@Bluepitbull13 Thanks, I still hope ZOS thinks about implementing an opt-in option.
What they basically do now is removing the unitId from combat events. Instead of guy hit buddy for x with a hammer it will become just a hammer hit with x. Don't even know what that info will be good for...
Implementing an option in the game itself to again make the Id visible on other people clients would be minimal work for ZOS, but would be the best solution for everybody.
- For people that want their data secret it would be exactly the same as it was before my addon.
- "FTC or kick" situations would become "activate sharing or kick", arguably better as not all people need the addon installed and the data says more than just dps.
- People/groups/guilds who want to use will still have the much more useful data this addon provides.
Nobody gets hurt, nobody has to fear anything, everybody wins. If they don't do it I seriously have to question their competency.
@Bluepitbull13 Thanks, I still hope ZOS thinks about implementing an opt-in option.
What they basically do now is removing the unitId from combat events. Instead of guy hit buddy for x with a hammer it will become just a hammer hit with x. Don't even know what that info will be good for...
Implementing an option in the game itself to again make the Id visible on other people clients would be minimal work for ZOS, but would be the best solution for everybody.
- For people that want their data secret it would be exactly the same as it was before my addon.
- "FTC or kick" situations would become "activate sharing or kick", arguably better as not all people need the addon installed and the data says more than just dps.
- People/groups/guilds who want to use will still have the much more useful data this addon provides.
Nobody gets hurt, nobody has to fear anything, everybody wins. If they don't do it I seriously have to question their competency.
Everytime zos does something to "fix" anything, they break 10 more things. I fully expect the next patch to break everything from aui/ftc to gear/skill swap addons. Sighs...
KoshkaMurka wrote: »KoshkaMurka wrote: »anitajoneb17_ESO wrote: »KoshkaMurka wrote: »Dps requirements are not a matter of opinion.
True, but the issue is that people using this addon will kick/select people not based on objective requirements, but on what they think is required. And if they think that 20K is required, they will kick people who do a respectable 15K. Do you honestly think people will go back to group finder when they have been treated this way ?
I know that sometimes a pug group might be absolutely awful.
But the addon doesnt make any difference imo... These people were acting like jerks without an addon as well, and its pretty easy to calculate another dd's dps if you know your own dps and boss' amount of hp.
Some people are just stupid. Occasionaly I'm getting kicked for being a nb tank (even when I link no-death and speedrun achievements), sometimes teammates are not happy with my dd's 18k hp (even though my dps is higher than 20k and I rarely die).
18-20k is just about right Hp imo for a dd lol. What they want u to have 24k hp?? Those people were just jerks man. Nb tanks are one of the best damage dealing tanks imo. Sap2win.
Also kicking a tank?? Given that it takes about an hour to find a pug one that's insane lol. I just add every decent tank I meet and send them a random Whisper about how fun it was to run with them. Now most of them are my regular go to people
Yeah, I know. And yeah, sap tanks are great and do not require shards.
I just wanted to say that jerks like these can find a ton of absurd reasons to kick someone or act rude, even if dps is good.
ZOS_GinaBruno wrote: »In our next incremental patch, we'll be including a fix so any addon that assigns names to combat events that don't involve the player will no longer be able to do so.
I just wanted to say that I was really disappointed to see that your are effectively disabling this add-on. I've been using it for the past week or so as an evaluation tool to find out if any of our guildies need help in a particular area, including myself. I would never kick them because of low DPS, but would rather help thiem with their builds. I think a lot of times they don't realize how low their DPS is, sometimes because they don't run any kind of DPS meters themselves. So if I can see that a person needs some help, then I will do whatever I kind to make sure they get the proper gear, food, etc. Not only to help the group, but to make them feel better they are actually making a contribution. I considered this mainly as a tool and NOT a spying add-on as a few on here made it out to be.
I just wanted to say that I was really disappointed to see that your are effectively disabling this add-on. I've been using it for the past week or so as an evaluation tool to find out if any of our guildies need help in a particular area, including myself. I would never kick them because of low DPS, but would rather help thiem with their builds. I think a lot of times they don't realize how low their DPS is, sometimes because they don't run any kind of DPS meters themselves. So if I can see that a person needs some help, then I will do whatever I kind to make sure they get the proper gear, food, etc. Not only to help the group, but to make them feel better they are actually making a contribution. I considered this mainly as a tool and NOT a spying add-on as a few on here made it out to be.
Did your guildies ask for your help?
