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An auction house is still needed?

  • ScottK1994
    ScottK1994
    ✭✭✭
    esometric wrote: »
    esometric wrote: »
    this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.

    You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.

    you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???

    Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.

    Except when every single trader in the game doesn't have a specific item because half the people who get the item just deconstruct it or vendor it? Lol.
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    esometric wrote: »
    esometric wrote: »
    esometric wrote: »
    this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.

    You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.

    you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???

    Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.

    no just need make oportunity to make solo kiosk in game then will see how smart guild shops with they taxes will be.

    In order to allow players to sit idle in town with their own shop open they would have to go by a few rules:

    1. Zenimax would have to make it so sitting idle would not disconnect them. This isn't exactly a problem per se but still...
    2. I played a couple of games called Redstone and Fiesta Online that used to do this sort of stuff and they basically went by 2 rules: One "stall" per particular spot and other stalls had to be a bit distant (at least in Redstone) and they only sold a few items at a time or so.
    3. If this became a thing crowds may build and lag would intensify because no one would ever be offline as they'd sit in towns trying to sell stuff while away from the game.

    Now don't get me wrong I have nothing against such a system but consider the cons along with the pros.
    ScottK1994 wrote: »
    esometric wrote: »
    esometric wrote: »
    this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.

    You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.

    you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???

    Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.

    Except when every single trader in the game doesn't have a specific item because half the people who get the item just deconstruct it or vendor it? Lol.

    Then I just check again another time. Eventually I find what I sought.
    Edited by UltimaJoe777 on August 6, 2016 3:54AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • ScottK1994
    ScottK1994
    ✭✭✭
    ScottK1994 wrote: »
    And no. Successful MMOs are very limited. WoW sucked up all the success 11 years ago and it spread to Guild Wa
    ScottK1994 wrote: »
    ScottK1994 wrote: »
    ScottK1994 wrote: »
    Guild traders are a failed concept. Where is the AH which is standard for every successful MMO?

    That's funny... I've played many an MMO that were successful in their own way that DIDN'T have one. Also what exactly is considered "successful"?

    Honestly I'm glad this game has no auction house. Makes it easier to get what I need :) Searching various locations around Tamriel > Everyone camping the same place and swiping everything before you get a shot at it.

    As in hundreds of millions of dollars every year. And well don't keep us in suspense give us a list of these successful MMOs without AH

    So the half a million players that left because of no ah, will net eso hundreds of millions of dollars?

    More like didn't join? People interested in playing with crafting/markets are obviously going to research the most intensive systems

    So you think if those half a million had joined, it would equal hundreds of millions of dollars?

    Half a million *40 for purchase, the continued purchase of all DLC, the benefits of ESO plus?
    Yes of course hundreds of millions of dollars lol? Do you not understand math?

    I do. Half a million people buying the game for 69.99 is 34 million dollars. It would take them some time to get to the hundreds of millions of dollars you claim. And while I'm at it, why exactly would they buy all the dlcs if they paying for eso plus.

    So let's do maths. So even if all 500k of your imaginary ah army bought the game at 69.99 and paid for a year of eso plus we are somewhere around 110million. Still not hundreds of millions.

    And we are assuming you actually have some idea what you are talking about with your half a million people don't play because of the ah. Of course you don't. Even if you did, you would have no way of knowing what these people would spend in game. But I was entertained by your Imaginary friends and your maths.

    110million is not hundreds of millions of dollars? Lol? That's like saying "no you don't have thousands you have a thousand" are you American? Is that American style simplified maths? Hahahhaha
  • UltimaJoe777
    UltimaJoe777
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    ✭✭✭
    ScottK1994 wrote: »
    ScottK1994 wrote: »
    And no. Successful MMOs are very limited. WoW sucked up all the success 11 years ago and it spread to Guild Wa
    ScottK1994 wrote: »
    ScottK1994 wrote: »
    ScottK1994 wrote: »
    Guild traders are a failed concept. Where is the AH which is standard for every successful MMO?

    That's funny... I've played many an MMO that were successful in their own way that DIDN'T have one. Also what exactly is considered "successful"?

    Honestly I'm glad this game has no auction house. Makes it easier to get what I need :) Searching various locations around Tamriel > Everyone camping the same place and swiping everything before you get a shot at it.

