LeifErickson wrote: »I made Azura's my home when it became the no-cp campaign. I had a lot of fun there and loved fighting with no cp. However, I left after about a month when I was sick of spending more time looking for a fight than actually fighting. If there were more people in that campaign, I would gladly come back. However, I have to disagree with others above about 1vxing in this campaign. I find 1vxing in Azura's to be easier without cp. I actually have had my best 1vx moments in Azura's. But I guess that could be because most of the new players go to this campaign since they don't have cp yet.
Azura's Star is the non champion point campaign for all factions. I recall when it first came out and how people avoided it because of the "I have worked to get my champion points why shouldn't I get to use them" argument. While I will admit that champion points are hard earned and certainly give your character more staying power and more firepower I will contend that, in my opinion, using Champion Points is not a positive reflection of how PvP in TESO was originally designed. I have over 540 champion levels and am not at a disadvantage in any of the CP based campaigns. Most of my guild mates are also over the 501 threshold.
However, Einherjar (a multi gaming community of friends that has been playing MMOs together for over 14 years now - yes 14 years now), has found that the Non Champion point Cyrodil is more akin to the original PvP in TESO we all fell in love with. It's not for everyone. The 1vX crowd will not find this server to their liking. However, it is a place to find unreal group V group combat and to enjoy group based activities. Groups as small as 5 can be extremely combat effective and can earn loads of AP on Azura's Star.
All of this being said - when Einherjar first got lured to Azura's Star - by our good friend Mrs. Jones (many of you know him hate him or love him he is a friend to EHJ) we found a completely yellow dominated server with a massive presence of Aldmeri Dominion soldiers. We had found a place to fight numbers far greater than ourselves and to hone our combat skills in this new environment that really does require awesome co-ordination and group synergy to be successful. Especially against larger numbers as your resource pools are lower - and your regen rates are much lower. We fought and fought - and eventually wore down the AD zerg. We pushed them to their gates and owned the server - coming back from an 8 thousand point deficit and winning the campaign on our DC characters. Through all this it was essentially a 2 faction campaign. My guild, another small DC guild and a bunch of DC newer players versus a horde of Aldmeri Dominion that sometimes numbered 50-60 strong. Ebonheart had essentially zero presence and to this day has limited participation in the campaign gaining the low pop bonus here.
So my guild decided that it would be a good idea to make a real effort at creating a balanced campaign. One that is fun for all factions. We hail back to the days of Wabbajack and other large campaigns as well as some of the smaller campaigns that were competitive and fun for everyone. We really want that to be the case on Azura's Star. We rolled Ebonheart Characters and with the recent change to leveling found the process fairly simple. We spent our first night on Azura's last night - most of us with key abilities not leveled up and missing core abilities gained from Alliance Ranks and Mages / Fighters / Undaunted guild levels. We did fairly well reaping 250K AP in about 3 hours of play time never going above 12 people in our group.
To that end: We are looking for a strong - but not essentially huge - DC guild to come and fight us and the AD on the server. We are looking for any Ebonheart players looking for a new home to have fun and compete in PvP the way I believe the game was meant to be played to come and join us on Azura's Star. We want a 3 way fun and competitive campaign - but we cannot do that without more players from DC and more players from EP. I am not talking about turning the campaign into the next mega zerg server. The lag free environment is one we enjoy and want to stay that way. However, it cannot be a fun three way battle without more willing combatants from EP and DC.
I am found quite easily in game if you want to ask me any questions about the differences between the non CP and the CP camps. I have spent loads of time in all of them. I am happy to share experience and tips about how to setup / gear your toons. We want good fights - respectable fights - fun tells between frenemies. We want YOU to come and help us bring a balanced and fun campaign option to Azura's!!
See you all out there.
#makecyrodilgreatagain
I'm astounded you are basicly blaming AD for doing this, at no point did you say that AD could use more players, we have been on this campaign in last place for 2 months now, just gotten emp after a month of blue torture from a blue exploiting emp, we only have 1 guild who frequent playing this and we are all made up of pugs, while your calling for guilds to help DC and EP you are leaving us AD out in the dirt. also I have gotten whispers from you in chat that you will gate camp us again and to personally keep us last place. If you do this you are going against your whole message of playing fair. I would love for more EP on, but that being said I don't want it to over tip the scale the whole campaign for your agenda of keeping AD locked up in last.
