I'm talking about what I see, not saying that every Reds are brainless and cant figure what to do with siege weap, but most of the time when a keep is sieged by 10 red weapons, there are 50 reds near the keep. On AD side, 10 siege weapons is most of the time 3 players trying a surprise attack.
Btw i must admit that I dont really play against reds except when they try to push for emp.
I really hope that other alliances find a way to fight against TKL nightcapping. As an european DC player, playing during daytime, i'm bored to see that we already have 1k points more than the other alliances. It's not challenging anymore.
quote="Bosov;2980256"]At this moment blues are taking all scrolls and still have emp from the night before. Blues have 3 bars online, yellows and reds both have just 1 bar.... must be fun!
Its in a bad state at the moment and its a shame that AD aren't doing the situation or themselves any favours. Rather than helping tackle the real problem of TKL they zerg on EP when last night I pushed my guild from taking back Arrius all the way to almost taking Ash. AD? They decided at that point to flag Arrius, Blue Road and Sejanus and zerg on EP with no push on Roebeck at all.
I've arranged a meet with a few guilds on EP tonight. It seems we have 2 options:
1. Leave Scourge with all the EP guilds and go to Haderus.
2. Push on AD and DDOS our way through their keeps. Make them lag and crash and have a miserable time by shutting them down so that they either leave the campaign, quit pvp all together or do the right thing and get organised to start fighting properly.
Neither of those options are desirable as they will just be pushing ESO's pvp 1 step closer to a slow and disappointing death. So I am working on a 3rd idea but right now its not really clear enough to say it will work.
At the moment the only real clear but almost impossible way to tackle TKLnightcap zergs is for EP and AD to arrange a ceasefire during the day of no guilds crossing the Alessia bridge. Then start to shut down DC during the day and pin them to their gates, splitting the day points in half and keeping DC locked down. In time that would break the overblown egos of DC thinking theyre the bees knees because they would have to fight in smaller groups and when that happens they will get wiped because they just dont have experience in fighting outnumbered 4 to 1.
If AD fought DC at the same time EP do then they would have no problem with crashes and zergs because DC would be in the position EP are in where we have to play smart and with a lot of coordination to push forward on both fronts. As it is, AD only zerg 1 way. They are causing the lag and crashes for themselves by refusing to split on to 2 fronts. Though DC dont help, crashes and lag have got little to do with DC (though their initials might suggest otherwise). Its that the AD tide rolls up with probably 70+ on a regular basis and they only push to Arrius. That many players concentrated in 1 area busting out of forward camps all the time too is going to cause lag issues. AD are causing most of their own issues. They are the reason they fell so far into 3rd last campaign and are doing the same this campaign. Blind stubborness is ADs big issue at the moment.
Also, people need to realise that not everyone gives a *** about the campaign. Some people juts log on for three hours, want a fight so go to busy areas, have a fight then log off. They don't care beyond that. That makes up a lot of the population I'd say.
At this moment blues are taking all scrolls and still have emp from the night before. Blues have 3 bars online, yellows and reds both have just 1 bar.... must be fun!
Its in a bad state at the moment and its a shame that AD aren't doing the situation or themselves any favours. Rather than helping tackle the real problem of TKL they zerg on EP when last night I pushed my guild from taking back Arrius all the way to almost taking Ash. AD? They decided at that point to flag Arrius, Blue Road and Sejanus and zerg on EP with no push on Roebeck at all.
I've arranged a meet with a few guilds on EP tonight. It seems we have 2 options:
1. Leave Scourge with all the EP guilds and go to Haderus.
2. Push on AD and DDOS our way through their keeps. Make them lag and crash and have a miserable time by shutting them down so that they either leave the campaign, quit pvp all together or do the right thing and get organised to start fighting properly.
Neither of those options are desirable as they will just be pushing ESO's pvp 1 step closer to a slow and disappointing death. So I am working on a 3rd idea but right now its not really clear enough to say it will work.
At the moment the only real clear but almost impossible way to tackle TKLnightcap zergs is for EP and AD to arrange a ceasefire during the day of no guilds crossing the Alessia bridge. Then start to shut down DC during the day and pin them to their gates, splitting the day points in half and keeping DC locked down. In time that would break the overblown egos of DC thinking theyre the bees knees because they would have to fight in smaller groups and when that happens they will get wiped because they just dont have experience in fighting outnumbered 4 to 1.
