Doctordarkspawn wrote: »
I'm sorry are you actually trying to claim you speak for the majority of people in this game?
Out of 446 Votes, you've managed to squeeze out 300 if i'm being generous...You're not the majority of the game....
You are a bunch of whiners on the forum using hyperbole and false equivalency to push a terrible narrative.
One thing to note is that the majority of the forums - according to past polls - are also subscribers and/or buy crowns regularly. If people that do have money to spend on Crowns regularly are so adamant against this feature, I would like to know what people that can only buy Crowns every now and then think about it.starkerealm wrote: »Doctordarkspawn wrote: »THIS IS HOW A GAME DIES.
Zenimax. You wanna earn my trust in a big way? Officially condemn this practice and scrap this idea. You dont wanna do that? I'm gonna advise everyone not to buy ***, not the nice DLC bundle, not the deals, not the cosmetics until you remove and condemn this practice.
I dont have much trust left but your pushin' it.
No its not
This is hyperbole.
Games don't die from lockboxes selling items you can't even trade with other players, esp items that are purely cosmetic.
yes it is, but its also been stated they will contain consumables and 'rare' crate only exclusive items, the only thing stated not included is Gear and Weapons.
I can see, as many others can, and have seen in other games, they will in the end contain the the most important gear progression items, which are classed as consumables, the upgrade mats ie: Alloys and Wax etc.
This also gives me a Deja vu feeling from other games which have done this as I have already noticed a decline in the drop rates of these items in game, and I farm a lot, every day and since last patch in my own experience there as been a noticeable difference
Oh, I'm sure they'd never stick alloy and wax in the box. It'd be some new universal upgrade mat, like Aetherial dust, or something. That you could plug into any item, and upgrade it to any tier. Including a tier above gold... maybe cyan, magenta, orange, or something, that was only possible with this new material.
Or, with housing coming, they could add crafting nodes to the boxes like GW2 did. In GW2, it is a consumable that adds a top tier node to your home instance for daily gathering :T
In GW2, it was tradable though.
300 people isn't even the majority on this forums; the AOE poll had 4000+ people and 87% of those people voted against AOE caps....
You really want to claim majority mate?
Also as someone who played GW2; Are you trying to say that Node was somehow game changing? Hell in the time it took me to go to my home instance to farm that node I could of hit 10 of them in the open world spots...Hell I had one of those nodes cause they gave it away or some BS if I recall....I visited it exactly 0 times when I played....Because there were bloody zero reason to go to the Home instance other then that actual node..and like I said..you could hit 10 of them actually farming in the time it took you to actually run back to that node.
I do, though. It is a very acceptable sample to estimate the overall situation. It is how public research is done, you know
The node was sold in the Auction House (better saying "central market") for around 700 Gold, so yeah, I would say so. And it wasn't even the most expensive item the boxes could drop.
So you could say "Oh but these boxes ZOS is introducing only have Crown Store stuff! They are not tradeable!".
Sure. Right now, that's all that is in there. But for how long?
Paraphrasing someone else in this very same thread, if we don't want step 2 to happen, we should start opposing to it on step 1. The more we accept, the more they push the limit. It was like this with GW2 too.Doctordarkspawn wrote: »I've come to the conclusion a vast majority of ESO players are morons.
There is exactly zero stuff that these boxes will contain that will have any actual effect on you in game...and yet...You're all talking about how this is the death of the game.
*** I played GW2 and they had these boxes....I had a crap ton of them just sitting in the bank and I maybe opened 1 the entire time I played from a key i randomly got.
The sheer absurdity of the posters in this thread is mind boggling...
Children are just one side of the coin - those can get addicted to gambling when exposed at a young age - the other side of the coin are people which are already gambling addicted or have a low level of self-control when it comes to things they want, even if they cannot afford those and it would bring them into an existence crisis or their family.
Ok Helen Lovejoy; if you can't handle box sales in a video game you can't handle being on the internet in the first place. In fact its safe to say you can't handle being anywhere at any given time in the United States since you'll be tempted by "chance"
I did not expect you to understand the deeper meaning of what an addiction means for the person being addicted. That they do not have control over their behavior anymore, that it is an impulse control disorder.
