ArtOfShred wrote: »@Wrobel
Good to hear you guys are adjusting the damage on Elemental Storm. It's a really cool ability.
I also think it would be a really good idea to change one of the Dawnbreaker morphs back to magic damage for Magicka builds to use. Have one morph for magicka, and one for stamina. Lower the damage to the current Flawless DB value, remove the weapon damage bonus, and add the stun on both morphs. Raise cost to 150, boom. Done.
Although having Flawless DB slotted in PvE for Stam DPS is a big damage increase, Stamina is in a pretty decent place right now - now is as good a time as any to stop pigeonholing stam DPS into having to run Flawless on their main bar. As it stands I'm not sure if the extra damage you'd deal with Lacerate would actually beat out all of your damage being increased from the additional 8% weapon damage slotting Flawless currently gives.
Alright guys. The promised elemental storm buff turned out to be one of these beloved nerf-buffs again.
You get something and something else is taking away, resulting in a Quid Pro Quo.
They doubled the damage per tick. I wish the patchnoted would have ended after this.
But no Duration was decreased from 10 seconds to 6 seconds.
Guess what ? The damage per cast is only 20% higher than before.
And this is still not enough for an ultimate that costs 250, has no CC and no utility.
Alright guys. The promised elemental storm buff turned out to be one of these beloved nerf-buffs again.
You get something and something else is taking away, resulting in a Quid Pro Quo.
They doubled the damage per tick. I wish the patchnoted would have ended after this.
But no Duration was decreased from 10 seconds to 6 seconds.
Guess what ? The damage per cast is only 20% higher than before.
And this is still not enough for an ultimate that costs 250, has no CC and no utility.
@Dracane
There is no nerf, the dmg is increased by 100% and the duration ist decreased by 40% (20% with lightning), so on the whole the dmg is slightly increased. There is still time for ZOS to do some fine tuning
The Patchnotes says dmg is doubled, where you have the information that is only increased by 20%?
Alright guys. The promised elemental storm buff turned out to be one of these beloved nerf-buffs again.
You get something and something else is taking away, resulting in a Quid Pro Quo.
They doubled the damage per tick. I wish the patchnoted would have ended after this.
But no Duration was decreased from 10 seconds to 6 seconds.
Guess what ? The damage per cast is only 20% higher than before.
And this is still not enough for an ultimate that costs 250, has no CC and no utility.
@Dracane
There is no nerf, the dmg is increased by 100% and the duration ist decreased by 40% (20% with lightning), so on the whole the dmg is slightly increased. There is still time for ZOS to do some fine tuning
The Patchnotes says dmg is doubled, where you have the information that is only increased by 20%?
Meteor is THE pve ultimate for everyone beside magDK. So, the comparison is logic.
In pvp, meteor has a 1 second telegraph but does far more burst damage if not blocked. Ele storm has a 2 second telegraph, is unblockable but don't do any burst damage, so any enemy who can move will take even less damage on ele storm than on meteor. And ele storm cost 50 more ultimate, and doesn't have the good passive meteor has.
Meteor is also a good aoe/burst ultimate available for everyone, and for all of these reasons it's the best comparative versus ele storm.
Meteor is THE pve ultimate for everyone beside magDK. So, the comparison is logic.
In pvp, meteor has a 1 second telegraph but does far more burst damage if not blocked. Ele storm has a 2 second telegraph, is unblockable but don't do any burst damage, so any enemy who can move will take even less damage on ele storm than on meteor. And ele storm cost 50 more ultimate, and doesn't have the good passive meteor has.
Meteor is also a good aoe/burst ultimate available for everyone, and for all of these reasons it's the best comparative versus ele storm.
Indeed, which is why the destro ult is entirely disappointing, underperforming, and useless in its current form. People won't use this, ZoS is delusional.
However I think we need to take a step back here. This is a weapon ultimate and should get treated like the others. Right now, this is not NEARLY as good as the other weapon ults.
Notice berserker strike is apparently OK in its current form....
For restoration staff i would have implemented an instant rezz ability.
One singletarget full resources version. One aoe (6 targets) no resources 50% health version.
Meteor is THE pve ultimate for everyone beside magDK. So, the comparison is logic.
In pvp, meteor has a 1 second telegraph but does far more burst damage if not blocked. Ele storm has a 2 second telegraph, is unblockable but don't do any burst damage, so any enemy who can move will take even less damage on ele storm than on meteor. And ele storm cost 50 more ultimate, and doesn't have the good passive meteor has.
Meteor is also a good aoe/burst ultimate available for everyone, and for all of these reasons it's the best comparative versus ele storm.
Indeed, which is why the destro ult is entirely disappointing, underperforming, and useless in its current form. People won't use this, ZoS is delusional.
However I think we need to take a step back here. This is a weapon ultimate and should get treated like the others. Right now, this is not NEARLY as good as the other weapon ults.
Notice berserker strike is apparently OK in its current form....
I too was very surprised, there was no nerf to it yet.
You can get the same from a pot, invisibility and run speed.Two hander...There is almost nothing you can give them that is exciting and will not make an already OP situation worse.
I tried to make two morphs that would be exciting but would not directly benefit the currently imbalanced situation
- Morph 1. Passive while slotted. When you get the killing blow on an enemy you are set to stealth for 8 seconds and gain major expedition for 7 seconds. 1 min cd.
- Morph 2. Passively decreases magicka costs, and passivley gives minor magicka recovery.
The point of morph 2 being for hybridization.
I think morph one is OP in pvp.
Strider_Roshin wrote: »Meteor is THE pve ultimate for everyone beside magDK. So, the comparison is logic.
In pvp, meteor has a 1 second telegraph but does far more burst damage if not blocked. Ele storm has a 2 second telegraph, is unblockable but don't do any burst damage, so any enemy who can move will take even less damage on ele storm than on meteor. And ele storm cost 50 more ultimate, and doesn't have the good passive meteor has.
Meteor is also a good aoe/burst ultimate available for everyone, and for all of these reasons it's the best comparative versus ele storm.
Indeed, which is why the destro ult is entirely disappointing, underperforming, and useless in its current form. People won't use this, ZoS is delusional.
However I think we need to take a step back here. This is a weapon ultimate and should get treated like the others. Right now, this is not NEARLY as good as the other weapon ults.
Notice berserker strike is apparently OK in its current form....
I too was very surprised, there was no nerf to it yet.
The way things have been currently, I was expecting it to get buffed lol.
You can get the same from a pot, invisibility and run speed.Two hander...There is almost nothing you can give them that is exciting and will not make an already OP situation worse.
I tried to make two morphs that would be exciting but would not directly benefit the currently imbalanced situation
- Morph 1. Passive while slotted. When you get the killing blow on an enemy you are set to stealth for 8 seconds and gain major expedition for 7 seconds. 1 min cd.
- Morph 2. Passively decreases magicka costs, and passivley gives minor magicka recovery.
The point of morph 2 being for hybridization.
I think morph one is OP in pvp.