Articulemort wrote: »I think @esometric is just trying to get banned off the forums at this point. No logical argument, no coherent sentences or sentence structure.
AH will only be a benefit to the rich players, period.
Plus, the current system isn't just working, it awesome. It's the only reason I log in everyday and purchase the dlcs. Remove it, and I have no reason to play anymore. AH would just add another boring, easily "farmable" content to the game.
Articulemort wrote: »I think @esometric is just trying to get banned off the forums at this point. No logical argument, no coherent sentences or sentence structure.
AH will only be a benefit to the rich players, period.
Plus, the current system isn't just working, it awesome. It's the only reason I log in everyday and purchase the dlcs. Remove it, and I have no reason to play anymore. AH would just add another boring, easily "farmable" content to the game.
current system is crap, totaly crap i dont whant pay taxes for kids for stuff what i grind to have oportunity to sell it in shop not spam like idiot in chat.. solo players whant solo shop, and after this you can try sell in guild stores will see who will do this thats main reason whai you cry and for you crap guild stores is awesome.
Articulemort wrote: »
The only thing you will find cheaper is the items that's players like me don't find it worthful to jack the price up. Any high demand item will increase in price. Guaranteed.
You maybe able to acquire them cheaply for a brief period of time, or if the players controlling the market allow the price to drop. But in time, the price will rise.
I am also, not sure what item you can't find quickly. Any item I am in the market for I can find in Mournhold, guaranteed. I have never run into a situation where I quickly couldn't find an item I was searching for.
Placing all items in one place allows a group of people, joined together by greed, to easily control the supply of an item. Not to mention, the current system has made a lot of players rich, which makes it even easier to control supply since they have basically unlimited resources.
You keep saying these things like it's happened in some MMO before, but it hasn't.
A few players will not be controlling the market because there are too many people who are going to be supplying items. You can sit under a waterfall with a funnel and claim that you'll capture all the water in your canteen, but it wont ever happen.
Unsent.Soul wrote: »Articulemort wrote: »I think @esometric is just trying to get banned off the forums at this point. No logical argument, no coherent sentences or sentence structure.
AH will only be a benefit to the rich players, period.
Plus, the current system isn't just working, it awesome. It's the only reason I log in everyday and purchase the dlcs. Remove it, and I have no reason to play anymore. AH would just add another boring, easily "farmable" content to the game.
current system is crap, totaly crap i dont whant pay taxes for kids for stuff what i grind to have oportunity to sell it in shop not spam like idiot in chat.. solo players whant solo shop, and after this you can try sell in guild stores will see who will do this thats main reason whai you cry and for you crap guild stores is awesome.
So if 1000 solo players start up 1000 solo shops, you expect people to look through ALL of those stalls vs going to 4-6 that usually has what you need? Do you really expect anyone will shop at a small shop that most likely has zero to little to offer vs a "walmart" that's a 1 stop/shop?
Seriously, answer that! If every player has their own stall how does that not flood the game with useless things that serve little to no purpose? Your trying to introduce something but can't explain how things will work.
Unsent.Soul wrote: »Articulemort wrote: »I think @esometric is just trying to get banned off the forums at this point. No logical argument, no coherent sentences or sentence structure.
AH will only be a benefit to the rich players, period.
Plus, the current system isn't just working, it awesome. It's the only reason I log in everyday and purchase the dlcs. Remove it, and I have no reason to play anymore. AH would just add another boring, easily "farmable" content to the game.
current system is crap, totaly crap i dont whant pay taxes for kids for stuff what i grind to have oportunity to sell it in shop not spam like idiot in chat.. solo players whant solo shop, and after this you can try sell in guild stores will see who will do this thats main reason whai you cry and for you crap guild stores is awesome.
So if 1000 solo players start up 1000 solo shops, you expect people to look through ALL of those stalls vs going to 4-6 that usually has what you need? Do you really expect anyone will shop at a small shop that most likely has zero to little to offer vs a "walmart" that's a 1 stop/shop?