    As in hundreds of millions of dollars every year. And well don't keep us in suspense give us a list of these successful MMOs without AH

    So the half a million players that left because of no ah, will net eso hundreds of millions of dollars?

    More like didn't join? People interested in playing with crafting/markets are obviously going to research the most intensive systems

    So you think if those half a million had joined, it would equal hundreds of millions of dollars?

    Half a million *40 for purchase, the continued purchase of all DLC, the benefits of ESO plus?
    Yes of course hundreds of millions of dollars lol? Do you not understand math?

    I do. Half a million people buying the game for 69.99 is 34 million dollars. It would take them some time to get to the hundreds of millions of dollars you claim. And while I'm at it, why exactly would they buy all the dlcs if they paying for eso plus.

    So let's do maths. So even if all 500k of your imaginary ah army bought the game at 69.99 and paid for a year of eso plus we are somewhere around 110million. Still not hundreds of millions.

    And we are assuming you actually have some idea what you are talking about with your half a million people don't play because of the ah. Of course you don't. Even if you did, you would have no way of knowing what these people would spend in game. But I was entertained by your Imaginary friends and your maths.

    110million is not hundreds of millions of dollars? Lol? That's like saying "no you don't have thousands you have a thousand" are you American? Is that American style simplified maths? Hahahhaha

    While I am American and do not deny someone the opportunity to bash America what with how crappy its "leaders" are I DO rather object to such blatant racism...
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • esometric
    esometric
    ✭✭
    esometric wrote: »
    esometric wrote: »
    esometric wrote: »
    this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.

    You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.

    you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???

    Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.

    no just need make oportunity to make solo kiosk in game then will see how smart guild shops with they taxes will be.

    In order to allow players to sit idle in town with their own shop open they would have to go by a few rules:

    1. Zenimax would have to make it so sitting idle would not disconnect them. This isn't exactly a problem per se but still...
    2. I played a couple of games called Redstone and Fiesta Online that used to do this sort of stuff and they basically went by 2 rules: One "stall" per particular spot and other stalls had to be a bit distant (at least in Redstone) and they only sold a few items at a time or so.
    3. If this became a thing crowds may build and lag would intensify because no one would ever be offline as they'd sit in towns trying to sell stuff while away from the game.

    Now don't get me wrong I have nothing against such a system but consider the cons along with the pros.
    ScottK1994 wrote: »
    esometric wrote: »
    esometric wrote: »
    this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.

    You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.

    you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???

    Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.

    Except when every single trader in the game doesn't have a specific item because half the people who get the item just deconstruct it or vendor it? Lol.

    Then I just check again another time. Eventually I find what I sought.

    ofcourse you not agree becouse its will broke your chhilldren garden guilds bussiness. If this your guilds so good for trading to make gold how its possible that my new 31 lvl char have more gold then all your guild together ? People whant solo trading and with time they will get it.
  • UltimaJoe777
    UltimaJoe777
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    ✭✭✭
    esometric wrote: »
    esometric wrote: »
    esometric wrote: »
    esometric wrote: »
    this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.

    You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.

    you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???

    Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.

    no just need make oportunity to make solo kiosk in game then will see how smart guild shops with they taxes will be.

    In order to allow players to sit idle in town with their own shop open they would have to go by a few rules:

    1. Zenimax would have to make it so sitting idle would not disconnect them. This isn't exactly a problem per se but still...
    2. I played a couple of games called Redstone and Fiesta Online that used to do this sort of stuff and they basically went by 2 rules: One "stall" per particular spot and other stalls had to be a bit distant (at least in Redstone) and they only sold a few items at a time or so.
    3. If this became a thing crowds may build and lag would intensify because no one would ever be offline as they'd sit in towns trying to sell stuff while away from the game.

    Now don't get me wrong I have nothing against such a system but consider the cons along with the pros.
    ScottK1994 wrote: »
    esometric wrote: »
    esometric wrote: »
    this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.

    You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.

    you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???

    Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.

    Except when every single trader in the game doesn't have a specific item because half the people who get the item just deconstruct it or vendor it? Lol.

