1 phrase Wrobel.... Minimum *** range you idiot.
We all know you play a NB so stop playing favorites.... its the only gap closer without a minimum range
DK SCRUB OUT
There's no need to call the man an idiot. If you worked 40+ hours a week on this game and spent time off the clock reading these forums would YOU like to be called an idiot? Do you not have any common decency?
Well if he works 40h/week and the game is still in such a poor state, with no gameplay changes/balances whatsoever for months, I would say zos should give a job with such high responsability to someone else.
1 phrase Wrobel.... Minimum *** range you idiot.
We all know you play a NB so stop playing favorites.... its the only gap closer without a minimum range
DK SCRUB OUT
There's no need to call the man an idiot. If you worked 40+ hours a week on this game and spent time off the clock reading these forums would YOU like to be called an idiot? Do you not have any common decency?
Well if he works 40h/week and the game is still in such a poor state, with no gameplay changes/balances whatsoever for months, I would say zos should give a job with such high responsability to someone else.
Are you really in a position to determine that? I sometimes get frustrated and say mean things about ZOS devs, but then I check myself because none of us know what's going on behind the scenes.
I'm not judging anyone. I've trashed them in zone chat plenty of times. It's silly and unproductive.
Ultimately, the person I blame the most for the frustration I experience playing ESO is myself. It's had a lot of the same issues for a long time now, yet I keep playing. That makes me the idiot.
If we want ZOS to read and consider our opinions, it is our interest as a community to be as polite and professional as possible. Insults and sarcasm will only build barriers.
1 phrase Wrobel.... Minimum *** range you idiot.
We all know you play a NB so stop playing favorites.... its the only gap closer without a minimum range
DK SCRUB OUT
There's no need to call the man an idiot. If you worked 40+ hours a week on this game and spent time off the clock reading these forums would YOU like to be called an idiot? Do you not have any common decency?
Well if he works 40h/week and the game is still in such a poor state, with no gameplay changes/balances whatsoever for months, I would say zos should give a job with such high responsability to someone else.
Are you really in a position to determine that? I sometimes get frustrated and say mean things about ZOS devs, but then I check myself because none of us know what's going on behind the scenes.
I'm not judging anyone. I've trashed them in zone chat plenty of times. It's silly and unproductive.
Ultimately, the person I blame the most for the frustration I experience playing ESO is myself. It's had a lot of the same issues for a long time now, yet I keep playing. That makes me the idiot.
If we want ZOS to read and consider our opinions, it is our interest as a community to be as polite and professional as possible. Insults and sarcasm will only build barriers.
I agree as a whole, but sometimes a good slap in the face can be a nice wake up call. I guess they are getting slapped 24/7 though, might be a little too much haha
allen-iverson wrote: »https://youtu.be/pH4WtQHHhLo?t=7m50s
ninja san doesn't seemed fazed by it XD
edit: fast forward to 7:50 to see
edit edit: yeah it needs a fix tho
allen-iverson wrote: »
ninja san doesn't seemed fazed by it XD
edit: fast forward to 7:50 to see
edit edit: yeah it needs a fix tho
Do I need to quote you the 'balance changes' Wrobel himself told us he will be implementing in the next update?1 phrase Wrobel.... Minimum *** range you idiot.
We all know you play a NB so stop playing favorites.... its the only gap closer without a minimum range
DK SCRUB OUT
There's no need to call the man an idiot. If you worked 40+ hours a week on this game and spent time off the clock reading these forums would YOU like to be called an idiot? Do you not have any common decency?
And let's not even get started on how his 'solution' to the gap closer 0.5 sec root is changing it to a 0.75 sec snare.ZOS_eWrobel 18 points 3 days ago
Overall we're looking at buffing some of the less used ability morphs.
DK - We're looking at making their dots stick to targets longer. Templar - Increasing effectiveness of some of their damage abilities. Sorcerer - Making more active abilities instead of toggles. Nightblade - Morph and passive ability improvements.
People melt in Wall of Elements.
Teargrants wrote: »Do I need to quote you the 'balance changes' Wrobel himself told us he will be implementing in the next update?1 phrase Wrobel.... Minimum *** range you idiot.
We all know you play a NB so stop playing favorites.... its the only gap closer without a minimum range
DK SCRUB OUT
There's no need to call the man an idiot. If you worked 40+ hours a week on this game and spent time off the clock reading these forums would YOU like to be called an idiot? Do you not have any common decency?And let's not even get started on how his 'solution' to the gap closer 0.5 sec root is changing it to a 0.75 sec snare.ZOS_eWrobel 18 points 3 days ago
Overall we're looking at buffing some of the less used ability morphs.
DK - We're looking at making their dots stick to targets longer. Templar - Increasing effectiveness of some of their damage abilities. Sorcerer - Making more active abilities instead of toggles. Nightblade - Morph and passive ability improvements.