Impulse control disorder (ICD) is a class of psychiatric disorders characterized by impulsivity – failure to resist a temptation, urge or impulse that may harm oneself or others.
I understand the deeper meaning of it; I'm laughing at how absurd you're being by trying to say we shouldn't have any lock boxes because someone with ICD might play this game. Completely ignoring the fact that a person with ICD would have to deal with a myriad of other things in life before he even got to the point of playing this game. Basically you're using the "Think of the Children" argument for limiting something. Can't have Cokes, To much sugar in them, Think of the Children.....Someone might become addicted to ***, Lets ban it for everyone, Think of the Children....
hell....ESO is pretty violent; It might cause some kid to go on a murdering spree....Lets remove all fighting from the game cause Think of the Children.
What kind of an argument is this - basically saying - well, ICD people have problems anyway, so we can just put up another trap they can fall into without to even care, because they could as well fall into any other trap. And when we are on it, we make this trap really expensive for them and prey on their weakness and abuse them - they do not deserve better.
That is basically your point of view.
So lets remove fighting in this game; since it could potentially cause a violent person to become dangerous in Real Life; Sure it might just be 0.00001% of people who might do this...But Jeez why won't you think of the Children?"
This is not ICD - so this is not related to what we are talking about.
Ignore him. He comes on the forums every time there's at least anything any controversial and tells people it's not a problem and to shut up. There are better people to argue with.
Oh, I wish I knew this sooner, or I wouldn't have even replied to him :T
Glad the forum has an ignore feature, too.
He was there telling people who didn't like Bracings removel that 'Wrath is better for tanks than bracing ever was." He's a troll. Dont feed him. Hell. Look at his post. he didn't even -vote-.
Doctordarkspawn wrote: »THIS IS HOW A GAME DIES.
Zenimax. You wanna earn my trust in a big way? Officially condemn this practice and scrap this idea. You dont wanna do that? I'm gonna advise everyone not to buy ***, not the nice DLC bundle, not the deals, not the cosmetics until you remove and condemn this practice.
I dont have much trust left but your pushin' it.
No its not
This is hyperbole.
Games don't die from lockboxes selling items you can't even trade with other players, esp items that are purely cosmetic.
yes it is, but its also been stated they will contain consumables and 'rare' crate only exclusive items, the only thing stated not included is Gear and Weapons.
I can see, as many others can, and have seen in other games, they will in the end contain the the most important gear progression items, which are classed as consumables, the upgrade mats ie: Alloys and Wax etc.
This also gives me a Deja vu feeling from other games which have done this as I have already noticed a decline in the drop rates of these items in game, and I farm a lot, every day and since last patch in my own experience there as been a noticeable difference
Slippery Slope Fallacy
I suggest you look it up.
Also unless you can provide actual Math for your last statement I bolded....You're not fooling anyone.
Not slippery slope. Inference based on experience.
Do you exit your house through the second-floor window? No, because previous experience has told you that, in all but the direst of emergencies, this isn't a good idea and the best plan is to walk out of the door as always.
Other people have seen what the introduction of lootboxes have done to other MMOs. Using that experience to suggest similar things might occur here is the opposite of a logical fallacy. It is reasoning.[/quote]
A slippery slope argument (SSA), in logic, critical thinking, political rhetoric, and caselaw, is a consequentialist logical device in which a party asserts that a particular result will probably (or even must inevitably) follow from a given decision or circumstance, without necessarily providing any rational argument or demonstrable mechanism for the likelihood of the assumed consequence. A slippery slope argument proposes that a relatively small first step leads to a chain of related events culminating in some significant (usually negative) effect, much like an object given a small push over the edge of a slope sliding all the way to the bottom.[1] The strength of such an argument depends on the warrant, i.e. whether or not one can demonstrate a process that leads to the significant effect. This type of argument is sometimes used as a form of fear mongering, in which the probable consequences of a given action are exaggerated in an attempt to scare the audience. The fallacious sense of "slippery slope" is often used synonymously with continuum fallacy, in that it ignores the possibility of middle ground and assumes a discrete transition from category A to category B. In a non-fallacious sense, including use as a legal principle, a middle-ground possibility is acknowledged, and reasoning is provided for the likelihood of the predicted outcome.