    Then I just check again another time. Eventually I find what I sought.

    ofcourse you not agree becouse its will broke your chhilldren garden guilds bussiness. If this your guilds so good for trading to make gold how its possible that my new 31 lvl char have more gold then all your guild together ? People whant solo trading and with time they will get it.

    I strongly suggest you read posts carefully before replying to them. After all, no one likes seeing people make a fool of themselves... Well, maybe not no one but still :p
    I am one of those people that does not wish to be part of a Trading Guild

    In case that doesn't make it obvious I am not in a Trading Guild nor is MY guild a Trading Guild.
    Edited by UltimaJoe777 on August 6, 2016 4:02AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    ScottK1994 wrote: »
    ScottK1994 wrote: »
    And no. Successful MMOs are very limited. WoW sucked up all the success 11 years ago and it spread to Guild Wa
    ScottK1994 wrote: »
    ScottK1994 wrote: »
    ScottK1994 wrote: »
    Guild traders are a failed concept. Where is the AH which is standard for every successful MMO?

    That's funny... I've played many an MMO that were successful in their own way that DIDN'T have one. Also what exactly is considered "successful"?

    Honestly I'm glad this game has no auction house. Makes it easier to get what I need :) Searching various locations around Tamriel > Everyone camping the same place and swiping everything before you get a shot at it.

    As in hundreds of millions of dollars every year. And well don't keep us in suspense give us a list of these successful MMOs without AH

    So the half a million players that left because of no ah, will net eso hundreds of millions of dollars?

    More like didn't join? People interested in playing with crafting/markets are obviously going to research the most intensive systems

    So you think if those half a million had joined, it would equal hundreds of millions of dollars?

    Half a million *40 for purchase, the continued purchase of all DLC, the benefits of ESO plus?
    Yes of course hundreds of millions of dollars lol? Do you not understand math?

    I do. Half a million people buying the game for 69.99 is 34 million dollars. It would take them some time to get to the hundreds of millions of dollars you claim. And while I'm at it, why exactly would they buy all the dlcs if they paying for eso plus.

    So let's do maths. So even if all 500k of your imaginary ah army bought the game at 69.99 and paid for a year of eso plus we are somewhere around 110million. Still not hundreds of millions.

    And we are assuming you actually have some idea what you are talking about with your half a million people don't play because of the ah. Of course you don't. Even if you did, you would have no way of knowing what these people would spend in game. But I was entertained by your Imaginary friends and your maths.

    110million is not hundreds of millions of dollars? Lol? That's like saying "no you don't have thousands you have a thousand" are you American? Is that American style simplified maths? Hahahhaha

    Actually it isn't. And it has nothing to do with math. It has to do with singular and plural. Take your example, for example. Notice you didn't say hundreds of thousands. You just said a thousand. Singular. Thousands is plural more then one.

    Your said hundreds of millions. Not a hundred million. Singular and plural. I can understand why you might be confused if English isn't your native language.

    ScottK1994 wrote: »
    ScottK1994 wrote: »
    And no. Successful MMOs are very limited. WoW sucked up all the success 11 years ago and it spread to Guild Wa
    ScottK1994 wrote: »
    ScottK1994 wrote: »
    ScottK1994 wrote: »
    Guild traders are a failed concept. Where is the AH which is standard for every successful MMO?

    That's funny... I've played many an MMO that were successful in their own way that DIDN'T have one. Also what exactly is considered "successful"?

    Honestly I'm glad this game has no auction house. Makes it easier to get what I need :) Searching various locations around Tamriel > Everyone camping the same place and swiping everything before you get a shot at it.

    As in hundreds of millions of dollars every year. And well don't keep us in suspense give us a list of these successful MMOs without AH

    So the half a million players that left because of no ah, will net eso hundreds of millions of dollars?

    More like didn't join? People interested in playing with crafting/markets are obviously going to research the most intensive systems

    So you think if those half a million had joined, it would equal hundreds of millions of dollars?

    Half a million *40 for purchase, the continued purchase of all DLC, the benefits of ESO plus?
    Yes of course hundreds of millions of dollars lol? Do you not understand math?

    I do. Half a million people buying the game for 69.99 is 34 million dollars. It would take them some time to get to the hundreds of millions of dollars you claim. And while I'm at it, why exactly would they buy all the dlcs if they paying for eso plus.