If AD fought DC at the same time EP do then they would have no problem with crashes and zergs because DC would be in the position EP are in where we have to play smart and with a lot of coordination to push forward on both fronts. As it is, AD only zerg 1 way. They are causing the lag and crashes for themselves by refusing to split on to 2 fronts. Though DC dont help, crashes and lag have got little to do with DC (though their initials might suggest otherwise). Its that the AD tide rolls up with probably 70+ on a regular basis and they only push to Arrius. That many players concentrated in 1 area busting out of forward camps all the time too is going to cause lag issues. AD are causing most of their own issues. They are the reason they fell so far into 3rd last campaign and are doing the same this campaign. Blind stubborness is ADs big issue at the moment.
Yeh, us DC never lag out. Like ever. I totally didn't lag out yesterday as one of 4 DC defending a keep against 20+ EP. I definitely didn't lag out. Even with all 4 blues there. Such zerg!
Silky_Shokz wrote: »Yeh, us DC never lag out. Like ever. I totally didn't lag out yesterday as one of 4 DC defending a keep against 20+ EP. I definitely didn't lag out. Even with all 4 blues there. Such zerg!
Not saying it doesn't happen to blue players at all. Just saying it as I see it and how AD players have said the same thing to me. I'm yet to have lag when fighting AD, yet the game is almost unplayable when I come up against a TKL group. Take it however you want, but that is an honest account.
quote="Bosov;2980256"]At this moment blues are taking all scrolls and still have emp from the night before. Blues have 3 bars online, yellows and reds both have just 1 bar.... must be fun!
Its in a bad state at the moment and its a shame that AD aren't doing the situation or themselves any favours. Rather than helping tackle the real problem of TKL they zerg on EP when last night I pushed my guild from taking back Arrius all the way to almost taking Ash. AD? They decided at that point to flag Arrius, Blue Road and Sejanus and zerg on EP with no push on Roebeck at all.
I've arranged a meet with a few guilds on EP tonight. It seems we have 2 options:
1. Leave Scourge with all the EP guilds and go to Haderus.
2. Push on AD and DDOS our way through their keeps. Make them lag and crash and have a miserable time by shutting them down so that they either leave the campaign, quit pvp all together or do the right thing and get organised to start fighting properly.
Neither of those options are desirable as they will just be pushing ESO's pvp 1 step closer to a slow and disappointing death. So I am working on a 3rd idea but right now its not really clear enough to say it will work.
At the moment the only real clear but almost impossible way to tackle TKLnightcap zergs is for EP and AD to arrange a ceasefire during the day of no guilds crossing the Alessia bridge. Then start to shut down DC during the day and pin them to their gates, splitting the day points in half and keeping DC locked down. In time that would break the overblown egos of DC thinking theyre the bees knees because they would have to fight in smaller groups and when that happens they will get wiped because they just dont have experience in fighting outnumbered 4 to 1.
If AD fought DC at the same time EP do then they would have no problem with crashes and zergs because DC would be in the position EP are in where we have to play smart and with a lot of coordination to push forward on both fronts. As it is, AD only zerg 1 way. They are causing the lag and crashes for themselves by refusing to split on to 2 fronts. Though DC dont help, crashes and lag have got little to do with DC (though their initials might suggest otherwise). Its that the AD tide rolls up with probably 70+ on a regular basis and they only push to Arrius. That many players concentrated in 1 area busting out of forward camps all the time too is going to cause lag issues. AD are causing most of their own issues. They are the reason they fell so far into 3rd last campaign and are doing the same this campaign. Blind stubborness is ADs big issue at the moment.
Newsflash, nobody is picking on reds.
Everyone fights everyone. Open the map and look further than the three keeps you're at and you'd see. I've spent way more time fighting yellows on this game than EP. By a lot.
Like 2 months ago we were defending out three home keeps every day, all night from 6-11pm.
It happens. Sometimes factions split up. Sometimes the main guild will push one way, so others think "we'll try and help and push the other faction while they do that".
Also, people need to realise that not everyone gives a *** about the campaign. Some people juts log on for three hours, want a fight so go to busy areas, have a fight then log off. They don't care beyond that. That makes up a lot of the population I'd say.
At this moment blues are taking all scrolls and still have emp from the night before. Blues have 3 bars online, yellows and reds both have just 1 bar.... must be fun!
Its in a bad state at the moment and its a shame that AD aren't doing the situation or themselves any favours. Rather than helping tackle the real problem of TKL they zerg on EP when last night I pushed my guild from taking back Arrius all the way to almost taking Ash. AD? They decided at that point to flag Arrius, Blue Road and Sejanus and zerg on EP with no push on Roebeck at all.
