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Scourge XB1 EU

  • WassyLad
    WassyLad
    ✭✭✭
    Brrrofski wrote: »
    RabNebula wrote: »
    I'm a TKL member and I do zerg but it is the same with every other alliance; it's just we dont log off the first time we get wrecked. Everybody knows the reds have the biggest zergs and then come the yellows for second place. We just stay on. I just think most of their zergs are kids and go to bed while blues stay on till we win. We dont night cap, we're just on all day and night and end up putting most of you to bed. Don't get it twisted cuz I see a pattern of traiters complaining about TKL cuz they switched to the losing team. The reds only won the first campaigns cuz of PC transfers and as soon as we caught up in CP, it was GAME OVER. Now those ppl dont even play much anymore cuz they're no longer OP. A word of advice, maybe if you guys got organized with a good pvp guild group, you would stop whinning about losing and writing in the forums and just play the game! #TKL4LIFE

    Glad we could get a person from DC to finally respond. Also glad they managed to prove exactly how deluded and arrogant TKL players can be.

    The worst thing about TKL is that they switch to alt characters whenever DC's backs are against the wall and just come in to defend with even more numbers than they should have. Effectively 4 barring campaigns because they have whole groups of AD that just won't attack them. This also results in AD's keeps just getting swept away in no time because TKL will get their little green bogey boys to constantly push Arrius and ignore anything that goes on behind them. There is no smart tactics in that. It's just exploiting Zeni's poor game design and faith that players might want to play with a little more legitimacy. Its no wonder I've had players come over to my EP guild from DC saying they got fed up with it. Few people find any satisfaction in what TKL do.

    As for getting good organisation with a pvp guild for EP. That happens but at legitimate times. When EP guilds are on, they purposefully stay spread for the majority of the time. Thats because we hate crashes and unlike TKL find it pretty dull and weak to need to DDOS our way through keeps with 70 people spewing out of their foward camps every few seconds as they just blindly charge at breeches until enough defenders games have crashed that they finally get in. Most importantly while the EP guilds are on, they take the campaign during prime time with far less of what could be called a zerg than anything TKL and their green alliance will throw at Arrius all day every day. The only zerg you will see is the random solo players that arent really left with much choice but to keep running around Arrius fighting AD zergs often led by DC players.

    With my guild, I have run 8 people and wiped an attack of 40+ DC in seconds. Thats what legitimate tactics and good organisation are. Not "Invite everyone and run at the enemy til they crash". TKL zergs are plagued with bad players. Its the zergs that make them bad because they are never on their own to learn to fight properly.

    During the night when I have stayed up I will often see more than 24 of the McMiskzergs strolling through keeps when nobody is on just to get that score up. It happens particularly when theres a maintenance coming up because for some dumb reason evaluations just keep ticking during that time. Zenimax need to save their pvp from the plight of TKL. They need to make it so evaluations stop once any alliance drops to 0 bars. This will stop the night caps at least because there wont be much worth in doing it when theres no points going up.


    I'm sorry, but this isn't exclusive to blues. All factions have big groups and half of them are trash.

    All alliances have good players, all have bad, all have zergs, all have small groups, all will still cap when nobody else is on. No single person or group is responsible for lag or lagouts.

    Everyone does everything. This thread has just descended into finger pointing and blame shifting.

    I also think you'll find a lot of zergs, are just randoms without a group who just run in a straight line. If DC push reds away from chalman, randoms will just continue that direction and end up at Arrius.

    There are forward camps now. Take your group of 8 who wipe a group of 40... and go siege behind the lines. Split the zerg up. If 40 come you'll be able to handle them. If it's more, your alliance have breathing room and can push somewhere else.

    People need to stop running into a brick wall and expecting to break through.

    I will say that IC needs to be seperate. It takes up places in Cyrodiil. So pop lock might actually mean nothing but stops a faction doing anything because half of them are in the sewers.

    You say this as if nobody does it, we do it all the time. DC have numbers such that they can have 24 people at every Keep if they wanted to lmao.

    The amount of times me and a small group take a resource or put a keep under and have 20 people pour out and Zerg us down its ridiculous haha

    Never have I lagged out whilst fighting against a red keep/defending against reds. Blues however I'll be surprised if I don't disconnect every fight. I'm sure you've experienced it in haderus vs the yellow Zerg.