Like I said, Slippery Slope
By the way, the bolded part
We call that anecdotal fallacy
300 people isn't even the majority on this forums; the AOE poll had 4000+ people and 87% of those people voted against AOE caps....
You really want to claim majority mate?
Also as someone who played GW2; Are you trying to say that Node was somehow game changing? Hell in the time it took me to go to my home instance to farm that node I could of hit 10 of them in the open world spots...Hell I had one of those nodes cause they gave it away or some BS if I recall....I visited it exactly 0 times when I played....Because there were bloody zero reason to go to the Home instance other then that actual node..and like I said..you could hit 10 of them actually farming in the time it took you to actually run back to that node.
300 people isn't even the majority on this forums; the AOE poll had 4000+ people and 87% of those people voted against AOE caps....
You really want to claim majority mate?
Also as someone who played GW2; Are you trying to say that Node was somehow game changing? Hell in the time it took me to go to my home instance to farm that node I could of hit 10 of them in the open world spots...Hell I had one of those nodes cause they gave it away or some BS if I recall....I visited it exactly 0 times when I played....Because there were bloody zero reason to go to the Home instance other then that actual node..and like I said..you could hit 10 of them actually farming in the time it took you to actually run back to that node.
Hmm, this thread as only been up a day, the 'majority' does not even know about this recent new announcement from ZOS.
starkerealm wrote: »Esquire1980g_ESO wrote: »Esquire1980g_ESO wrote: »From the percentages I'm seeing, looks like ZOS might have a bit of a NGE on their hands. (67%)
Hope it works out better for ZOS heads than it did for Smed. Sony sold Smed right out from under him, the new owners sent him home, and he didn't get enough of crowd funding to do a 2D game.
Adding boxes to a game is nowhere NEAR or even in the same BALLPARK as the NGE was.....
It is if 67% look the other way. Unless of course they are as willing as Rubinfield was to get rid of the existing player base thinking they'll get a boat-load more.
Thing is... Elder Scrolls is nowhere near as massive a property as Star Wars. Even after Skyrim's success, they've got a long way to go before they can afford to just blow off large chunks of their community.
Altercator wrote: »
Doctordarkspawn wrote: »
300 people isn't even the majority on this forums; the AOE poll had 4000+ people and 87% of those people voted against AOE caps....
You really want to claim majority mate?
Also as someone who played GW2; Are you trying to say that Node was somehow game changing? Hell in the time it took me to go to my home instance to farm that node I could of hit 10 of them in the open world spots...Hell I had one of those nodes cause they gave it away or some BS if I recall....I visited it exactly 0 times when I played....Because there were bloody zero reason to go to the Home instance other then that actual node..and like I said..you could hit 10 of them actually farming in the time it took you to actually run back to that node.
Hmm, this thread as only been up a day, the 'majority' does not even know about this recent new announcement from ZOS.
Mind elaborating?
starkerealm wrote: »Doctordarkspawn wrote: »
300 people isn't even the majority on this forums; the AOE poll had 4000+ people and 87% of those people voted against AOE caps....
You really want to claim majority mate?
Also as someone who played GW2; Are you trying to say that Node was somehow game changing? Hell in the time it took me to go to my home instance to farm that node I could of hit 10 of them in the open world spots...Hell I had one of those nodes cause they gave it away or some BS if I recall....I visited it exactly 0 times when I played....Because there were bloody zero reason to go to the Home instance other then that actual node..and like I said..you could hit 10 of them actually farming in the time it took you to actually run back to that node.
Hmm, this thread as only been up a day, the 'majority' does not even know about this recent new announcement from ZOS.
Mind elaborating?
