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Keep the current auction house or make a new one?

  • cravnbeer
    cravnbeer
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    Keep the current system.
    The current system is the best system in any mmo.
  • Lucius_Aelius
    Lucius_Aelius
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    Keep the current system.
    The current system isn't an auction house at all, but yes it should absolutely stay. A global auction house or search feature would defy lore and break immersion, and would also trivialize the acquisition of loot when it's cheaper and easier to always buy anything you want instead of going out and getting it yourself.

    I see this argument a lot, but how would a global auction house break the lore? I already have to suspend my disbelief to accept that there are these traders with huge amounts of inventory that can just be instantly repopulated with items that I can't actually see because they don't exist in the world outside of an inventory screen. These traders who don't eat or sleep or live in buildings, they just stand there next to a couple of baskets (which must be pocket portals to oblivion for all the goods they apparently contain). How does having a building that players can go to to purchase items that other players put up for sale break the lore? What lore?

    Hmm, that reminds me, one of my favorite things about Elder Scrolls games that always made them stand apart from other games was that no items existed only as icons in an inventory. All items could be placed and seen in the game world. I really miss that. How awesome would it be if the guild traders just had huge stacks of junk piled up behind them of all the stuff they had for sale? I'd gladly suffer a loading screen to zone into an actual shop where I could physically see the goods for sale.

    I agree completely that what you describe would be awesome (preferably without the load screen as load screens themselves shatter my immersion into tiny little pieces every time they happen, that's why I loved Destiny load screens, felt like you were actually flying around places). That said though, just because you list things that already break immersion doesn't mean it's okay to add a whole bunch of new ones, every single thing that defies lore and breaks immersion is a problem. The more things that do it, the bigger the problem becomes.

    But what's the difference between the current trader system and a centralized auction house, lore wise I mean? I don't see how an AH is more immersion breaking than what we already have.

    I actually don't want to see a generic auction house either, but I want something a lot better (more convenient, easier to use) than what we have right now. I do think there can be a creative solution to appease both groups.

    Edit: I just wanted to add that I agree with you about a love for immersion and using my imagination though. One of the things I loved about Archeage was that there was no teleportation system. To earn money I had to carry heavy trading packs of goods I grew myself on my farm into pirate (real players preying on simple traders) infested waters on a small skiff I made myself because it was all I could afford. I was hoping to join a merchant guild so we could afford a big merchant ship and hire someone body guards. Hopefully trustworthy ones that didn't turn out to be pirates too. Just to illustrate that proper immersion in a game creates its own experience beyond just what the questing experience offers.
    It's a cool idea, but other games that tried a similar system (Everquest, FFXIV 1.0) did it better with a centralized location for all the traders and a search feature to help you find what you were actually looking for.

    (Even though FFXIV did it better, players hated the system so much that Square Enix completely scrapped it and added an auction house.)

    The way it is in this game feel incomplete. I bet the majority of players (and I mean all players, not just forum goers) don't even use the guild traders. I know I don't.

    I just wanted to say that there are a lot of choices that ZOS makes that make me feel like they've never played an MMO before and have no idea what went wrong for other games, and this is one of them.

    The fact that guild traders cost millions a week paid mostly in money made from people selling in those guilds... Im going to call bs on 'majority of players'

    We'll, that's your opinion. I don't think the fact that it cost millions to run these traders means that most players use them. It just means that the people who do use them are the ones with a lot of gold to spend. But that's just my opinion.

    Not being in any trading guilds myself, the only other players I interact with are people like me who do not use the guild trader feature so that is where my view on the matter comes from. Truly though, it was just more of a wondering out loud. Only ZOS really knows the answer.

    Math answers questions. Millions in gold is not coming from nowhere. Math trumps your anecdotal evidence

    That's not really using math to answer the question. True, the gold isn't coming from nowhere. I offer that it comes from an elite few, you insist that it comes from the masses. Your "evidence" is just as anecdotal as mine.

    A math answer would be like; "It costs 4 million gold per week to have a guild trader. A player can only earn X amount of gold per day on thier own. Therefore it takes Y number of players being active and earning gold every day to run a guild trader."

    Anyway, my whole point and contribution to this topic was that due to my personal experiences with them and from what I read on these forums and hear in game, I think the guild traders are not utilized by a large portion of the player base and that another solution is needed.

    You're welcome to have a different opinion than me, it's totally ok. But it is your opinion, based on your experiences.

    Because there's no Internet in Tamriel, and lore-wise there's no instant travel across vast distances either. Even if you can't see the goods being sold by the Trader, it's still far more lore-friendly than just throwing lore out the window and having a centralized Auction House. That's not how Trading in Tamriel works, it isn't centralized, so no centralized system of any kind can ever possibly be lore friendly.