    So let's do maths. So even if all 500k of your imaginary ah army bought the game at 69.99 and paid for a year of eso plus we are somewhere around 110million. Still not hundreds of millions.

    And we are assuming you actually have some idea what you are talking about with your half a million people don't play because of the ah. Of course you don't. Even if you did, you would have no way of knowing what these people would spend in game. But I was entertained by your Imaginary friends and your maths.

    110million is not hundreds of millions of dollars? Lol? That's like saying "no you don't have thousands you have a thousand" are you American? Is that American style simplified maths? Hahahhaha

    While I am American and do not deny someone the opportunity to bash America what with how crappy its "leaders" are I DO rather object to such blatant racism...

    Then it is a shame you missed his first post on this topic.
  • UltimaJoe777
    UltimaJoe777
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    ✭✭✭
    ScottK1994 wrote: »
    ScottK1994 wrote: »
    And no. Successful MMOs are very limited. WoW sucked up all the success 11 years ago and it spread to Guild Wa
    ScottK1994 wrote: »
    ScottK1994 wrote: »
    ScottK1994 wrote: »
    Guild traders are a failed concept. Where is the AH which is standard for every successful MMO?

    That's funny... I've played many an MMO that were successful in their own way that DIDN'T have one. Also what exactly is considered "successful"?

    Honestly I'm glad this game has no auction house. Makes it easier to get what I need :) Searching various locations around Tamriel > Everyone camping the same place and swiping everything before you get a shot at it.

    As in hundreds of millions of dollars every year. And well don't keep us in suspense give us a list of these successful MMOs without AH

    So the half a million players that left because of no ah, will net eso hundreds of millions of dollars?

    More like didn't join? People interested in playing with crafting/markets are obviously going to research the most intensive systems

    So you think if those half a million had joined, it would equal hundreds of millions of dollars?

    Half a million *40 for purchase, the continued purchase of all DLC, the benefits of ESO plus?
    Yes of course hundreds of millions of dollars lol? Do you not understand math?

    I do. Half a million people buying the game for 69.99 is 34 million dollars. It would take them some time to get to the hundreds of millions of dollars you claim. And while I'm at it, why exactly would they buy all the dlcs if they paying for eso plus.

    So let's do maths. So even if all 500k of your imaginary ah army bought the game at 69.99 and paid for a year of eso plus we are somewhere around 110million. Still not hundreds of millions.

    And we are assuming you actually have some idea what you are talking about with your half a million people don't play because of the ah. Of course you don't. Even if you did, you would have no way of knowing what these people would spend in game. But I was entertained by your Imaginary friends and your maths.

    110million is not hundreds of millions of dollars? Lol? That's like saying "no you don't have thousands you have a thousand" are you American? Is that American style simplified maths? Hahahhaha

    Actually it isn't. And it has nothing to do with math. It has to do with singular and plural. Take your example, for example. Notice you didn't say hundreds of thousands. You just said a thousand. Singular. Thousands is plural more then one.

    Your said hundreds of millions. Not a hundred million. Singular and plural. I can understand why you might be confused if English isn't your native language.

    ScottK1994 wrote: »
    ScottK1994 wrote: »
    And no. Successful MMOs are very limited. WoW sucked up all the success 11 years ago and it spread to Guild Wa
    ScottK1994 wrote: »
    ScottK1994 wrote: »
    ScottK1994 wrote: »
    Guild traders are a failed concept. Where is the AH which is standard for every successful MMO?

    That's funny... I've played many an MMO that were successful in their own way that DIDN'T have one. Also what exactly is considered "successful"?

    Honestly I'm glad this game has no auction house. Makes it easier to get what I need :) Searching various locations around Tamriel > Everyone camping the same place and swiping everything before you get a shot at it.

    As in hundreds of millions of dollars every year. And well don't keep us in suspense give us a list of these successful MMOs without AH

    So the half a million players that left because of no ah, will net eso hundreds of millions of dollars?

    More like didn't join? People interested in playing with crafting/markets are obviously going to research the most intensive systems

    So you think if those half a million had joined, it would equal hundreds of millions of dollars?

    Half a million *40 for purchase, the continued purchase of all DLC, the benefits of ESO plus?
    Yes of course hundreds of millions of dollars lol? Do you not understand math?

