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Exploiters at it Again!

  • yodased
    yodased
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    _Chaos wrote: »

    ZOS put it in the game themselves, why would it NOT be allowed?
    We warned them about this. Many times, and for up to a month before releasing it to the live version.

    They still released it. If it got pushed into the live version, it surely must've been within their own rule-set right?
    I mean, why wouldn't they just revert the changes if it was going to be an "exploit"?

    Are you going to now tell me that it would have been too hard to copy/paste the old code while they work on ironing out the issues in the new version?

    This line of reasoning literally says everything I need to know about you. Think whatever you want about the situation, but we will never agree sir.
    Edited by yodased on June 8, 2016 5:07PM
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • _Chaos
    _Chaos
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    yodased wrote: »
    _Chaos wrote: »

    ZOS put it in the game themselves, why would it NOT be allowed?
    We warned them about this. Many times, and for up to a month before releasing it to the live version.

    They still released it. If it got pushed into the live version, it surely must've been within their own rule-set right?
    I mean, why wouldn't they just revert the changes if it was going to be an "exploit"?

    Are you going to now tell me that it would have been too hard to copy/paste the old code while they work on ironing out the issues in the new version?

    This line of reasoning literally says everything I need to know about you. Think whatever you want about the situation, but we will never agree sir.

    No I'd like a rebuttal.

    Why would they leave something in the game that they could have easily taken out if it wasn't working?
    'Chaos
  • kadar
    kadar
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    Grao wrote: »
    Wait really tho, question: Do you guys report people who get into towers for exploiting?

    Didn't even occur to me that people might get reported for this. :|

    For me that sounds pretty silly. 'Oh, I am going to report you because you used your ability as the game allows you too without using any special code or cheat...'

    Zenimax is aware this is happening, they were made aware of it in the PTS, they didn't cared and released the game with the bug... Why should players avoid using this if the Devs them selves couldn't care less?

    I feel the same way.

    Hypothetical (also a real situation): ZOS makes a big rock next to a tower. Some tard stands in tower hard casting Crystal Frags at me. I close the gap between us with an ability that is designed to close gaps. I then get reported for exploiting? :(

    EDIT: How could the above situation not be considered "working as intended." @yodased

    Also: what's the problem? I think it's kind of fun. I enjoy the challenge of getting into enemy towers, and I enjoy the challenge of killing players who get into my tower. Doesn't anyone else feel this way? Hitting people with Flame Clench mid-crit rush is quite enjoyable. It's like blocking a slam dunk. :D
    Edited by kadar on June 8, 2016 5:18PM
  • Bluepitbull13
    Bluepitbull13
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    Grao wrote: »

    If it is possible to do those things without using hacks, if it is a in game mechanics Zenimax is aware of and failing to fix, then yes... You should be allowed to use it. People may be pissed at you for doing it, but it is not a ban worth offense. This is the developers fault, they were made aware of this problem just they were made aware of many problems before and they still chose to release the game with the bugs.

    Don't get me wrong, I don't use exploits, actually I hardly ever PvP, it is too laggy, and no, I don't think using this 'bugs' is nice, I just don't think those using them should be banned. You should be complaining about the Devs, not the players using the game mechanics to win.

    lol
    PC-NA
  • Smolt
    Smolt
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    I think it's intended. And it's a fun feature for small scale pvp! I really hope they don't remove it, and make pvp even more lame.

    Somebody call a waaaaaambulance...
  • yodased
    yodased
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    _Chaos wrote: »
    yodased wrote: »
    _Chaos wrote: »

    ZOS put it in the game themselves, why would it NOT be allowed?
    We warned them about this. Many times, and for up to a month before releasing it to the live version.

    They still released it. If it got pushed into the live version, it surely must've been within their own rule-set right?
    I mean, why wouldn't they just revert the changes if it was going to be an "exploit"?

    Are you going to now tell me that it would have been too hard to copy/paste the old code while they work on ironing out the issues in the new version?

    This line of reasoning literally says everything I need to know about you. Think whatever you want about the situation, but we will never agree sir.

    No I'd like a rebuttal.

    Why would they leave something in the game that they could have easily taken out if it wasn't working?

