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Keep the current auction house or make a new one?

  • jedtb16_ESO
    jedtb16_ESO
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    Keep the current system.
    Xaxoon wrote: »
    The problem is as in the real world. Some getting richer and richer by the existing system, the rest desperately. Here you can see exactly who deserves well to the system, and the others. Players who do not play 24/7, and dont need/like that guilds stuff, lose.

    Personally, I find the current system as the only weak point in the game.

    speaking as someone who isn't, currently, in a trade guild and doesn't play 24/7 i have more than enough gold and find it relatively easy to make more.

    it's just like real life - you need a plan, a bit of patience and some perseverance....
  • Easily_Lost
    Easily_Lost
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    Keep the current system.
    ZOS do not change it.

    I disagree. The guild would just have to move their inventory to the new, just, and fair auction house.

    How would the Auction House be fair? In the last game I played that had a Auction House ( LOTRO ), I was one of those that would buy things cheep and then resell them at least double the price, yeah that's fair. LOL

    I hate the thought of going from vendor to vendor to find things cheep.
    Just my 2 cents worth, or should I say $1 worth.
    PC - NA - AD
    started April 2015
    PVE & Solo only

    Meet the LOST family: CP 1250+
    Easily Lost Crafter - lvl 50 - Sorcerer Orc ( knows all traits and most styles )
    Easily Lost-W - lvl 50 - Warden Imperial
    Forever Lost - lvl 50 Sorcerer


    CROWN CRATES: It doesn't affect gameplay, it's not mandatory, it's cosmetic only. If it helps to support the game and ZOS, I support it! Say YES to crown crates.
  • idk
    idk
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    Keep the current system.
    People have invested too much time and effort to build trading guilds under the current system to just take away all their hard work has earned them. I would not give ZOS one more penny if they made this change. It would be a horrible injustice.

    @GarnetFire17
    Very true and the system works well. Of course, like most everything else in the game, there are always a small group of people who want something to be more like what they have seen in other games. This desire to change the system seems to be among that behavior.
    Solariken wrote: »
    The current system is great but I feel it would be more fair if guilds just bought trader access from a central NPC and then each individual trader would feature a random guild store each day. This would even the playing field for trade guilds.

    @Solariken

    This would make it to complicated since it seems it would change what guild had what trader each day.
    Edited by idk on August 8, 2016 12:14PM
  • Bryanonymous
    Bryanonymous
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    Keep the current system.
    hagermanj wrote: »
    ZOS do not change it.

    I disagree. The guild would just have to move their inventory to the new, just, and fair auction house.

    How would the Auction House be fair? In the last game I played that had a Auction House ( LOTRO ), I was one of those that would buy things cheep and then resell them at least double the price, yeah that's fair. LOL

    I hate the thought of going from vendor to vendor to find things cheep.
    Just my 2 cents worth, or should I say $1 worth.

    How would that work? From what I heard, auction houses force everyone to sell at the lowest price or face being undercut by one of the other thousand players who are selling the same item. How would you sell the item for double?
  • xaan
    xaan
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    How would that work? From what I heard, auction houses force everyone to sell at the lowest price or face being undercut by one of the other thousand players who are selling the same item. How would you sell the item for double?

    If you have enough ingame currency you can buy out all offers that are cheaper than yours, then put them back in for your price.

    Although it requieres a player to be basically 24/7 in the game. First get enough money, then spend enough time to constantly watch the AH. It's more a theoretical problem, and works best on relatively small servers (WoW era). The more people there are on a server the bigger the supply is and the harder it gets to buy it all off the market. So TESOs Megaservers are a natural defense against this.
  • jedtb16_ESO
    jedtb16_ESO
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    Keep the current system.
    hagermanj wrote: »
    ZOS do not change it.

    I disagree. The guild would just have to move their inventory to the new, just, and fair auction house.

    How would the Auction House be fair? In the last game I played that had a Auction House ( LOTRO ), I was one of those that would buy things cheep and then resell them at least double the price, yeah that's fair. LOL

    I hate the thought of going from vendor to vendor to find things cheep.
    Just my 2 cents worth, or should I say $1 worth.

