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Not going back to veteran Maelstrom Arena until it is nerfed on consoles.

Justice31st
Justice31st
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I am tired of seeing a majority of these 1% players who keep posting veteran Malestrom Arena videos who have the best gear, items, maxed out champion points and the majority being sorcerers (for an much easier run). Many use keyboard macros and some use other cheats or have addons to also help do the work for them. I don't know why ZOS even uses the 1% as the epitome of the current dungeon difficulty. In reality, the majority of ESO players are struggling to even complete veteran maelstrom arena once; let alone have a chance at the new master weapons (especially on console). Just look at the leader boards or trophy % achievement. I do not understand why ZOS wants the majority % of eso players to be set up for failure or even rage quit the game. @ZOS_BrianWheeler @ZOS_GinaBruno @ZOS_RichLambert (Tagged just to hopefully get a "soon" or /lurk) @ZOS_Alex ( tagged because he enjoys giving me warnings)

@L2P_Groupies @elitist (And also tagged inb4 the elitist and L2P groupies.)

Here is a quick list of reasons why Malestrom Arena needs to be nerfed on console.

1. 9 trait gear needed.
2. Massive repair, food, potion cost.
3. Horribly designed catered to ranged and primarily sorcerers.
4. Having to respect to a min/max build in order to get the best chance possible.
5. Champion point heavily dependent.
6. No addons on consoles which give a big advantage.
7. Class imbalances

Solution: Drop the current difficulty of veteran Malestrom Arena and there should be three difficulties added into the game to keep the PC players (with there unfair advantages) happy. Normal, Veteran, Hardcore. The vMA and hMA would both have a % chance at dropping the master weapons. But with hardcore Maelstrom Arena also having the higher percent chance of dropping a master item with a better trait.

People claiming that their needs to be content for solo players is fine. However, end game gear only obtained by solo gameplay should NOT be included in an MMO. This goes against the very nature of what an massively multiplayer online game is; playing and grouping with other people.

Feel free to add to the list below with your own frustrations about the veteran Maelstrom Arena. And thanks for your time.
"The more you know who you are, and what you want, the less you let things upset you."
  • Justice31st
    Justice31st
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    remilafo wrote: »
    3. Horribly designed catered to ranged and primarily sorcerers.

    I agree 99% with your post except this one part.. Let me modify it for you..

    3. Horribly designed catered to ranged and primarily Magicka characters with strong self heals.

    Magicka Templars have to be up close to spam puncturing sweeps though.
    Edited by Justice31st on December 12, 2015 7:33PM
    "The more you know who you are, and what you want, the less you let things upset you."
  • NewBlacksmurf
    NewBlacksmurf
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    It's suppose to be extremely hard and for the elite by design according to ZOS remarks.
    :smile:

    Misconceptions on if you had 500 CP's and all maxed gear is a myth. It's doable with far less as I've gotten into it and die a lot but I know why I'm dying and it's not due to CP, gear, food but due to me not being reactive fast enough and not thinking or acting as best fits each scenario.

    You may also want to consider a massive respect for skills and CPs
    Edited by NewBlacksmurf on December 12, 2015 7:41PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • The-Baconator
    The-Baconator
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    From the first person that completed vMA on PS4 NA (albeit on a sorc),

    1. I know dozens who have done the arena in non legendary v16 gear with all classes.

    2. Agree, there needs to be better rewards for doing the arena. I would prefer all dropped sets be BoE.

    3. Agree, but the first nightblade to beat the arena(PS4 NA) was a stamblade with 300cp. He also had a 300k score after a week. Its harder but certainly not impossible or overly difficult.

    4. So that hardest content in the game shouldn't demand a good setup?

    5. See #3, most who completed this in the first week had 250-450 (once again PS4 NA) and I know people who have ran it on temp and nb with 0-150 just for lols.

    6. An inconvenience but hardly debilitating.
    First PS4 NA Grand Overlord, Stormproof, and Flawless Conqueror.
    Potato Lord of Atrocity
  • Catblade
    Catblade
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    Casdha wrote: »
    Simple request, and I applaud the ones who do it ahead of time.

    To: Someone who can complete Vet Maelstrom

    Please make a video of completing it with all add-ons turned off.

    Thanks,

    With a blind build you can't test or even see dmg numbers or how much you're taking


  • The-Baconator
    The-Baconator
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    Alec508 wrote: »
    Catblade wrote: »
    Casdha wrote: »
    Simple request, and I applaud the ones who do it ahead of time.

    To: Someone who can complete Vet Maelstrom

    Please make a video of completing it with all add-ons turned off.

    Thanks,

    With a blind build you can't test or even see dmg numbers or how much you're taking

    Maybe I misread your comment but that's exactly what he was trying to make a point of, how do you expect console players with no add ons to complete it ?

