Giles.floydub17_ESO wrote: »I don't think the Devs are going to see this. None were flagged in the post and not sure they will deal with demands.
Bonzodog01 wrote: »They already know about these problems on XBox, and are working on a long-term solution (read; this might take a few weeks to patch). They have said they are very well aware of some serious problems with enemy NPC's not rendering, masive lag spikes, repeated loading screens etc.
You are far from the first to complain.
I was talking in guild with some friends of mine that develop games themselves and one of them reckons there is a major memory leak/flood bug in the current version of the client, which eventually causes a crash.
Bonzodog01 wrote: »They already know about these problems on XBox, and are working on a long-term solution (read; this might take a few weeks to patch). They have said they are very well aware of some serious problems with enemy NPC's not rendering, masive lag spikes, repeated loading screens etc.
You are far from the first to complain.
I was talking in guild with some friends of mine that develop games themselves and one of them reckons there is a major memory leak/flood bug in the current version of the client, which eventually causes a crash.
Bonzodog01 wrote: »They already know about these problems on XBox, and are working on a long-term solution (read; this might take a few weeks to patch). They have said they are very well aware of some serious problems with enemy NPC's not rendering, masive lag spikes, repeated loading screens etc.
You are far from the first to complain.
I was talking in guild with some friends of mine that develop games themselves and one of them reckons there is a major memory leak/flood bug in the current version of the client, which eventually causes a crash.
Ep1kMalware wrote: »Bonzodog01 wrote: »They already know about these problems on XBox, and are working on a long-term solution (read; this might take a few weeks to patch). They have said they are very well aware of some serious problems with enemy NPC's not rendering, masive lag spikes, repeated loading screens etc.
You are far from the first to complain.
I was talking in guild with some friends of mine that develop games themselves and one of them reckons there is a major memory leak/flood bug in the current version of the client, which eventually causes a crash.
I don't think most people understand exactly hk]ow much code that is to dig through, even with excellent debuggers. Seems their brain capacity is limited only to demanding delightful entertainment. And nothing more.