    I do. Half a million people buying the game for 69.99 is 34 million dollars. It would take them some time to get to the hundreds of millions of dollars you claim. And while I'm at it, why exactly would they buy all the dlcs if they paying for eso plus.

    So let's do maths. So even if all 500k of your imaginary ah army bought the game at 69.99 and paid for a year of eso plus we are somewhere around 110million. Still not hundreds of millions.

    And we are assuming you actually have some idea what you are talking about with your half a million people don't play because of the ah. Of course you don't. Even if you did, you would have no way of knowing what these people would spend in game. But I was entertained by your Imaginary friends and your maths.

    110million is not hundreds of millions of dollars? Lol? That's like saying "no you don't have thousands you have a thousand" are you American? Is that American style simplified maths? Hahahhaha

    While I am American and do not deny someone the opportunity to bash America what with how crappy its "leaders" are I DO rather object to such blatant racism...

    Then it is a shame you missed his first post on this topic.

    I make it a habit not to stick my nose where I don't want it stuck ;)
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • BruhItsOver9000
    BruhItsOver9000
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    If they put a auction house, i wouldn't be able to make money, so no.
    WOOD ELF MASTER RACE.

  • snakester320
    snakester320
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    Katahdin wrote: »
    ScottK1994 wrote: »
    Guild traders are a failed concept. Where is the AH which is standard for every successful MMO? Being different doesn't work in online trade. Right now there's like 5% of the game pop/15% of forums who are in a guild which can successfully manipulate the clunky system. The rest are trying and often failing to have fun.

    Normal successful MMOs usually have half a million players who ONLY play to trade, you lost every single one of those people with your attempt at a unique system.

    Wrong, the trader system works quite well. You just dont like it. Plenty of other people are fine with it. ESO does not have to carbon copy every other MMO.
    There are lots of people in my trade guild that like to trade as a major part of their game.

    wrong you just want to protect your trade and stop a sytem that will hurt your profits!!
  • esometric
    esometric
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    If they put a auction house, i wouldn't be able to make money, so no.

    they will put in time other trading system and will be very fun then guild owners cry.
  • BruhItsOver9000
    BruhItsOver9000
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    esometric wrote: »
    If they put a auction house, i wouldn't be able to make money, so no.

    they will put in time other trading system and will be very fun then guild owners cry.
    If they put an auction house, it would ruin the economy, so no.
    WOOD ELF MASTER RACE.

  • UltimaJoe777
    UltimaJoe777
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    esometric wrote: »
    If they put a auction house, i wouldn't be able to make money, so no.

    they will put in time other trading system and will be very fun then guild owners cry.

    Ok so what is your beef here? Clearly you have a vendetta with Trading Guildmasters and honestly that's your business but your hatespeak is making you sound less convincing as someone that wants an AH and more convincing as someone who just wants to see Trading Guilds crawl into a hole and die. I daresay you had a bad experience or 2 with some, and I can understand that dilemma, but saying stuff like that doesn't get anyone to support you. If anything, they just pity and scoff at you.
    Edited by UltimaJoe777 on August 6, 2016 4:15AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Tandor
    Tandor
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    I don't think that an auction house is necessarily the answer, but substantial changes do need to be made to the trading system so as to open it up to more than just the small number of established trading guilds whose members make a fortune out of it (and understandably therefore defend it to the hilt) while denying selling rights to the majority of players and making the whole process of buying a nightmare especially for console players and those PC players who don't use addons. The concept is one thing, its implementation is something else altogether.
  • Vipstaakki
    Vipstaakki
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    Auction house is not needed nor wanted. The current guild trader system is better.

    I very much profit from guild traders myself.
    Edited by Vipstaakki on August 6, 2016 7:17AM
  • Runefang
    Runefang
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    Yes its needed but at this point all arguments have been made so theres no point discussing it.
  • Cogo
    Cogo
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    An Auction house was never needed and would only ruin the outstanding economy ecosystem that we enjoy in ESO.

