ZOS_AlexTardif wrote: »
Hi @Sarousse, currently the performance-related changes are being made on PTS so they can be safely tested before going out in Dark Brotherhood, and because we can push incrementals to it more frequently while testing. We have reports and analysis from PTS that performance has improved there. If possible, it would be great if you could give the PTS a shot and see how performance has changed for you, and report back here with your results. Any information is helpful!
BigBressler wrote: »After installing Nvidia's new drivers with a clean install, the game's been fine for me. Some dips every now and then but it's at least playable now.
slowpoke68 wrote: »[...] a work around rather than relogging.
Chimaera13 wrote: »It's awesome to see ZOS being so communicative about this. Too many companies neglect this, and it's important to me that I not feel like I'm abandoned... especially if I'm considering using cash store.
I've been experiencing this very problem for the last couple of weeks or so. I had chalked it up to Windows 10 (which has performance issues in many games, and from the start was not as good with ESO as 8.1) and so reinstalled 8.1 etc. over the weekend. Was briefly thrilled to have my FPS (and it looked better for some reason) back, but then it was exhibiting this problem again. Mind you, ESO had not given me this problem previously unlike other users here. My FPS drop is pretty painful, from say ~30 to ~8.
I've tried a number of things, and so far nothing seems to be a clear solution. In fact, attempts at solution have not been enough to even begin assessing a statistical probability that could yield useful clues.
I'll be happy to assist in triage for this, but my experience in QA is limited to Linux and so I'd need a bit more direction to be effective.
slowpoke68 wrote: »Chimaera13 wrote: »It's awesome to see ZOS being so communicative about this. Too many companies neglect this, and it's important to me that I not feel like I'm abandoned... especially if I'm considering using cash store.
I've been experiencing this very problem for the last couple of weeks or so. I had chalked it up to Windows 10 (which has performance issues in many games, and from the start was not as good with ESO as 8.1) and so reinstalled 8.1 etc. over the weekend. Was briefly thrilled to have my FPS (and it looked better for some reason) back, but then it was exhibiting this problem again. Mind you, ESO had not given me this problem previously unlike other users here. My FPS drop is pretty painful, from say ~30 to ~8.
I've tried a number of things, and so far nothing seems to be a clear solution. In fact, attempts at solution have not been enough to even begin assessing a statistical probability that could yield useful clues.
I'll be happy to assist in triage for this, but my experience in QA is limited to Linux and so I'd need a bit more direction to be effective.
I agree, usually devs reply to this situation by blaming the player and saying there is something wrong with their internet connection or computer.
So kudos for acknowledging the problem.
@ZOS_AlexTardif it's been almost a month since your last, hopefull message.ZOS_AlexTardif wrote: »currently the performance-related changes are being made on PTS so they can be safely tested before going out in Dark Brotherhood, and because we can push incrementals to it more frequently while testing. We have reports and analysis from PTS that performance has improved there. If possible, it would be great if you could give the PTS a shot and see how performance has changed for you, and report back here with your results. Any information is helpful!
@ZOS_AlexTardif
On my 2 computers
2x Ati 290X (with or without crossfire)
I5 3870k
16 Gb ram
SDD
or laptop
Nvidia 980m
16 Gb ram
i7 4720HQ
SSD
Please, understand that it's not a low FPS problem. The FPS is good (50 to 60 everywhere when I start).
It's a permanent FPS loss problem. It just starts to decrease minutes after minutes in Cyrodiil, until it gets to 20-30, and never goes up again.
It's not happening to me only, it's happening to everyone. It's not hardware related.
It's like a memory leak from your engine, or some bad programing on the lightning engine that you need to fix.
Please note that this didn't happen before you changed the lightning engine monthes ago (can't remember the patch).
At this time, we didn't have the permanent FPS loss, neither the blurry textures.
If you wish, I can do a video showing it. But I can't believe that you are unable to reproduce it. You just have to log in Cyrodiil in an heavy population campaign, fight in heavy AoE situation for 15-20 minutes, and you will see the problem.
HeroOfNone wrote: »I think most folks at this point should mention if they are running the 64 bit client and if they have done a full reinstall since beta. I've heard stories of mark improvements with both, but it may not help all issues.
ZOS_AlexTardif wrote: »@ZOS_AlexTardif
On my 2 computers
2x Ati 290X (with or without crossfire)
I5 3870k
16 Gb ram
SDD
or laptop
Nvidia 980m
16 Gb ram
i7 4720HQ
SSD
Please, understand that it's not a low FPS problem. The FPS is good (50 to 60 everywhere when I start).
It's a permanent FPS loss problem. It just starts to decrease minutes after minutes in Cyrodiil, until it gets to 20-30, and never goes up again.
It's not happening to me only, it's happening to everyone. It's not hardware related.
It's like a memory leak from your engine, or some bad programing on the lightning engine that you need to fix.
Please note that this didn't happen before you changed the lightning engine monthes ago (can't remember the patch).
At this time, we didn't have the permanent FPS loss, neither the blurry textures.
If you wish, I can do a video showing it. But I can't believe that you are unable to reproduce it. You just have to log in Cyrodiil in an heavy population campaign, fight in heavy AoE situation for 15-20 minutes, and you will see the problem.
We do understand that the permanent FPS drop is still going on for some of you, but based on feedback, analytics, and our own experiences running around alongside you all in Cyrodiil, it isn't happening for everyone (nor a majority), so any additional information you can provide would be very useful! Videos are great way to help give us context, as well as screen caps of your CPU-core usage in task manager.
In addition, we also do spend time on improving frame-rates in general. We've been making big efforts on both fronts for DB and for the coming incremental patches, so do keep us updated with whether or not things improve!
ZOS_AlexTardif wrote: »@ZOS_AlexTardif
On my 2 computers
2x Ati 290X (with or without crossfire)
I5 3870k
16 Gb ram
SDD
or laptop
Nvidia 980m
16 Gb ram
i7 4720HQ
SSD
Please, understand that it's not a low FPS problem. The FPS is good (50 to 60 everywhere when I start).
It's a permanent FPS loss problem. It just starts to decrease minutes after minutes in Cyrodiil, until it gets to 20-30, and never goes up again.
It's not happening to me only, it's happening to everyone. It's not hardware related.
It's like a memory leak from your engine, or some bad programing on the lightning engine that you need to fix.
Please note that this didn't happen before you changed the lightning engine monthes ago (can't remember the patch).
At this time, we didn't have the permanent FPS loss, neither the blurry textures.
If you wish, I can do a video showing it. But I can't believe that you are unable to reproduce it. You just have to log in Cyrodiil in an heavy population campaign, fight in heavy AoE situation for 15-20 minutes, and you will see the problem.
We do understand that the permanent FPS drop is still going on for some of you, but based on feedback, analytics, and our own experiences running around alongside you all in Cyrodiil, it isn't happening for everyone (nor a majority), so any additional information you can provide would be very useful! Videos are great way to help give us context, as well as screen caps of your CPU-core usage in task manager.
In addition, we also do spend time on improving frame-rates in general. We've been making big efforts on both fronts for DB and for the coming incremental patches, so do keep us updated with whether or not things improve!