    Also you said yourself you only play haderus. Once you've played scourge at various times especially on both alliances you can see the difference.
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    WassyLad wrote: »
    Brrrofski wrote: »
    RabNebula wrote: »
    I'm a TKL member and I do zerg but it is the same with every other alliance; it's just we dont log off the first time we get wrecked. Everybody knows the reds have the biggest zergs and then come the yellows for second place. We just stay on. I just think most of their zergs are kids and go to bed while blues stay on till we win. We dont night cap, we're just on all day and night and end up putting most of you to bed. Don't get it twisted cuz I see a pattern of traiters complaining about TKL cuz they switched to the losing team. The reds only won the first campaigns cuz of PC transfers and as soon as we caught up in CP, it was GAME OVER. Now those ppl dont even play much anymore cuz they're no longer OP. A word of advice, maybe if you guys got organized with a good pvp guild group, you would stop whinning about losing and writing in the forums and just play the game! #TKL4LIFE

    Glad we could get a person from DC to finally respond. Also glad they managed to prove exactly how deluded and arrogant TKL players can be.

    The worst thing about TKL is that they switch to alt characters whenever DC's backs are against the wall and just come in to defend with even more numbers than they should have. Effectively 4 barring campaigns because they have whole groups of AD that just won't attack them. This also results in AD's keeps just getting swept away in no time because TKL will get their little green bogey boys to constantly push Arrius and ignore anything that goes on behind them. There is no smart tactics in that. It's just exploiting Zeni's poor game design and faith that players might want to play with a little more legitimacy. Its no wonder I've had players come over to my EP guild from DC saying they got fed up with it. Few people find any satisfaction in what TKL do.

    As for getting good organisation with a pvp guild for EP. That happens but at legitimate times. When EP guilds are on, they purposefully stay spread for the majority of the time. Thats because we hate crashes and unlike TKL find it pretty dull and weak to need to DDOS our way through keeps with 70 people spewing out of their foward camps every few seconds as they just blindly charge at breeches until enough defenders games have crashed that they finally get in. Most importantly while the EP guilds are on, they take the campaign during prime time with far less of what could be called a zerg than anything TKL and their green alliance will throw at Arrius all day every day. The only zerg you will see is the random solo players that arent really left with much choice but to keep running around Arrius fighting AD zergs often led by DC players.

    With my guild, I have run 8 people and wiped an attack of 40+ DC in seconds. Thats what legitimate tactics and good organisation are. Not "Invite everyone and run at the enemy til they crash". TKL zergs are plagued with bad players. Its the zergs that make them bad because they are never on their own to learn to fight properly.

    During the night when I have stayed up I will often see more than 24 of the McMiskzergs strolling through keeps when nobody is on just to get that score up. It happens particularly when theres a maintenance coming up because for some dumb reason evaluations just keep ticking during that time. Zenimax need to save their pvp from the plight of TKL. They need to make it so evaluations stop once any alliance drops to 0 bars. This will stop the night caps at least because there wont be much worth in doing it when theres no points going up.


    I'm sorry, but this isn't exclusive to blues. All factions have big groups and half of them are trash.

    All alliances have good players, all have bad, all have zergs, all have small groups, all will still cap when nobody else is on. No single person or group is responsible for lag or lagouts.

    Everyone does everything. This thread has just descended into finger pointing and blame shifting.

    I also think you'll find a lot of zergs, are just randoms without a group who just run in a straight line. If DC push reds away from chalman, randoms will just continue that direction and end up at Arrius.

    There are forward camps now. Take your group of 8 who wipe a group of 40... and go siege behind the lines. Split the zerg up. If 40 come you'll be able to handle them. If it's more, your alliance have breathing room and can push somewhere else.

    People need to stop running into a brick wall and expecting to break through.

    I will say that IC needs to be seperate. It takes up places in Cyrodiil. So pop lock might actually mean nothing but stops a faction doing anything because half of them are in the sewers.

    You say this as if nobody does it, we do it all the time. DC have numbers such that they can have 24 people at every Keep if they wanted to lmao.