Seriously, answer that! If every player has their own stall how does that not flood the game with useless things that serve little to no purpose? Your trying to introduce something but can't explain how things will work.
Articulemort wrote: »Yes, you are completely right. I can't personally control the market of any item. However, greed is an extremely easy way to bring people together. It wouldn't be hard for me to get a group of people together to "stand under a waterfall and collect all the water."
And yes other MMOs had have AH that were "successful" but name one that had a system like in ESO that switch to an AH. I don't frequently play MMOs since I'm a console player so you will have to name one for me. If any exist, how was the market afterwards?
The issue is, in order for ESO to switch to a AH, for it to be successful, you would have to remove all the gold in-game, and start the market fresh. I for one will quit if ZOS steals my gold and will never ever play again.
At this very current moment, I have exactly 1 million in my bank. You really don't think that 10 players banded together with greed and each with 1 million couldn't control the market of let's just say, temp alloys? On Xbox they go for about 13k, I personally could buy 76. Get 10 people to join me, we as a group could buy 760, which is probably close to how many are currently for sale. Start selling them for 20k, use profits to constantly buy any priced lower then 20k, you get the picture.
Unsent.Soul wrote: »Articulemort wrote: »I think @esometric is just trying to get banned off the forums at this point. No logical argument, no coherent sentences or sentence structure.
AH will only be a benefit to the rich players, period.
Plus, the current system isn't just working, it awesome. It's the only reason I log in everyday and purchase the dlcs. Remove it, and I have no reason to play anymore. AH would just add another boring, easily "farmable" content to the game.
current system is crap, totaly crap i dont whant pay taxes for kids for stuff what i grind to have oportunity to sell it in shop not spam like idiot in chat.. solo players whant solo shop, and after this you can try sell in guild stores will see who will do this thats main reason whai you cry and for you crap guild stores is awesome.
So if 1000 solo players start up 1000 solo shops, you expect people to look through ALL of those stalls vs going to 4-6 that usually has what you need? Do you really expect anyone will shop at a small shop that most likely has zero to little to offer vs a "walmart" that's a 1 stop/shop?
Seriously, answer that! If every player has their own stall how does that not flood the game with useless things that serve little to no purpose? Your trying to introduce something but can't explain how things will work.
if you dont have brains you will never understand how it works. all mmo have solo trade system without any idiot kid boss who geting taxes from this. or then totaly remove guild stores from game and go like and solo guild kids sell your items in CHAT.
Articulemort wrote: »Articulemort wrote: »
The only thing you will find cheaper is the items that's players like me don't find it worthful to jack the price up. Any high demand item will increase in price. Guaranteed.
You maybe able to acquire them cheaply for a brief period of time, or if the players controlling the market allow the price to drop. But in time, the price will rise.
I am also, not sure what item you can't find quickly. Any item I am in the market for I can find in Mournhold, guaranteed. I have never run into a situation where I quickly couldn't find an item I was searching for.
Placing all items in one place allows a group of people, joined together by greed, to easily control the supply of an item. Not to mention, the current system has made a lot of players rich, which makes it even easier to control supply since they have basically unlimited resources.
You keep saying these things like it's happened in some MMO before, but it hasn't.
A few players will not be controlling the market because there are too many people who are going to be supplying items. You can sit under a waterfall with a funnel and claim that you'll capture all the water in your canteen, but it wont ever happen.
Yes, you are completely right. I can't personally control the market of any item. However, greed is an extremely easy way to bring people together. It wouldn't be hard for me to get a group of people together to "stand under a waterfall and collect all the water."
And yes other MMOs had have AH that were "successful" but name one that had a system like in ESO that switch to an AH. I don't frequently play MMOs since I'm a console player so you will have to name one for me. If any exist, how was the market afterwards?
The issue is, in order for ESO to switch to a AH, for it to be successful, you would have to remove all the gold in-game, and start the market fresh. I for one will quit if ZOS steals my gold and will never ever play again.