    Pleading ignorance and placing the blame on the enabler is a classic addict justification.

    There is heroin in the world and people get addicted to it and die and kill people and abuse things, so remove the poppy plant?

    You are justifying actions you want to take that are against the 'accepted rules' of combat.

    It's like the geneva convention, you don't kill the generals wife and send her head to him in a box, as much as that would help your cause, because there is no end to it.

    When you have pure logic dictate your actions, you are no longer being human. You need to stop and think if I SHOULD do something just because you COULD do something.

    Self control and fair play obviously are concepts that we disagree on, so the discussion will go nowhere and will degrade into personal attacks on our core motivations , how can that be constructive?

    We simply will never agree on this topic.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Genomic
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    _Chaos wrote: »
    Cuyler wrote: »
    _Chaos wrote: »
    Reporting @Cuyler for being mean and making personal attacks.
    :trollface:

    Many people as well as myself have been leaping into keeps since the beginning of the game, nothings changed, and never will. See you on the inside of your keep tonight sweet cheeks!

    P.S
    Is it really exploiting if ZOS intentionally put it in the game after knowing full well that it worked this way?
    j/k your opinion doesn't matter, it was a rhetorical question.
    That's fine Chaos, I don't mind losing my forum acct if it means another exploiter is brought out from the toxic underbelly of the game. I don't need to continue either and you've sufficiently made everyone aware of your intentions here.

    P.S. grow up

    @Cuyler

    If I host an Alcoholics Anonymous meeting, and provide a 60oz of Whiskey for all my members to drink, is it the fault of the AA members for drinking it? Or mine for bringing that whiskey?

    If ZOS hosts a game and provides faulty mechanics that originally worked, is it the fault of players for using the new mechanics that ZOS deemed fit, even though they could've kept the old ones in place?

    That's the worst analogy I've ever seen. Are you saying exploiters are addicted to exploiting? That they can't help themselves due to a psychological compulsion?
  • Cuyler
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    Grao wrote: »
    Wait really tho, question: Do you guys report people who get into towers for exploiting?

    Didn't even occur to me that people might get reported for this. :|

    For me that sounds pretty silly. 'Oh, I am going to report you because you used your ability as the game allows you too without using any special code or cheat...'

    Zenimax is aware this is happening, they were made aware of it in the PTS, they didn't cared and released the game with the bug... Why should players avoid using this if the Devs them selves couldn't care less?

    I feel the same way.

    Hypothetical (also a real situation): ZOS makes a big rock next to a tower. Some tard stands in tower hard casting Crystal Frags at me. I close the gap between us with an ability that is designed to close gaps. I then get reported for exploiting? :(

    EDIT: How could the above situation not be considered "working as intended."

    Also: what's the problem? I think it's kind of fun. I enjoy the challenge of getting into enemy towers, and I enjoy the challenge of killing players who get into my tower. Doesn't anyone else feel this way? Hitting people with Flame Clench mid-crit rush is quite enjoyable. It's like blocking a slam dunk. :D

    its a gap closer, not a "I can fly" skill. You're really stretching that terms meaning
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Grao
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    Grao wrote: »

    If it is possible to do those things without using hacks, if it is a in game mechanics Zenimax is aware of and failing to fix, then yes... You should be allowed to use it. People may be pissed at you for doing it, but it is not a ban worth offense. This is the developers fault, they were made aware of this problem just they were made aware of many problems before and they still chose to release the game with the bugs.

    Don't get me wrong, I don't use exploits, actually I hardly ever PvP, it is too laggy, and no, I don't think using this 'bugs' is nice, I just don't think those using them should be banned. You should be complaining about the Devs, not the players using the game mechanics to win.

    lol

    You don't believe me clearly, but it is the truth... I don't use this so called exploits and mainly because I hardly ever PvP, lately I barely play the game actually as ZOS managed to make my main as boring as playing a game can possibly be.

    My point is very simple, actions speak louder than words.
    1. Zenimax made changes to an ability and those were tested on the PTS.
    2. A special interaction was discovered and reported to Zenimax as a bug multiple times.
    3. Zenimax had alternatives, between fixing the problem or releasing the expansion with the ability rolled back to its previous, non bugged iteration.
    4. Zenimax chose to release their update with this ability having this special interation in PvP.