    The system we have is decentralized and doesn't allow you to search any trader that you're not standing next to and speaking to, just as it should be. Ideally we could see the goods, but it's still infinitely more lore-friendly than an Auction House, it just is and I don't know how to explain it any more clearly.
    Edited by Lucius_Aelius on August 7, 2016 3:41PM
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  • EZgoin76
    EZgoin76
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    F@&$ guild traders. I get and make everything I want or need myself. Every mmo I've played to this point made buying and selling easy. That's not the case in eso.

    I know I voted to scrap the current system but the choices the OP gives are not very diverse.

    Casual players don't want to jump through hoops just to sell something. I would rather be doing other things in the game that I enjoy.

    I also don't like having to join a guild just to sell something at a decent price. Guilds to me have always been a place to socialize and enjoy the game together. Not, join a guild that's ran like a business. That's ignorant to me. Some people may find it fun, I just don't see how.

    An auction house isn't possible. We've established that fact. The way the servers are set up also makes a global AH impossible as well. It would be nice if a happy medium could be found. I just don't ever seeing that happen considering how quickly these conversations devolve to childish arguments.
    Edited by EZgoin76 on August 7, 2016 4:05PM
    I want to change the world. I'm just to lazy to do it.
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    Keep the current system.
    wayfarerx wrote: »
    Dead-Horse.jpg

    For the love of Akatosh!.This has been re-hashed soooooo many times! The answer is NO! Again! No!
    The majority of people have spoken, time and time again, we want to keep the current system.
    A central auction house will not happen. Period. Why?
    1. The system is in place, has been since launch, and It is what Zos wanted as a trade system.
    2. For the "new people" who keep bringing this up, here's a history lesson, early after launch, 2014, Zos announced, live, that they Will Not change the current system, ever. Case closed.
    3. To change would put 50-100K guild members out of their trader.
    (Math for this statement...157 kiosk traders, at least half of these are at 500 members, thats 40k ppl. if the other half have only 250, thats still 20k+..total, 60k+, estimated, and thats just on NA/PC..
    So, to the OP, please, let the horse rest in peace! Has been beaten enough. AH is not going to happen, thankfully..
    Huzzah!!!
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
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  • radiostar
    radiostar
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    I don't think we've had this since launch. Might be time for an upgrade, while you're at it Z.
    "Billions upon Billions of Stars"
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    Keep the current system.
    radiostar wrote: »
    I don't think we've had this since launch. Might be time for an upgrade, while you're at it Z.

    Yes.,We have had the "Guild Store" feature for guilds over 50 members since launch, 4/14/14. Kiosks were added in Update 2(?) in July 2014 to PTS and Live 8/2014, so yes the trader system has been here since launch. And anyone who was playing at launch, and kept up with ESO LIve and Forums and Developer Interviews remembers, it was said, by Zos, the current trader system is what they wanted, it is in place and it will not change, ever. Please do not turn us into WoW.
    #savethedeadhorse
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    Keep the current system.
    My Bad... Correction on my math in previous post....
    There are 171 kiosks now in game. With above formula, that is close to 75k estimated guild trader members, just in NA/PC.
    Do you want to be the one to give them their pink slips? Change a system that THAT many people use and enjoy?
    So glad it won't happen! Praise the Eight Divines!!!
    Huzzah!!
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • Elfbait
    Elfbait
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    Keep the current system.
    1) There is no current auction house so why the misleading title?

    2) ESO doesn't need an auction house, nor do I want one personally. Yuck.
  • radiostar
    radiostar
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    Correct, guilds pve side haven't sold to the public since launch as they do now.
    "Billions upon Billions of Stars"
  • Holycannoli
    Holycannoli
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    ADarklore wrote: »
    Whatever ZOS decides, they need to keep it compatible with ES lore... and a global AH would not fit and would be completely lore and immersion breaking.

    But a centralized banking system that magically transports your items anwhere in the world in the blink of an eye isn't?

    A centralized auction house is convenient, and that's what I want. I don't want it to necessarily be worldwide, but at least factionwide - all three factions can have their own AH.

    For me, if the item I want isn't in Stormhaven or Craglorn I don't bother. I'm not running around the world shopping. I don't do that in real life and I won't do that in a videogame.

  • bareheiny
    bareheiny
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    Seen some topics about this, lets do a simple vote.
    Where's the "Keep the existing system, update the search function" option?
  • kargen27
    kargen27
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    The fact that guild traders cost millions a week paid mostly in money made from people selling in those guilds... Im going to call bs on 'majority of players'

    Far from fact. A few choice spots can cost a million but many spots can go for less than 100K gold. I'm in a trading guild that has one of the high traffic spots in the game and pays for it through raffles, auctions and donations. The proceeds from sales is a small part of the cost. The leaders of that guild enjoy that aspect of the game. They have to make sure we have the funds available to compete with other guilds for that spot, get the bids in and all the other stuff that goes with running a trading guild. I wouldn't want to do it, but they enjoy it as do others in various guilds throughout the game so why wreck that aspect of the game?
    I am also in a social guild that gets a trader for less than 100K gold each week. It isn't always in the same spot and in the past four months we failed to get a spot twice, but most times we get a trader. I put items for sale in both guilds and they sell about the same. The thing is you gotta keep something in the store to sell. I've found some guild traders that I could have bought everything they had for less than 20K. For a while I thought maybe they were being grabbed by members in the larger guilds to try and get rid of competition. Now I think it is just some social guild finding a cheap (or free) spot and then not bothering to get the thing stocked.