People aren't trashing him because they are petty and spiteful, they are trashing him because of his LONG TRACK RECORD of horrible changes to combat mechanics & poor itemization (yes, he's in charge of itemization too!)
Also, saying things likePeople melt in Wall of Elements.
Don't worry, you wont have to be glass cannon anymore once we get non toggled pets. Just sit on a keep wall w/ a bunch of friendly siege set up on it, and have your Twilight, Clanfear, Atronach + Maw of the Inferno going. Us sorcs will be the untargetable pet master master race!Teargrants wrote: »Do I need to quote you the 'balance changes' Wrobel himself told us he will be implementing in the next update?1 phrase Wrobel.... Minimum *** range you idiot.
We all know you play a NB so stop playing favorites.... its the only gap closer without a minimum range
DK SCRUB OUT
There's no need to call the man an idiot. If you worked 40+ hours a week on this game and spent time off the clock reading these forums would YOU like to be called an idiot? Do you not have any common decency?And let's not even get started on how his 'solution' to the gap closer 0.5 sec root is changing it to a 0.75 sec snare.ZOS_eWrobel 18 points 3 days ago
Overall we're looking at buffing some of the less used ability morphs.
DK - We're looking at making their dots stick to targets longer. Templar - Increasing effectiveness of some of their damage abilities. Sorcerer - Making more active abilities instead of toggles. Nightblade - Morph and passive ability improvements.
People aren't trashing him because they are petty and spiteful, they are trashing him because of his LONG TRACK RECORD of horrible changes to combat mechanics & poor itemization (yes, he's in charge of itemization too!)
Also, saying things likePeople melt in Wall of Elements.
I don't think he is an idiot....I just think he's in way over his head. Zos should relocate him somewhere else that he can still contribute to the game without being so detrimental to it.
The block, dodge and bolt escape changes eliminated many playstyles in the game. Instead of attacking the root cause of the issues (resource generation created by poorly thought out changes introduced with the champion system and buffing drinks) he attacked the symptom and screwed over the game. As a Min/Maxer my sorc was forced to become what it is today....a glass cannon that has to kill fast or die. 2-shotting players instead of using superior skill because regen is now useless for sorcs.
It's really easy for us to sit back and be voracious critics when we have nothing to lose.
I'm highly critical of ZOS too, but wtf do I know? I don't know how ZOS works internally or who ultimately makes what decisions. What ZOS tells us is little more than public and customer relations. And no, we shouldn't be privy to every detail. No company works that way.
Additionally, I'm not a professional game developer. Are any of you? What credentials have you earned that give your scathing criticisms validity? Because you've played a bunch of games? Because your peers agree? There are no absolutely right answers. Everything about the design of this game is subjective. An idea or implementation can be both good and bad depending on who the subject is.
The point is if you can't discuss your ideas in a constructive, respectful way, you're not going to be heard.
IMO, a lot of us here need to be a lot more humble about our stupid opinions.
I don't think it's fair to judge someone so harshly based on so little information. And it does not accomplish anything positive.Actually, I made my living as just that for 10 years before I left the industry. Needless to say you don't need to be a professional to recognize incompetence when you see it.
I do not expect someone to be both good at game design and good at customer relations. I agree that ZOS should have a representative who can engage users and help us understand where they're coming from, but even that has limited value. Games that have good customer relations tend to be games that are working well; it is not that games work well because of good customer relations. A crowd-developed game would be total crap. It would be like "The Homer" car. We're the peanut gallery.I agree with you on the civility but we're not going to be "heard" regardless which is the cause of the lack of respect. I've said in these forums a hundred times, a lack of communication will always be perceived in the most negative light possible. Eric only recently started "communicating" with the community and his form of communication hardly does the word justice since they have almost always been vague and 1-sided glimpses at what he is planning. The most successful games I've ever played have been ones that had developers who openly communicated with their customers in practically every respect.
I'm probably in the same boat. Consistently buggy Zenimax products is the reason I didn't buy Fallout 4. ESO certainly has a lot of significant issues. There is not denying that. But that doesn't mean we should all regress to jerkitude and be the nightmare customers and clients we all hate to deal with. Outside of overt hostility, we should always aspire to be civil and respectful.There have been so many issues with this game in so many different areas that I would never even consider purchasing another game developed by ZoS or lead by any of the major names that worked on ESO. Sure, ESO has had many good points and I've said a lot of good things about it in the past but I've never played a game that for two years of development has consistently gotten worse with almost every major update.
Do I need to be a Chef to complain about my food while at a restaurant? The whole "you have to be a game developer to understand it" argument is silly. In the end of the day he's responsible for keeping the combat system satisfying and entertaining, when it's not people have every right to complain about it.It's really easy for us to sit back and be voracious critics when we have nothing to lose.