    Effort = Reward. Everything is worth what a purchaser is willing to pay and location, location, location.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
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  • jedtb16_ESO
    jedtb16_ESO
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    ScottK1994 wrote: »
    Guild traders are a failed concept. Where is the AH which is standard for every successful MMO? Being different doesn't work in online trade. Right now there's like 5% of the game pop/15% of forums who are in a guild which can successfully manipulate the clunky system. The rest are trying and often failing to have fun.

    Normal successful MMOs usually have half a million players who ONLY play to trade, you lost every single one of those people with your attempt at a unique system.

    This is coming from someone who loves most everything else about the game, happy member of ESO+ and preordered the console release, the game lacks in that unlike most other MMOs where in game price exploitation is a nonissue at the worst of times even slight exploits on this causes a gap of tens of millions between 1% of the players to the other 99%. Worse than real life economy!

    Public opinion is tolerated, unlike when in Facebook

    here we go again...

    you are quoting some very precise figures there, what is your source?

    or did you just make them up?
    Edited by jedtb16_ESO on August 6, 2016 9:31AM
  • Ojustaboo
    Ojustaboo
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    Many players, myself included, are one guild players.

    I belong to a multi game guild and cant see me going elsewhere unless something happened to it, regardless of what game I'm playing.

    We have two guilds to get double bank storage.

    I have a few things I would like to sell, at the moment for example I'm destroying blue motifs almost daily as we have enough on our guild bank and I have no way of selling.

    Those members of my guild that have joined trading guilds, often find themselves kicked out for not selling enough etc.

    Those few occasions when I need to buy something urgently, I can spend ages porting around from guild trader to guild trader finding one selling at a sensible price, to be honest, this is just a time sink that adds zero enjoyment, it ends up as a buy it now auction house for a few guilds, while the majority miss out

    Something needs to change, either NPC guilds where everyone can join but they take a high commission to make guild traders still worth while (mind you I would prefer paying slightly higher prices than travelling all over the world looking for the one guild trader selling at a sensible price).

    Some guild traders visit the other guilds and buy up their cheaper stock to relist on their guild store at a higher price, my point being it's no different to an AH anyway, except it's an exclusive club not open to the majority of players.

    Nothing I hate worse than having chat enabled and seeing post after post saying "xyx only abc gold"

    Guild traders only work for those few guilds that get them, the rest of us have no means of selling.

    Personally I would like a traditional auction house of some kind, or maybe when player housing is introduced, allow us to sell from our houses.

    And yes I know this subject has been done to death and we've been told it's not happening. When I stopped playing the PS4 version and returned to the PC for the simple reason of no text chat, I was told time after time after time that they've said text chat wasn't happening, and it's pointless bringing up the same tired old discussion about it. Now text chat is coming, so they do change their mind :)




  • anitajoneb17_ESO
    anitajoneb17_ESO
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    But I was entertained by your Imaginary friends and your maths.

    So was I.



  • Lucius_Aelius
    Lucius_Aelius
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    Nope, never was and never will be. This system is so much better in every way, and the detractors people keep complaining about aren't flaws at all, they're features. Having to go around and talk to traders individually is so much more realistic and immersive, and what's more you're not supposed to find everything cheaply on sale without having to do any real work, and going to a centralized Auction House makes it way too easy to find anything you want at a consistently cheap price.

    If that's what you want go to Walmart or Costco, that's not what this game is trying to be, nor should it be. Acquiring things yourself should always be the primary way you obtain anything, buying from others and selling your excess items are only supposed to be afterthoughts.

    An Auction House would just trivialize the acquisition of anything that can be sold and drive prices down far lower than they should be (and alternately can make it far too easy for people to play the market and buy everything cheap just to sell it off at a ridiculous mark-up), and no trading at all would make it a nightmare to try and get anything you want because of RNG.

    Having the Guild Traders to buy the things RNGesus refuses to bless you with, but at the same time not having it be too easy, is the best possible compromise I can imagine that allows us to trade and sell greater than nothing without trivializing the acquisition of loot too much.

    It could use a few minor tweaks, like being able to search for things properly when talking to a Trader (and remember the searches you ask it to remember, and only let you search the trader you're talking to at the time), letting Guild Leaders manually set minimum prices for every item type individually such that anyone who wants to sell one of those items cannot sell it for less, and letting people not in the Guild sell with an automatically larger cut taken by the Guild from their sales (like 33%).

