Here is the quote where Gina Bruno said there will be no lockboxes in eso "https://www.reddit.com/r/elderscrollsonline/comments/2t6g9i/please_no_locked_rng_boxes/". This was said by Matt Firor aswell, but I remember it being on the initial announcement video of tamriel unlimited, which is ofcourse not accesible anymore.
What? The quote says very clearly they didn't had plans at that time. Why are you trying so hard to misslead something quite obvious?
Besides all the fair points raised on this thread... am I the only one shocked at the fact that this game is going to have now 5 (five!) virtual currencies, with gold, AP, TV, crowns and crown gems?
Besides all the fair points raised on this thread... am I the only one shocked at the fact that this game is going to have now 5 (five!) virtual currencies, with gold, AP, TV, crowns and crown gems?
Besides all the fair points raised on this thread... am I the only one shocked at the fact that this game is going to have now 5 (five!) virtual currencies, with gold, AP, TV, crowns and crown gems?
Heheh. Maybe because I played GW2 before ESO, but 5 currencies do not look like much to me by any means.
I don't even know how many currencies GW2 had at the point I left. It was one for each of the eight dungeons, plus another two for "Fractals" (endgame mini-dungeons that you had to do four random ones at a time), at least one for every seasonal event, coins (gold, silver and copper), the cash currency, karma, badges of honor (their large scale pvp currency, comparable to AP), laurels (log-in reward), some for the new maps, some guild currencies, some tickets...
Panda_iMunch wrote: »Divines, the worth has been worn out of this post and is now replaced with animosity. Since this system is not out nor fully explained, this 'speculation' is just serves no point. Ohhh, there selling cosmetic items, nothing new. This fear that it will educe a gambling and P2W culture is unfounded as the game has had no intention of doing so for as long as I can tell, so just chill.
Test it when it comes out in 2 weeks and see if it's worth it. If not? Make some recommendations.
This game started off with elements of p2w, imperial edition? Any race any alliance? I'm on the fence with the gambling argument, hell you gamble leaving your house everyday.the basis of this thread needs to stay on track. The issue is the lockboxes leading to p2w.
Besides all the fair points raised on this thread... am I the only one shocked at the fact that this game is going to have now 5 (five!) virtual currencies, with gold, AP, TV, crowns and crown gems?
Heheh. Maybe because I played GW2 before ESO, but 5 currencies do not look like much to me by any means.
I don't even know how many currencies GW2 had at the point I left. It was one for each of the eight dungeons, plus another two for "Fractals" (endgame mini-dungeons that you had to do four random ones at a time), at least one for every seasonal event, coins (gold, silver and copper), the cash currency, karma, badges of honor (their large scale pvp currency, comparable to AP), laurels (log-in reward), some for the new maps, some guild currencies, some tickets...
well after reading this.. WGT and ICP looted trophies and their keys started to look like a currency
Swtor has them; honestly never had a issue with them in that game. They didn't add anything that had an actual effect on the game, it's all cosmetic... People who whine about are just pathetic silly children who demand everything be given to them for free.
But all the good stuff goes into the cartel packs, hardly anything elsewhere. And after a while the chance to get anything good is now so low the only use for them is as a means to convert real money into game cash.
While this is true you can also pretty much spend in game cash on any of these said items vs real life money in that game...so its not a huge issue.
In swtor prices on the GTN are astronomical and utterly bizarre. True other events may well have contributed but there is no doubt that the rarest items are like rocking horse pellets and go for bizarre sums. But, thats not my concern ....
The gamblng pack addiction works two ways; one with players, and second with the developers.
I dislike the gambling packs simply because they suck the creative soul out of a game, in my opinion, and eventually it becomes more a priority to get new packs out than invest in the game; new content, bug fixing enhancements etc. It's not free and I don't expect it to be.
On the other hand, like anything, if restraint and sensible management is used it could be a real crown store asset providing revenue and a source of new cosmetics and content for us all.
ESO have proven pretty sensible so far, my hopes are high.
They don't give a toss about lockboxes themselves. They want to encourage us to spend more money and lockboxes just happen to be a very effective way to do it. Giving them away for free would go against the very reason ZOS decided to implement them.frateanu.luiseb17_ESO wrote: »I'm against those lock boxes..but if ZOS want to add them at least they could offer one or two per day for free like in Blade And Soul.
They don't give a toss about lockboxes themselves. They want to encourage us to spend more money and lockboxes just happen to be a very effective way to do it. Giving them away for free would go against the very reason ZOS decided to implement them.frateanu.luiseb17_ESO wrote: »I'm against those lock boxes..but if ZOS want to add them at least they could offer one or two per day for free like in Blade And Soul.
They don't give a toss about lockboxes themselves. They want to encourage us to spend more money and lockboxes just happen to be a very effective way to do it. Giving them away for free would go against the very reason ZOS decided to implement them.frateanu.luiseb17_ESO wrote: »I'm against those lock boxes..but if ZOS want to add them at least they could offer one or two per day for free like in Blade And Soul.