I just wanted to say that I was really disappointed to see that your are effectively disabling this add-on. I've been using it for the past week or so as an evaluation tool to find out if any of our guildies need help in a particular area, including myself. I would never kick them because of low DPS, but would rather help thiem with their builds. I think a lot of times they don't realize how low their DPS is, sometimes because they don't run any kind of DPS meters themselves. So if I can see that a person needs some help, then I will do whatever I kind to make sure they get the proper gear, food, etc. Not only to help the group, but to make them feel better they are actually making a contribution. I considered this mainly as a tool and NOT a spying add-on as a few on here made it out to be.
Did your guildies ask for your help?
Yeah don't help people that don't ask for it. It's impolite and not required. Next time if u see Low Dps players not having a clue what they're doing just tell them sorry you just had a Friend come and he needs the slot in party and boot. Absolutely don't offer any advice until they pm u and beg for it.
redspecter23 wrote: »So if I'm understanding correctly, the proposed fix will simply remove the name of anyone other than yourself dealing damage? So if I'm in a group with 4 people I'll see my own name and 3 ?'s on the list? If I'm a dps and there is a healer and a tank in the group, I can somewhat fill in the blanks to some extent anyway.
timidobserver wrote: »redspecter23 wrote: »So if I'm understanding correctly, the proposed fix will simply remove the name of anyone other than yourself dealing damage? So if I'm in a group with 4 people I'll see my own name and 3 ?'s on the list? If I'm a dps and there is a healer and a tank in the group, I can somewhat fill in the blanks to some extent anyway.
The way I understand it, the only thing that you'll be able to distinguish is your damage. The others will be indistinguishable from each other. So any damage that isn't yours will go into one question mark.
timidobserver wrote: »redspecter23 wrote: »So if I'm understanding correctly, the proposed fix will simply remove the name of anyone other than yourself dealing damage? So if I'm in a group with 4 people I'll see my own name and 3 ?'s on the list? If I'm a dps and there is a healer and a tank in the group, I can somewhat fill in the blanks to some extent anyway.
The way I understand it, the only thing that you'll be able to distinguish is your damage. The others will be indistinguishable from each other. So any damage that isn't yours will go into one question mark.
Hmmm then I'm actually quite okay about this. It dosent take a genius to figure out what the other dds Dps looks like considering there's almost always 1-2 members in my group who are friends. So if u notice ur doing 70% of party's Dps, it's safe to say the other dd prolly needs to be looked into.
Also on a side note this is going to do a lot more harm then good for the average player who runs total pug groups. One dd pulling 20k and other dd pulling 10 (which is a respectable number). First dd feels that he is contributing too much to total party dps and kicks second dd.
timidobserver wrote: »timidobserver wrote: »redspecter23 wrote: »So if I'm understanding correctly, the proposed fix will simply remove the name of anyone other than yourself dealing damage? So if I'm in a group with 4 people I'll see my own name and 3 ?'s on the list? If I'm a dps and there is a healer and a tank in the group, I can somewhat fill in the blanks to some extent anyway.
The way I understand it, the only thing that you'll be able to distinguish is your damage. The others will be indistinguishable from each other. So any damage that isn't yours will go into one question mark.
Hmmm then I'm actually quite okay about this. It dosent take a genius to figure out what the other dds Dps looks like considering there's almost always 1-2 members in my group who are friends. So if u notice ur doing 70% of party's Dps, it's safe to say the other dd prolly needs to be looked into.
Also on a side note this is going to do a lot more harm then good for the average player who runs total pug groups. One dd pulling 20k and other dd pulling 10 (which is a respectable number). First dd feels that he is contributing too much to total party dps and kicks second dd.
I was just responding to the api question. I don't really have any desire to actually discuss this with you beyond clearing up that technical detail.
Yeah don't help people that don't ask for it. It's impolite and not required. Next time if u see Low Dps players not having a clue what thyre doing just tell them sorry you just had a Friend come and he needs the slot in party and boot. Absolutely don't offer any advice until they pm u and beg for it.
KallistaBlackheart wrote: »exactly, even if they might not know how much better they could be doing and in doing better make their chosen guild group stronger. nope, do not help unless asked even if it means you suffer as a result. even if they might want help but do not know who or what to ask.... ....
/endsarcasm (in case anybody did not get that)
anitajoneb17_ESO wrote: »Yeah don't help people that don't ask for it. It's impolite and not required. Next time if u see Low Dps players not having a clue what thyre doing just tell them sorry you just had a Friend come and he needs the slot in party and boot. Absolutely don't offer any advice until they pm u and beg for it.KallistaBlackheart wrote: »exactly, even if they might not know how much better they could be doing and in doing better make their chosen guild group stronger. nope, do not help unless asked even if it means you suffer as a result. even if they might want help but do not know who or what to ask.... ....
