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Scourge XB1 EU

  • Badgerbeast
    Mabey take better lead of your alliances randoms and get grouped
  • Badgerbeast
    When i log on i have everyone asking for an invite guess wat i do i invite them and get to work i made 300 k ap today im done for the day im good all u have to do is get grouped and quit crying about ur situation it will pass it always does its just a vicious circle were all have to fight both alliances when one has emp both push them thats how this works not our fualt yellows arent playing there part for u and vice versa for yellows randomers may not know its up to vet pvp players to inform them
  • Badgerbeast
    Winning a campaine agianst us isnt guna fall in ur laps u need to work for it not sleep for it recruit for it drop ur 1v1 builds and more group sapport builds for it shuffling around trees and streaking up a mountian top aint working for you
  • Badgerbeast
    And the thing is we barely ever zerg a 24 man group isnt a zerg its just if u take to long defending a keep our randomers show up if u take to long taking a keep our randomers show up but we just run a 24 man group reds take way to long to siege and yellows spread around the keep to much were we will wipe the smaller factions leading to the wipe of there main group sieging
  • Badgerbeast
    Were not any better most the time i literaly have to get pissed off and tell my guys to set up siege or they will just shoot up at the wall with there bow and crap or just run around doing nothin we all have time were we just dont really care for some reason so it is 75 percent leadership and u cant deny me and mclovin are good leaders or u wouldint even know who i am
  • DjSolJAH
    DjSolJAH
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    This thread officially just turned into a break up text message...
    Zee blues are coming!!!! Always.... Always coming...
  • WassyLad
    WassyLad
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    DjSolJAH wrote: »
    This thread officially just turned into a break up text message...


    Dear Slim, I wrote you but still ain't callin'
    I left my cell, my pager, and my home phone at the bottom
    I sent two letters back in autumn, you must not-a got 'em
    There probably was a problem at the post office or somethin'
    Sometimes I scribble addresses too sloppy when I jot 'em
  • WassyLad
    WassyLad
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    In all fairness reds are just as bad as they push yellows when blue have emp, it's been going on since the game started it won't change.

    Also badger is right anyone who switches alliances is kicked from TKL so whoever you're seeing switching alliances to help fight you won't be them.
  • Badgerbeast
    Lol
  • RabNebula
    RabNebula
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    WassyLad wrote: »
    In all fairness reds are just as bad as they push yellows when blue have emp, it's been going on since the game started it won't change.

    Reds push AD to Alessia bridge and thats about as far as the real force goes. Of course every alliance has its stupid randoms that push past that point but mostly if DC have emp then EP go for DC. AD on the other hand constantly send zerg after zerg up to try and reach Arrius but will totally ignore DC at Roebeck and then also ignore DC taking their home keeps. Happens every day I come on.

    The reason Alessia bridge is the mark for us is it keeps each alliance in their own 3rd of the map and leaves them with a comfortable cushion to be able to push on DC emp without worrying about getting back doored. Unfortunately AD only zerg that way and so it feeds Badgers overblown estimations on how many good players each alliance have and makes him think DC are far better than they really are. Really the issue is that EP have 3 bars split on 2 fronts and still hold their own for the most part.

    There were a number of times though that with 12 people we were fighting more than 24 dc who I have all seen with the TKL tabbard so thats where Badger is just lying to himself.

  • CeeJonesy
    CeeJonesy
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    And the thing is we barely ever zerg a 24 man group isnt a zerg

    While it isn't a full zerg it's still a big group and after ganking you guys on the nights I do play a bit of pvp I got to say you have way more than 24 running with you no matter what time I find you all. Also tell some of your people to re roll from healer it makes my job harder when after my first kill 5 people start healing the crap out of my next target :(
    PC EU | XBOX EU
  • Buffler
    Buffler
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    Oh Badger Badger Badger.........