    The amount of times me and a small group take a resource or put a keep under and have 20 people pour out and Zerg us down its ridiculous haha

    Never have I lagged out whilst fighting against a red keep/defending against reds. Blues however I'll be surprised if I don't disconnect every fight. I'm sure you've experienced it in haderus vs the yellow Zerg.

    Also you said yourself you only play haderus. Once you've played scourge at various times especially on both alliances you can see the difference.

    I know there are groups that do it. When I'm posting in here, I'm talking about factions as a whole. There are groups that go behind enemy lines, my point is that not enough do. I don't mean anybody here doesn't. The rest of faction doesn't. While there are organised groups, a lot of players are randoms who just stick with the herd and run in a straight line.

    I don't play with TKL so I don't know how they operate. I'm just saying, DC aren't the only ones who do it. Also, not all DC are like that.

    If DC have more numbers, then like I mentioned, IC must be the issue. Everyone is pop locked so the only reason blues must have more is tht the other alliances are in IC. It really needs to be seperate from Cyrodiil. Pop locked would mean there's an equal amount above ground.

    We've been playing on scourge all week to get the rewards. I often play there as well when haderus is dead.
    Edited by Brrrofski on May 11, 2016 10:29PM
  • Badgerbeast
    I only have a dc player iv had it from the start i havint made any other alliance player who has the time for that lol
  • Pazz_
    Pazz_
    ✭✭✭
    Brrrofski wrote: »
    WassyLad wrote: »
    Brrrofski wrote: »
    RabNebula wrote: »
    I'm a TKL member and I do zerg but it is the same with every other alliance; it's just we dont log off the first time we get wrecked. Everybody knows the reds have the biggest zergs and then come the yellows for second place. We just stay on. I just think most of their zergs are kids and go to bed while blues stay on till we win. We dont night cap, we're just on all day and night and end up putting most of you to bed. Don't get it twisted cuz I see a pattern of traiters complaining about TKL cuz they switched to the losing team. The reds only won the first campaigns cuz of PC transfers and as soon as we caught up in CP, it was GAME OVER. Now those ppl dont even play much anymore cuz they're no longer OP. A word of advice, maybe if you guys got organized with a good pvp guild group, you would stop whinning about losing and writing in the forums and just play the game! #TKL4LIFE

    Glad we could get a person from DC to finally respond. Also glad they managed to prove exactly how deluded and arrogant TKL players can be.

    The worst thing about TKL is that they switch to alt characters whenever DC's backs are against the wall and just come in to defend with even more numbers than they should have. Effectively 4 barring campaigns because they have whole groups of AD that just won't attack them. This also results in AD's keeps just getting swept away in no time because TKL will get their little green bogey boys to constantly push Arrius and ignore anything that goes on behind them. There is no smart tactics in that. It's just exploiting Zeni's poor game design and faith that players might want to play with a little more legitimacy. Its no wonder I've had players come over to my EP guild from DC saying they got fed up with it. Few people find any satisfaction in what TKL do.

    As for getting good organisation with a pvp guild for EP. That happens but at legitimate times. When EP guilds are on, they purposefully stay spread for the majority of the time. Thats because we hate crashes and unlike TKL find it pretty dull and weak to need to DDOS our way through keeps with 70 people spewing out of their foward camps every few seconds as they just blindly charge at breeches until enough defenders games have crashed that they finally get in. Most importantly while the EP guilds are on, they take the campaign during prime time with far less of what could be called a zerg than anything TKL and their green alliance will throw at Arrius all day every day. The only zerg you will see is the random solo players that arent really left with much choice but to keep running around Arrius fighting AD zergs often led by DC players.

    With my guild, I have run 8 people and wiped an attack of 40+ DC in seconds. Thats what legitimate tactics and good organisation are. Not "Invite everyone and run at the enemy til they crash". TKL zergs are plagued with bad players. Its the zergs that make them bad because they are never on their own to learn to fight properly.

    During the night when I have stayed up I will often see more than 24 of the McMiskzergs strolling through keeps when nobody is on just to get that score up. It happens particularly when theres a maintenance coming up because for some dumb reason evaluations just keep ticking during that time. Zenimax need to save their pvp from the plight of TKL. They need to make it so evaluations stop once any alliance drops to 0 bars. This will stop the night caps at least because there wont be much worth in doing it when theres no points going up.


    I'm sorry, but this isn't exclusive to blues. All factions have big groups and half of them are trash.

