Check the temperarure on GPU and CPU, maybe it goes up too much after some time
ZOS_AlexTardif wrote: »This is likely because of a particle system leak, which tends to show its ugly head in more intense PVP scenarios. The system itself has been completely rewritten and thoroughly vetted for these kinds of issues. It is going out with the Thieves Guild patch, in addition to the new 64-bit client.
ZOS_AlexTardif wrote: »This is likely because of a particle system leak, which tends to show its ugly head in more intense PVP scenarios. The system itself has been completely rewritten and thoroughly vetted for these kinds of issues. It is going out with the Thieves Guild patch, in addition to the new 64-bit client.
Thanks for the info Alex.
Question on the 64-bit client...is ZOS recommending we do an uninstall/reinstall to switch to the 64-bit client? Or can the normal patching process handle that?
ZOS_AlexTardif wrote: »This is likely because of a particle system leak, which tends to show its ugly head in more intense PVP scenarios. The system itself has been completely rewritten and thoroughly vetted for these kinds of issues. It is going out with the Thieves Guild patch, in addition to the new 64-bit client.
Paulington wrote: »ZOS_AlexTardif wrote: »This is likely because of a particle system leak, which tends to show its ugly head in more intense PVP scenarios. The system itself has been completely rewritten and thoroughly vetted for these kinds of issues. It is going out with the Thieves Guild patch, in addition to the new 64-bit client.
So @ZOS_AlexTardif is this possible related to this issue that a lot of people get? Slow FPS drop over time and a locked out processor core.
sirinsidiator wrote: »Will this rewrite also fix the bug where the majority of effects won't show up anymore and just their glow is visible after a big fight?
ZOS_AlexTardif wrote: »This is likely because of a particle system leak, which tends to show its ugly head in more intense PVP scenarios. The system itself has been completely rewritten and thoroughly vetted for these kinds of issues. It is going out with the Thieves Guild patch, in addition to the new 64-bit client.
Thanks for the info Alex.
Question on the 64-bit client...is ZOS recommending we do an uninstall/reinstall to switch to the 64-bit client? Or can the normal patching process handle that?
The data files used are the same for both clients. You will only need to download around 300mb for the 64-bit client. (Plus the multiple-gig TG DLC patch)
nordmarian wrote: »@ZOS_AlexTardif So this new particle system will come WITH the 64-bit client on PTS? Because right now I have even worse performance on PTS than live and that even since few minutes on PTS.