    Conclusion? Even if Zos now says that the ability is not working as intended, it is is... Their actions say the ability is just fine as it is. Again, actions speak louder than words. When they change the ability so this PvP interaction stops happening, it will actually be a nerf to the ability, that is all.
    Edited by Grao on June 8, 2016 5:23PM
  • _Chaos
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    yodased wrote: »
    _Chaos wrote: »
    yodased wrote: »
    _Chaos wrote: »

    ZOS put it in the game themselves, why would it NOT be allowed?
    We warned them about this. Many times, and for up to a month before releasing it to the live version.

    They still released it. If it got pushed into the live version, it surely must've been within their own rule-set right?
    I mean, why wouldn't they just revert the changes if it was going to be an "exploit"?

    Are you going to now tell me that it would have been too hard to copy/paste the old code while they work on ironing out the issues in the new version?

    This line of reasoning literally says everything I need to know about you. Think whatever you want about the situation, but we will never agree sir.

    No I'd like a rebuttal.

    Why would they leave something in the game that they could have easily taken out if it wasn't working?

    Pleading ignorance and placing the blame on the enabler is a classic addict justification.

    There is heroin in the world and people get addicted to it and die and kill people and abuse things, so remove the poppy plant?

    You are justifying actions you want to take that are against the 'accepted rules' of combat.

    It's like the geneva convention, you don't kill the generals wife and send her head to him in a box, as much as that would help your cause, because there is no end to it.

    When you have pure logic dictate your actions, you are no longer being human. You need to stop and think if I SHOULD do something just because you COULD do something.

    Self control and fair play obviously are concepts that we disagree on, so the discussion will go nowhere and will degrade into personal attacks on our core motivations , how can that be constructive?

    We simply will never agree on this topic.

    Here's a glass cup, it's broken.
    We could've given you one that's in mint condition, but reasons.

    Don't cut yourself or it's your fault!

    Answer my question without the stupid analogies. You're clearly a smart guy and we could make them all day long but it would get us no where. Let's talk factually now, yes?

    Why would they bring something broken into the game that they could have reverted to a prior functional state?
    'Chaos
  • kadar
    kadar
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    Cuyler wrote: »
    Grao wrote: »
    Wait really tho, question: Do you guys report people who get into towers for exploiting?

    Didn't even occur to me that people might get reported for this. :|

    For me that sounds pretty silly. 'Oh, I am going to report you because you used your ability as the game allows you too without using any special code or cheat...'

    Zenimax is aware this is happening, they were made aware of it in the PTS, they didn't cared and released the game with the bug... Why should players avoid using this if the Devs them selves couldn't care less?

    I feel the same way.

    Hypothetical (also a real situation): ZOS makes a big rock next to a tower. Some tard stands in tower hard casting Crystal Frags at me. I close the gap between us with an ability that is designed to close gaps. I then get reported for exploiting? :(

    EDIT: How could the above situation not be considered "working as intended."

    Also: what's the problem? I think it's kind of fun. I enjoy the challenge of getting into enemy towers, and I enjoy the challenge of killing players who get into my tower. Doesn't anyone else feel this way? Hitting people with Flame Clench mid-crit rush is quite enjoyable. It's like blocking a slam dunk. :D

    its a gap closer, not a "I can fly" skill. You're really stretching that terms meaning

    Am I? Zenimax has changed gap closers so that they reliable close gaps even over terrain differences. But take ambush for example: you "teleport through the shadows" or something of that nature. Wouldn't preventing Ambush from connecting be breaking my gap closers intended mechanic?

    The point I'm getting at: ZOS has stated and made changes stating that gap closers are intended to connect over gaps, and reliably so.
    People are saying that ZOS did not intend for people to gap close into enemy towers.

    Which is correct? There is a conflict here.
    Edited by kadar on June 8, 2016 5:24PM
  • Lenikus
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    Grao wrote: »
    Conclusion? Even if Zos now says that the ability is not working as intended, it is is... Their actions say the ability is just fine as it is. Again, actions speak louder than word.
    So by your logic... if you *** a woman, and she reaches an ***, it's okay because her actions or inactions validate you breaking the law ?