There's been no official announcement through mainstream channels yet. That'll happen on Monday. Until then, most people who play the game don't even know the lucky bags are a thing. This is the fire of people who are already ahead of the curve. We're not going to see the real fallout for a couple days.
Doctordarkspawn wrote: »
I'm sorry are you actually trying to claim you speak for the majority of people in this game?
Out of 446 Votes, you've managed to squeeze out 300 if i'm being generous...You're not the majority of the game....
You are a bunch of whiners on the forum using hyperbole and false equivalency to push a terrible narrative.
One thing to note is that the majority of the forums - according to past polls - are also subscribers and/or buy crowns regularly. If people that do have money to spend on Crowns regularly are so adamant against this feature, I would like to know what people that can only buy Crowns every now and then think about it.starkerealm wrote: »Doctordarkspawn wrote: »THIS IS HOW A GAME DIES.
Zenimax. You wanna earn my trust in a big way? Officially condemn this practice and scrap this idea. You dont wanna do that? I'm gonna advise everyone not to buy ***, not the nice DLC bundle, not the deals, not the cosmetics until you remove and condemn this practice.
I dont have much trust left but your pushin' it.
No its not
This is hyperbole.
Games don't die from lockboxes selling items you can't even trade with other players, esp items that are purely cosmetic.
yes it is, but its also been stated they will contain consumables and 'rare' crate only exclusive items, the only thing stated not included is Gear and Weapons.
I can see, as many others can, and have seen in other games, they will in the end contain the the most important gear progression items, which are classed as consumables, the upgrade mats ie: Alloys and Wax etc.
This also gives me a Deja vu feeling from other games which have done this as I have already noticed a decline in the drop rates of these items in game, and I farm a lot, every day and since last patch in my own experience there as been a noticeable difference
Oh, I'm sure they'd never stick alloy and wax in the box. It'd be some new universal upgrade mat, like Aetherial dust, or something. That you could plug into any item, and upgrade it to any tier. Including a tier above gold... maybe cyan, magenta, orange, or something, that was only possible with this new material.
Or, with housing coming, they could add crafting nodes to the boxes like GW2 did. In GW2, it is a consumable that adds a top tier node to your home instance for daily gathering :T
In GW2, it was tradable though.
300 people isn't even the majority on this forums; the AOE poll had 4000+ people and 87% of those people voted against AOE caps....
You really want to claim majority mate?
Also as someone who played GW2; Are you trying to say that Node was somehow game changing? Hell in the time it took me to go to my home instance to farm that node I could of hit 10 of them in the open world spots...Hell I had one of those nodes cause they gave it away or some BS if I recall....I visited it exactly 0 times when I played....Because there were bloody zero reason to go to the Home instance other then that actual node..and like I said..you could hit 10 of them actually farming in the time it took you to actually run back to that node.
I do, though. It is a very acceptable sample to estimate the overall situation. It is how public research is done, you know
The node was sold in the Auction House (better saying "central market") for around 700 Gold, so yeah, I would say so. And it wasn't even the most expensive item the boxes could drop.
So you could say "Oh but these boxes ZOS is introducing only have Crown Store stuff! They are not tradeable!".
Sure. Right now, that's all that is in there. But for how long?
Paraphrasing someone else in this very same thread, if we don't want step 2 to happen, we should start opposing to it on step 1. The more we accept, the more they push the limit. It was like this with GW2 too.Doctordarkspawn wrote: »I've come to the conclusion a vast majority of ESO players are morons.
There is exactly zero stuff that these boxes will contain that will have any actual effect on you in game...and yet...You're all talking about how this is the death of the game.
*** I played GW2 and they had these boxes....I had a crap ton of them just sitting in the bank and I maybe opened 1 the entire time I played from a key i randomly got.
The sheer absurdity of the posters in this thread is mind boggling...
Children are just one side of the coin - those can get addicted to gambling when exposed at a young age - the other side of the coin are people which are already gambling addicted or have a low level of self-control when it comes to things they want, even if they cannot afford those and it would bring them into an existence crisis or their family.
