look at the crit chance between the 2, shooting star would be a lot strongerDid a small test (will do a bit more later, on more different targets and situations).
Target: Giant in wrothgar
Character: template magicka sorc, no monster set (only 1 piece, didn't want any procs))
Skills used: Power surge (for spell damage buff) + ultimate (shooting star and Fiery rage)
Made the screenshot after the ultimate was finished. I think I was a second to late with meteor.
1. Shooting star: slightly more damage over a bit longer duration, smaller AoE area.
2. Fiery rage: Damage is a lot closer to shooting star after 2.6.1. Damage is done in a shorter timespan.
So this update was definitely an imrovement (difference was between skills was about 40k before the patch). Still meteor is cheaper (200 vs 250, 170 vs 213 for a sorc) and has better utility (bonus magicka when slotted etc). Destro ultimate is not quite there yet
look at the crit chance between the 2, shooting star would be a lot strongerDid a small test (will do a bit more later, on more different targets and situations).
Target: Giant in wrothgar
Character: template magicka sorc, no monster set (only 1 piece, didn't want any procs))
Skills used: Power surge (for spell damage buff) + ultimate (shooting star and Fiery rage)
Made the screenshot after the ultimate was finished. I think I was a second to late with meteor.
1. Shooting star: slightly more damage over a bit longer duration, smaller AoE area.
2. Fiery rage: Damage is a lot closer to shooting star after 2.6.1. Damage is done in a shorter timespan.
So this update was definitely an imrovement (difference was between skills was about 40k before the patch). Still meteor is cheaper (200 vs 250, 170 vs 213 for a sorc) and has better utility (bonus magicka when slotted etc). Destro ultimate is not quite there yet
PS4_ZeColmeia wrote: »I don't understand why the least used weapon of all, destro, has the worst ultimate. The 2s wind up is ridiculous. Seriously 2h is better in every way without considering the windup...
Base skill needs to return resources, all of them, on each death. While it's wind up is still horrible, that at least makes the additional morphs much more enticing
As for the 2h ultimate itself, I don't use 2h so I'm not gonnna comment outside of the destro comparison.
Joy_Division wrote: »PS4_ZeColmeia wrote: »I don't understand why the least used weapon of all, destro, has the worst ultimate. The 2s wind up is ridiculous. Seriously 2h is better in every way without considering the windup...
Base skill needs to return resources, all of them, on each death. While it's wind up is still horrible, that at least makes the additional morphs much more enticing
As for the 2h ultimate itself, I don't use 2h so I'm not gonnna comment outside of the destro comparison.
Because ZoS does not think it's the worst ultimate.
And I bet their metrics do not show it as the least used weapon. In fact, I bet their metrics show it as the most commonly used weapon - it's not like magicka DPS are packing a resto staff.
It's crystal clear in light of the past year of patches/updates that ZoS thinks the Destro staff is in a good place. They are sadly mistaken, but that is nevertheless their belief.
Joy_Division wrote: »PS4_ZeColmeia wrote: »I don't understand why the least used weapon of all, destro, has the worst ultimate. The 2s wind up is ridiculous. Seriously 2h is better in every way without considering the windup...
Base skill needs to return resources, all of them, on each death. While it's wind up is still horrible, that at least makes the additional morphs much more enticing
As for the 2h ultimate itself, I don't use 2h so I'm not gonnna comment outside of the destro comparison.
Because ZoS does not think it's the worst ultimate.
And I bet their metrics do not show it as the least used weapon. In fact, I bet their metrics show it as the most commonly used weapon - it's not like magicka DPS are packing a resto staff.
It's crystal clear in light of the past year of patches/updates that ZoS thinks the Destro staff is in a good place. They are sadly mistaken, but that is nevertheless their belief.
And that's my children, is why you NEVER trust in statistics.
I work in analytics (love my job). Analytics are a thing
They showed that they have stats on things, but if they can't dig down on those, the data is useless.
Like showing us that HA is used a lot is nice, but if you can't see what percentage of those are wearing Black Rose you may miss the mark in terms of confirming or disproving your hypothesis.