    All alliances have good players, all have bad, all have zergs, all have small groups, all will still cap when nobody else is on. No single person or group is responsible for lag or lagouts.

    Everyone does everything. This thread has just descended into finger pointing and blame shifting.

    I also think you'll find a lot of zergs, are just randoms without a group who just run in a straight line. If DC push reds away from chalman, randoms will just continue that direction and end up at Arrius.

    There are forward camps now. Take your group of 8 who wipe a group of 40... and go siege behind the lines. Split the zerg up. If 40 come you'll be able to handle them. If it's more, your alliance have breathing room and can push somewhere else.

    People need to stop running into a brick wall and expecting to break through.

    I will say that IC needs to be seperate. It takes up places in Cyrodiil. So pop lock might actually mean nothing but stops a faction doing anything because half of them are in the sewers.

    You say this as if nobody does it, we do it all the time. DC have numbers such that they can have 24 people at every Keep if they wanted to lmao.

    The amount of times me and a small group take a resource or put a keep under and have 20 people pour out and Zerg us down its ridiculous haha

    Never have I lagged out whilst fighting against a red keep/defending against reds. Blues however I'll be surprised if I don't disconnect every fight. I'm sure you've experienced it in haderus vs the yellow Zerg.

    Also you said yourself you only play haderus. Once you've played scourge at various times especially on both alliances you can see the difference.

    I know there are groups that do it. When I'm posting in here, I'm talking about factions as a whole. There are groups that go behind enemy lines, my point is that not enough do. I don't mean anybody here doesn't. The rest of faction doesn't. While there are organised groups, a lot of players are randoms who just stick with the herd and run in a straight line.

    I don't play with TKL so I don't know how they operate. I'm just saying, DC aren't the only ones who do it. Also, not all DC are like that.

    If DC have more numbers, then like I mentioned, IC must be the issue. Everyone is pop locked so the only reason blues must have more is tht the other alliances are in IC. It really needs to be seperate from Cyrodiil. Pop locked would mean there's an equal amount above ground.

    We've been playing on scourge all week to get the rewards. I often play there as well when haderus is dead.

    Agree completely and have said since IC dropped that it needed to be a separate instance. I was on DC when it first released and we saw the above ground population completely die, yet we had all 3 bars.

    The same thing is happening on EP at the moment. When we have 3 bars, the majority are in IC.

    Duels are another issue. Now I don't mind people dueling, it's natural to want to fight some one one-on-one and test yourself. But until the battlegrounds or specific dueling arenas are actually implemented, we have to live with duelists taking up population numbers too. Personally, I think dueling would be best suited to Azura's since it's non CP and would be completely down to the players skill and be a truer outcome.
  • Chapmaaaan
    Chapmaaaan
    ✭✭
    Brrrofski wrote: »
    Are there EP in Haderus now then? We were in there for a month but changed to Scourge this week to get reward tier three. We'll be back on haderus next week probably. You guys have had Emp a few times, but once you'd lost it I wouldn't seeing EP for a while again.

    there has always been EP in Haderus, hence why you barely used to see yellows because they were always camping them at their spawn. you only ever see a lot of EP on Wednesdays when it resets. after that there are just the odd few. but my guild have all made reds now to kick out the yellow zerg just using Haderus as a buff campaign. you guys need to come back.

    DjSolJAH wrote: »
    @Brrrofski not really. We made a big push to help a guild mate get emp. Took pretty much the whole map though starting out with 1 bar EP 3 bars AD. Impressive push considering the sheer numbers of AD, but I don't think everyone stuck around. I think a lot of ppl are in scourge doing the same with tier 3 rewards this week.

    hmm you say you made a push, but the main yellow guild in Haderus let you guys to take emp so they could flip the map again so a guild member could get it. you played right into their hands!!
    Edited by Chapmaaaan on May 12, 2016 9:44AM
    Turmoil
    previous gamertag - DanielChapman89
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    Brrrofski wrote: »
    WassyLad wrote: »
    Brrrofski wrote: »
    RabNebula wrote: »
    I'm a TKL member and I do zerg but it is the same with every other alliance; it's just we dont log off the first time we get wrecked. Everybody knows the reds have the biggest zergs and then come the yellows for second place. We just stay on. I just think most of their zergs are kids and go to bed while blues stay on till we win. We dont night cap, we're just on all day and night and end up putting most of you to bed. Don't get it twisted cuz I see a pattern of traiters complaining about TKL cuz they switched to the losing team. The reds only won the first campaigns cuz of PC transfers and as soon as we caught up in CP, it was GAME OVER. Now those ppl dont even play much anymore cuz they're no longer OP. A word of advice, maybe if you guys got organized with a good pvp guild group, you would stop whinning about losing and writing in the forums and just play the game! #TKL4LIFE

