clayandaudrey_ESO wrote: »MornaBaine wrote: »I just have to note that we are now at 666 votes that match mine right now. And 183 of the other "no" votes. So while it may be just a few of us diehards still yakking about this subject... over 800 people agree with us that these are a bad idea. ZOS, whether you admit to it or not, PLEASE take note.
They are taking note. They are noting that the 400 or so yes voters will spend more for crown crates than all the no voters will spend on ESO+ and crowns put together. It will be glorious.
MornaBaine wrote: »clayandaudrey_ESO wrote: »MornaBaine wrote: »I just have to note that we are now at 666 votes that match mine right now. And 183 of the other "no" votes. So while it may be just a few of us diehards still yakking about this subject... over 800 people agree with us that these are a bad idea. ZOS, whether you admit to it or not, PLEASE take note.
They are taking note. They are noting that the 400 or so yes voters will spend more for crown crates than all the no voters will spend on ESO+ and crowns put together. It will be glorious.
Sadly, you are probably right. And as the servers slowly empty and more of us diehard subscribers stop paying altogether I'm sure they will think this strategy has still been a great success.
clayandaudrey_ESO wrote: »MornaBaine wrote: »I just have to note that we are now at 666 votes that match mine right now. And 183 of the other "no" votes. So while it may be just a few of us diehards still yakking about this subject... over 800 people agree with us that these are a bad idea. ZOS, whether you admit to it or not, PLEASE take note.
They are taking note. They are noting that the 400 or so yes voters will spend more for crown crates than all the no voters will spend on ESO+ and crowns put together. It will be glorious.
clayandaudrey_ESO wrote: »Back to single player RPGs I guess.
lordrichter wrote: »clayandaudrey_ESO wrote: »MornaBaine wrote: »I just have to note that we are now at 666 votes that match mine right now. And 183 of the other "no" votes. So while it may be just a few of us diehards still yakking about this subject... over 800 people agree with us that these are a bad idea. ZOS, whether you admit to it or not, PLEASE take note.
They are taking note. They are noting that the 400 or so yes voters will spend more for crown crates than all the no voters will spend on ESO+ and crowns put together. It will be glorious.
Yes. They are so absolutely convinced of the purity of their actions, that it is not even conceivable that the players will fail to accept this purity, once they can see it for themselves.
If not that, then we run into the parable of the bird and the daedra that a couple people laughed at.clayandaudrey_ESO wrote: »Back to single player RPGs I guess.
One cannot always claim refuge in the single player RPG games. Bethesda Game Studios did not do so hot with Fallout 4, in my opinion. Overall, disappointed in Fallout 4. Except for the terminology and post-apocalypse setting, it was pretty much not a Fallout game at all. It was more of a Zombie Apocalypse Meets Minecraft game. Profitable, yes. Fallout, no.
BurningLobster wrote: »Dear ESO staff,
I am the player you wanna target with these things.
[snip]
once those boxes go in, I'm gonna have to stop. When this goes live, you are going to lose me as a customer
starkerealm wrote: »jedtb16_ESO wrote: »we are dealing with (possibly) two groups of people (could be more).... the ones who had this great idea for a game and the ones with the money to make it happen.
This isn't about paying the piper, it's about raw, unmitigated, greed.
This is not a game that was suffering for players, as much as some idiots in youtube comment sections wanted to cry about how the game was dying. ZOS was getting their money. People were paying for the new content, maybe they were buying it, maybe they were subscribing.
So, either ZOS was seriously undercharging for their dev costs, or someone higher up the food chain got greedy. I'm inclined to think it was the latter.
MornaBaine wrote: »I just have to note that we are now at 666 votes that match mine right now. And 183 of the other "no" votes. So while it may be just a few of us diehards still yakking about this subject... over 800 people agree with us that these are a bad idea. ZOS, whether you admit to it or not, PLEASE take note.
anitajoneb17_ESO wrote: »MornaBaine wrote: »I just have to note that we are now at 666 votes that match mine right now. And 183 of the other "no" votes. So while it may be just a few of us diehards still yakking about this subject... over 800 people agree with us that these are a bad idea. ZOS, whether you admit to it or not, PLEASE take note.
I don't think they were expecting "us" (whatever "us" is) to stand up and cheer anyway. They knew it before. They don't do this to please us. They do it because they want to - or they were told to.
starkerealm wrote: »jedtb16_ESO wrote: »we are dealing with (possibly) two groups of people (could be more).... the ones who had this great idea for a game and the ones with the money to make it happen.
This isn't about paying the piper, it's about raw, unmitigated, greed.