Joy_Division wrote: »PS4_ZeColmeia wrote: »I don't understand why the least used weapon of all, destro, has the worst ultimate. The 2s wind up is ridiculous. Seriously 2h is better in every way without considering the windup...
Base skill needs to return resources, all of them, on each death. While it's wind up is still horrible, that at least makes the additional morphs much more enticing
As for the 2h ultimate itself, I don't use 2h so I'm not gonnna comment outside of the destro comparison.
Because ZoS does not think it's the worst ultimate.
And I bet their metrics do not show it as the least used weapon. In fact, I bet their metrics show it as the most commonly used weapon - it's not like magicka DPS are packing a resto staff.
It's crystal clear in light of the past year of patches/updates that ZoS thinks the Destro staff is in a good place. They are sadly mistaken, but that is nevertheless their belief.
And that's my children, is why you NEVER trust in statistics.
I work in analytics (love my job). Analytics are a thing
They showed that they have stats on things, but if they can't dig down on those, the data is useless.
Like showing us that HA is used a lot is nice, but if you can't see what percentage of those are wearing Black Rose you may miss the mark in terms of confirming or disproving your hypothesis.
@Joy_Division
I'm really hoping that significant changes are coming in U13 as they claim will happen. Reporting deficiencies and providing feedback doesn't appear to work with things that don't match ZoS' own opinions.
If the changes aren't significant and useful, it'll unfortunately be my ticket out. Maybe sooner if the RNG boxes get really disgusting.
From the AMA yesterday:
"[–]ZOS_eWrobel 10 points 15 hours ago
A key feature to the destruction staff ultimate that helps differentiate it is the huge area it affects. This is hard to see on the PTS since there isn't a lot of large scale pvp or dungeon running. We're definitely paying close attention to this ultimate and will buff it further if required.
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[–]artfulalibiImperial 7 points 12 hours ago
What is the point of a "large" aoe if the number of targets it can effect is capped?
permalinksaveparentreportgive goldreply"
That actually makes me a little more disappointed.
Nobody cares about its "large" area.
It hast a 2 second summoning time. Nobody will be in the area anymore when this thing finally starts ticking.
And especially for dungeons... NOBODY is using a 250 cost ultimate that only deals damage, not even against trash mobs.
Same goes for pvp. Neither Area of effect, nor damage is an excuse for this cost.
There is nothing that Elemental storm has, that makes it any better than all these other low cost weapon ultimates with 150 max cost.
Elemental Storm can have the same cost. There's nothing wrong with that.
I know exactly what all this is about. It's in the same boat as "we want firing off dark exchange during combat feel awesome"
They want that " OMG he has reached 250 ultimate and now anihilation is raining from up above"
But this is simply not the case.
Nobody cares about its "large" area.
It hast a 2 second summoning time. Nobody will be in the area anymore when this thing finally starts ticking.
And especially for dungeons... NOBODY is using a 250 cost ultimate that only deals damage, not even against trash mobs.
Same goes for pvp. Neither Area of effect, nor damage is an excuse for this cost.
There is nothing that Elemental storm has, that makes it any better than all these other low cost weapon ultimates with 150 max cost.
Elemental Storm can have the same cost. There's nothing wrong with that.
I know exactly what all this is about. It's in the same boat as "we want firing off dark exchange during combat feel awesome"
They want that " OMG he has reached 250 ultimate and now anihilation is raining from up above"
But this is simply not the case.
Yeah, been saying that for weeks now.
The second that *** pops, a stam build is going to roll out, bar swap, and shoot you in the face with an arrow (or even better, use his cheaper, more damaging bow ulti).
In PvP and even in PvE, Meteor is significantly better.
Terrible design decision. Terrible.
Nobody cares about its "large" area.
It hast a 2 second summoning time. Nobody will be in the area anymore when this thing finally starts ticking.
And especially for dungeons... NOBODY is using a 250 cost ultimate that only deals damage, not even against trash mobs.
Same goes for pvp. Neither Area of effect, nor damage is an excuse for this cost.