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  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    Keep the current system.
    radiostar wrote: »
    Correct, guilds pve side haven't sold to the public since launch as they do now.

    Correct. They were implemented a whole two months later, in July 2014, so yes basically since launch. And the "Guild Store" mechanic has been part of ESO since launch and in beta.
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • snakester320
    snakester320
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    no scrap the old system that the guilds owning and controlling the markets ( crying at the fact there market will dry up if a central AH is introduced) and move towards a better system thats fair for everyone!!
  • nine9six
    nine9six
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    DITCH THAT CRAP!
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • Eirikir
    Eirikir
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    Keep the current system.
    wayfarerx wrote: »
    Dead-Horse.jpg

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  • Valixx
    Valixx
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    Why not have a EQ1 type of Bazaar for those that don't want to be in a trade guild. Make it totally optional. Make both sides happy. ;)

    giphy.gif
  • Unsent.Soul
    Unsent.Soul
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    Keep the current system.
    no scrap the old system that the guilds owning and controlling the markets ( crying at the fact there market will dry up if a central AH is introduced) and move towards a better system thats fair for everyone!!

    How is it not fair for everyone? Because everyone doesn't want to join a trade guild/ regular guild?

    Sounds like a problem with the player, not the game. It's fair if you partake and give it a shot....
  • xaan
    xaan
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    My biggest issue with the current system is that it is an absolute hassle to search for specific items. Especially if they are rare. There are Mods that make it a bit easier of course, but far from convenient. At this point i think the only people who actually support this system are those who invested time in it and profit from it.
    For the love of Akatosh!.This has been re-hashed soooooo many times! The answer is NO! Again! No!
    The majority of people have spoken, time and time again, we want to keep the current system.
    A central auction house will not happen. Period. Why?
    1. The system is in place, has been since launch, and It is what Zos wanted as a trade system.
    2. For the "new people" who keep bringing this up, here's a history lesson, early after launch, 2014, Zos announced, live, that they Will Not change the current system, ever. Case closed.
    3. To change would put 50-100K guild members out of their trader.
    (Math for this statement...157 kiosk traders, at least half of these are at 500 members, thats 40k ppl. if the other half have only 250, thats still 20k+..total, 60k+, estimated, and thats just on NA/PC..
    So, to the OP, please, let the horse rest in peace! Has been beaten enough. AH is not going to happen, thankfully..
    Huzzah!!!

    1 & 2: ZOS also originally wanted a Veteran Rank system. See what happened to it recently? Yup, they changed it. Nothing's set in stone.
    3. They would still retain all the profit they've got under the old system AND have the same access as any other player in the new system. Frankly, i don't see the problem.
  • Runefang
    Runefang
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    If you go with an AH solution:
    Charge a tax on sales - this replaces the gold sink that Traders represent. It works really well in FIFA to limit people buying up cheap stuff and reselling.
    Limit the number of items you can sell on the AH at once (account wide limit), this helps to control bots and control of the market.
    Limit the number of searches you can do in short space of time.

    An alternative is just to add a global search function, its a bit of both worlds that way. It at least lets the out of the way guild traders be found by all players rather than the current system which means they're the last place I visit.

    The immersion argument is BS by the way. Right now my horse appears from thin air whenever I call it, why? Because its about functionality winning over a sense of reality. Nothing wrong with that happening here as well.
  • AzraelKrieg
    AzraelKrieg
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    Keep the current system.
    xaan wrote: »
    My biggest issue with the current system is that it is an absolute hassle to search for specific items. Especially if they are rare. There are Mods that make it a bit easier of course, but far from convenient. At this point i think the only people who actually support this system are those who invested time in it and profit from it.
    For the love of Akatosh!.This has been re-hashed soooooo many times! The answer is NO! Again! No!
    The majority of people have spoken, time and time again, we want to keep the current system.
    A central auction house will not happen. Period. Why?
    1. The system is in place, has been since launch, and It is what Zos wanted as a trade system.
    2. For the "new people" who keep bringing this up, here's a history lesson, early after launch, 2014, Zos announced, live, that they Will Not change the current system, ever. Case closed.
    3. To change would put 50-100K guild members out of their trader.
    (Math for this statement...157 kiosk traders, at least half of these are at 500 members, thats 40k ppl. if the other half have only 250, thats still 20k+..total, 60k+, estimated, and thats just on NA/PC..
    So, to the OP, please, let the horse rest in peace! Has been beaten enough. AH is not going to happen, thankfully..
    Huzzah!!!