I've arranged a meet with a few guilds on EP tonight. It seems we have 2 options:
1. Leave Scourge with all the EP guilds and go to Haderus.
2. Push on AD and DDOS our way through their keeps. Make them lag and crash and have a miserable time by shutting them down so that they either leave the campaign, quit pvp all together or do the right thing and get organised to start fighting properly.
Neither of those options are desirable as they will just be pushing ESO's pvp 1 step closer to a slow and disappointing death. So I am working on a 3rd idea but right now its not really clear enough to say it will work.
At the moment the only real clear but almost impossible way to tackle TKLnightcap zergs is for EP and AD to arrange a ceasefire during the day of no guilds crossing the Alessia bridge. Then start to shut down DC during the day and pin them to their gates, splitting the day points in half and keeping DC locked down. In time that would break the overblown egos of DC thinking theyre the bees knees because they would have to fight in smaller groups and when that happens they will get wiped because they just dont have experience in fighting outnumbered 4 to 1.
If AD fought DC at the same time EP do then they would have no problem with crashes and zergs because DC would be in the position EP are in where we have to play smart and with a lot of coordination to push forward on both fronts. As it is, AD only zerg 1 way. They are causing the lag and crashes for themselves by refusing to split on to 2 fronts. Though DC dont help, crashes and lag have got little to do with DC (though their initials might suggest otherwise). Its that the AD tide rolls up with probably 70+ on a regular basis and they only push to Arrius. That many players concentrated in 1 area busting out of forward camps all the time too is going to cause lag issues. AD are causing most of their own issues. They are the reason they fell so far into 3rd last campaign and are doing the same this campaign. Blind stubborness is ADs big issue at the moment.
Yellow Zerg is even worse in haderus.
It's the randoms that push arrius 24/7 most of the good players in scourge have gone to haderus due to being sick of the lag.
As for you speaking to ad guilds and them saying they refuse to push blue I don't know who on earth you spoke to. I couldn't name 1 ad pvp zerging guild if I tried.
It's like I've said 1000 times before reds are just as bad as yellow for pushing each other when they have nothing to gain
quote="Bosov;2980256"]At this moment blues are taking all scrolls and still have emp from the night before. Blues have 3 bars online, yellows and reds both have just 1 bar.... must be fun!
Its in a bad state at the moment and its a shame that AD aren't doing the situation or themselves any favours. Rather than helping tackle the real problem of TKL they zerg on EP when last night I pushed my guild from taking back Arrius all the way to almost taking Ash. AD? They decided at that point to flag Arrius, Blue Road and Sejanus and zerg on EP with no push on Roebeck at all.
I've arranged a meet with a few guilds on EP tonight. It seems we have 2 options:
1. Leave Scourge with all the EP guilds and go to Haderus.
2. Push on AD and DDOS our way through their keeps. Make them lag and crash and have a miserable time by shutting them down so that they either leave the campaign, quit pvp all together or do the right thing and get organised to start fighting properly.
Neither of those options are desirable as they will just be pushing ESO's pvp 1 step closer to a slow and disappointing death. So I am working on a 3rd idea but right now its not really clear enough to say it will work.
At the moment the only real clear but almost impossible way to tackle TKLnightcap zergs is for EP and AD to arrange a ceasefire during the day of no guilds crossing the Alessia bridge. Then start to shut down DC during the day and pin them to their gates, splitting the day points in half and keeping DC locked down. In time that would break the overblown egos of DC thinking theyre the bees knees because they would have to fight in smaller groups and when that happens they will get wiped because they just dont have experience in fighting outnumbered 4 to 1.
If AD fought DC at the same time EP do then they would have no problem with crashes and zergs because DC would be in the position EP are in where we have to play smart and with a lot of coordination to push forward on both fronts. As it is, AD only zerg 1 way. They are causing the lag and crashes for themselves by refusing to split on to 2 fronts. Though DC dont help, crashes and lag have got little to do with DC (though their initials might suggest otherwise). Its that the AD tide rolls up with probably 70+ on a regular basis and they only push to Arrius. That many players concentrated in 1 area busting out of forward camps all the time too is going to cause lag issues. AD are causing most of their own issues. They are the reason they fell so far into 3rd last campaign and are doing the same this campaign. Blind stubborness is ADs big issue at the moment.
Newsflash, nobody is picking on reds.