    There shouldn't be any way for anyone to know what a Trader has or what price a Trader has items at without talking to them in person and searching, no addons telling you what the cheapest price is for what you're looking for or anything like that, as far as I'm concerned that's cheating.

    I know I'll never be able to convince the most hateful of haters that this system is great, but it's organic, lore-friendly, doesn't violate immersion in any way and doesn't allow you to buy anything you want without working for it, none of which can be said about an Auction House.

    Anyone who wants an Auction House is a fool in my opinion, and just wants to cheapen the experience of playing the game and make it easy-mode (either that or they don't want it easy-mode and they're a fool for not seeing that an Auction House would result in that happening).
    Edited by Lucius_Aelius on August 6, 2016 7:47AM
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  • DHale
    DHale
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    I like the guild traders as is period end of story. Just today I got five pieces of the viper set on PC na for wait for it wait for it 38 k then Wait for it another set for 45 k then flipped the second set for 90 k less than 1 hour later. You are rewarded for ppls ignorance, greed, and lack of patience and for my patience. Just like in real life. I just got a motif set for 13 k... Yes the whole set. 6 months ago that same set was 35 k for one page.
    Edited by DHale on August 6, 2016 7:53AM
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  • anitajoneb17_ESO
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    Many people like the current system. Many people dislike it.
    System will stay.
    OP has no clue what he's talking about, he just likes to think that everyone else thinks like him (and that anyone disagreeing with him is intellectually dishonest or just plain stupid).

  • DRXHarbinger
    DRXHarbinger
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    ScottK1994 wrote: »
    Guild traders are a failed concept. Where is the AH which is standard for every successful MMO? Being different doesn't work in online trade. Right now there's like 5% of the game pop/15% of forums who are in a guild which can successfully manipulate the clunky system. The rest are trying and often failing to have fun.

    Normal successful MMOs usually have half a million players who ONLY play to trade, you lost every single one of those people with your attempt at a unique system.

    This is coming from someone who loves most everything else about the game, happy member of ESO+ and preordered the console release, the game lacks in that unlike most other MMOs where in game price exploitation is a nonissue at the worst of times even slight exploits on this causes a gap of tens of millions between 1% of the players to the other 99%. Worse than real life economy!

    Public opinion is tolerated, unlike when in Facebook

    You missed the best part.

    Top greedy guilds creating other guilds just to bid and block other traders...you'll notice them by the fact they have nothing for sale at all and they funnel all the sales in top zones into the one trader that sells a lot.

    Expensive but good way to force your competitors out.

    I was told this by a top guild master after asking out loud why do all these traders who pay 1m a pop have nothing literally nothing for sale...all was revealed.
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  • I_killed_Vivec
    I_killed_Vivec
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    esometric wrote: »
    esometric wrote: »
    esometric wrote: »
    esometric wrote: »
    this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.

    You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.

    you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???

    Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.

    no just need make oportunity to make solo kiosk in game then will see how smart guild shops with they taxes will be.

    In order to allow players to sit idle in town with their own shop open they would have to go by a few rules:

    1. Zenimax would have to make it so sitting idle would not disconnect them. This isn't exactly a problem per se but still...
    2. I played a couple of games called Redstone and Fiesta Online that used to do this sort of stuff and they basically went by 2 rules: One "stall" per particular spot and other stalls had to be a bit distant (at least in Redstone) and they only sold a few items at a time or so.
    3. If this became a thing crowds may build and lag would intensify because no one would ever be offline as they'd sit in towns trying to sell stuff while away from the game.

    Now don't get me wrong I have nothing against such a system but consider the cons along with the pros.
    ScottK1994 wrote: »
    esometric wrote: »
    esometric wrote: »
    this trading sytstem is worst ever, like this was only in soviet union. first mmo there solo player dnt have trade system.

    You realize trade system and player market system are 2 different types of trading right? If you don't like the player market system then use chatting in crowds to see if anyone is selling what you seek and then use good old fashioned direct trading.

    you realize that not all people so stupid that whant pay taxes for people who press 2 buttons and create guild in game ???

    Of course. I am one of those people that does not wish to be part of a Trading Guild and as a result don't sell a single thing in-game. Text chat might change that though... However, I have no beef with running around Tamriel checking Guild Traders when I seek something.