    1 & 2: ZOS also originally wanted a Veteran Rank system. See what happened to it recently? Yup, they changed it. Nothing's set in stone.
    3. They would still retain all the profit they've got under the old system AND have the same access as any other player in the new system. Frankly, i don't see the problem.

    Actually incorrect about the Veteran Rank system. ZOS never wanted it. They only added it after feedback during beta as players were disappointed they couldn't go to the other factions and there was nothing to keep them playing after hitting level 50
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  • xaan
    xaan
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    Actually incorrect about the Veteran Rank system. ZOS never wanted it. They only added it after feedback during beta as players were disappointed they couldn't go to the other factions and there was nothing to keep them playing after hitting level 50

    I remember early previews in games media where ZOS statet, they "will find a way for players to experience the other faction's zones/story". They did keep quiet about how this would actually look almost right up to the launch though.
  • snakester320
    snakester320
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    no scrap the old system that the guilds owning and controlling the markets ( crying at the fact there market will dry up if a central AH is introduced) and move towards a better system thats fair for everyone!!

    How is it not fair for everyone? Because everyone doesn't want to join a trade guild/ regular guild?

    Sounds like a problem with the player, not the game. It's fair if you partake and give it a shot....

    why should i have to join a guild to sell items??? why should i then have to pay ( granted not all ) the guild to sell items?? Then i lose the right to sell items if someone outbids the guild on the trader !! silly system protected by equally silly ppl !!
    Edited by snakester320 on August 8, 2016 6:01AM
  • xaan
    xaan
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    xaan wrote: »
    Actually incorrect about the Veteran Rank system. ZOS never wanted it. They only added it after feedback during beta as players were disappointed they couldn't go to the other factions and there was nothing to keep them playing after hitting level 50

    I remember early previews in games media where ZOS statet, they "will find a way for players to experience the other faction's zones/story". They did keep quiet about how this would actually look almost right up to the launch though.

    Update on this: found an old interview where progression after 50 is discussed. https://youtu.be/10YwzynVwgY

    The veteran system is not decribed in detail, but at multiple instances it is mentioned that the payers can visit the other alliances zones which will be leveled up to 50 and 50+. at 13:48 the term "veteran areas" is used.

    That video was uploaded almost an entire year before the game came out.
  • jedtb16_ESO
    jedtb16_ESO
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    Keep the current system.
    no scrap the old system that the guilds owning and controlling the markets ( crying at the fact there market will dry up if a central AH is introduced) and move towards a better system thats fair for everyone!!

    How is it not fair for everyone? Because everyone doesn't want to join a trade guild/ regular guild?

    Sounds like a problem with the player, not the game. It's fair if you partake and give it a shot....

    why should i have to join a guild to sell items??? why should i then have to pay ( granted not all ) the guild to sell items?? Then i lose the right to sell items if someone outbids the guild on the trader !! silly system protected by equally silly ppl !!

    you don't lose the ability to sell stuff if your guild loses the trader...

    your guilds store still functions and you can still use /z chat.

    silly, really?
  • EleonoraCrendraven
    EleonoraCrendraven
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    Keep the current system.
    Keep it please. I'm fine with traveling all over Tamriel to go shopping :smile:
    Visiting all that different places and cities can be quite nice.
  • xaan
    xaan
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    Scrap the original guild auction houses and make one simple central auction house everyone can use.
    you don't lose the ability to sell stuff if your guild loses the trader...

    your guilds store still functions and you can still use /z chat.

    silly, really?

    As a supporter of the current system, you SHOULD know that having access to a broader market (i.e. having a trader in a highly frequented location) will severely benefit ones "ability to sell stuff". You are being deliberately obtuse.
    Edited by xaan on August 8, 2016 7:21AM
  • AllPlayAndNoWork
    AllPlayAndNoWork
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    I think the trader system is decent and unique to ESO so I think it should stay. BUT I think a uber trader/banker should be made available to be able to tell you where what items are available from what trader.

    Uber trader - What are you looking for ?
    Player - Restro staff of Blah...
    Uber trader - That is available from these traders......

    Leave the price out of it, just give the location.... I just want to save time finding the bloody things im after.
  • xarguideb17_ESO
    xarguideb17_ESO
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    Keep the current system.
    Current system is good. However they absolutely need to change the UI. Searching for items like motifs is just ridiculous.
  • Vipstaakki
    Vipstaakki
    ✭✭✭✭✭
    Keep the current system.
    We win! Guild traders are here to stay.
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