    /inb4mods
    Edited by Lenikus on June 8, 2016 5:28PM
    ... Mai cave. >:3
  • yodased
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    _Chaos wrote: »
    Why would they bring something broken into the game that they could have reverted to a prior functional state?

    Because video games are relational and they have more than one moving part.

    They more than likely are not sure which subroutine is causing the issue that desyncs the z-axis of gap closers, but the code now does fix the issues of having people be multi stunned and locked out of combat from gap closers.

    SO you have a finate amount of time to manage the expectation of your user and not lose the player to boredom and frustration, so you fix what you can.

    I understand that these issues were reported, but the powers that be make the choice that fixing the first problem with gap closers was more important than the problem the fix created.

    You see its all a balancing act of resources and time.

    In your analogy, the cup was always broken, but they made it now so you can drink out of it, but when you drink out of it, you can punch through brick walls.

    So you then take that glass and start punching ***? Or you realize that this is strange, let me not punch *** until I get a better glass, this may break things.

    I just want a *** game that I play where I don't have to ask myself, how the hell did that just happen.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • KingMagaw
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    These threads appear and will continue to appear daily.

    ESO are bunch of greedy incompetent coders. They shy from banning people as this brings in less income for them.


    Most serious PvP'ers have left or turned to cheating. Why wouldn't you?. Anyone still have faith that this game isnt riddled with bugs and exploits??, if so you must be a new player.

    ESO put in a lot of time to close/lock and ninja threads so new players dont see what a shambles PvP is in. Wish they put the same effort into there game.

    ESO+ Sub'ers are paying to beta test this game and when feedback is provided to ESO, they throw a half *** fix on it. On current exploits, for Zeni to say it is an exploit, they admitting they wrong and also giving themselves work to do. Dont expect this to happen anytime soon. That is the main reason why players are saying, its a game mechanic and others are saying its exploiting.


    ZENI employee comes to topic, removes post. Does he address the issue at hand anymore than saying, yes we aware of it?. HOW could he not be aware of it he just watched a video lol Does he tell his boss to address the issue?. They don't care, keep the money rolling in, ninja those topics away lol


    There is no hate, just the way it is, from my personal experience. What i personally find bad is what many customers are willing to accept this shabby treatment from this company.
    Edited by KingMagaw on June 8, 2016 5:40PM
  • Grao
    Grao
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    Lenikus wrote: »
    Grao wrote: »
    Conclusion? Even if Zos now says that the ability is not working as intended, it is is... Their actions say the ability is just fine as it is. Again, actions speak louder than word.
    So by your logic... if you *** (sexually assault) a woman, and she reaches an orgams, it's okay because her actions or inactions validate you breaking the law ?

    /inb4mods

    LOL, war analogies and now sexual abuse analogies. Your mind must be seriously twisted if you think both issues are even remotely connected or on the same level of gaming poor design...

    My point remains, idiotic analogies apart, if Zenimax didn't want this to happen they could easily have released the update with this ability rolled back to a point where this bug was non existent. They chose not to and from the moment they made that choice, using ability to gap close vertically became 'intended' mechanics.
    Edited by Grao on June 8, 2016 5:30PM
  • yodased
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    Grao wrote: »
    Lenikus wrote: »
    Grao wrote: »
    Conclusion? Even if Zos now says that the ability is not working as intended, it is is... Their actions say the ability is just fine as it is. Again, actions speak louder than word.
    So by your logic... if you *** (sexually assault) a woman, and she reaches an orgams, it's okay because her actions or inactions validate you breaking the law ?

    /inb4mods

    LOL, war analogies and now sexual abuse analogies. Your mind must be seriously twisted if you think both issues are even remotely connected or on the same level of gaming poor design...

    My point remains, idiotic analogies apart, if Zenimax didn't want this to happen they could easily have released the update with this ability rolled back to a point where this bug was non existent. They chose not to and from the moment they made that choice, using ability to gap close vertically became 'intended' mechanics.