Yes, and as mentioned by several others already...if they wanted extra money then why not just add the mounts back to the store. People want these mounts, they are not expecting them to be free. They just want to buy the mount they want for £x and not gamble £xxx in the hope that they will be lucky enough to land it.
starkerealm wrote: »Korah_Eaglecry wrote: »Elijah_Crow wrote: »Considering this thread has gone 38 pages in just two days, I think they should SERIOUSLY reconsider going this route! There are plenty of other ways to add income to the game without adding in a gambling 'RNG' type of lottery box and include special and unique items that aren't purchasable otherwise. As others noted, it seems like a desperate means of grabbing income, and an unnecessary means at that.
I understand some people really don't like this and while I respect their opinion, this thread has had only 594 votes and the 38 pages of comments have been many people trying to share their point of view in a very back and forth manner. The number of people commenting and voting don't make much a dent in 7 million players. Not even if we're only talking 2 million active.
I think the conversation is important however and those of us that love ESO have a responsibility to provide the feedback we feel is appropriate.
With that being said I think it's fairly obvious that lockboxes can and will be a good source of income for the company if games like SWTOR and some others any indication. If you are going to have lockboxes in a game at all, then at least they have chosen to execute it in a very smart way to negate any impact on game play.
LMAO are you seriously trying to take that comment at E3 at face value and use it in your argument? How many of those 7 million accounts are active? How many are bots? How many are accounts that belong to people now banned? How many of them are sockpuppet accounts?
Anyone that was watching that announcement knew they werent talking about 7 million active individual players. Far from it.
Even if it were just 1 million, 594 votes is still a small fraction.
It is, however, enough to generate a decent survey population. Someone's been saying it's at ~5%, and if self-selection wasn't an issue, that would be true. However, even accounting for self-selection, this is a very strong negative reaction.
The vast majority of players do not know the lockboxes are a thing, yet. They have no idea. The vast majority of those seven million players won't know about them until they hit the live server.
They don't give a toss about lockboxes themselves. They want to encourage us to spend more money and lockboxes just happen to be a very effective way to do it. Giving them away for free would go against the very reason ZOS decided to implement them.frateanu.luiseb17_ESO wrote: »I'm against those lock boxes..but if ZOS want to add them at least they could offer one or two per day for free like in Blade And Soul.
Yes, and as mentioned by several others already...if they wanted extra money then why not just add the mounts back to the store. People want these mounts, they are not expecting them to be free. They just want to buy the mount they want for £x and not gamble £xxx in the hope that they will be lucky enough to land it.
I agree, but the reason MMO devs hide behind lockboxes (although they'll never explicitly come out and say it) is because on average, players spend far more trying to obtain the desired item this way. It's the most cancerous form of cash shop marketing available, but boards and shareholders love the profit margins.
They don't give a toss about lockboxes themselves. They want to encourage us to spend more money and lockboxes just happen to be a very effective way to do it. Giving them away for free would go against the very reason ZOS decided to implement them.frateanu.luiseb17_ESO wrote: »I'm against those lock boxes..but if ZOS want to add them at least they could offer one or two per day for free like in Blade And Soul.
Yes, and as mentioned by several others already...if they wanted extra money then why not just add the mounts back to the store. People want these mounts, they are not expecting them to be free. They just want to buy the mount they want for £x and not gamble £xxx in the hope that they will be lucky enough to land it.
I agree, but the reason MMO devs hide behind lockboxes (although they'll never explicitly come out and say it) is because on average, players spend far more trying to obtain the desired item this way. It's the most cancerous form of cash shop marketing available, but boards and shareholders love the profit margins.
It'll be interesting to see the maths on it - I'm not disagreeing. Just wondering if the extra profit is worth the loss of goodwill.
If they add all the mounts back to the Crown store they will sell tens of thousands in total, let's say 20,000 (this is for all the mounts), at about £20 each on average. That is £400,000. The chance is that they will sell more than this but let us use this as a working figure.
On the other hand, the boxes will go for 400 crowns which are about £4 in the UK. On this logic, they will need to sell 100,000 boxes to make up the same amount of revenue.
Note, this does not include subscriptions lost because of people closing their account over this issue. Let's be generous and say that would cost them just £10,000; this adds another 2,500 boxes on the break even.
So, by my maths (which is 100% based on guesses and assumptions) , they would need to sell over 102,500 boxes just to cover the money they could have got without getting lots of bad PR. Seems a high amount for the negative press, especially considering my maths is probably underestimating how many mounts people would buy in the shop if they were readded.
@Tyrion87ZOS_GinaBruno wrote: »... In the event you get an item that you already own, you can exchange it for a currency called Crown Gems which will allow you to buy a different item of your choice.
@Tyrion87ZOS_GinaBruno wrote: »... In the event you get an item that you already own, you can exchange it for a currency called Crown Gems which will allow you to buy a different item of your choice.
Well this thread is so long now and I don't want to read all of it just to find the answer but I'm wondering what will happen if I get e.g. a mount which I already have? Will it be even possible?
rhapsodious wrote: »Hm, the topic of discussion a couple of pages back brought up a really good point - the PTS.
When the PTS comes up, I sincerely hope it will have these crates available because you know someone is going to buy hundreds of them (since everything is 1 crown on the PTS) and collect that sweet, sweet data. That way we could get a more informed opinion as to how RNG-ey it is - yes, people are against it from the start and I can understand that, but if it's a 5% chance to get a limited mount instead of a .5% chance, then that's a step in the right direction.
So, here's hoping they're at least not going to be shady about that and let us approximate the odds before we spend real money.