At this very current moment, I have exactly 1 million in my bank. You really don't think that 10 players banded together with greed and each with 1 million couldn't control the market of let's just say, temp alloys? On Xbox they go for about 13k, I personally could buy 76. Get 10 people to join me, we as a group could buy 760, which is probably close to how many are currently for sale. Start selling them for 20k, use profits to constantly buy any priced lower then 20k, you get the picture.
Unsent.Soul wrote: »Articulemort wrote: »I think @esometric is just trying to get banned off the forums at this point. No logical argument, no coherent sentences or sentence structure.
AH will only be a benefit to the rich players, period.
Plus, the current system isn't just working, it awesome. It's the only reason I log in everyday and purchase the dlcs. Remove it, and I have no reason to play anymore. AH would just add another boring, easily "farmable" content to the game.
current system is crap, totaly crap i dont whant pay taxes for kids for stuff what i grind to have oportunity to sell it in shop not spam like idiot in chat.. solo players whant solo shop, and after this you can try sell in guild stores will see who will do this thats main reason whai you cry and for you crap guild stores is awesome.
So if 1000 solo players start up 1000 solo shops, you expect people to look through ALL of those stalls vs going to 4-6 that usually has what you need? Do you really expect anyone will shop at a small shop that most likely has zero to little to offer vs a "walmart" that's a 1 stop/shop?
Seriously, answer that! If every player has their own stall how does that not flood the game with useless things that serve little to no purpose? Your trying to introduce something but can't explain how things will work.
Articulemort wrote: »Yes, you are completely right. I can't personally control the market of any item. However, greed is an extremely easy way to bring people together. It wouldn't be hard for me to get a group of people together to "stand under a waterfall and collect all the water."
And yes other MMOs had have AH that were "successful" but name one that had a system like in ESO that switch to an AH. I don't frequently play MMOs since I'm a console player so you will have to name one for me. If any exist, how was the market afterwards?
The issue is, in order for ESO to switch to a AH, for it to be successful, you would have to remove all the gold in-game, and start the market fresh. I for one will quit if ZOS steals my gold and will never ever play again.
At this very current moment, I have exactly 1 million in my bank. You really don't think that 10 players banded together with greed and each with 1 million couldn't control the market of let's just say, temp alloys? On Xbox they go for about 13k, I personally could buy 76. Get 10 people to join me, we as a group could buy 760, which is probably close to how many are currently for sale. Start selling them for 20k, use profits to constantly buy any priced lower then 20k, you get the picture.
.../...
You cannot control the market with 1 million because the amount of items on the market would exceed that cost. Even if every item on the AH was listed at 10 gold, you would never have enough to control anything.
.../...
Articulemort wrote: »Yes, you are completely right. I can't personally control the market of any item. However, greed is an extremely easy way to bring people together. It wouldn't be hard for me to get a group of people together to "stand under a waterfall and collect all the water."
And yes other MMOs had have AH that were "successful" but name one that had a system like in ESO that switch to an AH. I don't frequently play MMOs since I'm a console player so you will have to name one for me. If any exist, how was the market afterwards?
The issue is, in order for ESO to switch to a AH, for it to be successful, you would have to remove all the gold in-game, and start the market fresh. I for one will quit if ZOS steals my gold and will never ever play again.
At this very current moment, I have exactly 1 million in my bank. You really don't think that 10 players banded together with greed and each with 1 million couldn't control the market of let's just say, temp alloys? On Xbox they go for about 13k, I personally could buy 76. Get 10 people to join me, we as a group could buy 760, which is probably close to how many are currently for sale. Start selling them for 20k, use profits to constantly buy any priced lower then 20k, you get the picture.
Switching from the current system will not magically destroy everything.
You do not need to remove the gold. You do not need to do anything.
You cannot control the market with 1 million because the amount of items on the market would exceed that cost. Even if every item on the AH was listed at 10 gold, you would never have enough to control anything.
At this point its fairly clear that you've got no idea what you're talking about and are only doing your best to invent economic doomsday scenarios because you personally are afraid of change. And these aren't even plausible doomsday scenarios, either.