This is not a game that was suffering for players, as much as some idiots in youtube comment sections wanted to cry about how the game was dying. ZOS was getting their money. People were paying for the new content, maybe they were buying it, maybe they were subscribing.
So, either ZOS was seriously undercharging for their dev costs, or someone higher up the food chain got greedy. I'm inclined to think it was the latter.
VerboseQuips wrote: »jedtb16_ESO wrote: »lordrichter wrote: »jedtb16_ESO wrote: »you want to play..... you pay. let's go back to the days when you paid by the hour.
Maybe not by the hour, but I am a proud member of an increasingly small minority that would gladly pay a required subscription to ESO if it meant absolutely no cash shop. All costumes, pets, and mounts available in the game for gold, or as rewards for quests and achievements. Barber shop function in the game for gold, or maybe as the result of gold and a task quest in the case of the Race/Class/Alliance/Name/etc changes.
I can't say whether ESO would be better today if they had stuck with a subscription, but I can say that the thought that they would spend more and more development effort on marginal Crown Store stuff would never even enter my head.
(Edit: As it is today, I question whether I want to pay a subscription to a game that is becoming more and more interested in marginal Crown Store stuff....)
we are dealing with (possibly) two groups of people (could be more).... the ones who had this great idea for a game and the ones with the money to make it happen.
he who pays the piper and all that. the people with the money want a return on their investment. that is not just the seed money back but a profit. the bigger the profit the better. for all you people spouting about 'greedy cash grabs' and so on, get real - no one with any sense puts money into something that isn't going to pay dividends... no one.
we had the sub model at the start and that did not deliver the goods.... so then we had the cash shop... and that is not making it. so now we have....random crates - will it work? idk
but someone somewhere thinks it may.
but think about this as an alternative... pay by the hour. you get a fully functional ever expanding world to play in and you pay for it as you play.... the investors get their return and the devs have resources to develop the game.
whats the sub now... 50p a day?
charge me 50p an hour.... it's cool.
As an investment this game is a fail, simply because it cannot generate the revenue required to make up for the long time of development and unsuccessful running time of the game. ESO has players and subscribers, but when you look at what the production costs are and the time it had to be invested without to produce any revenue and compare that what this game could deliver in the future with a normal business investment, then it is pretty clear, that nothing will make this game into a successful investment - nothing - especially not under the management of ZOS.
It might be, that Zenimax is trying to drain at least that money out of players, which they put in and a few percent on top of it, but that move is certainly not good for the player, because ZOS will have to squeeze the wallets of players even harder to get this done, and it will as well not be good for the game, because the focus will shift to more draining methods instead of gameplay, which comes at reasonable costs. This is IMO the beginning of the end and I do not want to be a part of that.
If this is really the beginning of the end (and I hope it will not be the end), let's at least hope that the cosmetic stuff (crafting styles, recipes, new mounts and pets, costumes) that they will create for the Crown Store will provide Bethesda with more raw material to craft the next main series installment.
It is said that the game costed 200 million US$
lordrichter wrote: »
jedtb16_ESO wrote: »lordrichter wrote: »
there you go with your facts again....
terminological inexactitudes and wild speculation are the order of the day here
lordrichter wrote: »BurningLobster wrote: »Dear ESO staff,
I am the player you wanna target with these things.
[snip]
once those boxes go in, I'm gonna have to stop. When this goes live, you are going to lose me as a customer
Nice read. Nothing really to complain about, except what is quoted above.
When ZOS reads it, they see that the second statement contradicts the first statement. Therefore, the first statement is false.
anitajoneb17_ESO wrote: »You know NOTHING, Jon Snow.
VerboseQuips wrote: »jedtb16_ESO wrote: »lordrichter wrote: »jedtb16_ESO wrote: »you want to play..... you pay. let's go back to the days when you paid by the hour.
Maybe not by the hour, but I am a proud member of an increasingly small minority that would gladly pay a required subscription to ESO if it meant absolutely no cash shop. All costumes, pets, and mounts available in the game for gold, or as rewards for quests and achievements. Barber shop function in the game for gold, or maybe as the result of gold and a task quest in the case of the Race/Class/Alliance/Name/etc changes.
I can't say whether ESO would be better today if they had stuck with a subscription, but I can say that the thought that they would spend more and more development effort on marginal Crown Store stuff would never even enter my head.