    They really should unban all those people from the dupe bug then, cause that was intended too. Can you read your words out loud and actually believe them?
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Grao
    Grao
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    yodased wrote: »
    _Chaos wrote: »
    Why would they bring something broken into the game that they could have reverted to a prior functional state?

    Because video games are relational and they have more than one moving part.

    They more than likely are not sure which subroutine is causing the issue that desyncs the z-axis of gap closers, but the code now does fix the issues of having people be multi stunned and locked out of combat from gap closers.

    SO you have a finate amount of time to manage the expectation of your user and not lose the player to boredom and frustration, so you fix what you can.

    I understand that these issues were reported, but the powers that be make the choice that fixing the first problem with gap closers was more important than the problem the fix created.

    You see its all a balancing act of resources and time.

    In your analogy, the cup was always broken, but they made it now so you can drink out of it, but when you drink out of it, you can punch through brick walls.

    So you then take that glass and start punching ***? Or you realize that this is strange, let me not punch *** until I get a better glass, this may break things.

    I just want a *** game that I play where I don't have to ask myself, how the hell did that just happen.

    Precisely why I think Zenimax is taking a completely wrong approach to the problem. They believed the previous bugs that were fixed were worse than this new issue, fine... They could have addressed this on their patch notes, warned players that in the future this abilities would be patched, but that until such happened, have fun with vertical gap closers.

    Seriously, what is the point of outlawing a in game mechanic that they intentionally released? It is stupid, they should just own up to the ability as they released and work on fixing it as fast as possible.

    Now, using external tools to mess with the game, give your self infinite ultimate power, etc... That is a completely different matter. That is a player going into the coding of the game and altering it to give them selves an advantage... Totaly different from an in game mechanics everyone with the ability can well use it.
    Edited by Grao on June 8, 2016 5:41PM
  • Joy_Division
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    A little perspective here would be nice. Comparing a DK leaping into a keep to real life crime and cheating is a excessive to say the least.

    I don't see what the big deal is with DK's leaping onto walls. It's all in good fun and even the better DKs don't do very much while up there. As a defender of said keep, I actually wholeheartedly welcome it, left-clicking siege and trying to snipe unsuspecting siege operators is dreadfully boring. Attention all DKs: PLEASE Dragon Leap up onto the castle walls to fight me! It's fun ... and I enjoy fighting you when you have zero ultimate :smiley: I always stand at the very edge to entice these wing wonders to party up on the ramparts.

    You NBs are a different story with teleport strike. A basic skill and you don't even have the decency to finish what you started! You'd rather skulk off undetected and just gank some poor unsuspecting soul on siege. That goes beyond playful fun and behavior that warrants mercilessly and continuous Jesus Beaming upon sighting said NB.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • OdinForge
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    Sorry, there is almost no information covered on ESO. You can barely get solid information on new mechanics, or things like what types of gear drops with certain new sets. The community just isn't large enough anymore where the spread of information is easily accessible for everyone.

    Further more this game has got to be one of the buggiest I've ever played, new and absurd bugs get introduced every single patch (and inevitably exploits).

    The idea that the player is responsible for bugs or exploits that Zenimax fails to address is absurd. If the player abuses something like CE a third party tool to hack the game, that's one thing. You can't blame the player for unknowingly flying over gaps with crit rush, or teleporting people with remembrance, or flinging across the map with caltrops.

    And even further ZOS has zero communication with the community where it matters. The constant influx of broken things, the lack of information floating around the game and the zero communication from ZOS makes this game way too complicated to be blaming players for ZOS' mistakes.

    *** that.
    The Age of Wrobel.
  • KingMagaw
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    You NBs are a different story with teleport strike. A basic skill and you don't even have the decency to finish what you started! You'd rather skulk off undetected and just gank some poor unsuspecting soul on siege. That goes beyond playful fun and behavior that warrants mercilessly and continuous Jesus Beaming upon sighting said NB.



    Yes, as a Stamina NB, Jesus Beam and WB always on my death recaps lol
  • Junipus
    Junipus
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    Werewolves have been able to leap into keeps from certain points since the early days. DKs have been able to leap and chain into keeps from the beginning. NBs have been able to ambush into keeps from certain points since the beginning.

