consumables that people are "probably already purchasing":Sounds like this was the implied intent from the interview anyway.
Copied from mmorpg.com
Matt Firor: The concept of Crown Crates is pretty easy: for a 400 crown purchase, you get a crate full of consumables as well as a chance at customization and convenience items. Crown Crates are obtainable exclusively in the Crown Store, and the consumables they contain are the same ones that you are probably already purchasing directly in the Crown Store.[snip]
Read more at http://www.mmorpg.com/mobile/features.cfm?read=11112&game=821&ismb=1#7Fx1uDJf64otPoDr.99
silvereyes wrote: »I call BS. It is abundantly clear that the creative teams were directed to heavily emphasize apex rewards as the ultimate goal and de-emphasize the normal Crown Store consumables that people are "probably already purchasing":Sounds like this was the implied intent from the interview anyway.
Copied from mmorpg.com
Matt Firor: The concept of Crown Crates is pretty easy: for a 400 crown purchase, you get a crate full of consumables as well as a chance at customization and convenience items. Crown Crates are obtainable exclusively in the Crown Store, and the consumables they contain are the same ones that you are probably already purchasing directly in the Crown Store.[snip]
Read more at http://www.mmorpg.com/mobile/features.cfm?read=11112&game=821&ismb=1#7Fx1uDJf64otPoDr.99
- The art, title, and tooltips for the crate all emphasize the themed apex rewards
- There is no picture of any consumables on the crate store listing artwork.
- The majority (6/9) of the storm atronoch themed drops are all apex rewards that are nearly unattainable without hundreds of dollars.
- The crate preview sorts apex rewards at the top
- All consumables except the new PTW grand XP scroll are sorted at the bottom
- The voice acting eggs you on when you get all consumables and low tier stuff
@ZOS_GinaBruno
I agree with the above post. If Matt Firor says this;
Matt Firor: The concept of Crown Crates is pretty easy: for a 400 crown purchase, you get a crate full of consumables as well as a chance at customization and convenience items. Crown Crates are obtainable exclusively in the Crown Store, and the consumables they contain are the same ones that you are probably already purchasing directly in the Crown Store. The difference is that you have a chance to get additional items in a Crown Crate – the same items that are on sale in the Crown Store. There is also a rarer chance to receive a discontinued limited-time-offer Crown Store item. The rarest items are Crown-Crate only items that we will cycle out every quarter or so for a new set.
Then you, Gina, say this;
We will allow you to convert unwanted Crown Crate consumables into Crown Gems. This way, you won’t be stuck with consumables you may not want, and you will also have more Gems to purchase the items that you do want.
Which is it?
Call the Crown Crates for what they are and as they are intended. Why not give the community a real insight into the "design" process of such things? Why not be open?