Ok Helen Lovejoy; if you can't handle box sales in a video game you can't handle being on the internet in the first place. In fact its safe to say you can't handle being anywhere at any given time in the United States since you'll be tempted by "chance"
I did not expect you to understand the deeper meaning of what an addiction means for the person being addicted. That they do not have control over their behavior anymore, that it is an impulse control disorder.
Impulse control disorder (ICD) is a class of psychiatric disorders characterized by impulsivity – failure to resist a temptation, urge or impulse that may harm oneself or others.
I understand the deeper meaning of it; I'm laughing at how absurd you're being by trying to say we shouldn't have any lock boxes because someone with ICD might play this game. Completely ignoring the fact that a person with ICD would have to deal with a myriad of other things in life before he even got to the point of playing this game. Basically you're using the "Think of the Children" argument for limiting something. Can't have Cokes, To much sugar in them, Think of the Children.....Someone might become addicted to ***, Lets ban it for everyone, Think of the Children....
hell....ESO is pretty violent; It might cause some kid to go on a murdering spree....Lets remove all fighting from the game cause Think of the Children.
What kind of an argument is this - basically saying - well, ICD people have problems anyway, so we can just put up another trap they can fall into without to even care, because they could as well fall into any other trap. And when we are on it, we make this trap really expensive for them and prey on their weakness and abuse them - they do not deserve better.
That is basically your point of view.
So lets remove fighting in this game; since it could potentially cause a violent person to become dangerous in Real Life; Sure it might just be 0.00001% of people who might do this...But Jeez why won't you think of the Children?"
This is not ICD - so this is not related to what we are talking about.
Ignore him. He comes on the forums every time there's at least anything any controversial and tells people it's not a problem and to shut up. There are better people to argue with.
Oh, I wish I knew this sooner, or I wouldn't have even replied to him :T
Glad the forum has an ignore feature, too.
He was there telling people who didn't like Bracings removel that 'Wrath is better for tanks than bracing ever was." He's a troll. Dont feed him. Hell. Look at his post. he didn't even -vote-.
Altercator wrote: »
Well then the message board must have done something weird, because I hit the quote button on your post, but didn't see it had another poster named.
I did not expect you to understand the deeper meaning of what an addiction means for the person being addicted. That they do not have control over their behavior anymore, that it is an impulse control disorder.Ok Helen Lovejoy; if you can't handle box sales in a video game you can't handle being on the internet in the first place. In fact its safe to say you can't handle being anywhere at any given time in the United States since you'll be tempted by "chance"
Children are just one side of the coin - those can get addicted to gambling when exposed at a young age - the other side of the coin are people which are already gambling addicted or have a low level of self-control when it comes to things they want, even if they cannot afford those and it would bring them into an existence crisis or their family.
Impulse control disorder (ICD) is a class of psychiatric disorders characterized by impulsivity – failure to resist a temptation, urge or impulse that may harm oneself or others.
I understand the deeper meaning of it; I'm laughing at how absurd you're being by trying to say we shouldn't have any lock boxes because someone with ICD might play this game. Completely ignoring the fact that a person with ICD would have to deal with a myriad of other things in life before he even got to the point of playing this game. Basically you're using the "Think of the Children" argument for limiting something. Can't have Cokes, To much sugar in them, Think of the Children.....Someone might become addicted to ***, Lets ban it for everyone, Think of the Children....
hell....ESO is pretty violent; It might cause some kid to go on a murdering spree....Lets remove all fighting from the game cause Think of the Children.
starkerealm wrote: »Esquire1980g_ESO wrote: »Esquire1980g_ESO wrote: »From the percentages I'm seeing, looks like ZOS might have a bit of a NGE on their hands. (67%)
Hope it works out better for ZOS heads than it did for Smed. Sony sold Smed right out from under him, the new owners sent him home, and he didn't get enough of crowd funding to do a 2D game.
Adding boxes to a game is nowhere NEAR or even in the same BALLPARK as the NGE was.....
It is if 67% look the other way. Unless of course they are as willing as Rubinfield was to get rid of the existing player base thinking they'll get a boat-load more.