    ZOS made some fixes to the abilities, then changed them back, then changed some checks for LOS and then broke all gap closers completely.

    If we as players were to avoid using everything that ZOS broke because they call it an exploit because it's easier than fixing it, we'd spend all evening f***ing light attacking everything until they broke that too.

    Understandably it's annoying that the newest f**k up from ZOS means everyone can now gap close into towers or keeps, but wanting a ban for every person that does so instead of using some common sense and staying away from the edge is a symptom of the worst types of MMO players in this world.

    Just as a query, some resource towers can be gotten into by riding mounts and jumping off certain areas. Would you ban everyone from having mounts OP et al?
    Edited by Junipus on June 8, 2016 5:49PM
    The Legendary Nothing
  • Grao
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    A little perspective here would be nice. Comparing a DK leaping into a keep to real life crime and cheating is a excessive to say the least.

    I don't see what the big deal is with DK's leaping onto walls. It's all in good fun and even the better DKs don't do very much while up there. As a defender of said keep, I actually wholeheartedly welcome it, left-clicking siege and trying to snipe unsuspecting siege operators is dreadfully boring. Attention all DKs: PLEASE Dragon Leap up onto the castle walls to fight me! It's fun ... and I enjoy fighting you when you have zero ultimate :smiley: I always stand at the very edge to entice these wing wonders to party up on the ramparts.

    You NBs are a different story with teleport strike. A basic skill and you don't even have the decency to finish what you started! You'd rather skulk off undetected and just gank some poor unsuspecting soul on siege. That goes beyond playful fun and behavior that warrants mercilessly and continuous Jesus Beaming upon sighting said NB.

    LOL I love you for saying that @Joy_Division . This is exactly it... It is the state the ability is in the game, so have fun with it, devise strategies around it... Comparing this to real life crimes is such nonsense...

    I understand it can be annoying, but I think most of the frustration is coming from knowing Zenimax released the ability in this condition and then told people not to use it. If they had released it like this and owned up to it, said 'use it like this until we figure out how to fix it', there'd be a lot less frustration and a lot more fun.
  • Armitas
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    Leaping/chaining into keeps has been going on since day 1 and they have taken 0 opportunity to make an official declaration about this until now. No one should be banned for this as the community has assumed acceptance over this due to their repeated in action and refusal to make an official declaration about it. Not everyone reads every thread to hear their sudden declaration about it. People need time to learn that this is now being considered an exploit.
    Retired.
    Nord mDK
  • yodased
    yodased
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    I just want to be 100% clear for anyone that didn't actually read what I wrote.

    My problem is with gap closers and skills putting you through walls and doors, not with dragon leap.


    ZOS says don't dragon leap into keeps, so I don't do it, but I personally see 0 problems with that or any other legitimate use of skills and terrain to access areas.
    Edited by yodased on June 8, 2016 5:56PM
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • LegacyDM
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    _Chaos wrote: »
    hamgatan wrote: »
    _Chaos wrote: »
    Permaban players for something ZOS intentionally put in the game?! Get [snip]ed bud.
    & don't you dare try to argue it wasn't intentional, we reported it on PTS and the forums, showing videos clear as day. All they had to do was revert the changes, if anything permaban the ones that let this go live.

    so by your logic because ZOS chose to intentionally write certain integer values to client side RAM, players who fiddled with those values should not be permabanned also.... because ZOS made the mistake of not keeping it controlled?

    people knew it was exploitable. they exploited it to gain an advantage.

    yaw'll knew this was exploitable from the PTS.. and you still exploit it in live.

    no respect or sympathy. stop making excuses.

    There's no fiddling with values. This is game mechanics that they pushed live. They did this, not us. If they let it go into the game after it being identified on the PTS before the patch went live, it must be within the rules.

    Gap closers were brought to the attention of ZOS before they pushed the changes live and they did so with full knowledge that people could do shenanigans such as the ones demonstrated in this video.

    This is a tower, no keep walls or core keep mechanics were abused by jumping onto the tower. When a DK group captures a keep without taking down a wall, then you can come back and complain.

