UltimaJoe777 wrote: »UltimaJoe777 wrote: »this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.
You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.
you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???
Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.
You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.
you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???
Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.
no just need make oportunity to make solo kiosk in game then will see how smart guild shops with they taxes will be.
ScottK1994 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.
You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.
you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???
Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.
Except when every single trader in the game doesn't have a specific item because half the people who get the item just deconstruct it or vendor it? Lol.
vyndral13preub18_ESO wrote: »ScottK1994 wrote: »And no. Successful MMOs are very limited. WoW sucked up all the success 11 years ago and it spread to Guild Wavyndral13preub18_ESO wrote: »ScottK1994 wrote: »vyndral13preub18_ESO wrote: »ScottK1994 wrote: »UltimaJoe777 wrote: »ScottK1994 wrote: »Guild traders are a failed concept. Where is the AH which is standard for every successful MMO?
That's funny... I've played many an MMO that were successful in their own way that DIDN'T have one. Also what exactly is considered "successful"?
Honestly I'm glad this game has no auction house. Makes it easier to get what I need Searching various locations around Tamriel > Everyone camping the same place and swiping everything before you get a shot at it.
As in hundreds of millions of dollars every year. And well don't keep us in suspense give us a list of these successful MMOs without AH
So the half a million players that left because of no ah, will net eso hundreds of millions of dollars?
More like didn't join? People interested in playing with crafting/markets are obviously going to research the most intensive systems
So you think if those half a million had joined, it would equal hundreds of millions of dollars?
Half a million *40 for purchase, the continued purchase of all DLC, the benefits of ESO plus?
Yes of course hundreds of millions of dollars lol? Do you not understand math?
I do. Half a million people buying the game for 69.99 is 34 million dollars. It would take them some time to get to the hundreds of millions of dollars you claim. And while I'm at it, why exactly would they buy all the dlcs if they paying for eso plus.
So let's do maths. So even if all 500k of your imaginary ah army bought the game at 69.99 and paid for a year of eso plus we are somewhere around 110million. Still not hundreds of millions.
And we are assuming you actually have some idea what you are talking about with your half a million people don't play because of the ah. Of course you don't. Even if you did, you would have no way of knowing what these people would spend in game. But I was entertained by your Imaginary friends and your maths.
ScottK1994 wrote: »vyndral13preub18_ESO wrote: »ScottK1994 wrote: »And no. Successful MMOs are very limited. WoW sucked up all the success 11 years ago and it spread to Guild Wavyndral13preub18_ESO wrote: »ScottK1994 wrote: »vyndral13preub18_ESO wrote: »ScottK1994 wrote: »UltimaJoe777 wrote: »ScottK1994 wrote: »Guild traders are a failed concept. Where is the AH which is standard for every successful MMO?
That's funny... I've played many an MMO that were successful in their own way that DIDN'T have one. Also what exactly is considered "successful"?
Honestly I'm glad this game has no auction house. Makes it easier to get what I need Searching various locations around Tamriel > Everyone camping the same place and swiping everything before you get a shot at it.
As in hundreds of millions of dollars every year. And well don't keep us in suspense give us a list of these successful MMOs without AH
So the half a million players that left because of no ah, will net eso hundreds of millions of dollars?
More like didn't join? People interested in playing with crafting/markets are obviously going to research the most intensive systems
So you think if those half a million had joined, it would equal hundreds of millions of dollars?
Half a million *40 for purchase, the continued purchase of all DLC, the benefits of ESO plus?
Yes of course hundreds of millions of dollars lol? Do you not understand math?
I do. Half a million people buying the game for 69.99 is 34 million dollars. It would take them some time to get to the hundreds of millions of dollars you claim. And while I'm at it, why exactly would they buy all the dlcs if they paying for eso plus.
So let's do maths. So even if all 500k of your imaginary ah army bought the game at 69.99 and paid for a year of eso plus we are somewhere around 110million. Still not hundreds of millions.
And we are assuming you actually have some idea what you are talking about with your half a million people don't play because of the ah. Of course you don't. Even if you did, you would have no way of knowing what these people would spend in game. But I was entertained by your Imaginary friends and your maths.
110million is not hundreds of millions of dollars? Lol? That's like saying "no you don't have thousands you have a thousand" are you American? Is that American style simplified maths? Hahahhaha
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.
You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.
you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???
Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.
no just need make oportunity to make solo kiosk in game then will see how smart guild shops with they taxes will be.
In order to allow players to sit idle in town with their own shop open they would have to go by a few rules:
1. Zenimax would have to make it so sitting idle would not disconnect them. This isn't exactly a problem per se but still...
2. I played a couple of games called Redstone and Fiesta Online that used to do this sort of stuff and they basically went by 2 rules: One "stall" per particular spot and other stalls had to be a bit distant (at least in Redstone) and they only sold a few items at a time or so.