    What nonsense you speak, TKL have a ridiculous zerg during early morning hours, every single day.....if thats how you guys wanna roll then thats your choice but please dont make out you're anything but a zerg machine. Never have you guys been on during european hours because you get your ass handed to you.....3am, every day we welcome the blue machine, must feel really satisfying killing all those npc's at unmanned keeps then playing bob the builder with your repair kits. No wonder you all panic when you see real players coming at you
  • Badgerbeast
    Theres ppl in every keep we take thank u very much ur numberes shrink if we have yes but if u have emp u have tons on 24 /7 but if theres no emp theres always ppl on we just take emp cuzz ur numberes arent there or your organization we have a 24 hour guild chat ppl in it at all time were a good pvp guild i dont think any of you have that
  • Badgerbeast
    When ur guild chat goes goodnight ours goes good morning
  • Badgerbeast
    Like i said u take to long defending our 24 man group just got two 35 randomers watch map see were action is and poof a blue zerg mabey leave arries and start around the cyrcle of emp keeps and take keeps as u go leave the ones behind who cares see what u can do just do it fast its not like u have scrolls to keep safe anyways
  • Badgerbeast
    Just leave arries its only our randomers pushing and if ur getting held back by them then yes i see why ur mad id be mad to u should just throw ur xbox out
  • Buffler
    Buffler
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    Look, if becoming emp on a server you arent native to because you cant handle PVP during normal hours, with normal amounts of people is how you roll then who am I to judge? It's like completing Maelstrom arena on normal mode....my bloody nan can spam x and complete that and shes 93.

    With all the wall repairs you do i bet you're a dab hand at minecraft.
  • Badgerbeast
    So I'll admit there are some players that are better then us; sure we get wrecked and may be good at 1v1s, but you know why we still win cuz we dont quit. You could push us back, take our scrolls and spawn trap us, but we don't stop coming and we get right back up and out there. As for your alliances, as soon as you get pushed back it's straight to bed you go, letting us take the map from you. You take this game to heart too much. You may say you do or don't care who wins, but be honest with yourself and admit you play with a bunch of whinny kids who can' take a punch. The campaign just started and it's like you already gave up. How I know this is, before, blues would never take the lead in the beginning as it was always the yellows or reds. We would normally pull in the lead at the end, but now we're in the lead already. That's how I know you're down on your selves. Just learn to shake it off or go back to Blackwater Blade blade cuz when we lose, if we ever do you won't see us on here crying about it.
  • RabNebula
    RabNebula
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    So I'll admit there are some players that are better then us; sure we get wrecked and may be good at 1v1s, but you know why we still win cuz we dont quit. You could push us back, take our scrolls and spawn trap us, but we don't stop coming and we get right back up and out there. As for your alliances, as soon as you get pushed back it's straight to bed you go, letting us take the map from you. You take this game to heart too much. You may say you do or don't care who wins, but be honest with yourself and admit you play with a bunch of whinny kids who can' take a punch. The campaign just started and it's like you already gave up. How I know this is, before, blues would never take the lead in the beginning as it was always the yellows or reds. We would normally pull in the lead at the end, but now we're in the lead already. That's how I know you're down on your selves. Just learn to shake it off or go back to Blackwater Blade blade cuz when we lose, if we ever do you won't see us on here crying about it.

    2 things you have admitted to:

    You only zerg and take the campaign at night when you keep insisting you don't do that. (Misklovin are doing it right now btw)

    You guys have no lives outside of ESO. And for that I feel sad for you guys. I mean you say you dont quit ever. Unfortunately the majority of EP players I play with have kids, jobs, wives, girlfriends, studies and keeping fit to be getting on with. Because of that they also need to sleep.

    The reason DC are in the lead atm is because they are still night capping and, as much as you deny the nightcaps; zergs; greens etc, they happen consistently and it is killing the game. EP dont have queues this campaign even during prime time. Theyre done all because TKL and the greens cant just conduct themselves with a little dignity and sporting conduct.
    Edited by RabNebula on May 16, 2016 3:06AM
  • Badgerbeast
    Why do you feel sad for me? If you read my previous comment, you would see I do have a life - I have a full time job and family and lol we do sleep. Lately, I haven't even been on that much and yet, we're still winning! So really who should be sad now :( wah wah And as far as I know other members have jobs and families too like Mclovin. You're just comin up with an excuse for you losing.
  • HugoSDN
    HugoSDN
    Let's be honest, if TKL wasn't nightcapping, than another alliance would. We saw it with the last yellow emperor and it could probably happen fort the reds. Since the beggining of the game, there are groups of american players that wipe the map at night. The only thing McLovin and Badger did was uniting the randoms ans teaching them how to take a keep bc that's how you need to do to win the nightcap battle, and probably the campaign. How many times have I seen reds showing to a keep with a group of 24+ players putting only 4 or 5 siege weapons, or not hitting the same walls.
    XB1 EU - Daggerfall Covenant - Azura's Star

    Stam DK - VR16
    Magicka Templar - VR16
    Magicka Sorcer - VR3
    Stam NB - VR16

    Xbox GT - HugoSDN
  • MightyBantam34
    MightyBantam34
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    Can't we all just get along
  • Bosov
    Bosov
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    I like Badger, badger is cool, badger is love, badger is life. He is just taunting everyone so he can tank you.
    Xbox One - EU - GT : Bosov
    PC - EU - @Bosov91

    ESO Highight :
    https://twitter.com/SlashLurk/status/895068339273310208

  • Buffler
    Buffler
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    Bosov wrote: »
    I like Badger, badger is cool, badger is love, badger is life. He is just taunting everyone so he can tank you.

