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Nightblades are the only ones who think all four classes are balanced. Why?

  • revonine
    revonine
    ✭✭✭✭
    Malmai wrote: »
    As a templar i can honestly say that from my point of view Dk, Templar and Sorc (this last one at a smaller degree) need some kind of buff when compared to Nightblades.

    Everytime a read a ''buff x class'' the only ones telling people left and right to L2p are nightblades, also pointing out all classes strenghts and forgotting about the bigger weaknesses. Also everytime i see a ''nerf x nightblade skill'' the same people tell everyone how the class is super balanced and even weak and blablabla L2p crap, sometimes they make me actually believe that nbs need some serious buffs.
    I wanted to make a poll asking if people think Nb are op but is kinda pointless since they're the most popular class by far (no wonder why)

    But if in a game of four classes only one is ''balanced' isnt it better to just nerf it until it is as underpowered as the others then the game would be finally balanced.

    Im talking strictly from a PvP point of view, i feel like in pve all classes can do well in almost all roles.

    Discuss.

    Only op class is magicka sorc.

    lol, keep joking.

    Mobility - Check
    Strong Shields - Check
    High Burst Damage - Check

    Seriously the only think Magicka Sorc lacks is a self heal but people run a resto staff anyway. Some people argue that stamin users have too much damage and the counterargument to this is that in general most burst a stamina user can perform is in close range combat where they are more at risk.
    But look at sorc! High bust damage at RANGE. And a class that laughs at stamina users trying to close the gap thanks to Wards, minefields and runes. A well played magicka sorc is an absolute monster if your not wearing that gimmicky 5pc set. People complain about NB's? Gimmie a break.
  • CP5
    CP5
    ✭✭✭✭✭
    ✭✭✭
    revonine wrote: »
    Malmai wrote: »
    As a templar i can honestly say that from my point of view Dk, Templar and Sorc (this last one at a smaller degree) need some kind of buff when compared to Nightblades.

    Everytime a read a ''buff x class'' the only ones telling people left and right to L2p are nightblades, also pointing out all classes strenghts and forgotting about the bigger weaknesses. Also everytime i see a ''nerf x nightblade skill'' the same people tell everyone how the class is super balanced and even weak and blablabla L2p crap, sometimes they make me actually believe that nbs need some serious buffs.
    I wanted to make a poll asking if people think Nb are op but is kinda pointless since they're the most popular class by far (no wonder why)

    But if in a game of four classes only one is ''balanced' isnt it better to just nerf it until it is as underpowered as the others then the game would be finally balanced.

    Im talking strictly from a PvP point of view, i feel like in pve all classes can do well in almost all roles.

    Discuss.

    Only op class is magicka sorc.

    lol, keep joking.

    Mobility - Check
    Strong Shields - Check
    High Burst Damage - Check

    Seriously the only think Magicka Sorc lacks is a self heal but people run a resto staff anyway. Some people argue that stamin users have too much damage and the counterargument to this is that in general most burst a stamina user can perform is in close range combat where they are more at risk.
    But look at sorc! High bust damage at RANGE. And a class that laughs at stamina users trying to close the gap thanks to Wards, minefields and runes. A well played magicka sorc is an absolute monster if your not wearing that gimmicky 5pc set. People complain about NB's? Gimmie a break.

    Well if sorcs can still be so heavily complained about after all the nerfs they got, i'm sure poor nightblades can survive a mild slap on the wrist for using one skill as a crutch.
  • xXNesTXx
    xXNesTXx
    ✭✭✭
    As a templar i can honestly say that from my point of view Dk, Templar and Sorc (this last one at a smaller degree) need some kind of buff when compared to Nightblades.

    Everytime a read a ''buff x class'' the only ones telling people left and right to L2p are nightblades, also pointing out all classes strenghts and forgetting about the bigger weaknesses. Also everytime i see a ''nerf x nightblade skill'' the same people tell everyone how the class is super balanced and even weak and blablabla L2p crap, sometimes they make me actually believe that nbs need some serious buffs.
    I wanted to make a poll asking if people think Nb are op but is kinda pointless since they're the most popular class by far (no wonder why)

    But if in a game of four classes only one is ''balanced' isnt it better to just nerf it until it is as underpowered as the others then the game would be finally balanced.