I find it unlikely that Mrs. Jones can't 1vX in a non CP server
Azura's Star is the non champion point campaign for all factions. I recall when it first came out and how people avoided it because of the "I have worked to get my champion points why shouldn't I get to use them" argument. While I will admit that champion points are hard earned and certainly give your character more staying power and more firepower I will contend that, in my opinion, using Champion Points is not a positive reflection of how PvP in TESO was originally designed. I have over 540 champion levels and am not at a disadvantage in any of the CP based campaigns. Most of my guild mates are also over the 501 threshold.
However, Einherjar (a multi gaming community of friends that has been playing MMOs together for over 14 years now - yes 14 years now), has found that the Non Champion point Cyrodil is more akin to the original PvP in TESO we all fell in love with. It's not for everyone. The 1vX crowd will not find this server to their liking. However, it is a place to find unreal group V group combat and to enjoy group based activities. Groups as small as 5 can be extremely combat effective and can earn loads of AP on Azura's Star.
All of this being said - when Einherjar first got lured to Azura's Star - by our good friend Mrs. Jones (many of you know him hate him or love him he is a friend to EHJ) we found a completely yellow dominated server with a massive presence of Aldmeri Dominion soldiers. We had found a place to fight numbers far greater than ourselves and to hone our combat skills in this new environment that really does require awesome co-ordination and group synergy to be successful. Especially against larger numbers as your resource pools are lower - and your regen rates are much lower. We fought and fought - and eventually wore down the AD zerg. We pushed them to their gates and owned the server - coming back from an 8 thousand point deficit and winning the campaign on our DC characters. Through all this it was essentially a 2 faction campaign. My guild, another small DC guild and a bunch of DC newer players versus a horde of Aldmeri Dominion that sometimes numbered 50-60 strong. Ebonheart had essentially zero presence and to this day has limited participation in the campaign gaining the low pop bonus here.
So my guild decided that it would be a good idea to make a real effort at creating a balanced campaign. One that is fun for all factions. We hail back to the days of Wabbajack and other large campaigns as well as some of the smaller campaigns that were competitive and fun for everyone. We really want that to be the case on Azura's Star. We rolled Ebonheart Characters and with the recent change to leveling found the process fairly simple. We spent our first night on Azura's last night - most of us with key abilities not leveled up and missing core abilities gained from Alliance Ranks and Mages / Fighters / Undaunted guild levels. We did fairly well reaping 250K AP in about 3 hours of play time never going above 12 people in our group.
To that end: We are looking for a strong - but not essentially huge - DC guild to come and fight us and the AD on the server. We are looking for any Ebonheart players looking for a new home to have fun and compete in PvP the way I believe the game was meant to be played to come and join us on Azura's Star. We want a 3 way fun and competitive campaign - but we cannot do that without more players from DC and more players from EP. I am not talking about turning the campaign into the next mega zerg server. The lag free environment is one we enjoy and want to stay that way. However, it cannot be a fun three way battle without more willing combatants from EP and DC.
I am found quite easily in game if you want to ask me any questions about the differences between the non CP and the CP camps. I have spent loads of time in all of them. I am happy to share experience and tips about how to setup / gear your toons. We want good fights - respectable fights - fun tells between frenemies. We want YOU to come and help us bring a balanced and fun campaign option to Azura's!!
See you all out there.
#makecyrodilgreatagain
I'm astounded you are basicly blaming AD for doing this, at no point did you say that AD could use more players, we have been on this campaign in last place for 2 months now, just gotten emp after a month of blue torture from a blue exploiting emp, we only have 1 guild who frequent playing this and we are all made up of pugs, while your calling for guilds to help DC and EP you are leaving us AD out in the dirt. also I have gotten whispers from you in chat that you will gate camp us again and to personally keep us last place. If you do this you are going against your whole message of playing fair. I would love for more EP on, but that being said I don't want it to over tip the scale the whole campaign for your agenda of keeping AD locked up in last.