Thing is... Elder Scrolls is nowhere near as massive a property as Star Wars. Even after Skyrim's success, they've got a long way to go before they can afford to just blow off large chunks of their community.
starkerealm wrote: »Sure. Right now, that's all that is in there. But for how long?
Paraphrasing someone else in this very same thread, if we don't want step 2 to happen, we should start opposing to it on step 1. The more we accept, the more they push the limit. It was like this with GW2 too.
Incidentally, @Xsorus, that's not a slippery slope fallacy either. It's resisting "boiling a frog by degrees." Which is also a good idea for a rational and careful consumer, in case you were unclear on that point.
Doctordarkspawn wrote: »starkerealm wrote: »Doctordarkspawn wrote: »
300 people isn't even the majority on this forums; the AOE poll had 4000+ people and 87% of those people voted against AOE caps....
You really want to claim majority mate?
Also as someone who played GW2; Are you trying to say that Node was somehow game changing? Hell in the time it took me to go to my home instance to farm that node I could of hit 10 of them in the open world spots...Hell I had one of those nodes cause they gave it away or some BS if I recall....I visited it exactly 0 times when I played....Because there were bloody zero reason to go to the Home instance other then that actual node..and like I said..you could hit 10 of them actually farming in the time it took you to actually run back to that node.
Hmm, this thread as only been up a day, the 'majority' does not even know about this recent new announcement from ZOS.
Mind elaborating?
There's been no official announcement through mainstream channels yet. That'll happen on Monday. Until then, most people who play the game don't even know the lucky bags are a thing. This is the fire of people who are already ahead of the curve. We're not going to see the real fallout for a couple days.
Ohhhhh wooooow.
...I hope people start settin' some ***' trash fires when the news breaks.
starkerealm wrote: »Doctordarkspawn wrote: »
There's been no official announcement through mainstream channels yet. That'll happen on Monday. Until then, most people who play the game don't even know the lucky bags are a thing. This is the fire of people who are already ahead of the curve. We're not going to see the real fallout for a couple days.
starkerealm wrote: »Sure. Right now, that's all that is in there. But for how long?
Paraphrasing someone else in this very same thread, if we don't want step 2 to happen, we should start opposing to it on step 1. The more we accept, the more they push the limit. It was like this with GW2 too.
Incidentally, @Xsorus, that's not a slippery slope fallacy either. It's resisting "boiling a frog by degrees." Which is also a good idea for a rational and careful consumer, in case you were unclear on that point.
Yes it is a slippery slope fallacy
You assume One thing will lead to another with no basis to back up your claim.
That is Slippery Slope.
starkerealm wrote: »Doctordarkspawn wrote: »starkerealm wrote: »Doctordarkspawn wrote: »
300 people isn't even the majority on this forums; the AOE poll had 4000+ people and 87% of those people voted against AOE caps....
You really want to claim majority mate?
Also as someone who played GW2; Are you trying to say that Node was somehow game changing? Hell in the time it took me to go to my home instance to farm that node I could of hit 10 of them in the open world spots...Hell I had one of those nodes cause they gave it away or some BS if I recall....I visited it exactly 0 times when I played....Because there were bloody zero reason to go to the Home instance other then that actual node..and like I said..you could hit 10 of them actually farming in the time it took you to actually run back to that node.
Hmm, this thread as only been up a day, the 'majority' does not even know about this recent new announcement from ZOS.
Mind elaborating?
There's been no official announcement through mainstream channels yet. That'll happen on Monday. Until then, most people who play the game don't even know the lucky bags are a thing. This is the fire of people who are already ahead of the curve. We're not going to see the real fallout for a couple days.
Ohhhhh wooooow.
...I hope people start settin' some ***' trash fires when the news breaks.
They weren't even going to tell us about this until someone got video of the presentation on YouTube. In fact, they decided not to stream it on Twitch a day before because of technical issues. Maybe "technical issues" should have scare quotes.