Everyone fights everyone. Open the map and look further than the three keeps you're at and you'd see. I've spent way more time fighting yellows on this game than EP. By a lot.
Like 2 months ago we were defending out three home keeps every day, all night from 6-11pm.
It happens. Sometimes factions split up. Sometimes the main guild will push one way, so others think "we'll try and help and push the other faction while they do that".
Also, people need to realise that not everyone gives a *** about the campaign. Some people juts log on for three hours, want a fight so go to busy areas, have a fight then log off. They don't care beyond that. That makes up a lot of the population I'd say.
"Newsflash."
Really thats where you're starting that response? Then following it by ignoring around 90% of whats been said about EP players seeing groups of blue and yellow inside each others keeps then standing around with each other in the post death screen. Standing around outside Arrius together not fighting each other on a number of occassions.
"Open the map and look further than the 3 keeps youre at."
How much have I spoken about riding down into AD territory to find they have less than 10 players defending their home keeps as DC stroll through them freely? During prime times too! That last time was at about 7pm on a Friday night. How much have I spoken about Roebeck constantly being blue for hours at a time and whenever you look at the map there is not so much as crossed swords or a resource being taken off it for long periods considering its so close to AD's home? Its ridiculous that Roebeck is blue for so long at times during prime time without challenge. So yeh I look past the 3 keeps I'm at. I look at the entire map almost every moment there is downtime to see whats happening. Im not sure how you could possibly imply otherwise.At this moment blues are taking all scrolls and still have emp from the night before. Blues have 3 bars online, yellows and reds both have just 1 bar.... must be fun!
Its in a bad state at the moment and its a shame that AD aren't doing the situation or themselves any favours. Rather than helping tackle the real problem of TKL they zerg on EP when last night I pushed my guild from taking back Arrius all the way to almost taking Ash. AD? They decided at that point to flag Arrius, Blue Road and Sejanus and zerg on EP with no push on Roebeck at all.
I've arranged a meet with a few guilds on EP tonight. It seems we have 2 options:
1. Leave Scourge with all the EP guilds and go to Haderus.
2. Push on AD and DDOS our way through their keeps. Make them lag and crash and have a miserable time by shutting them down so that they either leave the campaign, quit pvp all together or do the right thing and get organised to start fighting properly.
Neither of those options are desirable as they will just be pushing ESO's pvp 1 step closer to a slow and disappointing death. So I am working on a 3rd idea but right now its not really clear enough to say it will work.
At the moment the only real clear but almost impossible way to tackle TKLnightcap zergs is for EP and AD to arrange a ceasefire during the day of no guilds crossing the Alessia bridge. Then start to shut down DC during the day and pin them to their gates, splitting the day points in half and keeping DC locked down. In time that would break the overblown egos of DC thinking theyre the bees knees because they would have to fight in smaller groups and when that happens they will get wiped because they just dont have experience in fighting outnumbered 4 to 1.
If AD fought DC at the same time EP do then they would have no problem with crashes and zergs because DC would be in the position EP are in where we have to play smart and with a lot of coordination to push forward on both fronts. As it is, AD only zerg 1 way. They are causing the lag and crashes for themselves by refusing to split on to 2 fronts. Though DC dont help, crashes and lag have got little to do with DC (though their initials might suggest otherwise). Its that the AD tide rolls up with probably 70+ on a regular basis and they only push to Arrius. That many players concentrated in 1 area busting out of forward camps all the time too is going to cause lag issues. AD are causing most of their own issues. They are the reason they fell so far into 3rd last campaign and are doing the same this campaign. Blind stubborness is ADs big issue at the moment.
Yellow Zerg is even worse in haderus.
It's the randoms that push arrius 24/7 most of the good players in scourge have gone to haderus due to being sick of the lag.
As for you speaking to ad guilds and them saying they refuse to push blue I don't know who on earth you spoke to. I couldn't name 1 ad pvp zerging guild if I tried.
It's like I've said 1000 times before reds are just as bad as yellow for pushing each other when they have nothing to gain
The yellow zerg may be bad in Haderus but when the majority of EP guilds are talking about switching then Im sure that wont be an issue for them, especially as DC on there seem to have a low pop most of the time. It wouldnt be that difficult to break up the zerg of 1 alliance. I'm not for switching but I can understand why a good chunk of the main EP guilds are considering it.
I didnt speak to the AD guilds directly. I dont have any way of doing that. It was players I know from years of gaming with them before ESO even came out so can be trusted when they say they have spoken to the other AD guild leaders to try and work out why AD dont push Roebeck. But also they dont need to be zerging guilds to be of significance in the battle. EP have no zerg guilds at all. Thats because zerging is boring and causes the lag fest.