    Except when every single trader in the game doesn't have a specific item because half the people who get the item just deconstruct it or vendor it? Lol.

    Then I just check again another time. Eventually I find what I sought.

    ofcourse you not agree becouse its will broke your chhilldren garden guilds bussiness. If this your guilds so good for trading to make gold how its possible that my new 31 lvl char have more gold then all your guild together ? People whant solo trading and with time they will get it.

    Your new level 31 character has more gold than all the guilds put together?

    Sounds like you are doing well enough already, why do you need a solo trading shop?

    We've been through the trading argument time and time again. If you want you can join a guild. If you prefer not to you can still sell directly to other players. If you prefer not to do that you can sell to vendors.

    There are choices given to you in the game, though given your apparent success it seems you are doing OK already.
  • Bryanonymous
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    The current system is awesome. An auction house would kill prices. If your guild is not wealthy enough to place a winning bid, then they are doing it wrong. One of my trading guilds lost their bid last week, and they were able to pickup an open kiosk inside a refuge for 1g because no one bid on it. That says it all.
  • Beardimus
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    100% no OP. NO NO NO it would totally ruin trading for me as a buyer and make it so boring.

    The current system is better as it is now for Seller & Buyer alike, for all the reasons you said! You have it on its head!

    The isssue with AH is it would RUIN trading for those that bother to put the effort in and enjoy it how it is now. Trading (as a Buyer) is a huge part of my game and many others I know, it takes me 30m-1hr maximum to go to the good spots and find a mega deal on items when I need to. All would be lost with a common market and way open to manipulation on pricing which is impossible now. The big players/guilds would OWN a common market so easily. And it would be DULL.

    The problem with these threads and the same small handfull of guys coming out to support them every few weeks is people refuse to adapt their game play. Last time posters talked about using traders daily for things like food / potions. I mean leveling provisioning takes a few hours maximum, less time that it takes to moan about AH on a forum, if people put the effort into bulk crafting their basics and used traders just to short cut the odd items they need or save farming time most of the whine would go away.

    PLAY THE GAME. This game, how its meant to be played.

    Get crafting, join decent trading guilds (I joined 4 in a day from this forum, and gives me access to 4 Stores from every bank in Tamriel with saved search's. Anything they don't have ill take a sweep of the good spots.

    I don't get the lack of effort people want to put into an MMO. A huge portion of the game currently love trading how it is, you want to short cut it as you feel it'd a distraction. How would you like a post asking for Dungeons to be made easier as they get in the way of my trading the rare items I HAVE to dungeon to be able to sell etc? See what I mean. And Scott etc wouldnt Answer to these comments on the last thread.

    Bottom line is there is no AH, and its not coming. Trading is mega how it is, so adapt and overcome. Or get WOW if you want WOW trading.

    Not attacking you OP, but all these threads and same guys that comment moaning about their entitlement and wish to trash a system that works well for those that use it right. Sorry.
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  • jedtb16_ESO
    jedtb16_ESO
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    there are four methods for a player to buy and sell in game....

    1. via npcs
    2. via guild store
    3. via guild trader
    4. via /z chat

    why should zos divert resources to provide a fifth?
  • Khairiah
    Khairiah
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    Auction Horse*
  • EZgoin76
    EZgoin76
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    I detest the economy in ESO. That being said though. I bear with it because I also know we will never get an Auction House.

    Someone posted a thread a couple of weeks ago that I liked though. Non-guild traders that everyone in the game can use.

    Before you go saying " NO! That's still an auction house." IMO they should work like this.

    1. Only one non-guild trader in each starting city. Then possibly a random non-guild trader, out in the middle of nowhere, per alliance.
    2. If you don't want to join a guild to trade then there should be serious limitations on how a player can sell. First - A really high sales tax. 30% or higher. Second - Very limited amount of items that could be posted per player. Lets say 3 -5 items.
    3. I have no idea if this could be done or not but, give the sales tax to the trading guilds.

    I would like to give the person that originated this idea credit for it. Unfortunately I can't find the thread.
    Edited by EZgoin76 on August 6, 2016 11:47AM
    I want to change the world. I'm just to lazy to do it.
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