Samuel_Bantien wrote: »The fire staff really got me.
Burning provides atleast 1k per tick - and it applied to everything in the AoE - even through AoE caps. Now it is removed for a measily 10% more tooltip damage. What a nerf.
Lightning Staff?
Concussed is basically a minor maim (damage reduction) and that has been removed for a 2 second additional duration #NerfedLikeLightningHeavyAttack.
Frost Staff...
Chilled from 2.6.0 + Wall of Elements does the exact same thing it does now. - Except chilled causes additional damage. Nerfed...
The-Baconator wrote: »Even as someone who will never really be able to use the ult (I am a sorc therefore a negate monkey) it looks WAY more interesting from a pvp perspective at least. Yes the dps is the same, but I'll take an 8k\sec for 5 sec over 4k\sec for 10 sec EVERY SINGLE TIME. With a +10 second duration your wasting a great deal of time as in most AoE fights its simply hit the enemy and wipe them, pull off to try again, or get wiped. You just don't really stand around for 10 seconds dealing AoE damage and even if you find yourself in a situation where standing around spamming AoE in one spot is possible, I would argue half the duration with the same damage would still be preferable. Of course there's still the issue of the destro being completely useless as a whole for anyone that gets either a class AoE\single target spammable of their own, but this change has defiantly laid the groundwork for future changes to make destro competitive with just slapping on dw and spamming your class AoE.
BdCHighVoltage wrote: »won't ice rage be a confirmed kill in PvP?
i mean, if someone goes inside it's immobilized (i imagine like frost clench) without the possibility to "break free", enemies will take all the damage
BdCHighVoltage wrote: »won't ice rage be a confirmed kill in PvP?
i mean, if someone goes inside it's immobilized (i imagine like frost clench) without the possibility to "break free", enemies will take all the damage
Except that nobody will ever get hit by it, as it has a 2 second build up time. Everyone will be gone at this point
Elemental rage is a no brainer in pvp. Eye of the storm is the only chance and it has no secondary effects.
Joy_Division wrote: »The-Baconator wrote: »Even as someone who will never really be able to use the ult (I am a sorc therefore a negate monkey) it looks WAY more interesting from a pvp perspective at least. Yes the dps is the same, but I'll take an 8k\sec for 5 sec over 4k\sec for 10 sec EVERY SINGLE TIME. With a +10 second duration your wasting a great deal of time as in most AoE fights its simply hit the enemy and wipe them, pull off to try again, or get wiped. You just don't really stand around for 10 seconds dealing AoE damage and even if you find yourself in a situation where standing around spamming AoE in one spot is possible, I would argue half the duration with the same damage would still be preferable. Of course there's still the issue of the destro being completely useless as a whole for anyone that gets either a class AoE\single target spammable of their own, but this change has defiantly laid the groundwork for future changes to make destro competitive with just slapping on dw and spamming your class AoE.
The intent of giving it more burst was correct. Wrobel seems to be under the impression that the total damage done by the ultimate is acceptable and it's fine that the ultimate does not have a good secondary function. That's the problem
I mean, as you said, you will always use a different ultimate that is stronger and cheaper. That should be a huge clue to him that it ain't good enough, but all the devs do is play stam so they don't have a clue of how magicka plays.
And considering the resto ultimate was not changed, it 1000% clear that none of the devs play a healer.
Did a small test (will do a bit more later, on more different targets and situations).
Target: Giant in wrothgar
Character: template magicka sorc, no monster set (only 1 piece, didn't want any procs))
Skills used: Power surge (for spell damage buff) + ultimate (shooting star and Fiery rage)
Made the screenshot after the ultimate was finished. I think I was a second to late with meteor.
1. Shooting star: slightly more damage over a bit longer duration, smaller AoE area.
2. Fiery rage: Damage is a lot closer to shooting star after 2.6.1. Damage is done in a shorter timespan.
So this update was definitely an imrovement (difference was between skills was about 40k before the patch). Still meteor is cheaper (200 vs 250, 170 vs 213 for a sorc) and has better utility (bonus magicka when slotted etc). Destro ultimate is not quite there yet
Only saying (and showing) it is an improvement over the previous patch
Personally I would choose meteor every single time. Except when I would be goofing around with friends in dungeons etc (cause I like the looks)
Has anyone found any use for the Resto one?
sparafucilsarwb17_ESO wrote: »So is destro ulti going to stay as it is now or will it be redone/improved as it terrible right now.
sparafucilsarwb17_ESO wrote: »So is destro ulti going to stay as it is now or will it be redone/improved as it terrible right now.
It is not worth it, until it doesn't have the same cost as most other weapon ults.
It's not stronger than any of them, just 2-2,5 times as expensive. No matter what they do with the damage or duration, this cost is what bothers me and most people as it seems.
sparafucilsarwb17_ESO wrote: »So is destro ulti going to stay as it is now or will it be redone/improved as it terrible right now.
It is not worth it, until it doesn't have the same cost as most other weapon ults.
It's not stronger than any of them, just 2-2,5 times as expensive. No matter what they do with the damage or duration, this cost is what bothers me and most people as it seems.
It's an ult that only does damage.
So:
It can either over perform or under perform.
If you give it enough damage to satisfy the 250 cost, then it should do way more damage than any other ultimate.
If it would do straight up that much damage it would insta replace other ults for pve
So, they chose to not give it the damage
So, all other ults are better since they get "free" utility tacked on
sparafucilsarwb17_ESO wrote: »So is destro ulti going to stay as it is now or will it be redone/improved as it terrible right now.
It is not worth it, until it doesn't have the same cost as most other weapon ults.
It's not stronger than any of them, just 2-2,5 times as expensive. No matter what they do with the damage or duration, this cost is what bothers me and most people as it seems.
It's an ult that only does damage.
So:
It can either over perform or under perform.
If you give it enough damage to satisfy the 250 cost, then it should do way more damage than any other ultimate.
If it would do straight up that much damage it would insta replace other ults for pve
So, they chose to not give it the damage
So, all other ults are better since they get "free" utility tacked on