Additionally, I'm not a professional game developer. Are any of you? What credentials have you earned that give your scathing criticisms validity? Because you've played a bunch of games? Because your peers agree? There are no absolutely right answers. Everything about the design of this game is subjective. An idea or implementation can be both good and bad depending on who the subject is.
LegendsNeverDie wrote: »Do I need to be a Chef to complain about my food while at a restaurant? The whole "you have to be a game developer to understand it" argument is silly. In the end of the day he's responsible for keeping the combat system satisfying and entertaining, when it's not people have every right to complain about it.It's really easy for us to sit back and be voracious critics when we have nothing to lose.
Additionally, I'm not a professional game developer. Are any of you? What credentials have you earned that give your scathing criticisms validity? Because you've played a bunch of games? Because your peers agree? There are no absolutely right answers. Everything about the design of this game is subjective. An idea or implementation can be both good and bad depending on who the subject is.
LegendsNeverDie wrote: »Do I need to be a Chef to complain about my food while at a restaurant? The whole "you have to be a game developer to understand it" argument is silly. In the end of the day he's responsible for keeping the combat system satisfying and entertaining, when it's not people have every right to complain about it.It's really easy for us to sit back and be voracious critics when we have nothing to lose.
Additionally, I'm not a professional game developer. Are any of you? What credentials have you earned that give your scathing criticisms validity? Because you've played a bunch of games? Because your peers agree? There are no absolutely right answers. Everything about the design of this game is subjective. An idea or implementation can be both good and bad depending on who the subject is.
Nowhere did I say we should not offer feedback. My point has been that we should be respectful and humble when doing so.
Also, I advise complaining to the chef after you have finished eating at that restaurant.
Also, I advise complaining to the chef after you have finished eating at that restaurant.
LegendsNeverDie wrote: »Do I need to be a Chef to complain about my food while at a restaurant? The whole "you have to be a game developer to understand it" argument is silly. In the end of the day he's responsible for keeping the combat system satisfying and entertaining, when it's not people have every right to complain about it.It's really easy for us to sit back and be voracious critics when we have nothing to lose.
Additionally, I'm not a professional game developer. Are any of you? What credentials have you earned that give your scathing criticisms validity? Because you've played a bunch of games? Because your peers agree? There are no absolutely right answers. Everything about the design of this game is subjective. An idea or implementation can be both good and bad depending on who the subject is.
Nowhere did I say we should not offer feedback. My point has been that we should be respectful and humble when doing so.
Also, I advise complaining to the chef after you have finished eating at that restaurant.
Currently gap closers apply a -100% movement speed debuff for .5 seconds. This snare cannot be avoided or reduced by any abilities, so it locks your character in place. It works this way because we want charges to reliably hit enemies. It means if 2 players are casting Ambush on a target every half second, they will not be able to move. This is too strong of a lockdown and we would like to relax it, while still making charge abilities get to the target.
To accomplish this, we'll be reducing the snare to -60% and increase the duration to .75 seconds. This will make it feel more responsive as a person being charged because you can still control your character instead of getting stuck in place. With the change you can move slightly further with 1 person charging you, and much further if multiple enemies are charging you. Note that these values aren’t final and we will be adjusting based on PTS feedback.
I don't think it's fair to judge someone so harshly based on so little information. And it does not accomplish anything positive.Actually, I made my living as just that for 10 years before I left the industry. Needless to say you don't need to be a professional to recognize incompetence when you see it.I do not expect someone to be both good at game design and good at customer relations. I agree that ZOS should have a representative who can engage users and help us understand where they're coming from, but even that has limited value. Games that have good customer relations tend to be games that are working well; it is not that games work well because of good customer relations. A crowd-developed game would be total crap. It would be like "The Homer" car. We're the peanut gallery.I agree with you on the civility but we're not going to be "heard" regardless which is the cause of the lack of respect. I've said in these forums a hundred times, a lack of communication will always be perceived in the most negative light possible. Eric only recently started "communicating" with the community and his form of communication hardly does the word justice since they have almost always been vague and 1-sided glimpses at what he is planning. The most successful games I've ever played have been ones that had developers who openly communicated with their customers in practically every respect.I'm probably in the same boat. Consistently buggy Zenimax products is the reason I didn't buy Fallout 4. ESO certainly has a lot of significant issues. There is not denying that. But that doesn't mean we should all regress to jerkitude and be the nightmare customers and clients we all hate to deal with. Outside of overt hostility, we should always aspire to be civil and respectful.There have been so many issues with this game in so many different areas that I would never even consider purchasing another game developed by ZoS or lead by any of the major names that worked on ESO. Sure, ESO has had many good points and I've said a lot of good things about it in the past but I've never played a game that for two years of development has consistently gotten worse with almost every major update.