3. If this became a thing crowds may build and lag would intensify because no one would ever be offline as they'd sit in towns trying to sell stuff while away from the game.
Now don't get me wrong I have nothing against such a system but consider the cons along with the pros.ScottK1994 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.
You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.
you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???
Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.
Except when every single trader in the game doesn't have a specific item because half the people who get the item just deconstruct it or vendor it? Lol.
Then I just check again another time. Eventually I find what I sought.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.
You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.
you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???
Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.
no just need make oportunity to make solo kiosk in game then will see how smart guild shops with they taxes will be.
In order to allow players to sit idle in town with their own shop open they would have to go by a few rules:
1. Zenimax would have to make it so sitting idle would not disconnect them. This isn't exactly a problem per se but still...
2. I played a couple of games called Redstone and Fiesta Online that used to do this sort of stuff and they basically went by 2 rules: One "stall" per particular spot and other stalls had to be a bit distant (at least in Redstone) and they only sold a few items at a time or so.
3. If this became a thing crowds may build and lag would intensify because no one would ever be offline as they'd sit in towns trying to sell stuff while away from the game.
Now don't get me wrong I have nothing against such a system but consider the cons along with the pros.ScottK1994 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.
You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.
you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???
Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.
Except when every single trader in the game doesn't have a specific item because half the people who get the item just deconstruct it or vendor it? Lol.
Then I just check again another time. Eventually I find what I sought.
ofcourse you not agree becouse its will broke your chhilldren garden guilds bussiness. If this your guilds so good for trading to make gold how its possible that my new 31 lvl char have more gold then all your guild together ? People whant solo trading and with time they will get it.
UltimaJoe777 wrote: »I am one of those people that does not wish to be part of a Trading Guild
ScottK1994 wrote: »vyndral13preub18_ESO wrote: »ScottK1994 wrote: »And no. Successful MMOs are very limited. WoW sucked up all the success 11 years ago and it spread to Guild Wavyndral13preub18_ESO wrote: »ScottK1994 wrote: »vyndral13preub18_ESO wrote: »ScottK1994 wrote: »UltimaJoe777 wrote: »ScottK1994 wrote: »Guild traders are a failed concept. Where is the AH which is standard for every successful MMO?
That's funny... I've played many an MMO that were successful in their own way that DIDN'T have one. Also what exactly is considered "successful"?
Honestly I'm glad this game has no auction house. Makes it easier to get what I need Searching various locations around Tamriel > Everyone camping the same place and swiping everything before you get a shot at it.
As in hundreds of millions of dollars every year. And well don't keep us in suspense give us a list of these successful MMOs without AH
So the half a million players that left because of no ah, will net eso hundreds of millions of dollars?
More like didn't join? People interested in playing with crafting/markets are obviously going to research the most intensive systems
So you think if those half a million had joined, it would equal hundreds of millions of dollars?
Half a million *40 for purchase, the continued purchase of all DLC, the benefits of ESO plus?
Yes of course hundreds of millions of dollars lol? Do you not understand math?
I do. Half a million people buying the game for 69.99 is 34 million dollars. It would take them some time to get to the hundreds of millions of dollars you claim. And while I'm at it, why exactly would they buy all the dlcs if they paying for eso plus.
So let's do maths. So even if all 500k of your imaginary ah army bought the game at 69.99 and paid for a year of eso plus we are somewhere around 110million. Still not hundreds of millions.
And we are assuming you actually have some idea what you are talking about with your half a million people don't play because of the ah. Of course you don't. Even if you did, you would have no way of knowing what these people would spend in game. But I was entertained by your Imaginary friends and your maths.
110million is not hundreds of millions of dollars? Lol? That's like saying "no you don't have thousands you have a thousand" are you American? Is that American style simplified maths? Hahahhaha
UltimaJoe777 wrote: »ScottK1994 wrote: »vyndral13preub18_ESO wrote: »ScottK1994 wrote: »And no. Successful MMOs are very limited. WoW sucked up all the success 11 years ago and it spread to Guild Wavyndral13preub18_ESO wrote: »ScottK1994 wrote: »vyndral13preub18_ESO wrote: »ScottK1994 wrote: »UltimaJoe777 wrote: »ScottK1994 wrote: »Guild traders are a failed concept. Where is the AH which is standard for every successful MMO?
That's funny... I've played many an MMO that were successful in their own way that DIDN'T have one. Also what exactly is considered "successful"?
Honestly I'm glad this game has no auction house. Makes it easier to get what I need Searching various locations around Tamriel > Everyone camping the same place and swiping everything before you get a shot at it.
As in hundreds of millions of dollars every year. And well don't keep us in suspense give us a list of these successful MMOs without AH
So the half a million players that left because of no ah, will net eso hundreds of millions of dollars?