Every alliance has its moments of bunching up into a bit of a zerg from time to time but DC are the only one I know of with a guild dedicated to it quite like TKL do through the night.
quote="Bosov;2980256"]At this moment blues are taking all scrolls and still have emp from the night before. Blues have 3 bars online, yellows and reds both have just 1 bar.... must be fun!
Its in a bad state at the moment and its a shame that AD aren't doing the situation or themselves any favours. Rather than helping tackle the real problem of TKL they zerg on EP when last night I pushed my guild from taking back Arrius all the way to almost taking Ash. AD? They decided at that point to flag Arrius, Blue Road and Sejanus and zerg on EP with no push on Roebeck at all.
I've arranged a meet with a few guilds on EP tonight. It seems we have 2 options:
1. Leave Scourge with all the EP guilds and go to Haderus.
2. Push on AD and DDOS our way through their keeps. Make them lag and crash and have a miserable time by shutting them down so that they either leave the campaign, quit pvp all together or do the right thing and get organised to start fighting properly.
Neither of those options are desirable as they will just be pushing ESO's pvp 1 step closer to a slow and disappointing death. So I am working on a 3rd idea but right now its not really clear enough to say it will work.
At the moment the only real clear but almost impossible way to tackle TKLnightcap zergs is for EP and AD to arrange a ceasefire during the day of no guilds crossing the Alessia bridge. Then start to shut down DC during the day and pin them to their gates, splitting the day points in half and keeping DC locked down. In time that would break the overblown egos of DC thinking theyre the bees knees because they would have to fight in smaller groups and when that happens they will get wiped because they just dont have experience in fighting outnumbered 4 to 1.
If AD fought DC at the same time EP do then they would have no problem with crashes and zergs because DC would be in the position EP are in where we have to play smart and with a lot of coordination to push forward on both fronts. As it is, AD only zerg 1 way. They are causing the lag and crashes for themselves by refusing to split on to 2 fronts. Though DC dont help, crashes and lag have got little to do with DC (though their initials might suggest otherwise). Its that the AD tide rolls up with probably 70+ on a regular basis and they only push to Arrius. That many players concentrated in 1 area busting out of forward camps all the time too is going to cause lag issues. AD are causing most of their own issues. They are the reason they fell so far into 3rd last campaign and are doing the same this campaign. Blind stubborness is ADs big issue at the moment.
Newsflash, nobody is picking on reds.
Everyone fights everyone. Open the map and look further than the three keeps you're at and you'd see. I've spent way more time fighting yellows on this game than EP. By a lot.
Like 2 months ago we were defending out three home keeps every day, all night from 6-11pm.
It happens. Sometimes factions split up. Sometimes the main guild will push one way, so others think "we'll try and help and push the other faction while they do that".
Also, people need to realise that not everyone gives a *** about the campaign. Some people juts log on for three hours, want a fight so go to busy areas, have a fight then log off. They don't care beyond that. That makes up a lot of the population I'd say.
"Newsflash."
Really thats where you're starting that response? Then following it by ignoring around 90% of whats been said about EP players seeing groups of blue and yellow inside each others keeps then standing around with each other in the post death screen. Standing around outside Arrius together not fighting each other on a number of occassions.
"Open the map and look further than the 3 keeps youre at."
How much have I spoken about riding down into AD territory to find they have less than 10 players defending their home keeps as DC stroll through them freely? During prime times too! That last time was at about 7pm on a Friday night. How much have I spoken about Roebeck constantly being blue for hours at a time and whenever you look at the map there is not so much as crossed swords or a resource being taken off it for long periods considering its so close to AD's home? Its ridiculous that Roebeck is blue for so long at times during prime time without challenge. So yeh I look past the 3 keeps I'm at. I look at the entire map almost every moment there is downtime to see whats happening. Im not sure how you could possibly imply otherwise.At this moment blues are taking all scrolls and still have emp from the night before. Blues have 3 bars online, yellows and reds both have just 1 bar.... must be fun!
Its in a bad state at the moment and its a shame that AD aren't doing the situation or themselves any favours. Rather than helping tackle the real problem of TKL they zerg on EP when last night I pushed my guild from taking back Arrius all the way to almost taking Ash. AD? They decided at that point to flag Arrius, Blue Road and Sejanus and zerg on EP with no push on Roebeck at all.