    How would that work? From what I heard, auction houses force everyone to sell at the lowest price or face being undercut by one of the other thousand players who are selling the same item. How would you sell the item for double?

    its called 'gaming' with a centralized single ah it is relatively easy to do.
  • Bryanonymous
    Bryanonymous
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    Keep the current system.
    Wow, that would suck even more than I imagined.
  • xaan
    xaan
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    Wow, that would suck even more than I imagined.

    It would indeed.
    Though imo not as much as not beeing able to instantly search the entire market on a server and compare prices without having to visit hundreds of individual kiosk NPCs... ;)
  • Bryanonymous
    Bryanonymous
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    Keep the current system.
    xaan wrote: »
    Wow, that would suck even more than I imagined.

    It would indeed.
    Though imo not as much as not beeing able to instantly search the entire market on a server and compare prices without having to visit hundreds of individual kiosk NPCs... ;)

    Sorry, but they didn't have iPads and Google in Tamriel. The current system not only makes prices very diverse, but doing some leg work adds to an immersive experience as well as joining a guild to become a merchant. To each, their own, but I strongly support the current system over what I've heard about auction houses. It's not worth the convenience.
    Edited by Bryanonymous on August 8, 2016 1:07PM
  • xaan
    xaan
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    Sorry, but they didn't have iPads and Google in Tamriel.
    They have mounts that instantly pop up from nowhere, they have bags that let you carry hundreds of pounds of armor and weapons without hindering you in a fight, they have fancy crafting bags that soak up tonnes of metal and wood and herbs and food ingredients (which never rot), they have people that never have to sleep or use the toilet, they have a mysterious crown store....

    Sorry, my willing suspension of disbelief is already damaged beyond repair. Lore is not an argument that can be applied selectively when it fits ones own opinion, then disregarded in other cases.

    Edited by xaan on August 8, 2016 1:17PM
  • Zamuro
    Zamuro
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    ADarklore wrote: »
    I still prefer the idea against a AH is that it is completely lore-breaking and immersion-breaking. Sorry, but Tamriel doesn't have 'internet' service so there is no logical way a global AH would make sense.

    It's amazing to me, perhaps it's the 'Gen-Instant Gratification' generation... but people seem to forget what shopping was like in the real world before internet. I remember having to drive from store to store, sometimes different towns/cities looking for what I wanted... which is exactly what you have to do in ESO... it adds realism. Oh, but 'Gen-Instant Gratification' doesn't want to take that time to actually 'shop', they want, and they want NOW. Sorry, but this is an MMO, where time-sinks are common- some times sinks you will enjoy, some you won't... but if you want, then you put the time into achieving- including shopping for items.

    so the other mmos have internet services ?????? quadfacepalm....
  • Bryanonymous
    Bryanonymous
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    Keep the current system.
    L
    xaan wrote: »
    Sorry, but they didn't have iPads and Google in Tamriel.
    They have mounts that instantly pop up from nowhere, they have bags that let you carry hundreds of punds of armor and weapons without hindering you in a fight, they have people that never have to sleep or use the toilet, they have a mysterious crown store....

    Sorry, my willing suspension of disbelief is already damaged beyond repair. Lore is not an argument that can be applied selectively when it fits ones owns opinion, then disregarded in other cases.

    Then just think of the legwork as another MMO grind. Everyone knows these games are a time sink to get to the top. The current trade method is fun for those of us who choose to participate, and it keeps prices diverse like a real market would before the introduction of WalMart. Do enough leg work, and you can buy and sell for a good amount of profit. Opt out, and you can join 1 decent trade guild and list your items on the mega server. Take it or leave it, but I personally hope it stays this way. And this is a very personal opinion because the kiosk system pulled me back into the game after I had lost interest in the leveling grind. Playing the merchant can be pretty fun with the kiosks.
  • xaan
    xaan
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    Then just think of the legwork as another MMO grind. Everyone knows these games are a time sink to get to the top. The current trade method is fun for those of us who choose to participate, and it keeps prices diverse like a real market would before the introduction of WalMart. Do enough leg work, and you can buy and sell for a good amount of profit. Opt out, and you can join 1 decent trade guild and list your items on the mega server. Take it or leave it, but I personally hope it stays this way. And this is a very personal opinion because the kiosk system pulled me back into the game after I had lost interest in the leveling grind. Playing the merchant can be pretty fun with the kiosks.