Your reading skills are a lot like your in game skills. I never laid blame anywhere in my post - only sought for more players to come and make this campaign a three way fight - not just a two way fight between the DC zerg that shows up when the server is blue - and the AD zerg that shows up when the server is yellow. PvP is what this is about - not PvDoor. Yes - AD takes all the keeps after everyone logs off - maintains a 12-18 person response team basically all day - and yes - you move as one big pile most of the time. However, I don't mind all that - it's your path to success - greatly outnumber the enemy and do whatever you can to overwhelm with numbers.
If we had additional nightly EP presence combined with one solid guild from DC - the server would be a lot of fun - and a 3 way fight. Your zerg V DC V the 12-16 EP that are on the server.
I will do my best to make sure AD won't ever win this campaign again as long as I am playing TESO - that's true - but that's not because of this post or because of your constant crying in tells. That's because of your actions when we first came to the server as DC and how you constantly back capped warden and rayles when there were no scrolls and you didn't care if it was PvDoor. I remember the first time I killed you at Warden you had 7 people attacking a keep at 8:30 AM EST and me and two other DC were the only ones online. Was Ni Mohk behind the warden gate? Nope. That memory is a lasting one.
Azura's Star is the non champion point campaign for all factions. I recall when it first came out and how people avoided it because of the "I have worked to get my champion points why shouldn't I get to use them" argument. While I will admit that champion points are hard earned and certainly give your character more staying power and more firepower I will contend that, in my opinion, using Champion Points is not a positive reflection of how PvP in TESO was originally designed. I have over 540 champion levels and am not at a disadvantage in any of the CP based campaigns. Most of my guild mates are also over the 501 threshold.
However, Einherjar (a multi gaming community of friends that has been playing MMOs together for over 14 years now - yes 14 years now), has found that the Non Champion point Cyrodil is more akin to the original PvP in TESO we all fell in love with. It's not for everyone. The 1vX crowd will not find this server to their liking. However, it is a place to find unreal group V group combat and to enjoy group based activities. Groups as small as 5 can be extremely combat effective and can earn loads of AP on Azura's Star.
All of this being said - when Einherjar first got lured to Azura's Star - by our good friend Mrs. Jones (many of you know him hate him or love him he is a friend to EHJ) we found a completely yellow dominated server with a massive presence of Aldmeri Dominion soldiers. We had found a place to fight numbers far greater than ourselves and to hone our combat skills in this new environment that really does require awesome co-ordination and group synergy to be successful. Especially against larger numbers as your resource pools are lower - and your regen rates are much lower. We fought and fought - and eventually wore down the AD zerg. We pushed them to their gates and owned the server - coming back from an 8 thousand point deficit and winning the campaign on our DC characters. Through all this it was essentially a 2 faction campaign. My guild, another small DC guild and a bunch of DC newer players versus a horde of Aldmeri Dominion that sometimes numbered 50-60 strong. Ebonheart had essentially zero presence and to this day has limited participation in the campaign gaining the low pop bonus here.
So my guild decided that it would be a good idea to make a real effort at creating a balanced campaign. One that is fun for all factions. We hail back to the days of Wabbajack and other large campaigns as well as some of the smaller campaigns that were competitive and fun for everyone. We really want that to be the case on Azura's Star. We rolled Ebonheart Characters and with the recent change to leveling found the process fairly simple. We spent our first night on Azura's last night - most of us with key abilities not leveled up and missing core abilities gained from Alliance Ranks and Mages / Fighters / Undaunted guild levels. We did fairly well reaping 250K AP in about 3 hours of play time never going above 12 people in our group.
To that end: We are looking for a strong - but not essentially huge - DC guild to come and fight us and the AD on the server. We are looking for any Ebonheart players looking for a new home to have fun and compete in PvP the way I believe the game was meant to be played to come and join us on Azura's Star. We want a 3 way fun and competitive campaign - but we cannot do that without more players from DC and more players from EP. I am not talking about turning the campaign into the next mega zerg server. The lag free environment is one we enjoy and want to stay that way. However, it cannot be a fun three way battle without more willing combatants from EP and DC.