I've arranged a meet with a few guilds on EP tonight. It seems we have 2 options:
1. Leave Scourge with all the EP guilds and go to Haderus.
2. Push on AD and DDOS our way through their keeps. Make them lag and crash and have a miserable time by shutting them down so that they either leave the campaign, quit pvp all together or do the right thing and get organised to start fighting properly.
Neither of those options are desirable as they will just be pushing ESO's pvp 1 step closer to a slow and disappointing death. So I am working on a 3rd idea but right now its not really clear enough to say it will work.
At the moment the only real clear but almost impossible way to tackle TKLnightcap zergs is for EP and AD to arrange a ceasefire during the day of no guilds crossing the Alessia bridge. Then start to shut down DC during the day and pin them to their gates, splitting the day points in half and keeping DC locked down. In time that would break the overblown egos of DC thinking theyre the bees knees because they would have to fight in smaller groups and when that happens they will get wiped because they just dont have experience in fighting outnumbered 4 to 1.
If AD fought DC at the same time EP do then they would have no problem with crashes and zergs because DC would be in the position EP are in where we have to play smart and with a lot of coordination to push forward on both fronts. As it is, AD only zerg 1 way. They are causing the lag and crashes for themselves by refusing to split on to 2 fronts. Though DC dont help, crashes and lag have got little to do with DC (though their initials might suggest otherwise). Its that the AD tide rolls up with probably 70+ on a regular basis and they only push to Arrius. That many players concentrated in 1 area busting out of forward camps all the time too is going to cause lag issues. AD are causing most of their own issues. They are the reason they fell so far into 3rd last campaign and are doing the same this campaign. Blind stubborness is ADs big issue at the moment.
Yellow Zerg is even worse in haderus.
It's the randoms that push arrius 24/7 most of the good players in scourge have gone to haderus due to being sick of the lag.
As for you speaking to ad guilds and them saying they refuse to push blue I don't know who on earth you spoke to. I couldn't name 1 ad pvp zerging guild if I tried.
It's like I've said 1000 times before reds are just as bad as yellow for pushing each other when they have nothing to gain
The yellow zerg may be bad in Haderus but when the majority of EP guilds are talking about switching then Im sure that wont be an issue for them, especially as DC on there seem to have a low pop most of the time. It wouldnt be that difficult to break up the zerg of 1 alliance. I'm not for switching but I can understand why a good chunk of the main EP guilds are considering it.
I didnt speak to the AD guilds directly. I dont have any way of doing that. It was players I know from years of gaming with them before ESO even came out so can be trusted when they say they have spoken to the other AD guild leaders to try and work out why AD dont push Roebeck. But also they dont need to be zerging guilds to be of significance in the battle. EP have no zerg guilds at all. Thats because zerging is boring and causes the lag fest.
Every alliance has its moments of bunching up into a bit of a zerg from time to time but DC are the only one I know of with a guild dedicated to it quite like TKL do through the night.
I've never been in a blue keep and seen yellows standing around doing nord dance emotes. One or two individuals might, but to say yellows and Blues all team up to fight reds is totally incorrect.
King's legion kick people who swap alliances from all accords, so it can't be them with yellow friends. I've never seen it in keeps either so I don't know where you've got that from...
Just leave Kings Legion! Try some small scale and you come a much better player! As a ue i used to run around in blue armor and had no clue what i did and needed the zerg just like current kings legion zergs i changed to yellow and now im op as f*ck. Without aoe caps ill wreck kings legion zerg by myself!!!! Yes really omg yes
I would even rek badger, most OP tank eu/na
Your mighty reds who never do anything wrong are currently pushing on alessia whilst blues have emp and yellow have pushed up to ash. Good job EP
Your mighty reds who never do anything wrong are currently pushing on alessia whilst blues have emp and yellow have pushed up to ash. Good job EP
I was only poking fun at the fact rabs always ranting about the mindless zerg of yellows pushing red for no reason haha. Was annoying though mindless Zerg defending alessia meant the blue Zerg steamrolled us back to our home keeps
MightyBantam34 wrote: »My first early morning play on elder scrolls in a while ohhhh look what it has become yellows and reds in there little ceasefire ( FYI red s your playing right into the yellows hands why be a ***) oh while I'm having a little rant if you come across me and I'm fighting 1vx try not to be THAT GUY!! You know rd
ZOS_DaryaK wrote: »We've removed a few more posts that were off-topic and not constructive. Say it with me folks: keep it civil and constructive!