(Edit: As it is today, I question whether I want to pay a subscription to a game that is becoming more and more interested in marginal Crown Store stuff....)
we are dealing with (possibly) two groups of people (could be more).... the ones who had this great idea for a game and the ones with the money to make it happen.
he who pays the piper and all that. the people with the money want a return on their investment. that is not just the seed money back but a profit. the bigger the profit the better. for all you people spouting about 'greedy cash grabs' and so on, get real - no one with any sense puts money into something that isn't going to pay dividends... no one.
we had the sub model at the start and that did not deliver the goods.... so then we had the cash shop... and that is not making it. so now we have....random crates - will it work? idk
but someone somewhere thinks it may.
but think about this as an alternative... pay by the hour. you get a fully functional ever expanding world to play in and you pay for it as you play.... the investors get their return and the devs have resources to develop the game.
whats the sub now... 50p a day?
charge me 50p an hour.... it's cool.
As an investment this game is a fail, simply because it cannot generate the revenue required to make up for the long time of development and unsuccessful running time of the game. ESO has players and subscribers, but when you look at what the production costs are and the time it had to be invested without to produce any revenue and compare that what this game could deliver in the future with a normal business investment, then it is pretty clear, that nothing will make this game into a successful investment - nothing - especially not under the management of ZOS.
It might be, that Zenimax is trying to drain at least that money out of players, which they put in and a few percent on top of it, but that move is certainly not good for the player, because ZOS will have to squeeze the wallets of players even harder to get this done, and it will as well not be good for the game, because the focus will shift to more draining methods instead of gameplay, which comes at reasonable costs. This is IMO the beginning of the end and I do not want to be a part of that.
If this is really the beginning of the end (and I hope it will not be the end), let's at least hope that the cosmetic stuff (crafting styles, recipes, new mounts and pets, costumes) that they will create for the Crown Store will provide Bethesda with more raw material to craft the next main series installment.
ZOS is not Bethesda, Bethesda is very successful - ZOS is not, it probably has win, but seen from an investor's perspective it is a failure. It is said that the game costed 200 million US$ - a decent investment would make 400 million out of 200 million within 5-6 years - now look at ESO and take into account, that development started right after Oblivion came out - and then take into acount, that within the next 4.-5 years, ESO would have to generate another 400 million just to be on par with a normal investment of this size. It will never get this kind of money, never - it is a failed investment therefore.
lordrichter wrote: »jedtb16_ESO wrote: »you want to play..... you pay. let's go back to the days when you paid by the hour.
Maybe not by the hour, but I am a proud member of an increasingly small minority that would gladly pay a required subscription to ESO if it meant absolutely no cash shop. All costumes, pets, and mounts available in the game for gold, or as rewards for quests and achievements. Barber shop function in the game for gold, or maybe as the result of gold and a task quest in the case of the Race/Class/Alliance/Name/etc changes.
I can't say whether ESO would be better today if they had stuck with a subscription, but I can say that the thought that they would spend more and more development effort on marginal Crown Store stuff would never even enter my head.
(Edit: As it is today, I question whether I want to pay a subscription to a game that is becoming more and more interested in marginal Crown Store stuff....)
clayandaudrey_ESO wrote: »MornaBaine wrote: »I just have to note that we are now at 666 votes that match mine right now. And 183 of the other "no" votes. So while it may be just a few of us diehards still yakking about this subject... over 800 people agree with us that these are a bad idea. ZOS, whether you admit to it or not, PLEASE take note.
They are taking note. They are noting that the 400 or so yes voters will spend more for crown crates than all the no voters will spend on ESO+ and crowns put together. It will be glorious.
i cant wait to see how many spend 10000+ crowns to get f.ck all then cry robbed and dont buy them any more and watch ZOS come out with more inventive crap to scrounge money out of whales all the while offering half arsed patheticly done content because they cant raise revenue !!
starkerealm wrote: »VerboseQuips wrote: »jedtb16_ESO wrote: »lordrichter wrote: »jedtb16_ESO wrote: »you want to play..... you pay. let's go back to the days when you paid by the hour.
Maybe not by the hour, but I am a proud member of an increasingly small minority that would gladly pay a required subscription to ESO if it meant absolutely no cash shop. All costumes, pets, and mounts available in the game for gold, or as rewards for quests and achievements. Barber shop function in the game for gold, or maybe as the result of gold and a task quest in the case of the Race/Class/Alliance/Name/etc changes.
I can't say whether ESO would be better today if they had stuck with a subscription, but I can say that the thought that they would spend more and more development effort on marginal Crown Store stuff would never even enter my head.