    Glad we could get a person from DC to finally respond. Also glad they managed to prove exactly how deluded and arrogant TKL players can be.

    The worst thing about TKL is that they switch to alt characters whenever DC's backs are against the wall and just come in to defend with even more numbers than they should have. Effectively 4 barring campaigns because they have whole groups of AD that just won't attack them. This also results in AD's keeps just getting swept away in no time because TKL will get their little green bogey boys to constantly push Arrius and ignore anything that goes on behind them. There is no smart tactics in that. It's just exploiting Zeni's poor game design and faith that players might want to play with a little more legitimacy. Its no wonder I've had players come over to my EP guild from DC saying they got fed up with it. Few people find any satisfaction in what TKL do.

    As for getting good organisation with a pvp guild for EP. That happens but at legitimate times. When EP guilds are on, they purposefully stay spread for the majority of the time. Thats because we hate crashes and unlike TKL find it pretty dull and weak to need to DDOS our way through keeps with 70 people spewing out of their foward camps every few seconds as they just blindly charge at breeches until enough defenders games have crashed that they finally get in. Most importantly while the EP guilds are on, they take the campaign during prime time with far less of what could be called a zerg than anything TKL and their green alliance will throw at Arrius all day every day. The only zerg you will see is the random solo players that arent really left with much choice but to keep running around Arrius fighting AD zergs often led by DC players.

    With my guild, I have run 8 people and wiped an attack of 40+ DC in seconds. Thats what legitimate tactics and good organisation are. Not "Invite everyone and run at the enemy til they crash". TKL zergs are plagued with bad players. Its the zergs that make them bad because they are never on their own to learn to fight properly.

    During the night when I have stayed up I will often see more than 24 of the McMiskzergs strolling through keeps when nobody is on just to get that score up. It happens particularly when theres a maintenance coming up because for some dumb reason evaluations just keep ticking during that time. Zenimax need to save their pvp from the plight of TKL. They need to make it so evaluations stop once any alliance drops to 0 bars. This will stop the night caps at least because there wont be much worth in doing it when theres no points going up.


    I'm sorry, but this isn't exclusive to blues. All factions have big groups and half of them are trash.

    All alliances have good players, all have bad, all have zergs, all have small groups, all will still cap when nobody else is on. No single person or group is responsible for lag or lagouts.

    Everyone does everything. This thread has just descended into finger pointing and blame shifting.

    I also think you'll find a lot of zergs, are just randoms without a group who just run in a straight line. If DC push reds away from chalman, randoms will just continue that direction and end up at Arrius.

    There are forward camps now. Take your group of 8 who wipe a group of 40... and go siege behind the lines. Split the zerg up. If 40 come you'll be able to handle them. If it's more, your alliance have breathing room and can push somewhere else.

    People need to stop running into a brick wall and expecting to break through.

    I will say that IC needs to be seperate. It takes up places in Cyrodiil. So pop lock might actually mean nothing but stops a faction doing anything because half of them are in the sewers.

    You say this as if nobody does it, we do it all the time. DC have numbers such that they can have 24 people at every Keep if they wanted to lmao.

    The amount of times me and a small group take a resource or put a keep under and have 20 people pour out and Zerg us down its ridiculous haha

    Never have I lagged out whilst fighting against a red keep/defending against reds. Blues however I'll be surprised if I don't disconnect every fight. I'm sure you've experienced it in haderus vs the yellow Zerg.

    Also you said yourself you only play haderus. Once you've played scourge at various times especially on both alliances you can see the difference.

    I know there are groups that do it. When I'm posting in here, I'm talking about factions as a whole. There are groups that go behind enemy lines, my point is that not enough do. I don't mean anybody here doesn't. The rest of faction doesn't. While there are organised groups, a lot of players are randoms who just stick with the herd and run in a straight line.

