I really don't understand how devs can look at these poisons and think: "It's gonna be good for the game!"
1 opens up whole new area for offensive customization.
2 empowers alchemy and available from day 1.
3 enable a strategy of "attack their sustain" that didnt really exist as directly before
4 pushes back against infinite sustain meta
So just off the top of my head thats four wsys a dev or player could think poisons are "good for the game"
Probably lots more but since you say you could not understand even one of these, i dont want to provide too much of a shock all at once.
After all, had you said "i donr agree but i can see how..." that is rntirely different.
Poisons drop in less than 100 hours.
1. What customization? Placing meta poison on your bar?
2. alchemy was always important
3. If you have problems with sustain builds now you will have problems with them in DB. With poisons will suffer only solo players, 1vX will be almost certain death.
4. "sustain meta" was created by removing softcaps and introducing champion system and bringing in new broken system is no way to counter it!
Your summary and sometimes arbitrary dismissals of these are unnecessary. The issue was your inability to understand the possible positive elements thst could motivate devs. So your response here just reinforces your already acknowledged inability. I dont think anyone is disputing your self-professed lack of understanding so you really dont need to keep trying to convince us.
Have a great weekend.
why do you feel the need to post 3 consequetive posts?
is the trolling in you that strong that you want to annoy us in any possible way? ofc it will not end pvp zergs will not care and possible even get stronger. it will destroy the fun for solo players and small groups.
DocFrost72 wrote: »Everyone remember all the salt when AOE Caps were introduced? Now it is a part of life. People thought that crown stacking would kill 1vX, but as we quickly learned potatoes gunna potate.
Not every player will be running poisons. Not every poison will hit you. Not every hit matters when you can purge it, and remove that threat for 10 seconds.
Now if you seriously want me to have pity on you for running alone in this game, I'm sorry it will not happen. I have MASSIVE respect for people like fengrush, sypher, Mojican, Vor, all you guys and gals that trash me...but it isn't healthy to have one (wo)man be an army, sorry.
flguy147ub17_ESO wrote: »Personally i dont like too many proc type of things withing combat. Proc things take skill out of combat. Monster sets proc but its totally luck if it procs in a fight when i need too. When you add too many powerful proc things within combat it starts to take skill out of it.
So tooltip says that the 60% increase cost lasts 2.3 secs, it has a 10 secs internal cooldown and the procc chance is rather low and only from basic attacks and weapon skills. Only issue might be zergs vs small groups, but besides that I fail to see why all this drama.
So tooltip says that the 60% increase cost lasts 2.3 secs, it has a 10 secs internal cooldown and the procc chance is rather low and only from basic attacks and weapon skills. Only issue might be zergs vs small groups, but besides that I fail to see why all this drama.
So tooltip says that the 60% increase cost lasts 2.3 secs, it has a 10 secs internal cooldown and the procc chance is rather low and only from basic attacks and weapon skills. Only issue might be zergs vs small groups, but besides that I fail to see why all this drama.
There are also some that last as long as 10 seconds. If it was just for a short burst, I doubt it would be as big a deal.
DocFrost72 wrote: »Everyone remember all the salt when AOE Caps were introduced? Now it is a part of life. People thought that crown stacking would kill 1vX, but as we quickly learned potatoes gunna potate.
Not every player will be running poisons. Not every poison will hit you. Not every hit matters when you can purge it, and remove that threat for 10 seconds.
Now if you seriously want me to have pity on you for running alone in this game, I'm sorry it will not happen. I have MASSIVE respect for people like fengrush, sypher, Mojican, Vor, all you guys and gals that trash me...but it isn't healthy to have one (wo)man be an army, sorry.
The AOE caps poll thread is still active and to this day AOE caps is still considered one of the main problems with ESO PvP, zergs and perfomance. Your point is invalid.DocFrost72 wrote: »Everyone remember all the salt when AOE Caps were introduced? Now it is a part of life. People thought that crown stacking would kill 1vX, but as we quickly learned potatoes gunna potate.
Not every player will be running poisons. Not every poison will hit you. Not every hit matters when you can purge it, and remove that threat for 10 seconds.
Now if you seriously want me to have pity on you for running alone in this game, I'm sorry it will not happen. I have MASSIVE respect for people like fengrush, sypher, Mojican, Vor, all you guys and gals that trash me...but it isn't healthy to have one (wo)man be an army, sorry.
The AOE caps poll thread is still active and to this day AOE caps is still considered one of the main problems with ESO PvP, zergs and perfomance. Your point is invalid.DocFrost72 wrote: »Everyone remember all the salt when AOE Caps were introduced? Now it is a part of life. People thought that crown stacking would kill 1vX, but as we quickly learned potatoes gunna potate.
Not every player will be running poisons. Not every poison will hit you. Not every hit matters when you can purge it, and remove that threat for 10 seconds.
Now if you seriously want me to have pity on you for running alone in this game, I'm sorry it will not happen. I have MASSIVE respect for people like fengrush, sypher, Mojican, Vor, all you guys and gals that trash me...but it isn't healthy to have one (wo)man be an army, sorry.
DocFrost72 wrote: »The AOE caps poll thread is still active and to this day AOE caps is still considered one of the main problems with ESO PvP, zergs and perfomance. Your point is invalid.DocFrost72 wrote: »Everyone remember all the salt when AOE Caps were introduced? Now it is a part of life. People thought that crown stacking would kill 1vX, but as we quickly learned potatoes gunna potate.