Yeah, this hasn't even gotten going yet.
starkerealm wrote: »Doctordarkspawn wrote: »
There's been no official announcement through mainstream channels yet. That'll happen on Monday. Until then, most people who play the game don't even know the lucky bags are a thing. This is the fire of people who are already ahead of the curve. We're not going to see the real fallout for a couple days.
Exactly, and then wait for the inevitable follow up when they announce the cost of the crates
CSGO? Overwatch? hell even TF2 is doing just fine.Rohamad_Ali wrote: »Just ignore trolls . Some people don't care if ZOS goes back on their word . They don't care if the cost of things go up and they just want to argue for argument sake . The facts remain , there is no game with this practice doing well , very much the opposite . Most everyone one of those games WAS doing well before fleecing customers . The stars are in alignment for F2P to show its ugly head next . How can we say that ? History with other MMOs ! You can't give people experience . You can't stop a troll from trolling either . Obviously if the majority of the room agrees on a issue and two or three are dismissive , you ignore the people with their heads in the sand ...
Esquire1980g_ESO wrote: »starkerealm wrote: »Esquire1980g_ESO wrote: »Esquire1980g_ESO wrote: »From the percentages I'm seeing, looks like ZOS might have a bit of a NGE on their hands. (67%)
Hope it works out better for ZOS heads than it did for Smed. Sony sold Smed right out from under him, the new owners sent him home, and he didn't get enough of crowd funding to do a 2D game.
Adding boxes to a game is nowhere NEAR or even in the same BALLPARK as the NGE was.....
It is if 67% look the other way. Unless of course they are as willing as Rubinfield was to get rid of the existing player base thinking they'll get a boat-load more.
Thing is... Elder Scrolls is nowhere near as massive a property as Star Wars. Even after Skyrim's success, they've got a long way to go before they can afford to just blow off large chunks of their community.
You bet. SWG didn't and couldn't come back from about 2/3rds of their playerbase taking a hike, either. And it had that IP and was the only game in town with that IP at that time.
CSGO? Overwatch? hell even TF2 is doing just fine.Rohamad_Ali wrote: »Just ignore trolls . Some people don't care if ZOS goes back on their word . They don't care if the cost of things go up and they just want to argue for argument sake . The facts remain , there is no game with this practice doing well , very much the opposite . Most everyone one of those games WAS doing well before fleecing customers . The stars are in alignment for F2P to show its ugly head next . How can we say that ? History with other MMOs ! You can't give people experience . You can't stop a troll from trolling either . Obviously if the majority of the room agrees on a issue and two or three are dismissive , you ignore the people with their heads in the sand ...
Esquire1980g_ESO wrote: »starkerealm wrote: »Esquire1980g_ESO wrote: »Esquire1980g_ESO wrote: »From the percentages I'm seeing, looks like ZOS might have a bit of a NGE on their hands. (67%)
Hope it works out better for ZOS heads than it did for Smed. Sony sold Smed right out from under him, the new owners sent him home, and he didn't get enough of crowd funding to do a 2D game.
Adding boxes to a game is nowhere NEAR or even in the same BALLPARK as the NGE was.....
It is if 67% look the other way. Unless of course they are as willing as Rubinfield was to get rid of the existing player base thinking they'll get a boat-load more.
Thing is... Elder Scrolls is nowhere near as massive a property as Star Wars. Even after Skyrim's success, they've got a long way to go before they can afford to just blow off large chunks of their community.
You bet. SWG didn't and couldn't come back from about 2/3rds of their playerbase taking a hike, either. And it had that IP and was the only game in town with that IP at that time.
Esquire1980g_ESO wrote: »starkerealm wrote: »Esquire1980g_ESO wrote: »Esquire1980g_ESO wrote: »From the percentages I'm seeing, looks like ZOS might have a bit of a NGE on their hands. (67%)
Hope it works out better for ZOS heads than it did for Smed. Sony sold Smed right out from under him, the new owners sent him home, and he didn't get enough of crowd funding to do a 2D game.
Adding boxes to a game is nowhere NEAR or even in the same BALLPARK as the NGE was.....
