MarkusLiberty wrote: »What bothers me most about ZOS is its lack of ethics. We see this in how it knowingly releases updates with major bugs and how Cyrodiil has been largely ignored for two years. This is another example.
What i don't get is how upset people get over these crates, compared to stuff like the latest Elder Scrolls trading card game, a game built around the concept of buying booster packs and hoping you'll get the right cards for your deck. Its so weird seeing the elder scrolls community prasing Bethesda's Tes: Legends while going insane over Zenimaxs crates.
MarkusLiberty wrote: »I don't think that's the case. My understanding was that they'll have random stuff for sale we can buy instead. Not choose what we want.
I think it is, look. They'll be doing these crown crate seasons, where specific items will be available every time. I'm going to assume not all previous time-limited mounts will be avalible every season.
These Gems can be used to purchase other collectible items from the current Crown Crate season that you'd prefer to have instead.
So the article specifically states that these gems can be used to pick another item from that specific crown case season meaning you get to pick whatever's available in it, including that mount you've always wanted.
IF that is the case, and people who really care about limited time seasonal stuff cosmetics and mounts can outright buy it, that's a pretty fair system.
Well, to me that doesn't sound at all like outright buying it. You will need to purchase crates. As far as I have seen, we are only guaranteed to receive a consumable, which will never be considered a duplicate, and therefore you will get 0 gems. Step 2 is that you will need to get non-consumable items that you already own, since an item you don't own will go directly to your collections and there is no option to trade it for gems. Then (this part is a total guess) I'm thinking different items will be worth different amount of gems. So even if you're lucky enough to say, get some "have been removed from CS" costumes that you already own.. they likely will be worth many gems less than if you're lucky enough to score a few "rare/limited" items that you already own. And THEN... that super rare mount is probably going to cost a ridiculous amount of gems.
Outright buying to me is saying "here is X mount. It costs this much". Not gamble and hope for the mount in question, or gamble and hope for enough duplicates to possibly get enough gems to purchase it in the gem store during that season.
One again, this still isn't all the information and there's a TON of guesswork. The trade in value for gems will make a HUGE difference.
This is it, trying to work out statistics without any facts is impossible and pure guesswork and you will never get the statistics
Even if they say for eg, 1 in every 100 sales has a chance of a rare item, you still cant work it out, in the end you could buy 1 million boxes and never see a mount while your friend could buy 4 boxes and get two mounts, it is what it is pure luck
MarkusLiberty wrote: »I don't think that's the case. My understanding was that they'll have random stuff for sale we can buy instead. Not choose what we want.
I think it is, look. They'll be doing these crown crate seasons, where specific items will be available every time. I'm going to assume not all previous time-limited mounts will be avalible every season.
These Gems can be used to purchase other collectible items from the current Crown Crate season that you'd prefer to have instead.
So the article specifically states that these gems can be used to pick another item from that specific crown case season meaning you get to pick whatever's available in it, including that mount you've always wanted.
IF that is the case, and people who really care about limited time seasonal stuff cosmetics and mounts can outright buy it, that's a pretty fair system.
Well, to me that doesn't sound at all like outright buying it. You will need to purchase crates. As far as I have seen, we are only guaranteed to receive a consumable, which will never be considered a duplicate, and therefore you will get 0 gems. Step 2 is that you will need to get non-consumable items that you already own, since an item you don't own will go directly to your collections and there is no option to trade it for gems. Then (this part is a total guess) I'm thinking different items will be worth different amount of gems. So even if you're lucky enough to say, get some "have been removed from CS" costumes that you already own.. they likely will be worth many gems less than if you're lucky enough to score a few "rare/limited" items that you already own. And THEN... that super rare mount is probably going to cost a ridiculous amount of gems.
Outright buying to me is saying "here is X mount. It costs this much". Not gamble and hope for the mount in question, or gamble and hope for enough duplicates to possibly get enough gems to purchase it in the gem store during that season.
One again, this still isn't all the information and there's a TON of guesswork. The trade in value for gems will make a HUGE difference.