Not every player will be running poisons. Not every poison will hit you. Not every hit matters when you can purge it, and remove that threat for 10 seconds.
Now if you seriously want me to have pity on you for running alone in this game, I'm sorry it will not happen. I have MASSIVE respect for people like fengrush, sypher, Mojican, Vor, all you guys and gals that trash me...but it isn't healthy to have one (wo)man be an army, sorry.
My point was people claimed the sky would fall, then they learned to adapt. We'll see what happens a few weeks after live I guess.
DocFrost72 wrote: »The AOE caps poll thread is still active and to this day AOE caps is still considered one of the main problems with ESO PvP, zergs and perfomance. Your point is invalid.DocFrost72 wrote: »Everyone remember all the salt when AOE Caps were introduced? Now it is a part of life. People thought that crown stacking would kill 1vX, but as we quickly learned potatoes gunna potate.
Not every player will be running poisons. Not every poison will hit you. Not every hit matters when you can purge it, and remove that threat for 10 seconds.
Now if you seriously want me to have pity on you for running alone in this game, I'm sorry it will not happen. I have MASSIVE respect for people like fengrush, sypher, Mojican, Vor, all you guys and gals that trash me...but it isn't healthy to have one (wo)man be an army, sorry.
My point was people claimed the sky would fall, then they learned to adapt. We'll see what happens a few weeks after live I guess.
The sky did fall for most of them - they left the game and didn't come back.
DocFrost72 wrote: »The AOE caps poll thread is still active and to this day AOE caps is still considered one of the main problems with ESO PvP, zergs and perfomance. Your point is invalid.DocFrost72 wrote: »Everyone remember all the salt when AOE Caps were introduced? Now it is a part of life. People thought that crown stacking would kill 1vX, but as we quickly learned potatoes gunna potate.
Not every player will be running poisons. Not every poison will hit you. Not every hit matters when you can purge it, and remove that threat for 10 seconds.
Now if you seriously want me to have pity on you for running alone in this game, I'm sorry it will not happen. I have MASSIVE respect for people like fengrush, sypher, Mojican, Vor, all you guys and gals that trash me...but it isn't healthy to have one (wo)man be an army, sorry.
My point was people claimed the sky would fall, then they learned to adapt. We'll see what happens a few weeks after live I guess.
The sky did fall for most of them - they left the game and didn't come back.
we lost soo many group and solo players already
DocFrost72 wrote: »Meh, will stop roll dodge spam/shield spam at least.
DocFrost72 wrote: »The AOE caps poll thread is still active and to this day AOE caps is still considered one of the main problems with ESO PvP, zergs and perfomance. Your point is invalid.DocFrost72 wrote: »Everyone remember all the salt when AOE Caps were introduced? Now it is a part of life. People thought that crown stacking would kill 1vX, but as we quickly learned potatoes gunna potate.
Not every player will be running poisons. Not every poison will hit you. Not every hit matters when you can purge it, and remove that threat for 10 seconds.
Now if you seriously want me to have pity on you for running alone in this game, I'm sorry it will not happen. I have MASSIVE respect for people like fengrush, sypher, Mojican, Vor, all you guys and gals that trash me...but it isn't healthy to have one (wo)man be an army, sorry.
My point was people claimed the sky would fall, then they learned to adapt. We'll see what happens a few weeks after live I guess.
The sky did fall for most of them - they left the game and didn't come back.
we lost soo many group and solo players already
Yet the game goes on with lotsa threads about crowds in cyrodil, etc.
On cake day we saw plenty of people, enough to lag the heck outta three main zones.
The game did not die and its fan base did not evaporate away tho some folks left and others stayed and new ones came on board.
Just like yesterday, today, tomorrow and to infinity and beyond.
Ymmv
Have a great weekend and fantastic patch day.
DocFrost72 wrote: »The AOE caps poll thread is still active and to this day AOE caps is still considered one of the main problems with ESO PvP, zergs and perfomance. Your point is invalid.DocFrost72 wrote: »Everyone remember all the salt when AOE Caps were introduced? Now it is a part of life. People thought that crown stacking would kill 1vX, but as we quickly learned potatoes gunna potate.
Not every player will be running poisons. Not every poison will hit you. Not every hit matters when you can purge it, and remove that threat for 10 seconds.
Now if you seriously want me to have pity on you for running alone in this game, I'm sorry it will not happen. I have MASSIVE respect for people like fengrush, sypher, Mojican, Vor, all you guys and gals that trash me...but it isn't healthy to have one (wo)man be an army, sorry.
My point was people claimed the sky would fall, then they learned to adapt. We'll see what happens a few weeks after live I guess.
The sky did fall for most of them - they left the game and didn't come back.
we lost soo many group and solo players already
Yet the game goes on with lotsa threads about crowds in cyrodil, etc.
On cake day we saw plenty of people, enough to lag the heck outta three main zones.
The game did not die and its fan base did not evaporate away tho some folks left and others stayed and new ones came on board.
Just like yesterday, today, tomorrow and to infinity and beyond.
Ymmv
Have a great weekend and fantastic patch day.
you honestly think pvp lost no pople and the population is as strong there as it ever was?
camilla_noctis wrote: »The glaring problem is that they only activate on attacks and weapon skills. I know this makes some sort of "immersive" sense, but this makes it far less appealing to magicka builds. If this is an extension of the craft system, which everyone makes use of in some way, why does it so strongly favor stamina builds? Potions, food, and gear all come in all flavors which benefit a variety of builds, some magicka and some stamina. Poison is the exception and this needs to be addressed!