    I don't play with TKL so I don't know how they operate. I'm just saying, DC aren't the only ones who do it. Also, not all DC are like that.

    If DC have more numbers, then like I mentioned, IC must be the issue. Everyone is pop locked so the only reason blues must have more is tht the other alliances are in IC. It really needs to be seperate from Cyrodiil. Pop locked would mean there's an equal amount above ground.

    We've been playing on scourge all week to get the rewards. I often play there as well when haderus is dead.

    Agree completely and have said since IC dropped that it needed to be a separate instance. I was on DC when it first released and we saw the above ground population completely die, yet we had all 3 bars.

    The same thing is happening on EP at the moment. When we have 3 bars, the majority are in IC.

    Duels are another issue. Now I don't mind people dueling, it's natural to want to fight some one one-on-one and test yourself. But until the battlegrounds or specific dueling arenas are actually implemented, we have to live with duelists taking up population numbers too. Personally, I think dueling would be best suited to Azura's since it's non CP and would be completely down to the players skill and be a truer outcome.

    Dueling isn't as much of an issue. It's not the same numbers. Haderus has some duelling sometimes too I think.

    I don't think people would bother with azura's. Mainly because you'd have to do a gear swap. People probably can't be bothered.
    Edited by Brrrofski on May 12, 2016 3:02PM
  • Badgerbeast
    The yellows from Haderus probably should've stayed in Scourge cuz without them they're taking a beating in Scourge as half of them aren't playing and some are making blues. I dont know why they're always fighting amongst themselves, but I guess you can only win empty campaigns, but you can't hide forever once the reds and yellows give up in Scourge; we will just take Haderus too. And our tactics aren't any different from anybody else. What is going to make you happy is everyone running around in 6 man groups so all your shuffle builds can be useful... yeah that sounds like real fun.
  • DjSolJAH
    DjSolJAH
    ✭✭✭
    So basically you're saying you're going to Zerg down PvP until it kills the game or everyone creates a blue character...? "Yeah that sounds like real fun." You may have the numbers in TKL to take a campaign over but lack the skill to run every campaign. Just because you PvPdoor every night in scourge just like you used to in Azuras, doesn't mean blue is, by any means, the most skilled alliance. I'd actually say that, with the exception of maybe 6 or 7 players, blue is by FAR the least skilled faction on an average player level... And tactics? Thanks for my morning laugh
    Edited by DjSolJAH on May 12, 2016 1:20PM
    Zee blues are coming!!!! Always.... Always coming...
  • Bosov
    Bosov
    ✭✭✭✭✭
    If blues are so skilled why do almost all of them feel the need to stick together in the big zerg? If blues are that skilled why do you all feel the need to have 10 people attack 1 person while still have 10 healers healing the 10 guys who "fight" that one person?

    Maybe blues consider getting a hit on someone as skill, it makes sense because when you run in zergs the size of TKL its very very hard to get a single hit on people before they die.
    Xbox One - EU - GT : Bosov
    PC - EU - @Bosov91

    ESO Highight :
    https://twitter.com/SlashLurk/status/895068339273310208

  • MightyBantam34
    MightyBantam34
    ✭✭✭
    Omg you yellows moaning on here get over yourself already .... I run in a 10 man group I don't Zerg blues are unskilled players I hate TKL .i wipe 40 of them all by myself Hate hate hate blah blah blah . Also think admin should close this thread now as it as become a bashing thread . Peace .. Out
    Edited by MightyBantam34 on May 12, 2016 4:27PM
  • Bosov
    Bosov
    ✭✭✭✭✭
    Omg you yellows moaning on here get over yourself already .... I run in a 10 man group I don't Zerg blues are unskilled players I hate TKL .i wipe 40 of them all by myself Hate hate hate blah blah blah . Also think admin should close this thread now as it as become a bashing thread . Peace .. Out

    Nobody forces you to read this.. for the discussion itself it would maybe be better if you stopped reading and posting too. You are just spouting unconstructive nonsense anyway.

    We like the game, we like pvp but we cant enjoy the game the way pvp is right now. I understand you like the current zerg meta because you are horrible by yourself and it suits to your playstyle because in a 1v1 you need more than a gapcloser and your main damage skill... although in zerg meta your gapcloser is your main damage.