This is it, trying to work out statistics without any facts is impossible and pure guesswork and you will never get the statistics
Even if they say for eg, 1 in every 100 sales has a chance of a rare item, you still cant work it out, in the end you could buy 1 million boxes and never see a mount while your friend could buy 4 boxes and get two mounts, it is what it is pure luck
I know I"m just one in a sea of people here, but I don't at all support that trading card game. Also, that's kind of weird to bring in a totally different game in comparison to a game that's been established for 2yrs suddenly changing it's relationship with its players / business practices.
That's because people who play that like trading card games. I don't play it and don't have any desire to. That is the game and people who play it find it fun to build up the perfect deck.MarkusLiberty wrote: »What bothers me most about ZOS is its lack of ethics. We see this in how it knowingly releases updates with major bugs and how Cyrodiil has been largely ignored for two years. This is another example.
What i don't get is how upset people get over these crates, compared to stuff like the latest Elder Scrolls trading card game, a game built around the concept of buying booster packs and hoping you'll get the right cards for your deck. Its so weird seeing the elder scrolls community prasing Bethesda's Tes: Legends while going insane over Zenimax's cosmetic loot crates.
MarkusLiberty wrote: »I know I"m just one in a sea of people here, but I don't at all support that trading card game. Also, that's kind of weird to bring in a totally different game in comparison to a game that's been established for 2yrs suddenly changing it's relationship with its players / business practices.
No, I totally get that. But it's interesting to note how different the sub communities are within the elder scrolls community. Elder scrolls online is played by a huge amount of different people from this community, and we need to accept that some things are meant for different customers.
VerboseQuips wrote: »When the passionnate crowd gets mad about lootboxes, it is because they are realizing that financial people are trying to use their passion, one of the spices of their lives, in order to make profit in a way that not only lacks any consideration and respect for the said passion, but actually harms it. Seeing one's passion turned into a vulgar money sink is the kind of stuff that is likely to detract from the very vitality of this passion.
The_Undefined wrote: »Look I know that's a huge leap, but if people stop thinking antagonistically against those they disagree with purely for the sake of disagreement or making this situation not seem so bad and actually look at this system, there isn't ANYTHING positive for the player. The ONLY thing good that comes out of this is for gamble addicts to get a quick fix and that is only good for the addict, which isn't good at all since they're hurting themselves.
Hand_Bacon wrote: »The_Undefined wrote: »Look I know that's a huge leap, but if people stop thinking antagonistically against those they disagree with purely for the sake of disagreement or making this situation not seem so bad and actually look at this system, there isn't ANYTHING positive for the player. The ONLY thing good that comes out of this is for gamble addicts to get a quick fix and that is only good for the addict, which isn't good at all since they're hurting themselves.
Other than the items in the box and a chance for an item they'd have no chance to get otherwise. Legally this is not predatory or gambling.
They advertise the rare new items with pictures constantly. It is to trigger you. Sound predatory to me.
I would agree with you if what your buying wasn't random. why not sell directly? because there are plenty of fools out there.Hand_Bacon wrote: »
why not sell directly? because there are plenty of fools out there.
NateAssassin wrote: »Update 13: Adds new special weapon chests that drop dyed weapons! To get a gilded key to open your weapon chest, you need to buy it from the crown store for 500 crowns. Rare drops include special "unusual" effects, and strange kill tracking weapons that track your kills in PvP!
I will give another example to show, why ZOS is pushing this forward - I will again use a 5% chance to win something and I will for the sake of simplicity assume a crowd of 3000 people who buy 14 boxes each to have a 50% chance to win anything. So let's see how this turns out:
1500 of these people will not win anything - that is the flip coin chance which comes with those 14 boxes gone wrong.
1000 will have won 1 item (it is always about 1/3 which is near to the "average")
500 will have won more than 1 item (2.2 in average)
ZOS would have to give out 14x3000x0.05 = 2100 special items. They got from box sales 14x3000x400 = 16.8 million crowns and this means that they made in average 8000 crowns with every special item they had to give out - voila profit like never before - and this already with 5% chance - it will most likely be much less what they offer and this is why they do this.