    As someone who played on both pc and console, why would you expect people to not be able to complete it JUST because they don't have addons? I would love having them available on PS4 and I hope ZOS adds in damage numbers at a bare minimum, but I don't see how missing this information could prevent someone from completing vMA.
    First PS4 NA Grand Overlord, Stormproof, and Flawless Conqueror.
    Potato Lord of Atrocity
  • NewBlacksmurf
    NewBlacksmurf
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    Alec508 wrote: »
    Catblade wrote: »
    Casdha wrote: »
    Simple request, and I applaud the ones who do it ahead of time.

    To: Someone who can complete Vet Maelstrom

    Please make a video of completing it with all add-ons turned off.

    Thanks,

    With a blind build you can't test or even see dmg numbers or how much you're taking

    Maybe I misread your comment but that's exactly what he was trying to make a point of, how do you expect console players with no add ons to complete it ?

    I think you're right....BUT

    The OP needs to realize.....You do not need addons you need to know what you're doing, be able to do it and know how to adjust on the fly when something doesn't go as planned.

    I think many ppls issue with this is that they have these MMO builds instead of an ESO build.
    I wish the game went back to difficulty is closed beta Where basically Vet Maelstrom arena was just barely above how the normal game was 3-49 zones.

    That type of player build was able and is able to progress in vet maelstrom as my first time I got to the first boss after less than 5 deaths. And I have less than 200 CP's and am on Xbox one
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Catblade
    Catblade
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    Alec508 wrote: »
    Catblade wrote: »
    Casdha wrote: »
    Simple request, and I applaud the ones who do it ahead of time.

    To: Someone who can complete Vet Maelstrom

    Please make a video of completing it with all add-ons turned off.

    Thanks,

    With a blind build you can't test or even see dmg numbers or how much you're taking

    Maybe I misread your comment but that's exactly what he was trying to make a point of, how do you expect console players with no add ons to complete it ?

    As someone who played on both pc and console, why would you expect people to not be able to complete it JUST because they don't have addons? I would love having them available on PS4 and I hope ZOS adds in damage numbers at a bare minimum, but I don't see how missing this information could prevent someone from completing vMA.

    Because you're a sorc, right? Who needs numbers when you can ward through it? Mines almost leveled so it's whatever


  • Evergnar
    Evergnar
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    I don't have a problem with the difficulty as much as I do the gold, time sink, no save option. If it were only 3-5 rounds I'd view Maelstrom totally differently.
  • PrinceBoru
    PrinceBoru
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    What?
    I disagree.
    Nerfing has done enough to this game.
    Maelstrom is indeed aspirational for me.
    But I will prevail.
    It ain't easy being green.
  • zornyan
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    I am tired of these 1% players who keep posting veteran malestrom arena videos who have the best gear, items and maxed out champion points. Many use keyboard macros and other cheats. I don't know why ZOS even cares to use these players as the dungeon difficulty example. In reality, the majority of eso players are struggling to even complete veteran maelstrom arena; let alone have a chance at the new master weapons, and especially on console. Just look at the leaderboards. I do not understand why ZOS wants the majority % of eso players to rage quit the game. @ZOS_GinaBruno @ZOS_RichLambert

    And also inb4 the elitist and L2P groupies.

    Here is a quick list of reasos why malestrom arena needs to be nerfed on console.

    1. 9 trait gear needed.
    2. Massive repair, food, potion cost.
    3. Horribly designed catered to ranged and primarily sorcerers.
    4. Having to respect to a min/max build in order to get the best chance possible.
    5. Champion point heavily dependent.
    6. No addons on consoles which give a big advantage.

    Feel free to add to the list below with your own frusterations about the veteran Maelstrom Arena.

    Just to help you out a bit here, since your obviously very salty.

    1. People are using sets like hundings or julianos. This is 6 trait gear. They have done deathless runs with 6 trait gear.
    2. Repair costs have been nerfed, gold is easy to come by, pots are dropped everywhere and cheap to buy in stacks
    3. Not catered to sorcs, every build in the game can be ranged, sorcs have an easier time because of shields
    4. Not really, just use a decent build, you actually need a bit more health and regen so min/max isn't optimal
    5. Again nope, people have done deathless runs on 150cp, with the catch up mechanic every new player making a vr16 char will have 200 cp by vr16.
    6. Addons help, but not an advantage , is knowing your dps going to make you avoid the water on round 3? Is having addons going to prevent the poison from killing you in round 7? Nope.


    It's not that bad actually, many people have completed it on console, just because you lack the skill doesn't mean it needs nerfing, go player normal.

    I think the issue is console players haven't had their skills tested before, when I played on console nobody really did vet pledges, those that did struggled to understand builds and mechanics, I've seen so many people struggle on even normal arena which is a walk in the park.

    The first time I did normal it took my ps4 friends a week to beat, they told me it was extemely difficult and they struggled, I went in and did it in under an hour, with 1 death. Because it's easy.

  • The-Baconator
    The-Baconator
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    Catblade wrote: »
    Alec508 wrote: »
    Catblade wrote: »
    Casdha wrote: »
    Simple request, and I applaud the ones who do it ahead of time.