    You say people enjoy different playstyles and ofcourse you say that but there is no way that running with a big group over a small group is fun. How do you enjoy it? You press one button and you're done. The only reason you defend that playstyle is because you win "fights" that way, if you dont outnumber the enemy you will lose because actually need to use your second bar, heal yourself, block and dodge at the right time, keep track of your active buffs and have a decent build. Most zergers cant manage that.

    Everyone has a favorite playstyle but if you are just that bad at the game i guess you just need to zerg because otherwise pvp would just be a horse simulator. We can complain about that though.
    Xbox One - EU - GT : Bosov
    PC - EU - @Bosov91

    ESO Highight :
    https://twitter.com/SlashLurk/status/895068339273310208

  • DjSolJAH
    DjSolJAH
    ✭✭✭
    Omg you yellows moaning on here get over yourself already .... I run in a 10 man group I don't Zerg

    Lol

    image.jpg
    Edited by DjSolJAH on May 12, 2016 5:33PM
    Zee blues are coming!!!! Always.... Always coming...
  • MightyBantam34
    MightyBantam34
    ✭✭✭
    Wow you take one screen shot check my videos out of all my 1v1s before you try to burn me idiot as for you bosov I do recall I beat you 1v1 as well many moons ago . Also I join in these discussions on pvp because I care about it I never bad mouth any individuals on here or any guilds but you and some others just talk utter rubbish and think your style is the only way to be . I play everything in this game Zerg , solo small group as I payed for it and I'll play how I want not how you want us to play . Get it yet????
  • Bosov
    Bosov
    ✭✭✭✭✭
    Cant remember it, could be true but in that case i want a rematch. Your main (stam dk) against my main (mag dk). Youve got the advantage, we can even wait for next patch when your stam dk gets some very nice buffs.
    Edited by Bosov on May 12, 2016 6:48PM
    Xbox One - EU - GT : Bosov
    PC - EU - @Bosov91

    ESO Highight :
    https://twitter.com/SlashLurk/status/895068339273310208

  • MightyBantam34
    MightyBantam34
    ✭✭✭
    Yes it is like I said time ago If i spot you around I'll fight you . Like I do anybody else organised builds and duelling ain't for nerve tried it . I prefer open world when you least expect it. And like I said jah check my videos out before you try shaming someone which I'm sure is against forum rules . FYI sometimes you may be in a a large group but fight away from them because you have a good laugh with the people
  • Bosov
    Bosov
    ✭✭✭✭✭
    I prefer open world to dueling, dualing is ***. Yesterday i won against a stam NB with my mag dk, he comes back and wanted to fight again only to cloak, camo hunter with dual wield and basically 1 shot me.

    Open world fights are much more fun but usually a zerg shows up and kills you. Thats the main reason i hate the blue zerg, i dont care about winning the campaign but i do want to have fun. Currently having fun is only about 10% of the time im in pvp.
    Xbox One - EU - GT : Bosov
    PC - EU - @Bosov91

    ESO Highight :
    https://twitter.com/SlashLurk/status/895068339273310208

  • MightyBantam34
    MightyBantam34
    ✭✭✭
    Yes it is like I said time ago If i spot you around I'll fight you . Like I do anybody else organised builds and duelling ain't for me tried it . I prefer open world when you least expect it. And like I said jah check my videos out before you try shaming someone which I'm sure is against forum rules . FYI sometimes you may be in a a large group but fight away from them because you have a good laugh with the people. Oh and who needs buffs
    Edited by MightyBantam34 on May 12, 2016 7:12PM
  • DjSolJAH
    DjSolJAH
    ✭✭✭
    @MightyBantam34 I was being a smart ass. Everyone runs in large groups at some point.
    Zee blues are coming!!!! Always.... Always coming...
  • WassyLad
    WassyLad
    ✭✭✭
    Omg you yellows moaning on here get over yourself already .... I run in a 10 man group I don't Zerg blues are unskilled players I hate TKL .i wipe 40 of them all by myself Hate hate hate blah blah blah . Also think admin should close this thread now as it as become a bashing thread . Peace .. Out

    Not sure if you've noticed but reds are commenting here as much as us. Seems they hate you all just as much as we do
  • MightyBantam34
    MightyBantam34
    ✭✭✭
    if you hate dagerfall have a go! If you hate dagerfall have a go , if you hate dagerfall hate dagerfall hate dagerfall have a gooooo!
  • DjSolJAH
    DjSolJAH
    ✭✭✭
    if you hate dagerfall have a go! If you hate dagerfall have a go , if you hate dagerfall hate dagerfall hate dagerfall have a gooooo!

