Badgerbeast wrote: »the same chalman im taking now lol
Why should reds stop taking blue road? It's THEIR keep, maybe you should try take roebuck from us every now and again instead of just going going to sejanus, come on yellows give us blues a proper fight, we're begging for it!!!!
When there's an emp keep to take blue road shouldn't take priority only idiots would push on blue road instead of the last emp keep
I'm not even going to bother sieging the inner breach on the last emp keep for 3 hours anymore. When an alliance turtles up in the last emp keep we're gonna smash every wall of the keep down and then work on the roof... Burn that *** to the ground I say. Seems to be a common stance AD and DC take when they are holding on to emp. EP try it too but, let's be honest, defending the last emp keep is not a EP strong point lol
I'm not even going to bother sieging the inner breach on the last emp keep for 3 hours anymore. When an alliance turtles up in the last emp keep we're gonna smash every wall of the keep down and then work on the roof... Burn that *** to the ground I say. Seems to be a common stance AD and DC take when they are holding on to emp. EP try it too but, let's be honest, defending the last emp keep is not a EP strong point lol
Ha Im glad holding last emp keep isnt ep's strong point. Emp kinda just screws you for scoring in the campaign. I'd have to check the exact maths but Im pretty sure the points lost outweigh the gain the majority of the time. I mean when youre down to that last emp keep everyone defends it so hard they lose the home keeps and everything just to hold emp. Its pointless. Far better to let emp go rather than cling to 1 keep for 3-4 hours. Keeping scrolls and home keeps gets way more for the scoring.
I'm not even going to bother sieging the inner breach on the last emp keep for 3 hours anymore. When an alliance turtles up in the last emp keep we're gonna smash every wall of the keep down and then work on the roof... Burn that *** to the ground I say. Seems to be a common stance AD and DC take when they are holding on to emp. EP try it too but, let's be honest, defending the last emp keep is not a EP strong point lol
Ha Im glad holding last emp keep isnt ep's strong point. Emp kinda just screws you for scoring in the campaign. I'd have to check the exact maths but Im pretty sure the points lost outweigh the gain the majority of the time. I mean when youre down to that last emp keep everyone defends it so hard they lose the home keeps and everything just to hold emp. Its pointless. Far better to let emp go rather than cling to 1 keep for 3-4 hours. Keeping scrolls and home keeps gets way more for the scoring.
100% true. Keeping emp at all costs is not a good idea if you want to win the campaign. Yellows have been defending (most of the timel Alessia without owning anything else. Not even a resource at certain moments and we got barely any point during that. Its a sort of AP farming
ad normally hold blue road to ash. Same as DC hold roebeck to chalman. Wasn't being greedy at all when the keep was blue not red and we were deposing emp.
The whole yellow Zerg was taking ash whilst ep sieged aleswell me and bosov ran up to glademist and put that under, then the Zerg came up and helped take it then ep failed and started pushing blue road. Geniuses! Was just annoying cause we did everything we could to help ep and they still failed.
No ad were pushing ep until that point. Ironically what you didn't want to happen you caused by dragging the Zerg over to your side and getting pushed back to arrius. Having the random noobs farm you at the lumber.
Oh well it was only one BoL spamming emp I just couldn't believe how stupid red were being at the time.
ad normally hold blue road to ash. Same as DC hold roebeck to chalman. Wasn't being greedy at all when the keep was blue not red and we were deposing emp.
The whole yellow Zerg was taking ash whilst ep sieged aleswell me and bosov ran up to glademist and put that under, then the Zerg came up and helped take it then ep failed and started pushing blue road. Geniuses! Was just annoying cause we did everything we could to help ep and they still failed.
No ad were pushing ep until that point. Ironically what you didn't want to happen you caused by dragging the Zerg over to your side and getting pushed back to arrius. Having the random noobs farm you at the lumber.
Oh well it was only one BoL spamming emp I just couldn't believe how stupid red were being at the time.
Did you not pay attention to how that EP siege failed?!
AD dont normally hold Blue Road to Ash. The majority of the time AD are pushing Blue Road while DC are sat unchallenged at Roebeck. The last week it seems to have changed a little but not that much. Yeh it is AD getting greedy if they are pushing over the river and all the way up to Arrius like they were without having emp knocked off. Theres 6 keeps on that emp ring. If AD push up to Arrius they lose man power to a fat old Arrius tower farm and so do EP. That means theres not the kind of forces available to maximise a push on an emp force holed up in a keep. If theres an emp force you want to knock off then it makes a whole lot of sense to leave the cushion for the other alliance at 2 keeps on the centre ring. Its getting greedy when you start to push up toward the home keeps and get the random player zerg harrassing them.
Of course the AD zerg took ash 1st. All the main emp forces and emp were at Aleswell. That doesnt make AD better than EP which is kind of what you're implying. Like EP let the effort down or something for not taking down the larger force being supported by an emp in the same amount of time as Ash fell! (And a tEMPlar at that! haha heals for days) .
Once Ash was taken and EP breached the inner postern at Aleswell, it didnt fail because of DC beating EP. It failed because AD came along and rather than sieging from the other side, they came and tried to nab the work EP had put in. They zerged on EP. EP fought back. EP and AD smashed each others teeth out and DC just pushed out once all that was left was little clean up. Thats how that siege failed. It was all on AD.