(Edit: As it is today, I question whether I want to pay a subscription to a game that is becoming more and more interested in marginal Crown Store stuff....)
we are dealing with (possibly) two groups of people (could be more).... the ones who had this great idea for a game and the ones with the money to make it happen.
he who pays the piper and all that. the people with the money want a return on their investment. that is not just the seed money back but a profit. the bigger the profit the better. for all you people spouting about 'greedy cash grabs' and so on, get real - no one with any sense puts money into something that isn't going to pay dividends... no one.
we had the sub model at the start and that did not deliver the goods.... so then we had the cash shop... and that is not making it. so now we have....random crates - will it work? idk
but someone somewhere thinks it may.
but think about this as an alternative... pay by the hour. you get a fully functional ever expanding world to play in and you pay for it as you play.... the investors get their return and the devs have resources to develop the game.
whats the sub now... 50p a day?
charge me 50p an hour.... it's cool.
As an investment this game is a fail, simply because it cannot generate the revenue required to make up for the long time of development and unsuccessful running time of the game. ESO has players and subscribers, but when you look at what the production costs are and the time it had to be invested without to produce any revenue and compare that what this game could deliver in the future with a normal business investment, then it is pretty clear, that nothing will make this game into a successful investment - nothing - especially not under the management of ZOS.
It might be, that Zenimax is trying to drain at least that money out of players, which they put in and a few percent on top of it, but that move is certainly not good for the player, because ZOS will have to squeeze the wallets of players even harder to get this done, and it will as well not be good for the game, because the focus will shift to more draining methods instead of gameplay, which comes at reasonable costs. This is IMO the beginning of the end and I do not want to be a part of that.
If this is really the beginning of the end (and I hope it will not be the end), let's at least hope that the cosmetic stuff (crafting styles, recipes, new mounts and pets, costumes) that they will create for the Crown Store will provide Bethesda with more raw material to craft the next main series installment.
ZOS is not Bethesda, Bethesda is very successful - ZOS is not, it probably has win, but seen from an investor's perspective it is a failure. It is said that the game costed 200 million US$ - a decent investment would make 400 million out of 200 million within 5-6 years - now look at ESO and take into account, that development started right after Oblivion came out - and then take into acount, that within the next 4.-5 years, ESO would have to generate another 400 million just to be on par with a normal investment of this size. It will never get this kind of money, never - it is a failed investment therefore.
Just nitpicking here, but the past tense of "cost" is usually still, "cost."
We don't know how much ESO did cost to make, but it according to Paul Sage the original development budget was less than $200m.
Supposedly the decision to go from subscription to buy to play was motivated by Microsoft refusing to allow ESO to run without a XBL subscription. Given XB support has direct access to players' subscription status, it's also reasonable to infer they also pull in a hefty chunk of the subscription fees for that platform. (Incidentally, Sony is apparently the reason there are distinct servers for the different platforms.)
Incidentally, if you use Steamcharts as a base line community metric, ESO actually has remarkably stable numbers. (This is a small subset of the community, players who log in on Steam specifically, but it can be safely extrapolated out to the PC numbers as a whole with a reasonable margin for error. (It's possible that, for some reason, the steam community stats are non-representative of the larger population, but that's somewhat unlikely.))
So, we can scratch the game dying off the list. It's entirely possible that ZOS had unreasonable expectations for ESO from the start. Remember how TOR was both the fastest selling MMO in history at launch and still failing to meet expectations? ESO could be in the same boat, commissioned by Zenimax to pull in WoW numbers, or even just Skyrim numbers, which an MMO will basically never do. Even as they've pulled in a stronger community, they're still niche products.
A publisher who doesn't realize that could end up with unrealistic expectations... except, then we're back to greed. Because it requires the publisher to look at WoW, say, "I want one of those," and completely fail to understand that WoW is an extreme outlier, and not something you can replicate on a whim. Which is to say, greed in the absence of due diligence.
snakester320 wrote: »problem is ppl are in the mind set that free is better and they are DEAD WRONG!
i wanted the horse to would have payed 2500 crowns for it didnt like the skin looked bad with my characters so i ended up buying the cheaper imperial city dlc and left it .. not paying for things i dont want mixed in with things i do want!! This has been one of my biggest issues with these boxes 1. Its purely to rip more money of customers with the chance of getting something good.. 2. why do they not put things like that horse just for sale i prob would have spend 2500 for the horse .. instead of just the $19 i spent to resub for the month get my 1500 crowns and buy the cheaper dlc!!snakester320 wrote: »problem is ppl are in the mind set that free is better and they are DEAD WRONG!
Free is only better when it comes to basic human needs. When it comes to commodities, free generally equates to "poor quality." The inability of society to make this distinction between wants and needs is the reason for all the waste and suffering in this world.