Hand_Bacon wrote: »
nurrtibub16_ESO wrote: »I will give another example to show, why ZOS is pushing this forward - I will again use a 5% chance to win something and I will for the sake of simplicity assume a crowd of 3000 people who buy 14 boxes each to have a 50% chance to win anything. So let's see how this turns out:
1500 of these people will not win anything - that is the flip coin chance which comes with those 14 boxes gone wrong.
1000 will have won 1 item (it is always about 1/3 which is near to the "average")
500 will have won more than 1 item (2.2 in average)
ZOS would have to give out 14x3000x0.05 = 2100 special items. They got from box sales 14x3000x400 = 16.8 million crowns and this means that they made in average 8000 crowns with every special item they had to give out - voila profit like never before - and this already with 5% chance - it will most likely be much less what they offer and this is why they do this.
You've just effectively shown that ZOS will make good profit without having to prey on the weak and addicted gamblers. 14 boxes is really not a catastrophic amount is it
It's also likely that this is how they reason, meaning they do not target true gamblers per se.
Thanks!
This game will attract the worst type of cancer known to man: CS:GO and TF2 players. That's what I am worried about.NateAssassin wrote: »Update 13: Adds new special weapon chests that drop dyed weapons! To get a gilded key to open your weapon chest, you need to buy it from the crown store for 500 crowns. Rare drops include special "unusual" effects, and strange kill tracking weapons that track your kills in PvP!
The problem I see with this move to RNG boxes is, that the temptation for ZOS is high to focus on exclusive items for the boxes instead to bring large DLCs - why would they bother with a large DLC, which they might be able to sell for 4000 crowns, if they can just sell any item they had so far - from 400 crowns to 4500 crowns, for an average price of 8000 crowns via those boxes - (I take the numbers from that example I made above, based on a 5% chance to win something special per box) - even with a "generous" win chance, this would be so much better profit for ZOS than doing actual quality content - and this is what is extremely worrisome seen from a gameplay perspective. The game might extremely suffer from those boxes.
MarkusLiberty wrote: »why not sell directly? because there are plenty of fools out there.
Look, let's not pretend like there wouldn't be major outraged if Zenimax started selling previously time-limites mounts as reoccurring items in the crown store. The reason me and others are excited about this system is that it seems like a good compromise for keeping these mounts rare, while still giving people a chance at obtaining them.
Could anyone suggest a system that wouldn't upset people?
MarkusLiberty wrote: »why not sell directly? because there are plenty of fools out there.
Look, let's not pretend like there wouldn't be major outraged if Zenimax started selling previously time-limites mounts as reoccurring items in the crown store. The reason me and others are excited about this system is that it seems like a good compromise for keeping these mounts rare, while still giving people a chance at obtaining them.
Could anyone suggest a system that wouldn't upset people?
The problem I see with this move to RNG boxes is, that the temptation for ZOS is high to focus on exclusive items for the boxes instead to bring large DLCs - why would they bother with a large DLC, which they might be able to sell for 4000 crowns, if they can just sell any item they had so far - from 400 crowns to 4500 crowns, for an average price of 8000 crowns via those boxes - (I take the numbers from that example I made above, based on a 5% chance to win something special per box) - even with a "generous" win chance, this would be so much better profit for ZOS than doing actual quality content - and this is what is extremely worrisome seen from a gameplay perspective. The game might extremely suffer from those boxes.
NateAssassin wrote: »This game will attract the worst type of cancer known to man: CS:GO and TF2 players. That's what I am worried about.
59 pages and still NOTHING from ZOS even acknowledging the results of this thread! Instead we get the 'recap' announcement which includes references to the 'lottery boxes'. Yeah, ZOS listens to their players... RIGHT. Apparently only when it's financially convenient to 'listen'.
59 pages and still NOTHING from ZOS even acknowledging the results of this thread! Instead we get the 'recap' announcement which includes references to the 'lottery boxes'. Yeah, ZOS listens to their players... RIGHT. Apparently only when it's financially convenient to 'listen'.