There is nothing that Elemental storm has, that makes it any better than all these other low cost weapon ultimates with 150 max cost.
Elemental Storm can have the same cost. There's nothing wrong with that.
I know exactly what all this is about. It's in the same boat as "we want firing off dark exchange during combat feel awesome"
They want that " OMG he has reached 250 ultimate and now anihilation is raining from up above"
But this is simply not the case.
Yeah, been saying that for weeks now.
The second that *** pops, a stam build is going to roll out, bar swap, and shoot you in the face with an arrow (or even better, use his cheaper, more damaging bow ulti).
In PvP and even in PvE, Meteor is significantly better.
Terrible design decision. Terrible.
Yep
We don't need to argue, that elemental rage is really the most useless ultimate every created for pvp. It truly is.
Eye of the storm could be considerable, but not with 250 ultimate cost.
Nobody cares about its "large" area.
It hast a 2 second summoning time. Nobody will be in the area anymore when this thing finally starts ticking.
And especially for dungeons... NOBODY is using a 250 cost ultimate that only deals damage, not even against trash mobs.
Same goes for pvp. Neither Area of effect, nor damage is an excuse for this cost.
There is nothing that Elemental storm has, that makes it any better than all these other low cost weapon ultimates with 150 max cost.
Elemental Storm can have the same cost. There's nothing wrong with that.
I know exactly what all this is about. It's in the same boat as "we want firing off dark exchange during combat feel awesome"
They want that " OMG he has reached 250 ultimate and now anihilation is raining from up above"
But this is simply not the case.
Yeah, been saying that for weeks now.
The second that *** pops, a stam build is going to roll out, bar swap, and shoot you in the face with an arrow (or even better, use his cheaper, more damaging bow ulti).
In PvP and even in PvE, Meteor is significantly better.
Terrible design decision. Terrible.
Yep
We don't need to argue, that elemental rage is really the most useless ultimate every created for pvp. It truly is.
Eye of the storm could be considerable, but not with 250 ultimate cost.
I don't get why ZOS is so stubborn on this one.
Nobody can be this stupid.
Nobody cares about its "large" area.
It hast a 2 second summoning time. Nobody will be in the area anymore when this thing finally starts ticking.
And especially for dungeons... NOBODY is using a 250 cost ultimate that only deals damage, not even against trash mobs.
Same goes for pvp. Neither Area of effect, nor damage is an excuse for this cost.
There is nothing that Elemental storm has, that makes it any better than all these other low cost weapon ultimates with 150 max cost.
Elemental Storm can have the same cost. There's nothing wrong with that.
I know exactly what all this is about. It's in the same boat as "we want firing off dark exchange during combat feel awesome"
They want that " OMG he has reached 250 ultimate and now anihilation is raining from up above"
But this is simply not the case.
Yeah, been saying that for weeks now.
The second that *** pops, a stam build is going to roll out, bar swap, and shoot you in the face with an arrow (or even better, use his cheaper, more damaging bow ulti).
In PvP and even in PvE, Meteor is significantly better.
Terrible design decision. Terrible.
Yep
We don't need to argue, that elemental rage is really the most useless ultimate every created for pvp. It truly is.
Eye of the storm could be considerable, but not with 250 ultimate cost.
Nobody cares about its "large" area.
It hast a 2 second summoning time. Nobody will be in the area anymore when this thing finally starts ticking.
And especially for dungeons... NOBODY is using a 250 cost ultimate that only deals damage, not even against trash mobs.
Same goes for pvp. Neither Area of effect, nor damage is an excuse for this cost.
There is nothing that Elemental storm has, that makes it any better than all these other low cost weapon ultimates with 150 max cost.
Elemental Storm can have the same cost. There's nothing wrong with that.
I know exactly what all this is about. It's in the same boat as "we want firing off dark exchange during combat feel awesome"
They want that " OMG he has reached 250 ultimate and now anihilation is raining from up above"
But this is simply not the case.
Yeah, been saying that for weeks now.
The second that *** pops, a stam build is going to roll out, bar swap, and shoot you in the face with an arrow (or even better, use his cheaper, more damaging bow ulti).