More like didn't join? People interested in playing with crafting/markets are obviously going to research the most intensive systems
So you think if those half a million had joined, it would equal hundreds of millions of dollars?
Half a million *40 for purchase, the continued purchase of all DLC, the benefits of ESO plus?
Yes of course hundreds of millions of dollars lol? Do you not understand math?
I do. Half a million people buying the game for 69.99 is 34 million dollars. It would take them some time to get to the hundreds of millions of dollars you claim. And while I'm at it, why exactly would they buy all the dlcs if they paying for eso plus.
So let's do maths. So even if all 500k of your imaginary ah army bought the game at 69.99 and paid for a year of eso plus we are somewhere around 110million. Still not hundreds of millions.
And we are assuming you actually have some idea what you are talking about with your half a million people don't play because of the ah. Of course you don't. Even if you did, you would have no way of knowing what these people would spend in game. But I was entertained by your Imaginary friends and your maths.
110million is not hundreds of millions of dollars? Lol? That's like saying "no you don't have thousands you have a thousand" are you American? Is that American style simplified maths? Hahahhaha
While I am American and do not deny someone the opportunity to bash America what with how crappy its "leaders" are I DO rather object to such blatant racism...
vyndral13preub18_ESO wrote: »ScottK1994 wrote: »vyndral13preub18_ESO wrote: »ScottK1994 wrote: »And no. Successful MMOs are very limited. WoW sucked up all the success 11 years ago and it spread to Guild Wavyndral13preub18_ESO wrote: »ScottK1994 wrote: »vyndral13preub18_ESO wrote: »ScottK1994 wrote: »UltimaJoe777 wrote: »ScottK1994 wrote: »Guild traders are a failed concept. Where is the AH which is standard for every successful MMO?
That's funny... I've played many an MMO that were successful in their own way that DIDN'T have one. Also what exactly is considered "successful"?
Honestly I'm glad this game has no auction house. Makes it easier to get what I need Searching various locations around Tamriel > Everyone camping the same place and swiping everything before you get a shot at it.
As in hundreds of millions of dollars every year. And well don't keep us in suspense give us a list of these successful MMOs without AH
So the half a million players that left because of no ah, will net eso hundreds of millions of dollars?
More like didn't join? People interested in playing with crafting/markets are obviously going to research the most intensive systems
So you think if those half a million had joined, it would equal hundreds of millions of dollars?
Half a million *40 for purchase, the continued purchase of all DLC, the benefits of ESO plus?
Yes of course hundreds of millions of dollars lol? Do you not understand math?
I do. Half a million people buying the game for 69.99 is 34 million dollars. It would take them some time to get to the hundreds of millions of dollars you claim. And while I'm at it, why exactly would they buy all the dlcs if they paying for eso plus.
So let's do maths. So even if all 500k of your imaginary ah army bought the game at 69.99 and paid for a year of eso plus we are somewhere around 110million. Still not hundreds of millions.
And we are assuming you actually have some idea what you are talking about with your half a million people don't play because of the ah. Of course you don't. Even if you did, you would have no way of knowing what these people would spend in game. But I was entertained by your Imaginary friends and your maths.
110million is not hundreds of millions of dollars? Lol? That's like saying "no you don't have thousands you have a thousand" are you American? Is that American style simplified maths? Hahahhaha
Actually it isn't. And it has nothing to do with math. It has to do with singular and plural. Take your example, for example. Notice you didn't say hundreds of thousands. You just said a thousand. Singular. Thousands is plural more then one.
Your said hundreds of millions. Not a hundred million. Singular and plural. I can understand why you might be confused if English isn't your native language.UltimaJoe777 wrote: »ScottK1994 wrote: »vyndral13preub18_ESO wrote: »ScottK1994 wrote: »And no. Successful MMOs are very limited. WoW sucked up all the success 11 years ago and it spread to Guild Wavyndral13preub18_ESO wrote: »ScottK1994 wrote: »vyndral13preub18_ESO wrote: »ScottK1994 wrote: »UltimaJoe777 wrote: »ScottK1994 wrote: »Guild traders are a failed concept. Where is the AH which is standard for every successful MMO?
That's funny... I've played many an MMO that were successful in their own way that DIDN'T have one. Also what exactly is considered "successful"?
Honestly I'm glad this game has no auction house. Makes it easier to get what I need Searching various locations around Tamriel > Everyone camping the same place and swiping everything before you get a shot at it.
As in hundreds of millions of dollars every year. And well don't keep us in suspense give us a list of these successful MMOs without AH
So the half a million players that left because of no ah, will net eso hundreds of millions of dollars?
More like didn't join? People interested in playing with crafting/markets are obviously going to research the most intensive systems
So you think if those half a million had joined, it would equal hundreds of millions of dollars?
Half a million *40 for purchase, the continued purchase of all DLC, the benefits of ESO plus?
