Justice31st wrote: »3. Horribly designed catered to ranged and primarily sorcerers.
Justice31st wrote: »I am tired of these 1% players who keep posting veteran malestrom arena videos who have the best gear, items and maxed out champion points. Many use keyboard macros and other cheats. I don't know why ZOS even cares to use these players as the dungeon difficulty example. In reality, the majority of eso players are struggling to even complete veteran maelstrom arena; let alone have a chance at the new master weapons, and especially on console. Just look at the leaderboards. I do not understand why ZOS wants the majority % of eso players to rage quit the game.
And also inb4 the elitist and L2P groupies.
Here is a quick list of reasos why malestrom arena needs to be nerfed on console.
1. 9 trait gear needed.
2. Massive repair, food, potion cost.
3. Horribly designed catered to ranged and primarily sorcerers.
4. Having to respect to a min/max build in order to get the best chance possible.
5. Champion point heavily dependent.
6. No addons on consoles which give a big advantage.
Feel free to add to the list below with your own frusterations about the veteran Maelstrom Arena.
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Justice31st wrote: »3. Horribly designed catered to ranged and primarily sorcerers.
I agree 99% with your post except this one part.. Let me modify it for you..
3. Horribly designed catered to ranged and primarily Magicka characters with strong self heals.
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ch.ris317b14_ESO wrote: »Isn't the point of leader boards to find the top 1% of players?
Justice31st wrote: »I am tired of these 1% players who keep posting veteran malestrom arena videos who have the best gear, items and maxed out champion points. Many use keyboard macros and other cheats. I don't know why ZOS even cares to use these players as the dungeon difficulty example. In reality, the majority of eso players are struggling to even complete veteran maelstrom arena; let alone have a chance at the new master weapons, and especially on console. Just look at the leaderboards. I do not understand why ZOS wants the majority % of eso players to rage quit the game. @ZOS_GinaBruno @ZOS_RichLambert
And also inb4 the elitist and L2P groupies.
Here is a quick list of reasos why malestrom arena needs to be nerfed on console.
1. 9 trait gear needed.
2. Massive repair, food, potion cost.
3. Horribly designed catered to ranged and primarily sorcerers.
4. Having to respect to a min/max build in order to get the best chance possible.
5. Champion point heavily dependent.
6. No addons on consoles which give a big advantage.
Feel free to add to the list below with your own frusterations about the veteran Maelstrom Arena.
Maybe I misread your comment but that's exactly what he was trying to make a point of, how do you expect console players with no add ons to complete it ?
Maybe I misread your comment but that's exactly what he was trying to make a point of, how do you expect console players with no add ons to complete it ?
The-Baconator wrote: »
Maybe I misread your comment but that's exactly what he was trying to make a point of, how do you expect console players with no add ons to complete it ?
As someone who played on both pc and console, why would you expect people to not be able to complete it JUST because they don't have addons? I would love having them available on PS4 and I hope ZOS adds in damage numbers at a bare minimum, but I don't see how missing this information could prevent someone from completing vMA.
Justice31st wrote: »I am tired of these 1% players who keep posting veteran malestrom arena videos who have the best gear, items and maxed out champion points. Many use keyboard macros and other cheats. I don't know why ZOS even cares to use these players as the dungeon difficulty example. In reality, the majority of eso players are struggling to even complete veteran maelstrom arena; let alone have a chance at the new master weapons, and especially on console. Just look at the leaderboards. I do not understand why ZOS wants the majority % of eso players to rage quit the game. @ZOS_GinaBruno @ZOS_RichLambert
And also inb4 the elitist and L2P groupies.
Here is a quick list of reasos why malestrom arena needs to be nerfed on console.
1. 9 trait gear needed.
2. Massive repair, food, potion cost.
3. Horribly designed catered to ranged and primarily sorcerers.
4. Having to respect to a min/max build in order to get the best chance possible.
5. Champion point heavily dependent.
6. No addons on consoles which give a big advantage.
Feel free to add to the list below with your own frusterations about the veteran Maelstrom Arena.
The-Baconator wrote: »
Maybe I misread your comment but that's exactly what he was trying to make a point of, how do you expect console players with no add ons to complete it ?
As someone who played on both pc and console, why would you expect people to not be able to complete it JUST because they don't have addons? I would love having them available on PS4 and I hope ZOS adds in damage numbers at a bare minimum, but I don't see how missing this information could prevent someone from completing vMA.
Because you're a sorc, right? Who needs numbers when you can ward through it? Mines almost leveled so it's whatever
Simple request, and I applaud the ones who do it ahead of time.
To: Someone who can complete Vet Maelstrom
Please make a video of completing it with all add-ons turned off.
Thanks,