In PvP and even in PvE, Meteor is significantly better.
Terrible design decision. Terrible.
Yep
We don't need to argue, that elemental rage is really the most useless ultimate every created for pvp. It truly is.
Eye of the storm could be considerable, but not with 250 ultimate cost.
But is it all that uncommon for one morph to be useful in pvp and the other not?
Every morph doesnt have to be pvp focused, right?
What i see here is the stationary morph is an area denial effect useful in defensive situstions or against pve opponents who will move into its area. Someone asked why have large area if there is a cap - for covering a larger area with spread out enemies. It wont be useful in pvp except in very rare circumstances but the damage yield is getting closer to worthwhile.
Then the mobile morph with a 2 seconds time to get in position has uses in both pvp and pve.
Its still not what i wanted.., dont need another ssck of damage imo, but having one morph thats better pve not useful pvp isnt to me a compelling criticism.
Nobody cares about its "large" area.
It hast a 2 second summoning time. Nobody will be in the area anymore when this thing finally starts ticking.
And especially for dungeons... NOBODY is using a 250 cost ultimate that only deals damage, not even against trash mobs.
Same goes for pvp. Neither Area of effect, nor damage is an excuse for this cost.
There is nothing that Elemental storm has, that makes it any better than all these other low cost weapon ultimates with 150 max cost.
Elemental Storm can have the same cost. There's nothing wrong with that.
I know exactly what all this is about. It's in the same boat as "we want firing off dark exchange during combat feel awesome"
They want that " OMG he has reached 250 ultimate and now anihilation is raining from up above"
But this is simply not the case.
Yeah, been saying that for weeks now.
The second that *** pops, a stam build is going to roll out, bar swap, and shoot you in the face with an arrow (or even better, use his cheaper, more damaging bow ulti).
In PvP and even in PvE, Meteor is significantly better.
Terrible design decision. Terrible.
Yep
We don't need to argue, that elemental rage is really the most useless ultimate every created for pvp. It truly is.
Eye of the storm could be considerable, but not with 250 ultimate cost.
But is it all that uncommon for one morph to be useful in pvp and the other not?
Every morph doesnt have to be pvp focused, right?
What i see here is the stationary morph is an area denial effect useful in defensive situstions or against pve opponents who will move into its area. Someone asked why have large area if there is a cap - for covering a larger area with spread out enemies. It wont be useful in pvp except in very rare circumstances but the damage yield is getting closer to worthwhile.
Then the mobile morph with a 2 seconds time to get in position has uses in both pvp and pve.
Its still not what i wanted.., dont need another ssck of damage imo, but having one morph thats better pve not useful pvp isnt to me a compelling criticism.
Nobody cares about its "large" area.
It hast a 2 second summoning time. Nobody will be in the area anymore when this thing finally starts ticking.
And especially for dungeons... NOBODY is using a 250 cost ultimate that only deals damage, not even against trash mobs.
Same goes for pvp. Neither Area of effect, nor damage is an excuse for this cost.
There is nothing that Elemental storm has, that makes it any better than all these other low cost weapon ultimates with 150 max cost.
Elemental Storm can have the same cost. There's nothing wrong with that.
I know exactly what all this is about. It's in the same boat as "we want firing off dark exchange during combat feel awesome"
They want that " OMG he has reached 250 ultimate and now anihilation is raining from up above"
But this is simply not the case.
Yeah, been saying that for weeks now.
The second that *** pops, a stam build is going to roll out, bar swap, and shoot you in the face with an arrow (or even better, use his cheaper, more damaging bow ulti).
In PvP and even in PvE, Meteor is significantly better.
Terrible design decision. Terrible.
Yep
We don't need to argue, that elemental rage is really the most useless ultimate every created for pvp. It truly is.
Eye of the storm could be considerable, but not with 250 ultimate cost.
But is it all that uncommon for one morph to be useful in pvp and the other not?
Every morph doesnt have to be pvp focused, right?