    I can't wait to get in-game and leap into keeps/towers. [snip] And no, I will not get banned for doing so. :trollface:

    [edited for baiting]

    So you found a loop hole. Because a tower is technically not a keep and ZOS didn't explicitly include towers in their message that jumping into keeps is a bug and not intended you think it's ok to exploit leap mechanics for towers?! Use some common sense man. Your exploiting a bug not intended. Regardless if it's a keep or a tower it's a resource that can be captured by enemy faction. Your line of reasoning is off.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • KingMagaw
    KingMagaw
    ✭✭✭✭✭
    It is not intended that players can completely bypass core Keep capture mechanics by leaping onto walls and into enemy Keeps. You should always have to enter enemy Keeps by taking down a door or wall - any other way is a bug. We are aware that Dragonknights have been able to do this for a while, and and are working to change it.


    So fix it? You want maintenance 3 days in a row to fix bugs and exploits been around for ages, been reported for ages?. You asked for support to keep reporting these people.

    How about the financial support of subbers paying wages to get some decent work done.
  • _Chaos
    _Chaos
    ✭✭✭✭✭
    LegacyDM wrote: »
    _Chaos wrote: »
    hamgatan wrote: »
    _Chaos wrote: »
    Permaban players for something ZOS intentionally put in the game?! Get [snip]ed bud.
    & don't you dare try to argue it wasn't intentional, we reported it on PTS and the forums, showing videos clear as day. All they had to do was revert the changes, if anything permaban the ones that let this go live.

    so by your logic because ZOS chose to intentionally write certain integer values to client side RAM, players who fiddled with those values should not be permabanned also.... because ZOS made the mistake of not keeping it controlled?

    people knew it was exploitable. they exploited it to gain an advantage.

    yaw'll knew this was exploitable from the PTS.. and you still exploit it in live.

    no respect or sympathy. stop making excuses.

    There's no fiddling with values. This is game mechanics that they pushed live. They did this, not us. If they let it go into the game after it being identified on the PTS before the patch went live, it must be within the rules.

    Gap closers were brought to the attention of ZOS before they pushed the changes live and they did so with full knowledge that people could do shenanigans such as the ones demonstrated in this video.

    This is a tower, no keep walls or core keep mechanics were abused by jumping onto the tower. When a DK group captures a keep without taking down a wall, then you can come back and complain.

    I can't wait to get in-game and leap into keeps/towers. [snip] And no, I will not get banned for doing so. :trollface:

    [edited for baiting]

    So you found a loop hole. Because a tower is technically not a keep and ZOS didn't explicitly include towers in their message that jumping into keeps is a bug and not intended you think it's ok to exploit leap mechanics for towers?! Use some common sense man. Your exploiting a bug not intended. Regardless if it's a keep or a tower it's a resource that can be captured by enemy faction. Your line of reasoning is off.

    nvm, it's hopeless. lmao
    Edited by _Chaos on June 8, 2016 5:58PM
    'Chaos
  • LegacyDM
    LegacyDM
    ✭✭✭✭✭
    _Chaos wrote: »
    LegacyDM wrote: »
    _Chaos wrote: »
    hamgatan wrote: »
    _Chaos wrote: »
    Permaban players for something ZOS intentionally put in the game?! Get [snip]ed bud.
    & don't you dare try to argue it wasn't intentional, we reported it on PTS and the forums, showing videos clear as day. All they had to do was revert the changes, if anything permaban the ones that let this go live.

    so by your logic because ZOS chose to intentionally write certain integer values to client side RAM, players who fiddled with those values should not be permabanned also.... because ZOS made the mistake of not keeping it controlled?

    people knew it was exploitable. they exploited it to gain an advantage.

    yaw'll knew this was exploitable from the PTS.. and you still exploit it in live.

    no respect or sympathy. stop making excuses.

    There's no fiddling with values. This is game mechanics that they pushed live. They did this, not us. If they let it go into the game after it being identified on the PTS before the patch went live, it must be within the rules.

    Gap closers were brought to the attention of ZOS before they pushed the changes live and they did so with full knowledge that people could do shenanigans such as the ones demonstrated in this video.