I just popped into this discussion at page 105, and it seems to have veered off the original topic into "is the game dying and why" territory. I can't speak to the later as I don't have any hard statistics, though I did find the long requested return of the Soul Shriven horse ONLY available as a 5500 crown bundle where you basically buy IC AGAIN to get it, a little underhanded (ended up NOT buying it AGAIN because of the missing option to buy JUST the horse).
Also, the new 4-DLC bundle that includes the 2 DLC (Orsinium and Thieves Guild) which most people already bought, seemed a bit like farming the data to find new creative ways to clear out people's excess Crowns in preparation for housing, which was a bit disconcerting.
I was looking forward to housing but if it ends up costing hundreds and hundreds of dollars just to get everything that will be another thing I pass on. I hope they let us loot and craft housing items like Black Desert did (probably the ONE thing that game got right).
As for the OP, I'm not a fan of these boxes at all. I think the Crown store needs to put stuff up and LEAVE IT UP, and let people buy it when they want.
The whole marketing strategy this company employs where they pander to people that only value things when others don't get to have them is toxic, IMO.
"It is not enough to succeed; others must fail." -Ghengis Khan
Definitely a towering intellect worth aspiring to emulate.
MornaBaine wrote: »clayandaudrey_ESO wrote: »MornaBaine wrote: »I just have to note that we are now at 666 votes that match mine right now. And 183 of the other "no" votes. So while it may be just a few of us diehards still yakking about this subject... over 800 people agree with us that these are a bad idea. ZOS, whether you admit to it or not, PLEASE take note.
They are taking note. They are noting that the 400 or so yes voters will spend more for crown crates than all the no voters will spend on ESO+ and crowns put together. It will be glorious.
Sadly, you are probably right. And as the servers slowly empty and more of us diehard subscribers stop paying altogether I'm sure they will think this strategy has still been a great success.
not much really to keep players here anyway is there?? last dlc was weak ( putting it lightly) and not to mention theres not been much released on consoles of late .. next few months is going to hurt ESO and ZOS.. top it off they want ppl to shell out for these boxes at a time when so many new titles are comeing out.. lmfao sure there not all monkeys managing ZOS??Bouldercleave wrote: »MornaBaine wrote: »clayandaudrey_ESO wrote: »MornaBaine wrote: »I just have to note that we are now at 666 votes that match mine right now. And 183 of the other "no" votes. So while it may be just a few of us diehards still yakking about this subject... over 800 people agree with us that these are a bad idea. ZOS, whether you admit to it or not, PLEASE take note.
They are taking note. They are noting that the 400 or so yes voters will spend more for crown crates than all the no voters will spend on ESO+ and crowns put together. It will be glorious.
Sadly, you are probably right. And as the servers slowly empty and more of us diehard subscribers stop paying altogether I'm sure they will think this strategy has still been a great success.
They are going to do that anyway when the next shiny new bauble comes out. There is very limited loyalty when it comes to gaming on a large scale. You will have a few die-hards, but the VAST majority will jump games the second something catches their eye.
jedtb16_ESO wrote: »starkerealm wrote: »jedtb16_ESO wrote: »we are dealing with (possibly) two groups of people (could be more).... the ones who had this great idea for a game and the ones with the money to make it happen.
This isn't about paying the piper, it's about raw, unmitigated, greed.
This is not a game that was suffering for players, as much as some idiots in youtube comment sections wanted to cry about how the game was dying. ZOS was getting their money. People were paying for the new content, maybe they were buying it, maybe they were subscribing.
So, either ZOS was seriously undercharging for their dev costs, or someone higher up the food chain got greedy. I'm inclined to think it was the latter.
he who pays the piper calls the tune.
and the tune being called for is 'monetize'
raw, unmitigated, greed?
welcome to the world.
jedtb16_ESO wrote: »starkerealm wrote: »jedtb16_ESO wrote: »we are dealing with (possibly) two groups of people (could be more).... the ones who had this great idea for a game and the ones with the money to make it happen.
This isn't about paying the piper, it's about raw, unmitigated, greed.
This is not a game that was suffering for players, as much as some idiots in youtube comment sections wanted to cry about how the game was dying. ZOS was getting their money. People were paying for the new content, maybe they were buying it, maybe they were subscribing.
So, either ZOS was seriously undercharging for their dev costs, or someone higher up the food chain got greedy. I'm inclined to think it was the latter.
he who pays the piper calls the tune.
and the tune being called for is 'monetize'
raw, unmitigated, greed?
welcome to the world.
It may be of interest to ZOS & others that many people play games to escape for a time this sort of crap in the 'real' world.
.