    Funny-Nonsense-Meme-Goats-Are-Like-Mushrooms-If-You-Shoot-A-Duck-I-Am-Scared-Of-Toasters-Picture.jpg

    Zee blues are coming!!!! Always.... Always coming...
  • Badgerbeast
    I dont really call them reds more like free cheese cuz they're so easy to kill besides Browntown, Flokill, MBBO, Wolverine among a couple of others that I can't remember their names. The rest are garbage. It's like they got their builds from a Cracker Jack box. O and scraps on his magdk that he has on his red but other then that none of them have skill
  • RabNebula
    RabNebula
    ✭✭✭
    I dont really call them reds more like free cheese cuz they're so easy to kill besides Browntown, Flokill, MBBO, Wolverine among a couple of others that I can't remember their names. The rest are garbage. It's like they got their builds from a Cracker Jack box. O and scraps on his magdk that he has on his red but other then that none of them have skill

    Ha I might be wrong about who you are but if youre who I think you are then I've never been killed directly by you and barely ever see you kill any of my guys. You just stand around while the rest of your dirty as zergs crit rush execute on mass. TKL are a joke and also manage to acheive the perfect examples of unsporting conduct on an almost daily basis.

    I think you need to shutdown the nightcapping air pump feeding your ego for 5 mins and bring something proper to the conversation at hand.
  • Badgerbeast
    Lol "me and my guys". You have guys; who are you and what, where Blackwater Blade?
  • HugoSDN
    HugoSDN
    This thread is getting ridiculous...
    XB1 EU - Daggerfall Covenant - Azura's Star

    Stam DK - VR16
    Magicka Templar - VR16
    Magicka Sorcer - VR3
    Stam NB - VR16

    Xbox GT - HugoSDN
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    HugoSDN wrote: »
    This thread is getting ridiculous...

    It got ridiculous a few pages back...
  • Pazz_
    Pazz_
    ✭✭✭
    It got ridiculous when the sole Blue input suddenly got backup and they all started mouthing off....

    Wait a minute, I've seen this tactic somewhere before.......




    In all seriousness though, it shows the mentality of some people and exactly why I stay away from some groups. I really can't be bothered with all the childish name calling & finger pointing. I have an opinion, and voice it on here (which is what a forum is for by the way, in case you missed it). People are free to agree or disagree, but this ***'s getting ridiculous now.
  • WassyLad
    WassyLad
    ✭✭✭
    Brrrofski wrote: »
    HugoSDN wrote: »
    This thread is getting ridiculous...

    It got ridiculous a few pages back...

    Disagree, was quite constructive until people started spouting [nonsense]

    Edited for profanity
    Edited by ZOS_DaryaK on May 24, 2016 1:20PM
  • RobboEU
    RobboEU
    ✭✭✭
    I dont really call them reds more like free cheese cuz they're so easy to kill besides Browntown, Flokill, MBBO, Wolverine among a couple of others that I can't remember their names. The rest are garbage. It's like they got their builds from a Cracker Jack box. O and scraps on his magdk that he has on his red but other then that none of them have skill

    You're literally clueless [snip] and a dreadful player.

    That statement is also very invalid, as stated previously anyone with half a brain cell wouldn't even attempt to play Scourge.

    Edited for profanity
    Edited by ZOS_DaryaK on May 24, 2016 1:21PM
    Xbox One EU

    GT; Ash Robbo TI

    YouTube:https://youtube.com/channel/UCD9yiWRwLseCrKWJ_eUZskA
  • CeeJonesy
    CeeJonesy
    ✭✭✭
    If badgerbeast is the badger I think he is then I just have to laugh at the claims here. Even I smash you if I manage to catch you out of your zerg for a second and that's saying something. But then again just another typical bad blue. They need that zerg to carry each others egos.
    PC EU | XBOX EU
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