It is if 67% look the other way. Unless of course they are as willing as Rubinfield was to get rid of the existing player base thinking they'll get a boat-load more.
Thing is... Elder Scrolls is nowhere near as massive a property as Star Wars. Even after Skyrim's success, they've got a long way to go before they can afford to just blow off large chunks of their community.
You bet. SWG didn't and couldn't come back from about 2/3rds of their playerbase taking a hike, either. And it had that IP and was the only game in town with that IP at that time.
The reason SWG lost 2/3 of their player base was because they LITERALLY BROKE THE GAME. The NGE made it a completely different game then it was prior. Please see my above statement. You cant compare the NGE to adding lockboxes to the game. Your argument is absurd and has no basis on what is being announced. Please stop repeating yourself as it is literally mind boggling to think you consider this even close to the same thing.
starkerealm wrote: »CSGO? Overwatch? hell even TF2 is doing just fine.Rohamad_Ali wrote: »Just ignore trolls . Some people don't care if ZOS goes back on their word . They don't care if the cost of things go up and they just want to argue for argument sake . The facts remain , there is no game with this practice doing well , very much the opposite . Most everyone one of those games WAS doing well before fleecing customers . The stars are in alignment for F2P to show its ugly head next . How can we say that ? History with other MMOs ! You can't give people experience . You can't stop a troll from trolling either . Obviously if the majority of the room agrees on a issue and two or three are dismissive , you ignore the people with their heads in the sand ...
CSGO is currently involved in a massive class action lawsuit over skin gambling... not exactly the definition of "fine" I'd cite.
starkerealm wrote: »CSGO? Overwatch? hell even TF2 is doing just fine.Rohamad_Ali wrote: »Just ignore trolls . Some people don't care if ZOS goes back on their word . They don't care if the cost of things go up and they just want to argue for argument sake . The facts remain , there is no game with this practice doing well , very much the opposite . Most everyone one of those games WAS doing well before fleecing customers . The stars are in alignment for F2P to show its ugly head next . How can we say that ? History with other MMOs ! You can't give people experience . You can't stop a troll from trolling either . Obviously if the majority of the room agrees on a issue and two or three are dismissive , you ignore the people with their heads in the sand ...
CSGO is currently involved in a massive class action lawsuit over skin gambling... not exactly the definition of "fine" I'd cite.
I'd say being one of the most played games in the world would be something i'd say is fine.
Hell SWTOR a game a lot of you malign on this forum makes money hand over fist......
Rohamad_Ali wrote: »Just ignore trolls . Some people don't care if ZOS goes back on their word . They don't care if the cost of things go up and they just want to argue for argument sake . The facts remain , there is no game with this practice doing well , very much the opposite . Most everyone one of those games WAS doing well before fleecing customers . The stars are in alignment for F2P to show its ugly head next . How can we say that ? History with other MMOs ! You can't give people experience . You can't stop a troll from trolling either . Obviously if the majority of the room agrees on a issue and two or three are dismissive , you ignore the people with their heads in the sand ...
starkerealm wrote: »starkerealm wrote: »CSGO? Overwatch? hell even TF2 is doing just fine.Rohamad_Ali wrote: »Just ignore trolls . Some people don't care if ZOS goes back on their word . They don't care if the cost of things go up and they just want to argue for argument sake . The facts remain , there is no game with this practice doing well , very much the opposite . Most everyone one of those games WAS doing well before fleecing customers . The stars are in alignment for F2P to show its ugly head next . How can we say that ? History with other MMOs ! You can't give people experience . You can't stop a troll from trolling either . Obviously if the majority of the room agrees on a issue and two or three are dismissive , you ignore the people with their heads in the sand ...
CSGO is currently involved in a massive class action lawsuit over skin gambling... not exactly the definition of "fine" I'd cite.
I'd say being one of the most played games in the world would be something i'd say is fine.
Hell SWTOR a game a lot of you malign on this forum makes money hand over fist......
Yeah, but no one is actually suing TOR in a class action for unspecified damages. TOR's also a terrible game, so it has that going for it.