Unsent.Soul wrote: »Articulemort wrote: »I think @esometric is just trying to get banned off the forums at this point. No logical argument, no coherent sentences or sentence structure.
AH will only be a benefit to the rich players, period.
Plus, the current system isn't just working, it awesome. It's the only reason I log in everyday and purchase the dlcs. Remove it, and I have no reason to play anymore. AH would just add another boring, easily "farmable" content to the game.
current system is crap, totaly crap i dont whant pay taxes for kids for stuff what i grind to have oportunity to sell it in shop not spam like idiot in chat.. solo players whant solo shop, and after this you can try sell in guild stores will see who will do this thats main reason whai you cry and for you crap guild stores is awesome.
So if 1000 solo players start up 1000 solo shops, you expect people to look through ALL of those stalls vs going to 4-6 that usually has what you need? Do you really expect anyone will shop at a small shop that most likely has zero to little to offer vs a "walmart" that's a 1 stop/shop?
Seriously, answer that! If every player has their own stall how does that not flood the game with useless things that serve little to no purpose? Your trying to introduce something but can't explain how things will work.
if you dont have brains you will never understand how it works. all mmo have solo trade system without any idiot kid boss who geting taxes from this. or then totaly remove guild stores from game and go like and solo guild kids sell your items in CHAT.
Unsent.Soul wrote: »Unsent.Soul wrote: »Articulemort wrote: »I think @esometric is just trying to get banned off the forums at this point. No logical argument, no coherent sentences or sentence structure.
AH will only be a benefit to the rich players, period.
Plus, the current system isn't just working, it awesome. It's the only reason I log in everyday and purchase the dlcs. Remove it, and I have no reason to play anymore. AH would just add another boring, easily "farmable" content to the game.
current system is crap, totaly crap i dont whant pay taxes for kids for stuff what i grind to have oportunity to sell it in shop not spam like idiot in chat.. solo players whant solo shop, and after this you can try sell in guild stores will see who will do this thats main reason whai you cry and for you crap guild stores is awesome.
So if 1000 solo players start up 1000 solo shops, you expect people to look through ALL of those stalls vs going to 4-6 that usually has what you need? Do you really expect anyone will shop at a small shop that most likely has zero to little to offer vs a "walmart" that's a 1 stop/shop?
Seriously, answer that! If every player has their own stall how does that not flood the game with useless things that serve little to no purpose? Your trying to introduce something but can't explain how things will work.
if you dont have brains you will never understand how it works. all mmo have solo trade system without any idiot kid boss who geting taxes from this. or then totaly remove guild stores from game and go like and solo guild kids sell your items in CHAT.
So I don't have brains because you cant explain something? Guilds are full of a bunch of idiots and kids?
I'm done. You're just a waste of time. Enjoy your flawed thinking and bashing anyone who oppose your idea.
Unsent.Soul wrote: »Articulemort wrote: »I think @esometric is just trying to get banned off the forums at this point. No logical argument, no coherent sentences or sentence structure.
AH will only be a benefit to the rich players, period.
Plus, the current system isn't just working, it awesome. It's the only reason I log in everyday and purchase the dlcs. Remove it, and I have no reason to play anymore. AH would just add another boring, easily "farmable" content to the game.
current system is crap, totaly crap i dont whant pay taxes for kids for stuff what i grind to have oportunity to sell it in shop not spam like idiot in chat.. solo players whant solo shop, and after this you can try sell in guild stores will see who will do this thats main reason whai you cry and for you crap guild stores is awesome.
So if 1000 solo players start up 1000 solo shops, you expect people to look through ALL of those stalls vs going to 4-6 that usually has what you need? Do you really expect anyone will shop at a small shop that most likely has zero to little to offer vs a "walmart" that's a 1 stop/shop?
Seriously, answer that! If every player has their own stall how does that not flood the game with useless things that serve little to no purpose? Your trying to introduce something but can't explain how things will work.