I am found quite easily in game if you want to ask me any questions about the differences between the non CP and the CP camps. I have spent loads of time in all of them. I am happy to share experience and tips about how to setup / gear your toons. We want good fights - respectable fights - fun tells between frenemies. We want YOU to come and help us bring a balanced and fun campaign option to Azura's!!
See you all out there.
#makecyrodilgreatagain
I'm astounded you are basicly blaming AD for doing this, at no point did you say that AD could use more players, we have been on this campaign in last place for 2 months now, just gotten emp after a month of blue torture from a blue exploiting emp, we only have 1 guild who frequent playing this and we are all made up of pugs, while your calling for guilds to help DC and EP you are leaving us AD out in the dirt. also I have gotten whispers from you in chat that you will gate camp us again and to personally keep us last place. If you do this you are going against your whole message of playing fair. I would love for more EP on, but that being said I don't want it to over tip the scale the whole campaign for your agenda of keeping AD locked up in last.
Your reading skills are a lot like your in game skills. I never laid blame anywhere in my post - only sought for more players to come and make this campaign a three way fight - not just a two way fight between the DC zerg that shows up when the server is blue - and the AD zerg that shows up when the server is yellow. PvP is what this is about - not PvDoor. Yes - AD takes all the keeps after everyone logs off - maintains a 12-18 person response team basically all day - and yes - you move as one big pile most of the time. However, I don't mind all that - it's your path to success - greatly outnumber the enemy and do whatever you can to overwhelm with numbers.
If we had additional nightly EP presence combined with one solid guild from DC - the server would be a lot of fun - and a 3 way fight. Your zerg V DC V the 12-16 EP that are on the server.
I will do my best to make sure AD won't ever win this campaign again as long as I am playing TESO - that's true - but that's not because of this post or because of your constant crying in tells. That's because of your actions when we first came to the server as DC and how you constantly back capped warden and rayles when there were no scrolls and you didn't care if it was PvDoor. I remember the first time I killed you at Warden you had 7 people attacking a keep at 8:30 AM EST and me and two other DC were the only ones online. Was Ni Mohk behind the warden gate? Nope. That memory is a lasting one.
This conversation is exactly why the 30 day Campaigns need to be reset after they've finished. When one faction controls the entire map they PVDoor it. It doesn't matter which one it is, it's been done by all factions at times. We've all participated in it so it's time to just stop doing it.
This is the kind of game play that turns people off and makes them go to other campaigns. If you both really want a true 3v3 fighting Campaign then we all need to work together and NOT PVDOOR. Unless your taking a scroll, there's no reason to have control of another factions keeps right by the gate.
So lets make this a Campaign that everyone wants to come fight in. Stop the PVDooring period. If the enemy doesn't have scrolls to be taken, leave the gate keeps alone.
DR took a little detour to Azuras tonight with 10 of us + a few pugs we picked up in zone.
Holy AP, and the emp is so squishy. If not for our commitment to Haderus, we would probably be here more.
The AD zerg is real though, bring friends, this aint a server youre gonna 4vX or something on, they will throw down 20 siege and just sit on keep walls all night with 30+ being scared to engage open field.
But when they do, omg they yield the good stuff lolz. And by that I mean piles of AP. almost 70k in just under 2 hours, all on offense, no farming involved or any defenses needed, they just campcampcamp diediedie. Hell, I got five KBs on the emp as a healer. Its just slaughter. Theres just so many of them you get overwhelmed in any prolonged engagement.
Do want moar pl0x.
DR took a little detour to Azuras tonight with 10 of us + a few pugs we picked up in zone.
Holy AP, and the emp is so squishy. If not for our commitment to Haderus, we would probably be here more.
The AD zerg is real though, bring friends, this aint a server youre gonna 4vX or something on, they will throw down 20 siege and just sit on keep walls all night with 30+ being scared to engage open field.