/endsarcasm (in case anybody did not get that)
Actually, it should read "do not give advice to people who did not ask for it". It is a basic and imho universal rule in communicating with other people in general. May vary depending on cultural background, but practically, it's both a lack of respect and a waste of time. They're not going to follow your "advice" unless they 1) think they need some 2) have acknowledged you as a reliable advice giver.
I understand that some people are shy but c'mon, it's really easy, at least in ESO, to ask someone "I have a build similar to yours, how do you do this or that ?"
I know quite a few people who absolutely refuse to join a guild for fear of hearing advice/orders all the time from everyone. And in my guild, rule of thumb is actually to NOT give advice to anyone who doesn't ask for it. Instead, I encourage everyone to hang out in Teamspeak even if they're not currently running in a group, because they learn a lot by just listening to others running or to their endless theorycrafting conversations.
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@KallistaBlackheart There is no real way in the game to transmit data between clients like in some other games, FTC just abuses map pings for it, which is not really what they were made for. I don't know what the limitations for that are, but don't expect more than dps ever beeing shared that way.KallistaBlackheart wrote: »@coolmodi
if ZOS does continue with getting rid of this addon, is there a way to make this more like FTC? just the dps part of it. also if there is a way how hard would it be to implement a share option between the group members addons?
@redspecter23 @timidobserver @Vangy Not even that, right now I assing names and group info of units indirectly by matching it to known IDs. ZOS will remove the IDs if you aren't involved, like it is with names already.timidobserver wrote: »The way I understand it, the only thing that you'll be able to distinguish is your damage. The others will be indistinguishable from each other. So any damage that isn't yours will go into one question mark.
anitajoneb17_ESO wrote: »
Actually, it should read "do not give advice to people who did not ask for it". It is a basic and imho universal rule in communicating with other people in general. May vary depending on cultural background, but practically, it's both a lack of respect and a waste of time. They're not going to follow your "advice" unless they 1) think they need some 2) have acknowledged you as a reliable advice giver.
I understand that some people are shy but c'mon, it's really easy, at least in ESO, to ask someone "I have a build similar to yours, how do you do this or that ?"
I know quite a few people who absolutely refuse to join a guild for fear of hearing advice/orders all the time from everyone. And in my guild, rule of thumb is actually to NOT give advice to anyone who doesn't ask for it. Instead, I encourage everyone to hang out in Teamspeak even if they're not currently running in a group, because they learn a lot by just listening to others running or to their endless theorycrafting conversations.
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I totally get your pov. And I respect that completely. But sadly I don't have the time or patience to wipe at a boss 10 times before someone feels the need to ask for advice. So if I'm left with the alternative of dropping group or kicking said player.
No offence intended. Just my opinion on what goes through my head when there's a really bad player in the group. I try my best to ask them nicely what thyre running in their build and if they need pointers but like you've mentioned some people just don't want anyone interfering with their gameplay. I get that, but that just means imma have to kick you to find someone who can do a better job
Edit: also I'm a little confused here as to what you meant by replacing the word help with advice. In this context they mean the same thing to me. Or are you trying to explain some other scenario which i misunderstood?
@KallistaBlackheart There is no real way in the game to transmit data between clients like in some other games, FTC just abuses map pings for it, which is not really what they were made for. I don't know what the limitations for that are, but don't expect more than dps ever beeing shared that way.KallistaBlackheart wrote: »@coolmodi
if ZOS does continue with getting rid of this addon, is there a way to make this more like FTC? just the dps part of it. also if there is a way how hard would it be to implement a share option between the group members addons?
So as long as FTC works I don't think there's any real sense in basically making the same thing again.@redspecter23 @timidobserver @Vangy Not even that, right now I assing names and group info of units indirectly by matching it to known IDs. ZOS will remove the IDs if you aren't involved, like it is with names already.timidobserver wrote: »The way I understand it, the only thing that you'll be able to distinguish is your damage. The others will be indistinguishable from each other. So any damage that isn't yours will go into one question mark.
In other words you will see 2 things:
-Yourself
-EVERYTHING ELSE (players and NPCs) in visual range combined.
Not even group/player/NPC will be distinguishable anymore, as I do both via the ID.
anitajoneb17_ESO wrote: »anitajoneb17_ESO wrote: »
Actually, it should read "do not give advice to people who did not ask for it". It is a basic and imho universal rule in communicating with other people in general. May vary depending on cultural background, but practically, it's both a lack of respect and a waste of time. They're not going to follow your "advice" unless they 1) think they need some 2) have acknowledged you as a reliable advice giver.
I understand that some people are shy but c'mon, it's really easy, at least in ESO, to ask someone "I have a build similar to yours, how do you do this or that ?"