    Since i don't participate in this system as a seller, i can only evaluate it from the perspective of a buyer. Whenever i need to buy something that just won't drop for me i have hard time finding it. (an item with a specific trait, or a food recipe. good grief, have you EVER tried finding a specific food recipe? O.O ) I spend a c**pton of time hitting the kiosks not even kowing if what i'm looking for is even available anywhere. And when i DO finally find it, i can't compare prices. I have no idea if this is a realistic price or a scam.

    From my perspective there is absolutely no upside to this system. Great you're having fun with it. I had the exact opposite. :(
    Edited by xaan on August 8, 2016 1:28PM
  • Iluvrien
    Iluvrien
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    Keep the current system.
    xaan wrote: »
    Sorry, but they didn't have iPads and Google in Tamriel.
    They have mounts that instantly pop up from nowhere, they have bags that let you carry hundreds of pounds of armor and weapons without hindering you in a fight, they have fancy crafting bags that soak up tonnes of metal and wood and herbs and food ingredients (which never rot), they have people that never have to sleep or use the toilet, they have a mysterious crown store....

    Sorry, my willing suspension of disbelief is already damaged beyond repair. Lore is not an argument that can be applied selectively when it fits ones own opinion, then disregarded in other cases.

    I want it applied in all of those cases... but that fact that it has not yet come to pass is no reason to accept yet another step down.
  • Hluill
    Hluill
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    The current Guild system is a clunky, unaccessible mess. How many items do I vendor instead of trying to put up with some Trading Guild's qualifiers? How may times am I not searching for items because I don't have the time to zone all over the world and use those laggy drop-down menus? How many of my lower-levels are not shopping because the local Trader only sells high-level gear?

    I can go to any vault in the world and access everything all my characters have, but I can't access a worldwide trader?

    Yeah, not a fan of the guild-trader system.

    Black-handed Hluill and his daughter Leyek of House Numaril.
  • Danksta
    Danksta
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    Keep the current system.
    I'd just like to see some major improvements, most notably a search function.
    BawKinTackWarDs PS4/NA

  • xaan
    xaan
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    Iluvrien wrote: »
    I want it applied in all of those cases... but that fact that it has not yet come to pass is no reason to accept yet another step down.

    I seriously doubt that will ever happen. I don't think we will ever not have mounts popping up from nothing or bags that will only let you carry a realistic weight. In fact, seeing as we are in a fantasy setting, instant communication to compare prices across all of tamriel is not so far fetched at all. It's just magic. No less credible than someone throwing lightning from the tip of their staff.
  • Bryanonymous
    Bryanonymous
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    Keep the current system.
    xaan wrote: »
    Then just think of the legwork as another MMO grind. Everyone knows these games are a time sink to get to the top. The current trade method is fun for those of us who choose to participate, and it keeps prices diverse like a real market would before the introduction of WalMart. Do enough leg work, and you can buy and sell for a good amount of profit. Opt out, and you can join 1 decent trade guild and list your items on the mega server. Take it or leave it, but I personally hope it stays this way. And this is a very personal opinion because the kiosk system pulled me back into the game after I had lost interest in the leveling grind. Playing the merchant can be pretty fun with the kiosks.

    Since i don't participate in this system as a seller, i can only evaluate it from the perspective of a buyer. Whenever i need to buy something that just won't drop for me i have hard time finding it. (an item with a specific trait, or a food recipe. good grief, have you EVER tried finding a specific food recipe? O.O ) I spend a c**pton of time hitting the kiosks not even kowing if what i'm looking for is even available anywhere. And when i DO finally find it, i can't compare prices. I have no idea if this is a realistic price or a scam.

    From my perspective there is absolutely no upside to this system. Great you're having fun with it. I had the exact opposite. :(

    Use the awesome guild store add on which will save your search and allow you to make favorite search options. Then you can quickly move from one kiosk to the next and only search for specific items in seconds.

