richardjameshillb16_ESO wrote: »So no Fix for the group finder ?
or the Missing Monster helm vendor ?
Any chance of an update please \o/
vyndral13preub18_ESO wrote: »So no dungeon finder fix? Or did i miss it? My record so far is 3 hours and 40 minutes queued.
ZOS_JessicaFolsom wrote: »anitajoneb17_ESO wrote: »ZOS_JessicaFolsom wrote: »
So that's a "soonfix". k....
ANd, @ZOS_JessicaFolsom , you're supposed to post a meme. We're creatures of habits and rituals. Don't break our Natch Potes rituals, they're sacred. Post a meme. Please. Or a short RP thing if you prefer (I know you excell at it ;-) ).
.
Sorry, I know. The maintenance was ahead of schedule and I figured you guys would want your notes posted before the server came back up.
ZOS_JessicaFolsom wrote: »
please tell me the sound problem is fixed?!!!!!!
ZOS_JessicaFolsom wrote: »ZOS_JessicaFolsom wrote: »
please tell me the sound problem is fixed?!!!!!!
Funny you should ask, we have a couple patch notes that we missed (sorry!) and are adding in now that cover this.
They say:
Audio
- Updated the PC version of the 64-bit client to help address cases of random/incorrect sounds playing
- Updated the PC version of the 64-bit client to help address cases of audio static playing
ZOS_JessicaFolsom wrote: »ZOS_JessicaFolsom wrote: »
please tell me the sound problem is fixed?!!!!!!
Funny you should ask, we have a couple patch notes that we missed (sorry!) and are adding in now that cover this.
They say:
Audio
- Updated the PC version of the 64-bit client to help address cases of random/incorrect sounds playing
- Updated the PC version of the 64-bit client to help address cases of audio static playing
ZOS_JessicaFolsom wrote: »anitajoneb17_ESO wrote: »ZOS_JessicaFolsom wrote: »
So that's a "soonfix". k....
ANd, @ZOS_JessicaFolsom , you're supposed to post a meme. We're creatures of habits and rituals. Don't break our Natch Potes rituals, they're sacred. Post a meme. Please. Or a short RP thing if you prefer (I know you excell at it ;-) ).
.
Sorry, I know. The maintenance was ahead of schedule and I figured you guys would want your notes posted before the server came back up.
ZOS_JessicaFolsom wrote: »ZOS_JessicaFolsom wrote: »
please tell me the sound problem is fixed?!!!!!!
Funny you should ask, we have a couple patch notes that we missed (sorry!) and are adding in now that cover this.
They say:
Audio
- Updated the PC version of the 64-bit client to help address cases of random/incorrect sounds playing
- Updated the PC version of the 64-bit client to help address cases of audio static playing
ZOS_JessicaFolsom wrote: »ZOS_JessicaFolsom wrote: »
please tell me the sound problem is fixed?!!!!!!
Funny you should ask, we have a couple patch notes that we missed (sorry!) and are adding in now that cover this.
They say:
Audio
- Updated the PC version of the 64-bit client to help address cases of random/incorrect sounds playing
- Updated the PC version of the 64-bit client to help address cases of audio static playing
ZOS_JessicaFolsom wrote: »vyndral13preub18_ESO wrote: »So no dungeon finder fix? Or did i miss it? My record so far is 3 hours and 40 minutes queued.
We have a hotfix going out for that issue sometime this week (we're still determining what day); we want to get it out as soon as possible.
NovaShadow wrote: »And the PVP vendor whose been MIA all weekend? No mention of her either.
ZOS_JessicaFolsom wrote: »It's a small patch, yes. We expect the next incremental to cover more things.
ZOS_JessicaFolsom wrote: »What about weapon swapping issue? I've gone through the suprisingly short natch potes 3 times but I can't seem to find this I actually expected this to be hotfixed the day after DB, is it not fixed even now?
That's one we're working on a fix for also, but it didn't get into this incremental patch. It's not a hotfixable issue. The Dev team had about 3-4 days to get things into this patch, so anything that took a little longer to fix or test will be rolled into the next one.
ZOS_JessicaFolsom wrote: »ZOS_JessicaFolsom wrote: »
please tell me the sound problem is fixed?!!!!!!
Funny you should ask, we have a couple patch notes that we missed (sorry!) and are adding in now that cover this.
They say:
Audio
- Updated the PC version of the 64-bit client to help address cases of random/incorrect sounds playing
- Updated the PC version of the 64-bit client to help address cases of audio static playing
Cool, thanks a lot. Is it only on 64-bit? I tried using the 64-bit but i get 0xc000007b error! I'll try to fix it and give it a try. thanks again
NovaShadow wrote: »And the PVP vendor whose been MIA all weekend? No mention of her either.
ZOS_JessicaFolsom wrote: »What about weapon swapping issue? I've gone through the suprisingly short natch potes 3 times but I can't seem to find this I actually expected this to be hotfixed the day after DB, is it not fixed even now?
That's one we're working on a fix for also, but it didn't get into this incremental patch. It's not a hotfixable issue. The Dev team had about 3-4 days to get things into this patch, so anything that took a little longer to fix or test will be rolled into the next one.
ZOS_JessicaFolsom wrote: »NovaShadow wrote: »And the PVP vendor whose been MIA all weekend? No mention of her either.
This issue was identified after today's build was locked, so we're currently looking into it and working on a fix.
ZOS_JessicaFolsom wrote: »ZOS_JessicaFolsom wrote: »
please tell me the sound problem is fixed?!!!!!!
Funny you should ask, we have a couple patch notes that we missed (sorry!) and are adding in now that cover this.
They say:
Audio
- Updated the PC version of the 64-bit client to help address cases of random/incorrect sounds playing
- Updated the PC version of the 64-bit client to help address cases of audio static playing
Cool, thanks a lot. Is it only on 64-bit? I tried using the 64-bit but i get 0xc000007b error! I'll try to fix it and give it a try. thanks again
Try this.
https://forums.elderscrollsonline.com/en/discussion/comment/2738905/#Comment_2738905