So you didnt do everything to help EP. You were trying to play EP like puppets and EP played like Pinocchio and cut the strings when they pushed Blue Road. That happened because AD had royally screwed the EP siege over to try and get the steal so they could then zerg on Chalman and get emp straight off the bat. It doesnt work like that if the other alliance can see theyre being used as a tool. It just aggros them on to you.
That is how AD did not play smart at all. The only thing EP really did wrong was letting AD push up to Blue Road so freely in the 1st place but even than that wasnt exactly in EP's power (AD took that while the Aleswell siege was going on). Thats where the real greed came in and stalled the whole thing for AD. With the zerg AD had, they probably could have swept Blue Road and Chalman aside after the emp had fallen to take emp but they overreached. They stretched EP and AD because an AD Blue Road means Arrius tower farm and a significant loss of man power for both alliances.
ad normally hold blue road to ash. Same as DC hold roebeck to chalman. Wasn't being greedy at all when the keep was blue not red and we were deposing emp.
The whole yellow Zerg was taking ash whilst ep sieged aleswell me and bosov ran up to glademist and put that under, then the Zerg came up and helped take it then ep failed and started pushing blue road. Geniuses! Was just annoying cause we did everything we could to help ep and they still failed.
No ad were pushing ep until that point. Ironically what you didn't want to happen you caused by dragging the Zerg over to your side and getting pushed back to arrius. Having the random noobs farm you at the lumber.
Oh well it was only one BoL spamming emp I just couldn't believe how stupid red were being at the time.
Did you not pay attention to how that EP siege failed?!
AD dont normally hold Blue Road to Ash. The majority of the time AD are pushing Blue Road while DC are sat unchallenged at Roebeck. The last week it seems to have changed a little but not that much. Yeh it is AD getting greedy if they are pushing over the river and all the way up to Arrius like they were without having emp knocked off. Theres 6 keeps on that emp ring. If AD push up to Arrius they lose man power to a fat old Arrius tower farm and so do EP. That means theres not the kind of forces available to maximise a push on an emp force holed up in a keep. If theres an emp force you want to knock off then it makes a whole lot of sense to leave the cushion for the other alliance at 2 keeps on the centre ring. Its getting greedy when you start to push up toward the home keeps and get the random player zerg harrassing them.
Of course the AD zerg took ash 1st. All the main emp forces and emp were at Aleswell. That doesnt make AD better than EP which is kind of what you're implying. Like EP let the effort down or something for not taking down the larger force being supported by an emp in the same amount of time as Ash fell! (And a tEMPlar at that! haha heals for days) .
Once Ash was taken and EP breached the inner postern at Aleswell, it didnt fail because of DC beating EP. It failed because AD came along and rather than sieging from the other side, they came and tried to nab the work EP had put in. They zerged on EP. EP fought back. EP and AD smashed each others teeth out and DC just pushed out once all that was left was little clean up. Thats how that siege failed. It was all on AD.
So you didnt do everything to help EP. You were trying to play EP like puppets and EP played like Pinocchio and cut the strings when they pushed Blue Road. That happened because AD had royally screwed the EP siege over to try and get the steal so they could then zerg on Chalman and get emp straight off the bat. It doesnt work like that if the other alliance can see theyre being used as a tool. It just aggros them on to you.
That is how AD did not play smart at all. The only thing EP really did wrong was letting AD push up to Blue Road so freely in the 1st place but even than that wasnt exactly in EP's power (AD took that while the Aleswell siege was going on). Thats where the real greed came in and stalled the whole thing for AD. With the zerg AD had, they probably could have swept Blue Road and Chalman aside after the emp had fallen to take emp but they overreached. They stretched EP and AD because an AD Blue Road means Arrius tower farm and a significant loss of man power for both alliances.
TL;DR
Nice nightcap by blues again.. must have been some great player versus door/npc.
Spawntrapped during prime time.. pushed back the whole day and they even lost lead in the campaign for a while... can't have that, just nightcap it all back. At 6 in the morning they took emp.. wtf
So reds yellows should leave it at Alessia bridge but neither pugs read the forums so once reds have taken sejANUS they get ballsy and yellows get salty and blue can't move forward unless they'vegot a huge zerg lead by mcdouche and his gang of merry f**kwits night capping the *** out of it
@WassyLad had that problem yesterday. Was standing far outside of combat next to a non-vet pug and my ward kept going on him. He didn't have a health desync either.. Could have been lower HP but I'm a sorc so he'd have to have pretty *** health for that to be the case... Also not how that ability is supposed to work. With the cheats on PC I wouldn't expect much attention spent by ZOS on fixing anything in the near future
Also forgot to mention a lot of reds have switched to ad or DC, what's that about?
Also seen a lot of DC levelling ad characters
Also forgot to mention a lot of reds have switched to ad or DC, what's that about?
Also seen a lot of DC levelling ad characters
MightyBantam34 wrote: »Also I think with no new pvp content that's actually good and stupid balencing changes people have grown bored of the stale pvp in cyrodil , it's just not as fun as it once was .I know I find it hard to go pvp most days. Maybe people will return 1 day but with ep now taking over 2 campaigns and dwindling numbers on ep and dc . It's not looking good
MightyBantam34 wrote: »Also I think with no new pvp content that's actually good and stupid balencing changes people have grown bored of the stale pvp in cyrodil , it's just not as fun as it once was .I know I find it hard to go pvp most days. Maybe people will return 1 day but with AD now taking over 2 campaigns and dwindling numbers on ep and dc . It's not looking good