Yes of course hundreds of millions of dollars lol? Do you not understand math?
I do. Half a million people buying the game for 69.99 is 34 million dollars. It would take them some time to get to the hundreds of millions of dollars you claim. And while I'm at it, why exactly would they buy all the dlcs if they paying for eso plus.
So let's do maths. So even if all 500k of your imaginary ah army bought the game at 69.99 and paid for a year of eso plus we are somewhere around 110million. Still not hundreds of millions.
And we are assuming you actually have some idea what you are talking about with your half a million people don't play because of the ah. Of course you don't. Even if you did, you would have no way of knowing what these people would spend in game. But I was entertained by your Imaginary friends and your maths.
110million is not hundreds of millions of dollars? Lol? That's like saying "no you don't have thousands you have a thousand" are you American? Is that American style simplified maths? Hahahhaha
While I am American and do not deny someone the opportunity to bash America what with how crappy its "leaders" are I DO rather object to such blatant racism...
Then it is a shame you missed his first post on this topic.
ScottK1994 wrote: »Guild traders are a failed concept. Where is the AH which is standard for every successful MMO? Being different doesn't work in online trade. Right now there's like 5% of the game pop/15% of forums who are in a guild which can successfully manipulate the clunky system. The rest are trying and often failing to have fun.
Normal successful MMOs usually have half a million players who ONLY play to trade, you lost every single one of those people with your attempt at a unique system.
Wrong, the trader system works quite well. You just dont like it. Plenty of other people are fine with it. ESO does not have to carbon copy every other MMO.
There are lots of people in my trade guild that like to trade as a major part of their game.
BruhItsOver9000 wrote: »If they put a auction house, i wouldn't be able to make money, so no.
If they put an auction house, it would ruin the economy, so no.BruhItsOver9000 wrote: »If they put a auction house, i wouldn't be able to make money, so no.
they will put in time other trading system and will be very fun then guild owners cry.
BruhItsOver9000 wrote: »If they put a auction house, i wouldn't be able to make money, so no.
they will put in time other trading system and will be very fun then guild owners cry.
ScottK1994 wrote: »Guild traders are a failed concept. Where is the AH which is standard for every successful MMO? Being different doesn't work in online trade. Right now there's like 5% of the game pop/15% of forums who are in a guild which can successfully manipulate the clunky system. The rest are trying and often failing to have fun.
Normal successful MMOs usually have half a million players who ONLY play to trade, you lost every single one of those people with your attempt at a unique system.
This is coming from someone who loves most everything else about the game, happy member of ESO+ and preordered the console release, the game lacks in that unlike most other MMOs where in game price exploitation is a nonissue at the worst of times even slight exploits on this causes a gap of tens of millions between 1% of the players to the other 99%. Worse than real life economy!
Public opinion is tolerated, unlike when in Facebook
vyndral13preub18_ESO wrote: »But I was entertained by your Imaginary friends and your maths.
ScottK1994 wrote: »Guild traders are a failed concept. Where is the AH which is standard for every successful MMO? Being different doesn't work in online trade. Right now there's like 5% of the game pop/15% of forums who are in a guild which can successfully manipulate the clunky system. The rest are trying and often failing to have fun.
Normal successful MMOs usually have half a million players who ONLY play to trade, you lost every single one of those people with your attempt at a unique system.
This is coming from someone who loves most everything else about the game, happy member of ESO+ and preordered the console release, the game lacks in that unlike most other MMOs where in game price exploitation is a nonissue at the worst of times even slight exploits on this causes a gap of tens of millions between 1% of the players to the other 99%. Worse than real life economy!
Public opinion is tolerated, unlike when in Facebook
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.
You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.
you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???
Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.
no just need make oportunity to make solo kiosk in game then will see how smart guild shops with they taxes will be.
In order to allow players to sit idle in town with their own shop open they would have to go by a few rules:
1. Zenimax would have to make it so sitting idle would not disconnect them. This isn't exactly a problem per se but still...
2. I played a couple of games called Redstone and Fiesta Online that used to do this sort of stuff and they basically went by 2 rules: One "stall" per particular spot and other stalls had to be a bit distant (at least in Redstone) and they only sold a few items at a time or so.
3. If this became a thing crowds may build and lag would intensify because no one would ever be offline as they'd sit in towns trying to sell stuff while away from the game.
Now don't get me wrong I have nothing against such a system but consider the cons along with the pros.ScottK1994 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.
You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.
you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???
Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.
Except when every single trader in the game doesn't have a specific item because half the people who get the item just deconstruct it or vendor it? Lol.
Then I just check again another time. Eventually I find what I sought.
ofcourse you not agree becouse its will broke your chhilldren garden guilds bussiness. If this your guilds so good for trading to make gold how its possible that my new 31 lvl char have more gold then all your guild together ? People whant solo trading and with time they will get it.