    Lol tanks then gets killed by light attacks!!
  • RabNebula
    RabNebula
    ✭✭✭
    HugoSDN wrote: »
    Let's be honest, if TKL wasn't nightcapping, than another alliance would. We saw it with the last yellow emperor and it could probably happen fort the reds. Since the beggining of the game, there are groups of american players that wipe the map at night. The only thing McLovin and Badger did was uniting the randoms ans teaching them how to take a keep bc that's how you need to do to win the nightcap battle, and probably the campaign. How many times have I seen reds showing to a keep with a group of 24+ players putting only 4 or 5 siege weapons, or not hitting the same walls.

    What you said about Reds is total nonsense. My groups smack up a lot of siege and blast through keeps by sieging properly and I know Flaming Dwarfs, Never Behind and Inglourious do too. In fact I know AD players from playing other games with them for years and they ask me "How much siege to EP get through? They always throw up so much!".

    As for uniting randoms, in 6 weeks the guild I started has hit 200+ members. So there are people out there doing something and to suggest not 1 person on EP brings people together is a bit condescending. It's like you think DC are the only alliance with guilds. Psssh. The real difference is that we have a little dignity in the way we play and don't carry on once theres no opposition.

    If TKL didnt nightcap the other alliances wouldnt because there just arent players on at 4am! No randoms, nothing. I've stayed up a couple of nights before during the TKL zerg nightcaps where they'll run 50 DC through keeps when nobody is on. There were 3 reds online. Crusade Merks, G8GETA and myself. I went to AD at one point and I think I saw Lord Kissar** and a couple of his but that was about it. There just comes a point in the campaign that Zenimax need to shutdown evaluations for the night. And also TKL need to not be so religious about no lifing the game to try and make themselves feel better than they are. I mean the night caps are every night. Thats ridiculous.

    "thats how you need to do to win the nightcap battle and probably the campaign"

    You should probably tweak that. Nightcap battle isnt a thing. Theres no battle if all youre fighting is the npcs in a keep. No skill in it at all. But it's what DC need to do to win the campaign because they cant do it any other way. EP took the emp and most of the campaign during prime time the last 3 saturdays. You don't do that without there being guilds on so maybe take those lips off Mclovin and Badgers butt about bringing randoms together.

    This saturday, I went out for the night. Came home at about 4am. Had a little peek on the campaign. I had 2 guys on in chat and they told me TKL had finally come on. Nightcap zergs against nobody but NPCs is all TKL know.

    I think criticising EP shows you guys know very little about it. The big issue during the day is AD. I actually spoke to some AD's myself and explained to them that I dont understand why, if DC have scrolls and emp from a nightcap, then AD still zerg on EP and dont so much as touch roebeck. They've spoken to the AD guilds and the AD guilds refuse to fight blue. They are probably the AD guilds who you see standing on Chalman wall or dancing with DC outside Arrius. Between them and the nightcapping of TKL it is turning pvp into a total farce. When the guilds are on during prime time, EP's organisation is not a problem at all. Its that EP HAVE to fight 2-3 bars of AD and DC from both fronts.

    One criticism I will lay at EP is that there are too many tiny guilds that had ambitions of getting big but just never really did or they just never really wanted to get big but can be too stubborn to merge up. It's an alliance saturated with tiny guilds of just friends which means something like what TKL do with their filthy nightcap zergs just isnt possible to get with EP(It's not something I want or am going to do either). I'm working on bringing guilds together but its no small task as its important to not inadvertently poach regulars from the other big pvp guilds at the same time because keeping the balance between them in EP is important. It's a slow and gradual process but hopefully people get that you dont need a whole guild to bring a group of 10 friends together and that you can be in a larger guild with those friends but still run with your smaller group within that.
    Edited by RabNebula on May 16, 2016 11:06AM
  • Brrrofski
    Brrrofski
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    People's blindness to what their own alliance do is honestly amazing.
  • HugoSDN
    HugoSDN
    I'm talking about what I see, not saying that every Reds are brainless and cant figure what to do with siege weap, but most of the time when a keep is sieged by 10 red weapons, there are 50 reds near the keep. On AD side, 10 siege weapons is most of the time 3 players trying a surprise attack.
    Btw i must admit that I dont really play against reds except when they try to push for emp.