What i see here is the stationary morph is an area denial effect useful in defensive situstions or against pve opponents who will move into its area. Someone asked why have large area if there is a cap - for covering a larger area with spread out enemies. It wont be useful in pvp except in very rare circumstances but the damage yield is getting closer to worthwhile.
Then the mobile morph with a 2 seconds time to get in position has uses in both pvp and pve.
Its still not what i wanted.., dont need another ssck of damage imo, but having one morph thats better pve not useful pvp isnt to me a compelling criticism.
Nobody cares about its "large" area.
It hast a 2 second summoning time. Nobody will be in the area anymore when this thing finally starts ticking.
And especially for dungeons... NOBODY is using a 250 cost ultimate that only deals damage, not even against trash mobs.
Same goes for pvp. Neither Area of effect, nor damage is an excuse for this cost.
There is nothing that Elemental storm has, that makes it any better than all these other low cost weapon ultimates with 150 max cost.
Elemental Storm can have the same cost. There's nothing wrong with that.
I know exactly what all this is about. It's in the same boat as "we want firing off dark exchange during combat feel awesome"
They want that " OMG he has reached 250 ultimate and now anihilation is raining from up above"
But this is simply not the case.
Yeah, been saying that for weeks now.
The second that *** pops, a stam build is going to roll out, bar swap, and shoot you in the face with an arrow (or even better, use his cheaper, more damaging bow ulti).
In PvP and even in PvE, Meteor is significantly better.
Terrible design decision. Terrible.
Yep
We don't need to argue, that elemental rage is really the most useless ultimate every created for pvp. It truly is.
Eye of the storm could be considerable, but not with 250 ultimate cost.
I don't get why ZOS is so stubborn on this one.
Nobody can be this stupid.
Don't be so insulting Milan.
I'd say, they are afraid or so. They don't want Destruction staff to be competive.
Nobody cares about its "large" area.
It hast a 2 second summoning time. Nobody will be in the area anymore when this thing finally starts ticking.
And especially for dungeons... NOBODY is using a 250 cost ultimate that only deals damage, not even against trash mobs.
Same goes for pvp. Neither Area of effect, nor damage is an excuse for this cost.
There is nothing that Elemental storm has, that makes it any better than all these other low cost weapon ultimates with 150 max cost.
Elemental Storm can have the same cost. There's nothing wrong with that.
I know exactly what all this is about. It's in the same boat as "we want firing off dark exchange during combat feel awesome"
They want that " OMG he has reached 250 ultimate and now anihilation is raining from up above"
But this is simply not the case.
Yeah, been saying that for weeks now.
The second that *** pops, a stam build is going to roll out, bar swap, and shoot you in the face with an arrow (or even better, use his cheaper, more damaging bow ulti).
In PvP and even in PvE, Meteor is significantly better.
Terrible design decision. Terrible.
Yep
We don't need to argue, that elemental rage is really the most useless ultimate every created for pvp. It truly is.
Eye of the storm could be considerable, but not with 250 ultimate cost.
I don't get why ZOS is so stubborn on this one.
Nobody can be this stupid.
Don't be so insulting Milan.
I'd say, they are afraid or so. They don't want Destruction staff to be competive.
Please explain to me why an AOE staff ability deserves TWICE the cost of a stam AOE instant ability with a knockdown...
When they are BOTH limited to hitting six people with AOE caps...
ZOS_GinaBruno wrote: »itscompton wrote: »So can we assume weapon ultimate's have been finalized since no changes were made in this patch?
For the most part, yes. It's unlikely we'll be making any additional changes to the Weapon Ultimates, barring any outstanding bugs.
From the AMA yesterday:
"[–]ZOS_eWrobel 10 points 15 hours ago
A key feature to the destruction staff ultimate that helps differentiate it is the huge area it affects. This is hard to see on the PTS since there isn't a lot of large scale pvp or dungeon running. We're definitely paying close attention to this ultimate and will buff it further if required.
permalinksaveparentreportgive goldreply
[–]artfulalibiImperial 7 points 12 hours ago
What is the point of a "large" aoe if the number of targets it can effect is capped?
permalinksaveparentreportgive goldreply"
That actually makes me a little more disappointed.