I think what he means is that he wants an AH type of system where you list your items along with every other player, that's exactly how DCUO's AH works. You see what other people are selling items for, you then sell yours for a bit less, undercutting them to sell yours first. However, a global AH works 'lore-wise' in DCUO because they have computer systems, internet, etc... in ancient Tamriel, anything 'global' doesn't work so well. And since the Elder Scrolls series is all about keeping to the lore, I don't see a AH fitting in very well.
Unsent.Soul wrote: »But see.... that's not what he's talking about, he just wants anyone who can and will, start up a shop and expect to become rich.
I don't agree with an AH, not here. I've yet to have any issues with the current system.
Unsent.Soul wrote: »But see.... that's not what he's talking about, he just wants anyone who can and will, start up a shop and expect to become rich.
I don't agree with an AH, not here. I've yet to have any issues with the current system.
Well, it was the only logical way for me to think that he was talking about... because as you mentioned before, THOUSANDS of single-shops will not generate any revenue, especially for those who don't have the best shop location. Besides, try playing AND keeping your own store fully stocked... not going to happen. As it is, I see Guild Traders in viable locations with hardly anything up for sale... but that's probably because of the multiple guild setup. Since I belong to four Trade Guilds, I typically sell most of my best things on the guild that things sell fastest, once they're 30 slots are filled, I move to the next fastest, etc. By the time I get to the fourth, well, I normally don't get to the fourth before I'm out of things to sell. Then, by the time I get back in from another run, many things I've posted have sold, so I'm back starting with Guild 1 again.
Honestly though, even the 'taxes' that he complains about are not even that much, at least not with the Guilds I belong to.
anitajoneb17_ESO wrote: »He just demonstrated the opposite. Please demonstrate how and why he's wrong (you can't, because he's right). The market does NOT exceed the total value of gold in the game - quite the opposite, many people have been piling up gold for quite a while now. It's even more true when it comes to controlling just a corner of the market - tempering alloys for instance.
make it strong in zenimax style like addon trade guild give quest line what need to do and after you can buy kiosk for alot of gold 10 mil. and will be good interesting and more income from crowns.
Articulemort wrote: »Unsent.Soul wrote: »But see.... that's not what he's talking about, he just wants anyone who can and will, start up a shop and expect to become rich.
I don't agree with an AH, not here. I've yet to have any issues with the current system.
Well, it was the only logical way for me to think that he was talking about... because as you mentioned before, THOUSANDS of single-shops will not generate any revenue, especially for those who don't have the best shop location. Besides, try playing AND keeping your own store fully stocked... not going to happen. As it is, I see Guild Traders in viable locations with hardly anything up for sale... but that's probably because of the multiple guild setup. Since I belong to four Trade Guilds, I typically sell most of my best things on the guild that things sell fastest, once they're 30 slots are filled, I move to the next fastest, etc. By the time I get to the fourth, well, I normally don't get to the fourth before I'm out of things to sell. Then, by the time I get back in from another run, many things I've posted have sold, so I'm back starting with Guild 1 again.
Honestly though, even the 'taxes' that he complains about are not even that much, at least not with the Guilds I belong to.
He is straight up saying that the GMs are pocketing the taxes that come off the sales. He isn't necessarily complaining about paying taxes, but he believes that GMs of trading guilds are taking out a cut of the guilds profits for themselves.
Or at least that's what I've understood from his horribly worded posts.
Yolokin_Swagonborn wrote: »Can we at least have a directory where you can search multiple guild stores at once? That would be a good tradeoff.
Like a registrar that sits next to the 6 guild stores. You could search the individual guilds if you wanted to still but going to this NPC would let you search all 6 at once. Would be so much easier.
anitajoneb17_ESO wrote: »He just demonstrated the opposite. Please demonstrate how and why he's wrong (you can't, because he's right). The market does NOT exceed the total value of gold in the game - quite the opposite, many people have been piling up gold for quite a while now. It's even more true when it comes to controlling just a corner of the market - tempering alloys for instance.
He will not be able to gather the entire economic power of every player.
You can't honestly have your head that far up your own rear, can you?