    Oh wait... On console? LoL.
    Edited by Bryanonymous on August 8, 2016 2:00PM
  • Robbmrp
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    Making all the polls you want isn't going to change the Guild Trader dynamic that the game has. There may be changes along the way but nothing in the lines of a one stop shop for all your wares.
    NA Server - Kildair
  • Blobsky
    Blobsky
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    zyk wrote: »
    The notion that the market is cornered by a few guilds is completely false. This might only seem true to those who only shop in Rawl. There are other high traffic zones and plenty of opportunity for new, well-run trade guilds to emerge.

    There is irony in this because a central AH would lead to a small minority cornering markets with little effort.

    On PC EU There is me (The Traveling Merchant), Lulu (Aetherius Trade, Grumble (Imporium), Zzorr (Harrods) then the rest of the 'good' traders are pretty much just one alliance

    It kind of ruins the overall 'atmosphere' of trading, even though it makes me a lot I'd prefer an individual auction house... Easier shopping too!
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • xaan
    xaan
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    Use the awesome guild store add on which will save your search and allow you to make favorite search options. Then you can quickly move from one kiosk to the next and only search for specific items in seconds.

    Oh wait... On console? LoL.

    Nah i'm on PC but i never installed a trading addon. Just my bad for expecting a user friendly UI out of anything that has to do with elder scrolls. :smile:
  • Bryanonymous
    Bryanonymous
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    Keep the current system.
    xaan wrote: »
    Use the awesome guild store add on which will save your search and allow you to make favorite search options. Then you can quickly move from one kiosk to the next and only search for specific items in seconds.

    Oh wait... On console? LoL.

    Nah i'm on PC but i never installed a trading addon. Just my bad for expecting a user friendly UI out of anything that has to do with elder scrolls. :smile:

    Feel lucky then. I can only imagine how restrictive playing on consoles feels. Some of the add-ons I use are almost game breakers without them, as the interface can change the entire feel of the game. Also, the map add-ons such as Skyshards, Lorebooks, and Destinations save so much time. Just thinking about trying to finish everything without these would drive me nuts, because you would never know if you missed something.
  • Saturn
    Saturn
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    Keep the current system.
    I really like the current trading system, it encourages players to visit zones they finished already and have no incentive to revisit. It also makes it impossible for one person to buy out all ___ on sale and relisting them at higher prices, which is very common in other MMOs and is extremely annoying. I don't think that they'll ever change the guild trading since it has been left unchanged ever since its implementation, and honestly I see no reason why they should. It works as intended and was never meant to simulate an auction house, but rather be different and unique, something to suit ESO and not be so MMO generic.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • Lucius_Aelius
    Lucius_Aelius
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    Keep the current system.
    mike_de wrote: »
    Zamuro wrote: »
    I need to go everywhere,, search many guild traders for the item i need and the cheapest price, this is a massive waste of time, and i cant even sell items if im not in a guild. and there isnt a trade chat....

    I don't even use them any longer. I want to find things, and not wander aimlessly over tamriel get get the things I search for in this UI from hell, I might add.

    Guild traders are a waste of time, at least for their "customers"

    Purely from a customer's perspective I love the system as it is, and I couldn't disagree with you more. There's all sorts of great deals to be found out there if you've got the patience to find them, people need to stop being lazy and realize how stupid it would be to just hand everyone anything they want on a silver platter. Work for what you want or go without, that's life, deal with it.
    Edited by Lucius_Aelius on August 8, 2016 3:22PM
    Daggerfall Covenant - Scourge (Xbox NA) - GT: Lucius Aelius - Lord - 648CP
    Lucius Aelius Aurelius - 50 Imperial Dragonknight - Centurion - Stam Tank
    Lucius Aelius Valerius - 50 Imperial Templar - Lieutenant - Mag Heal/DPS
    Lucius Aelius Regulus - 50 Imperial Nightblade - First Sergeant - Stam DPS
    Lucius Aelius Augustus - 50 Imperial Sorcerer - Corporal - Mag DPS
    Wags-His-Tail - 20 Argonian Sorcerer - Recruit - TBD
    Holds-The-Line - 40 Argonian Dragonknight - Recruit - TBD
    Carries-Extra-Gear - 4 Argonian Dragonknight - Recruit - TBD
    Guildmaster - Wardens of the Covenant
    Group Leader - xpThe Guildxp
    Trader - Secret Sauce
    Trader - Elite Dungeoneers
  • driosketch
    driosketch
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    Keep the current system.
    zyk wrote: »
    The notion that the market is cornered by a few guilds is completely false. This might only seem true to those who only shop in Rawl. There are other high traffic zones and plenty of opportunity for new, well-run trade guilds to emerge.