But when they do, omg they yield the good stuff lolz. And by that I mean piles of AP. almost 70k in just under 2 hours, all on offense, no farming involved or any defenses needed, they just campcampcamp diediedie. Hell, I got five KBs on the emp as a healer. Its just slaughter. Theres just so many of them you get overwhelmed in any prolonged engagement.
Do want moar pl0x.
Roehamad_Ali wrote: »DR took a little detour to Azuras tonight with 10 of us + a few pugs we picked up in zone.
Holy AP, and the emp is so squishy. If not for our commitment to Haderus, we would probably be here more.
The AD zerg is real though, bring friends, this aint a server youre gonna 4vX or something on, they will throw down 20 siege and just sit on keep walls all night with 30+ being scared to engage open field.
But when they do, omg they yield the good stuff lolz. And by that I mean piles of AP. almost 70k in just under 2 hours, all on offense, no farming involved or any defenses needed, they just campcampcamp diediedie. Hell, I got five KBs on the emp as a healer. Its just slaughter. Theres just so many of them you get overwhelmed in any prolonged engagement.
Do want moar pl0x.
Must of missed this . When VE went AD on TF , we went to TF to make up for some of the loss to DC . I left Haderus all together as there were plenty of DC there .
Roehamad_Ali wrote: »DR took a little detour to Azuras tonight with 10 of us + a few pugs we picked up in zone.
Holy AP, and the emp is so squishy. If not for our commitment to Haderus, we would probably be here more.
The AD zerg is real though, bring friends, this aint a server youre gonna 4vX or something on, they will throw down 20 siege and just sit on keep walls all night with 30+ being scared to engage open field.
But when they do, omg they yield the good stuff lolz. And by that I mean piles of AP. almost 70k in just under 2 hours, all on offense, no farming involved or any defenses needed, they just campcampcamp diediedie. Hell, I got five KBs on the emp as a healer. Its just slaughter. Theres just so many of them you get overwhelmed in any prolonged engagement.
Do want moar pl0x.
Must of missed this . When VE went AD on TF , we went to TF to make up for some of the loss to DC . I left Haderus all together as there were plenty of DC there .
Trust me, AD does not need more numbers on Azuras. VE should either stay on True or make appearances on Had when AD is slow. In terms of balancing anyway, the EP presence on Azuras is pretty minimal besides Bitten Kittens group, and any guilds (like ours) that guest in from time to time.
Roehamad_Ali wrote: »DR took a little detour to Azuras tonight with 10 of us + a few pugs we picked up in zone.
Holy AP, and the emp is so squishy. If not for our commitment to Haderus, we would probably be here more.
The AD zerg is real though, bring friends, this aint a server youre gonna 4vX or something on, they will throw down 20 siege and just sit on keep walls all night with 30+ being scared to engage open field.
But when they do, omg they yield the good stuff lolz. And by that I mean piles of AP. almost 70k in just under 2 hours, all on offense, no farming involved or any defenses needed, they just campcampcamp diediedie. Hell, I got five KBs on the emp as a healer. Its just slaughter. Theres just so many of them you get overwhelmed in any prolonged engagement.
Do want moar pl0x.
Must of missed this . When VE went AD on TF , we went to TF to make up for some of the loss to DC . I left Haderus all together as there were plenty of DC there .
Trust me, AD does not need more numbers on Azuras. VE should either stay on True or make appearances on Had when AD is slow. In terms of balancing anyway, the EP presence on Azuras is pretty minimal besides Bitten Kittens group, and any guilds (like ours) that guest in from time to time.
No, they don't need more people. The 50 of them steamrolling keeps today were plenty to roll over the 12 EP online and the 20 or so DC that logged right after getting steamrolled at Aleswell.
They had two raids - both of them nearly full - + at least 2 5-10 man groups - all together. Was pretty silly. We really need more DC and EP on this camp and it can be a ton of fun. We were able to back cap BRK and Chal while they got Ales - but then DC logged and those low level keeps were fodder for that powerzerg.
