Fudly_budly wrote: »My Character:
cp 238
Crafting levels:
Blacksmith 50 9/10 (lvl cp 90-140)
Clothier 50 9/10 (lvl cp 90-140)
Woodworking 50 9/10 (lvl cp 90-140)
OK, so I go to Glenumbra because I just started Cadwell's Gold. Note, the db release makes this a cp160 zone.
Resource nodes found:
Metal: Quicksilver Ore (cp 70-80)
Cloth: Raw Silverweed (cp 70-80)
Critter drops: Shadowhide scraps (cp 90-140)
Wood: Rough Mahogany (cp 70-80)
Question 1) Why are nodes not set to cp 160 mats?
Drops when critters/enemies killed:
Nightwood gear & weapons, Shadowspun light armor, Shadowhide medium armor, and voidsteel heavy armor & weapons.
Question 2) Why are drops not cp 160?
Treasure chests give cp 160 gear.
Thieves troves give cp 160 gear.
stolen items are all cp 90-140 gear
Question 3) where do I find cp 160 mats in non-dlc zones..?
thx.
Any of the Adventure Zones (Wrothgar, Hew's Bane, Gold Coast) will have the VR15/16 nodes. The nodes scale to either your character or your material passive level. If both are maxed, then you will see all nodes in those zones drop VR15/16 stuff. Otherwise it is a 50/50 chance that either your character level or your material level will set the node.
I saw some Rubedo Wood and Ancestor Silk on my CP160 character that has no material passives in Wood or Cloth, only Metal.
Also, it is more important to make CP160 Weapons than CP160 armors. While there is a benefit to CP160 Armor, it is not all that much a difference. I do think if you use Gold Glyphs you get a nice boost in attributes, more so than if you did gold glyphs on CP150 stuff. But, making CP150 gear, improved to Purple, will get you real close to CP160 Gear. At least close enough that you will not feel gimped by using almost top level gear.
But at the OP's crafting level, shouldn't they be seeing Void Bloom & Nightwood? I'm confused!
But at the OP's crafting level, shouldn't they be seeing Void Bloom & Nightwood? I'm confused!
@sunskater
You are refering to post #4? Yes, you would think they would see Tier 9 mats more often. But, perhaps that only happens in adventure zones. The other, "Legacy" zones appear to be working as intended, where you see either mats for that zone, or a chance for mats at your material level. Quite frankly, the zones should only drop their intermediate mats originally intended for that zone, but I can see how someone would be at CP160 now even starting Silver and should have a chance to farm mats they need.
I just hope the original leveling zones still have original level mats in all nodes to make farming to make low level gear still a thing.
InvitationNotFound wrote: »furthermore, you can buy mats in IC for tel var stones... but i guess that will be a bit of a pain.
Bandit1215 wrote: »InvitationNotFound wrote: »furthermore, you can buy mats in IC for tel var stones... but i guess that will be a bit of a pain.
How many mats would around 10k stones get me?
MasterGohan wrote: »I feel like lower level gear (and by that I mean CP0 - CP140) isn't going to be as big of a thing anymore because of CP sharing. Anyone with only one vet/level 50 character is already going to skip most of those lower tier materials. You will only ever need them on one character now. It kind of makes them obsolete sadly.