    There is irony in this because a central AH would lead to a small minority cornering markets with little effort.

    I know for a fact that the Argonian trader in Rawl went for only 10k this past week. The trader next to a way shrine might go for millions as guilds fight over the prime spot, while the trader next door might not have a single bid. The magic of blind bidding.

    It's very easy to get a trader for 50k or less in a cluster, if you're able to test the waters a little. (Or better yet, start keeping a spread sheet.) Not every stall in the same city goes for the same amount.

    Edit: Oh hey, the record keeper for NA PC is back.
    https://forums.elderscrollsonline.com/en/discussion/164068/guild-trader-information-na-server-pc/p1
    Edited by driosketch on August 8, 2016 4:22PM
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Cavedog
    Cavedog
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    Keep the current system.
    Seems like it's mostly the game box users that want an auction house and the pc users that like the system as it is. So, the solution isn't to change the game and create an auction house. The solution is to play on pc.

    No need to change the game, the current guild based vendor system is better and finances the guilds. With an auction house, the guilds lose a primary source of income.
  • xaan
    xaan
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    Work for what you want or go without, that's life, deal with it.

    We are talking about a game, right? If i want to work, i can just quit the game and do some ACTUAL work. It's more profitable too. Games are not supposed to be an accurate depiction of life (although they can be, if they're a simulation.) They are the opposite. A short time escape from reality.

    The primary purpose of a game should be to have fun - otherwise it woudln't be a game.

    Edited by xaan on August 8, 2016 4:06PM
  • TieFighter
    TieFighter
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    id like to see just how much eso can mess up the game... change the current auction system to one main auction house
    Da'Hui DC imperial mage dragonknight(retired but retained)
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  • Lucius_Aelius
    Lucius_Aelius
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    Keep the current system.
    xaan wrote: »
    Work for what you want or go without, that's life, deal with it.

    We are talking about a game, right? If i want to work, i can just quit the game and do some ACTUAL work. It's more profitable too. Games are not supposed to be an accurate depiction of life (although they can be, if they're a simulation.) They are the opposite. A short time escape from reality.

    The primary purpose of a game should be to have fun - otherwise it woudln't be a game.

    That's not an excuse to give anyone anything they want without working for it, if that's how games worked no one would play them. There needs to be a balance where you have to work an appropriate amount for the appropriate reward, and asking for too much without wanting to work for it is lazy and childish. Ideally any work we do in a game should be fun yes, doesn't mean it's not still work, a distinction you and many others fail to recognize.
    Edited by Lucius_Aelius on August 8, 2016 4:25PM
    Daggerfall Covenant - Scourge (Xbox NA) - GT: Lucius Aelius - Lord - 648CP
    Lucius Aelius Aurelius - 50 Imperial Dragonknight - Centurion - Stam Tank
    Lucius Aelius Valerius - 50 Imperial Templar - Lieutenant - Mag Heal/DPS
    Lucius Aelius Regulus - 50 Imperial Nightblade - First Sergeant - Stam DPS
    Lucius Aelius Augustus - 50 Imperial Sorcerer - Corporal - Mag DPS
    Wags-His-Tail - 20 Argonian Sorcerer - Recruit - TBD
    Holds-The-Line - 40 Argonian Dragonknight - Recruit - TBD
    Carries-Extra-Gear - 4 Argonian Dragonknight - Recruit - TBD
    Guildmaster - Wardens of the Covenant
    Group Leader - xpThe Guildxp
    Trader - Secret Sauce
    Trader - Elite Dungeoneers
  • Bryanonymous
    Bryanonymous
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    Keep the current system.
    Work is the wrong word. You're suppose to earn achievement, not have it handed to you. Searching for deals on the items you need is as much about character progression as leveling up. They don't sell CP531 potions, and they don't have a global one stop shopping auction house. Players earn their status. It's done for stability, and also to keep a decent reward for those who play. Making the game easier diminishes the payoff, so earn your trade and reap the rewards.
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