The fix for me:
1) Right click desktop
2) Open Nvidia Control Panel
3) Select "Manage 3D Settings" on the left
4) Under "Global Settings" on the right, change "Power management mode" to "Prefer maximum performance"
5) Click Apply
6) Close Nvidia Control Panel
7) Enjoy ESO as expected
shdwknghtb16_ESO wrote: »I can confirm that I have the same problem but theres something I learned because I was undecisive about my chars so I spent a lot of time in the newbie zones.
In the AD newbie island, which I played and completed 4 different times over the course of a week, i can play for about 30 mins before the fps becomes unbearable which I can fix by just logging out and logging back in. (without closing the client)
However, in Auridon I can go about 3-4 hours to reach that same unbearable point. I've tried just about everything you can imagine I started by reading up on fps drops and recommended graphics tweaks etc. I went through that popular reddit thread making multiple suggestions like https://www.reddit.com/r/elderscrollsonline/comments/3jjoql/are_you_having_fps_issues_wih_eso_on_a_pc_well/
Tried everything in the thread, on and off, different mixes, reinstalled older nvidia drivers, updated to the current ones, even ran nvidia driver cleaners, reinstalled the game, tried a different ssd, disable vsync, set a hard fps limit with nvidia profile inspector, tried all kinds of settings in there as well and finally just reverted all to default including the game and really only one thing has remained consistent through all these tests: the fps drops slowly until it reaches 15-20 after which it does not get any worse no matter how long I keep playing. Hell I even unparked my CPU's in my windows registry just in case. Also found out about ESO launcher aka hook64/32. Tried both 32 and 64 bit versions of the game with and without hook64 and hook32. Look the list just goes on and on.
For now I can accept 3+ hours of gametime before having to relog so whatever, but I sure hope things dont get worse again in different maps. FYI I've been fiddling around for a decade and a half with games and computers in general so no, before anyone wastes their time sending me suggestions, theres nothing running in the background that could cause drops, i dont have an antivirus, i dont have viruses, yada yada the whole shebang... Theres def. something wrong with the client itself.
System specs:
Geforce GTX 970 (up to date drivers)
Intel i5 750 (quad core) 2.66ghz overclocked @ 3.2ghz (yes with latest bios/firmware /etc)
Windows 7 (up to date)
16gb of ram
EDIT: These experiences were before the latest patch mentioned in this thread. I have zero willpower left to spend an hour in noobville to test out the latest patch sorry.
Cambion2401 wrote: »
Here's the beautiful conversation I had with Zenimax, starting with what seems to be a template but forgotten to actually write some information in there, then going to messages that almost seem autogenerated wondering if I have been able to find a solution just to get the same message again.
it feels like talking to a bot ..
For those wondering if Zenimax knows about the issue, let me save your time:
First of all - yes, they do.
Then you buy it for 16 euro on a site like Kinguin. I payed full 40 myself, and had multiple eso+ memeberships (mainly because I had a 2 months membership and 3000 crowns for 16-20 euro trough Kinguin, which was a lot cheaper then buying crowns normally, but still). Money is not really my problem in this.The fact that i need to pay >30 USD for the game that cannot run properly on the specs far beyond recommended is a little bit unfair...
RinaldoGandolphi wrote: »So just an update:
I solved my FPS drop over time issue, the fix was going back to Windows 8.1. How I came to this conclusion?
Where i work we have paid Microsoft Support(Not the normal front line people but the Tier 2 and Tier 3 guys we even have an Account Rep).
Long Story short after finalizing some plans, i asked him:
"Hey I have some games at home that will randomly drop FPS over time and won't recover until I close the game and restart it, have any idea what would cause that?"
His answer to me was:
"there are known problems in the DirextX 11 Emulation layer of DX12 on Windows 10 that we have observed internally on some hard(both AMD and Nvidia) will cause issue. I would suggest you to roll back to Windows 8.1 or 7 if you can as those 2 OS have the last native DirectX11 implementation that is not being emulated via DX12"
I rolled back to Windows 8.1 on both my machines(one with Crossfire 280x the other with a Gtx 1060) problem solved and has been solved for 2 months.
If you dig online you can find issues with DX11 and Windows 10 dating back to the Tech Previews. He told me they are looking at it, but no timeline when it will be fixed. He said it will be in one of their recommended optional updates at some point once they narrow down whats causing it.
Good luck
RinaldoGandolphi wrote: »I installed all those runtimes, it made no difference. ESO install DX11 runtimes when you install it. it made no difference to me.
Soon as i went back to Windows 8.1 and its native DX11, problems stopped. Game has been smooth as silk for months.
It fixed it for me, I may go back to 10 at some point, but not before they fix some things...if it isn't broke im not fixing it.
PS: if you don't want to go back a version, you can try turning off the GameDVR. Its on by default in Windows 10 and can be shut off in the Xbox App that comes with Windows 10. On some systems it has a nasty habit of re-enabling itself after a restart. It is buggy and has known memory leaks.
For a moment I hoped that installing DX11 would finally fix this but unfortunately as it turns out it's not that easy to actually get DX11 installed. Either the installer doesn't run at all, or it tells me I already have a newer version installed so it won't do anything. Pffft.
Well, back to the waiting game then.
OK so earlier today I downloaded and installed the SDK found here: https://www.microsoft.com/en-us/download/details.aspx?id=6812 (only selected the windows 10 SDK, not the tools), and so far I've been playing for 3 hours straight, with no sign of slowdown. This includes spending some time in the cities of Daggerfall and Wayrest, which almost always required me to restart the game before.
I have been able to play for more than an hour without slowdown before, but 3 hours was pretty rare and never after visiting large cities, so right now I'm cautiously optimistic that this did indeed fix the problem.
Cambion2401 wrote: »Yes, that's the one to fix DirectX related issues without rolling back. I'm pretty sure I have them installed, but I'll make sure I'll redo it after I finished installing Visual Studio 2017RC, as it plays with redistributables as well.
However, I had them installed and still had FPS issues on certain places. Pretty sure those where not DirectX related (I suspect either engine or server related). For those I still need to find something. But I need to reïnstall the game first as I accidentally deleted my gaming HDD by mounting it in a WineHQ prefix on linux and then deleting the Wine prefix. Not my brightest moment...
Cambion2401 wrote: »I think there are two fps issues running through eachother in one thread now. The DirectX related one and the server/engine related one. Perhaps time to take this one for DirectX and get another one for server/engine related fps? Mainly because DirectX has a solution and this thread is getting pretty long...
You know. Like coding. Keep things separated so they are more easy to understand .