I'm a solo toon 80% of the time, but I have a NB healer tank I'm willing to throw into this campaign. (My main is waiting for purple rewards from TF . )
Any DC need a up front tank, message me, I'd be happy to join groups.
@bitaken How exactly does it feel like old pvp? haven't had the will to slug through the current game but if it's that fun, I could be swayed to play in non-cp. I have all yellows though =P
Roehamad_Ali wrote: »DR took a little detour to Azuras tonight with 10 of us + a few pugs we picked up in zone.
Holy AP, and the emp is so squishy. If not for our commitment to Haderus, we would probably be here more.
The AD zerg is real though, bring friends, this aint a server youre gonna 4vX or something on, they will throw down 20 siege and just sit on keep walls all night with 30+ being scared to engage open field.
But when they do, omg they yield the good stuff lolz. And by that I mean piles of AP. almost 70k in just under 2 hours, all on offense, no farming involved or any defenses needed, they just campcampcamp diediedie. Hell, I got five KBs on the emp as a healer. Its just slaughter. Theres just so many of them you get overwhelmed in any prolonged engagement.
Do want moar pl0x.
Must of missed this . When VE went AD on TF , we went to TF to make up for some of the loss to DC . I left Haderus all together as there were plenty of DC there .
Trust me, AD does not need more numbers on Azuras. VE should either stay on True or make appearances on Had when AD is slow. In terms of balancing anyway, the EP presence on Azuras is pretty minimal besides Bitten Kittens group, and any guilds (like ours) that guest in from time to time.
No, they don't need more people. The 50 of them steamrolling keeps today were plenty to roll over the 12 EP online and the 20 or so DC that logged right after getting steamrolled at Aleswell.
They had two raids - both of them nearly full - + at least 2 5-10 man groups - all together. Was pretty silly. We really need more DC and EP on this camp and it can be a ton of fun. We were able to back cap BRK and Chal while they got Ales - but then DC logged and those low level keeps were fodder for that powerzerg.
Hey now, i think of myself as rather objective in saying this but, DC has more than enough numbers. AD numbers always fluctuate on Azuras, and a huge majority of AD in azuras = unorganised pugs who dont know how siege works. If you notice, the ones actually on siege are always the same few people, the rest just roll about in the mud and die. When i helped with the AD push, we literally had no more than 10 people on while we were facing twice our number. And from what i've heard about the DC on azuras, (i may be wrong) they are much much more organised than AD. The number of AD who actually uses any form of voice comms are like............ 7 max? Other than Tay's & jidera's group (about 6 folks from haddy who moved over to help out), there are no real organised groups in AD. So while i do agree AD doesnt need more numbers, AD needs better organisation/quality players instead of numbers.
And in all fairness to Tay and Qd, they are pug leaders, they do their best to help those in AD zone by providing a group for them, and try to teach them how PvP works, but as you can see, it's not working out well. I'd say DC & AD are kinda evenly matched in numbers on Azuras ATM, but EP is obvs quite lacking. I was on my EP a couple nights back and joined one of their groups (surprise surprise! other than mikmak/krat/zapfino there actually are other ep! ) and only 1 in their number knew how to run multiple siege, the others (like 2 more) were using fire balistas to hit the keep walls and the rest were.... rolling in the mud and dying too.
Its really good on yall to roll EP and help out, but i feel its not just about bringing ep numbers, but rather to educate the EP players and teach them how PvP works, how its possible to run multiple siege, how counter siege is effective, how to stealth when near an enemy keep, how to be more situational aware etc etc.That is, if there are other EP player in azuras at all
@bitaken How exactly does it feel like old pvp? haven't had the will to slug through the current game but if it's that fun, I could be swayed to play in non-cp. I have all yellows though =P
It's like old style PvP because if you make a mistake - no matter how good you may be or how well you are setup - you die.
In the CP camps - you have an essentially unlimited pool of resources that enables you to come back from mistakes.
Here - it doesn't happen. You mess up - you eat dirt.
Guess you didn't see the map today. EP took emp around 6 am Central apparently.a handful of AD could stand going EP, because that faction is hopeless on this server.