    To: Someone who can complete Vet Maelstrom

    Please make a video of completing it with all add-ons turned off.

    Thanks,

    With a blind build you can't test or even see dmg numbers or how much you're taking

    Maybe I misread your comment but that's exactly what he was trying to make a point of, how do you expect console players with no add ons to complete it ?

    As someone who played on both pc and console, why would you expect people to not be able to complete it JUST because they don't have addons? I would love having them available on PS4 and I hope ZOS adds in damage numbers at a bare minimum, but I don't see how missing this information could prevent someone from completing vMA.

    Because you're a sorc, right? Who needs numbers when you can ward through it? Mines almost leveled so it's whatever

    Me being a sorc is irrelevant when considering if not having access to numbers gimps you to the point that the arena becomes impossible or unnecessarily difficult. Being able to see EXACTLY how much damage your doing\taking will not instantly make the arena go from impossible to complete to face-roll-easy-mode (though I would still LOVE to see the numbers). Yes it is easier on some specs (I don't even run it for gear anymore because it started to be boring\repetitive after my 3rd flawless and the RNG is just bad) but it is easily doable with practice on literally every class and spec no matter the cp, on console and pc alike.
    First PS4 NA Grand Overlord, Stormproof, and Flawless Conqueror.
    Potato Lord of Atrocity
  • Ariisen
    Ariisen
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    I have tried only 2 times, my total time spent inside vMSA is like.. 4-5 hours, got to arena 5 stage 3.
    I'm mostly levelling my alts and I don't have time to go here for a whole evening trying to memorize spawns ect, for now.

    It's hard? yes
    Does it need a nerf? IMHO no
    Does it needs a bug fix? That's sure.

    But it is supposed to be endgame until the next DLC, keep it hard.
    [XBOX ONE - Daggerfall Covenant - EU - CP 600+]
    Gamertag: msYuuu
    My Veteran Level Toons:
    Zemska - Breton NightBlade [DC]
    Riiful - Imperial DragonKnight [DC]
    Nikole - Breton Sorcerer [DC]
    Mashu - Bosmer NightBlade [DC]
    Helise - Breton Templar [DC]
    Syosetsuka - Imperial Sorcerer [DC]
    Majken - Altmer Dragonknight[DC]



    I'm back after 3 months yoh.
  • Sharmony
    Sharmony
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    My fourth ever run on magicka nightblade, the fourth best time in the world atm, no hacks, lots of mistakes, yes cp capped (like quite a few people are) and yes 'best' gear but that was easy to make and isn't hard to achieve even without good gear.

    Run is Here
    @Wjleppard - EU - Sharmony Youtube
    Holyfire - V16 Stamina Templar | Auriels Bow - V16 Stamina Nightblade | Sharmony - V16 Magicka Templar | Flaming Rose - V16 Magicka Dragonknight | Rejuvenation - V16 Magicka Nightblade | Dora The (Explorer Title) - V16 Magicka Sorcerer | Critjiit - V16 Stamina Dragonknight | Just Hold Block - V16 Stamina Dragonknight | Stormburst - V16 Stamina Sorcerer | Ashenbourne - V16 Magicka Templar | Swims-At-Speed - V16 Magicka Templar | Sharmonknee - V16 Stamina Nightblade | Sharmoney - V16 Magicka Warden
    Guild Affiliations: Hodor, Travelling Merchant, Aetherius Trade, Golden Goose.
    Previous Affiliations: GM of Well-Fitted, Almost Heroes, Kill All, Don't Die, Exile, Sigma Draconis, Legio Mortum
  • Catblade
    Catblade
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    Yeah when i grind 200 more cp i'll be able to do it too. But aside from pc transfers and grinders not too many with that much on console. Most people i ask have less than me and i'm at 301. I can get to the boss fight on the toxic stage for now but i don't have the time or info to keep doing it. Yes having numbers would help me. How can i tell if my adjustments to CP are making a enough of a difference or if i should focus in other areas? Should i go more crit, more dmg like thaumaturge/mighty or a mix of both. Where the sweet spot? I have no idea
    Edited by Catblade on December 12, 2015 9:32PM


  • UltimaJoe777
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    Unfortunately this nerf will never happen because it is supposed to be super challenging. Can't have everything handed to ya in an easy-bake oven :p You'll just have to step up your game is all, or ignore vMA entirely.
    Edited by UltimaJoe777 on December 12, 2015 9:37PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • pronkg
    pronkg
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    Casdha wrote: »
    Simple request, and I applaud the ones who do it ahead of time.

    To: Someone who can complete Vet Maelstrom

    Please make a video of completing it with all add-ons turned off.

    Thanks,

    Eh :S what?

    How do addons help you in this? Does it matter if you know how much dmg you do in numbers? What are you aiming at.

    If you want to know stats. Heres mine.

    2500 spell power
    1400 magicka regen
    42.000 max magicka
    20.000 health
    10.000 stamina
    48% crit chance
    Shadow mundus
    About 300 champion points

    This is what I used to complete it, hope it helps.



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