    I really hope that other alliances find a way to fight against TKL nightcapping. As an european DC player, playing during daytime, i'm bored to see that we already have 1k points more than the other alliances. It's not challenging anymore.
    XB1 EU - Daggerfall Covenant - Azura's Star

    Stam DK - VR16
    Magicka Templar - VR16
    Magicka Sorcer - VR3
    Stam NB - VR16

    Xbox GT - HugoSDN
  • Bosov
    Bosov
    ✭✭✭✭✭
    The first few days of the campaign the scoring is fine because AD and EP score enough points during the day and have atleast some people online at night but after the first few days DC is getting ahead because nobody can compete with the nightcap.

    Btw, the first day of the campaign the TKL zerg got destroyed by the yellows.. over and over again. Badger is right though, blues/kings legion is the only alliance/group who can and will zerg for 24 hours a day, 7 days a week and for 30 days a month and because of that they will win every campaign.

    At this moment blues are taking all scrolls and still have emp from the night before. Blues have 3 bars online, yellows and reds both have just 1 bar.... must be fun!
    Xbox One - EU - GT : Bosov
    PC - EU - @Bosov91

    ESO Highight :
    https://twitter.com/SlashLurk/status/895068339273310208

  • Pazz_
    Pazz_
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    RabNebula wrote: »
    I actually spoke to some AD's myself and explained to them that I dont understand why, if DC have scrolls and emp from a nightcap, then AD still zerg on EP and dont so much as touch roebeck. They've spoken to the AD guilds and the AD guilds refuse to fight blue.

    I have friends in AD, it's actually because of the lag and constant freezes/game restarts that occur due to the shear spammage of AOE's and heals. Which I can fully understand. I much prefer fighting AD in Scourge as I don't get the lag.

    It's just a shame that DC are fully aware of this and exploit it.
    Edited by Pazz_ on May 16, 2016 12:09PM
  • RabNebula
    RabNebula
    ✭✭✭
    Bosov wrote: »
    At this moment blues are taking all scrolls and still have emp from the night before. Blues have 3 bars online, yellows and reds both have just 1 bar.... must be fun!

    Its in a bad state at the moment and its a shame that AD aren't doing the situation or themselves any favours. Rather than helping tackle the real problem of TKL they zerg on EP when last night I pushed my guild from taking back Arrius all the way to almost taking Ash. AD? They decided at that point to flag Arrius, Blue Road and Sejanus and zerg on EP with no push on Roebeck at all.

    I've arranged a meet with a few guilds on EP tonight. It seems we have 2 options:

    1. Leave Scourge with all the EP guilds and go to Haderus.
    2. Push on AD and DDOS our way through their keeps. Make them lag and crash and have a miserable time by shutting them down so that they either leave the campaign, quit pvp all together or do the right thing and get organised to start fighting properly.

    Neither of those options are desirable as they will just be pushing ESO's pvp 1 step closer to a slow and disappointing death. So I am working on a 3rd idea but right now its not really clear enough to say it will work.

    At the moment the only real clear but almost impossible way to tackle TKLnightcap zergs is for EP and AD to arrange a ceasefire during the day of no guilds crossing the Alessia bridge. Then start to shut down DC during the day and pin them to their gates, splitting the day points in half and keeping DC locked down. In time that would break the overblown egos of DC thinking theyre the bees knees because they would have to fight in smaller groups and when that happens they will get wiped because they just dont have experience in fighting outnumbered 4 to 1.

    If AD fought DC at the same time EP do then they would have no problem with crashes and zergs because DC would be in the position EP are in where we have to play smart and with a lot of coordination to push forward on both fronts. As it is, AD only zerg 1 way. They are causing the lag and crashes for themselves by refusing to split on to 2 fronts. Though DC dont help, crashes and lag have got little to do with DC (though their initials might suggest otherwise). Its that the AD tide rolls up with probably 70+ on a regular basis and they only push to Arrius. That many players concentrated in 1 area busting out of forward camps all the time too is going to cause lag issues. AD are causing most of their own issues. They are the reason they fell so far into 3rd last campaign and are doing the same this campaign. Blind stubborness is ADs big issue at the moment.
    Edited by RabNebula on May 16, 2016 1:48PM
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