    This is a tower, no keep walls or core keep mechanics were abused by jumping onto the tower. When a DK group captures a keep without taking down a wall, then you can come back and complain.

    I can't wait to get in-game and leap into keeps/towers. [snip] And no, I will not get banned for doing so. :trollface:

    [edited for baiting]

    So you found a loop hole. Because a tower is technically not a keep and ZOS didn't explicitly include towers in their message that jumping into keeps is a bug and not intended you think it's ok to exploit leap mechanics for towers?! Use some common sense man. Your exploiting a bug not intended. Regardless if it's a keep or a tower it's a resource that can be captured by enemy faction. Your line of reasoning is off.

    nvm, it's hopeless. lmao

    Yeah your logic is like this. You walk into a bank and see a bag of money on the floor. No ones watching so you take the bag and walk out. You get caught and your argument is, well the bank shouldn't have left it there. It's there fault! No security guards to stop me!

    Even though we all damn well know that taking that money was wrong.

    In your case your abusing a bug. ZOS has made it clear that that bug is not intended. Yet you try to blame ZOS for letting you do it. Where is your integrity?
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • khele23eb17_ESO
    khele23eb17_ESO
    ✭✭✭✭✭
    ✭✭
    Cuyler wrote: »
    ZOS_DaryaK wrote: »
    We've removed the video from the opening post of this discussion due to naming and shaming. We are aware of this bug. If you wish to report someone for exploiting you should use the report function in-game.

    Players should now report all cheaters/exploiters on esocheaters.com with names and videos clearly shown.

    If you do something like this, make sure your details arent in the video.

    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Grao
    Grao
    ✭✭✭✭✭
    LegacyDM wrote: »
    _Chaos wrote: »
    LegacyDM wrote: »
    _Chaos wrote: »
    hamgatan wrote: »
    _Chaos wrote: »
    Permaban players for something ZOS intentionally put in the game?! Get [snip]ed bud.
    & don't you dare try to argue it wasn't intentional, we reported it on PTS and the forums, showing videos clear as day. All they had to do was revert the changes, if anything permaban the ones that let this go live.

    so by your logic because ZOS chose to intentionally write certain integer values to client side RAM, players who fiddled with those values should not be permabanned also.... because ZOS made the mistake of not keeping it controlled?

    people knew it was exploitable. they exploited it to gain an advantage.

    yaw'll knew this was exploitable from the PTS.. and you still exploit it in live.

    no respect or sympathy. stop making excuses.

    There's no fiddling with values. This is game mechanics that they pushed live. They did this, not us. If they let it go into the game after it being identified on the PTS before the patch went live, it must be within the rules.

    Gap closers were brought to the attention of ZOS before they pushed the changes live and they did so with full knowledge that people could do shenanigans such as the ones demonstrated in this video.

    This is a tower, no keep walls or core keep mechanics were abused by jumping onto the tower. When a DK group captures a keep without taking down a wall, then you can come back and complain.

    I can't wait to get in-game and leap into keeps/towers. [snip] And no, I will not get banned for doing so. :trollface:

    [edited for baiting]

    So you found a loop hole. Because a tower is technically not a keep and ZOS didn't explicitly include towers in their message that jumping into keeps is a bug and not intended you think it's ok to exploit leap mechanics for towers?! Use some common sense man. Your exploiting a bug not intended. Regardless if it's a keep or a tower it's a resource that can be captured by enemy faction. Your line of reasoning is off.

    nvm, it's hopeless. lmao

    Yeah your logic is like this. You walk into a bank and see a bag of money on the floor. No ones watching so you take the bag and walk out. You get caught and your argument is, well the bank shouldn't have left it there. It's there fault! No security guards to stop me!

    Even though we all damn well know that taking that money was wrong.

    In your case your abusing a bug. ZOS has made it clear that that bug is not intended. Yet you try to blame ZOS for letting you do it. Where is your integrity?

    Again with the real life crime analogies...

    Worse, your analogy isn't even adequate, let me correct it for you. What Zenimax did here is the equivalent of the bank manager taking a bag of cash and start throwing money out of the window while shouting "Hey, don't grab that money!". That is a far better analogy.
    Edited by Grao on June 8, 2016 6:23PM
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