I know quite a few people who absolutely refuse to join a guild for fear of hearing advice/orders all the time from everyone. And in my guild, rule of thumb is actually to NOT give advice to anyone who doesn't ask for it. Instead, I encourage everyone to hang out in Teamspeak even if they're not currently running in a group, because they learn a lot by just listening to others running or to their endless theorycrafting conversations.
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I totally get your pov. And I respect that completely. But sadly I don't have the time or patience to wipe at a boss 10 times before someone feels the need to ask for advice. So if I'm left with the alternative of dropping group or kicking said player.
No offence intended. Just my opinion on what goes through my head when there's a really bad player in the group. I try my best to ask them nicely what thyre running in their build and if they need pointers but like you've mentioned some people just don't want anyone interfering with their gameplay. I get that, but that just means imma have to kick you to find someone who can do a better job
Edit: also I'm a little confused here as to what you meant by replacing the word help with advice. In this context they mean the same thing to me. Or are you trying to explain some other scenario which i misunderstood?
In my understanding, A helping B means that A is providing something to B (which B might or might not need, might or might not have asked for, but that doesn't aim at changing B or questioning who he is or the choices he made).
A giving advice to B is not A providing something to B, but trying to *change* B's behaviour so that B doesn't need to be provided with that "something" anymore.
That's why advice is more delicate to deal with than help.
In the context of the game, carrying a teammate through a dungeon is helping. Advising him about his builds or skills is meant to change him (so that he doesn't need to be carried anymore).
I'm not saying that advice is bad, but it is only truly helpful if and only if the person has asked for it, else it is either wasted or just annoying for him.
Also, following "advice" requires effort while accepting help doesn't.
"Help" in general is a touchy subject and it would be impossible to cover it all in here, but I hope you see roughly where I'm getting at.
I understand that you don't want to wipe over and over due to a teammate and that long pledges are frustrating. But how is advice at that stage going to be useful ? The teammate can possibly swap a skill or two, but he's not going to change his habits, get new gear or increase his situational awareness on the spot. Ultimately you're left with two alternatives : carry him through or kick/leave... I didn't want to add yet another debate to this thread but all posters who claimed that GroupDamage would allow them to "help others" made me wonder what they meant concretely...
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ZOS_GinaBruno wrote: »timidobserver wrote: »Personally, I'd like to know WHY you guys came to this decision and hope it was for a technical limitation and not simply......ZOS_GinaBruno wrote: »In our next incremental patch, we'll be including a fix so any addon that assigns names to combat events that don't involve the player will no longer be able to do so.
I agree. @ZOS_GinaBruno How about an explanation? I imagine that even those opposed to the add-on would like to know the reasoning behind your decision.
Though there are good and bad things about this addon, we believe that using this type of addon isn’t in the spirit of our game and encourages spying on other players without their permission. Ultimately, we don’t want players being evaluated and discriminated against based on data they don’t know is being broadcast. You will still be able to use addons that show your own combat data if you so choose to, which you can share with others.
ZOS_GinaBruno wrote: »Though there are good and bad things about this addon, we believe that using this type of addon isn’t in the spirit of our game and encourages spying on other players without their permission. Ultimately, we don’t want players being evaluated and discriminated against based on data they don’t know is being broadcast. You will still be able to use addons that show your own combat data if you so choose to, which you can share with others.
ZOS_GinaBruno wrote: »In our next incremental patch, we'll be including a fix so any addon that assigns names to combat events that don't involve the player will no longer be able to do so.
How will this effect the FTC addon that allows group members to send/receive their dps results within their group if they choose to enable the option in their settings?
But in all fairness, me not telling someone their Dps sucks and carrying them through something isn't truly helping them. It's just putting up with them. Thyre going to walk away none the wiser then they were before. And yes someone can't change this up in a day or 2. But if they try and pm me again maybe in a few days or so I'd be much more then willing to give them another try. As opposed to carrying someone while saying nothing and then never grouping up with them again cos I don't enjoy slow runs.
@redspecter23 @timidobserver @Vangy Not even that, right now I assing names and group info of units indirectly by matching it to known IDs. ZOS will remove the IDs if you aren't involved, like it is with names already.
In other words you will see 2 things:
-Yourself
-EVERYTHING ELSE (players and NPCs) in visual range combined.
Not even group/player/NPC will be distinguishable anymore, as I do both via the ID.
@redspecter23 @timidobserver @Vangy Not even that, right now I assing names and group info of units indirectly by matching it to known IDs. ZOS will remove the IDs if you aren't involved, like it is with names already.
In other words you will see 2 things:
-Yourself
-EVERYTHING ELSE (players and NPCs) in visual range combined.
Not even group/player/NPC will be distinguishable anymore, as I do both via the ID.
Does that mean that we wouldn't even see our DPS as a group? It would be mixed with the enemies' DPS?