    Im talking strictly from a PvP point of view, i feel like in pve all classes can do well in almost all roles.

    Discuss.

    Those threads have those responses, because are the responses that deserves.....

    But is very curious that you don't do any mention to this....."all the people who says that NB are OP, have never played NB before....."

    NB is WEAK like hell.....kill a NB is the most easy thing that you can do in PvP with any class, and you have a lot of skills to counter NB and is your problem if you don't want use them, (damn, if even NB have "piercing mark" for use against other NB!) so it's not a "typical NB response" is a real response that you deserves.....

    L2P

    And yes, i have a main NB, but i have a lot of hours played with all others characters and ALL have good skills to do good stuff in PvP ( I miss a lot the healing skills of the templar when i play with other classes..)......the problems is that those skills needs time and practice.... and it's too much easiest cry in forums that L2P
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  • Cathexis
    Cathexis
    ✭✭✭✭✭
    xXNesTXx wrote: »
    As a templar i can honestly say that from my point of view Dk, Templar and Sorc (this last one at a smaller degree) need some kind of buff when compared to Nightblades.

    Everytime a read a ''buff x class'' the only ones telling people left and right to L2p are nightblades, also pointing out all classes strenghts and forgetting about the bigger weaknesses. Also everytime i see a ''nerf x nightblade skill'' the same people tell everyone how the class is super balanced and even weak and blablabla L2p crap, sometimes they make me actually believe that nbs need some serious buffs.
    I wanted to make a poll asking if people think Nb are op but is kinda pointless since they're the most popular class by far (no wonder why)

    But if in a game of four classes only one is ''balanced' isnt it better to just nerf it until it is as underpowered as the others then the game would be finally balanced.

    Im talking strictly from a PvP point of view, i feel like in pve all classes can do well in almost all roles.

    Discuss.

    Those threads have those responses, because are the responses that deserves.....

    But is very curious that you don't do any mention to this....."all the people who says that NB are OP, have never played NB before....."

    NB is WEAK like hell.....kill a NB is the most easy thing that you can do in PvP with any class, and you have a lot of skills to counter NB and is your problem if you don't want use them, (damn, if even NB have "piercing mark" for use against other NB!) so it's not a "typical NB response" is a real response that you deserves.....

    L2P

    And yes, i have a main NB, but i have a lot of hours played with all others characters and ALL have good skills to do good stuff in PvP ( I miss a lot the healing skills of the templar when i play with other classes..)......the problems is that those skills needs time and practice.... and it's too much easiest cry in forums that L2P

    I have to run 8 counters - 5 skills, 2 ultimates and potions. None of them give a decisive advantage.I have been fighting nightblades since release. Everyday at least 2-3 times I fight nightblades, in a group if 5 or more, and they cloak spam out despite not only my counters, but my teammates as well. I play with some of the most experienced players on Azura.

    The skill is broken.
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  • terrasight
    terrasight
    ✭✭✭
    NB is WEAK like hell.....kill a NB is the most easy thing that you can do in PvP with any class, and you have a lot of skills to counter NB and is your problem if you don't want use them, (damn, if even NB have "piercing mark" for use against other NB!) so it's not a "typical NB response" is a real response that you deserves.....

    Well... most ppl will don't believe that because they never played a NB.
    Sure... we can do good damage, but to survive in battle needs imho much more practice then other classes.

    "Hit & Run.." ...^^

    Maybe many players have twinked a NB because "it's sooooo OP!" and then they wonders why they die so much times.





    Hekat'e / Hel'a Niflheim - Sorc / Necro - PS5 EU
  • HonourXL
    HonourXL
    ✭✭
    As a templar i can honestly say that from my point of view Dk, Templar and Sorc (this last one at a smaller degree) need some kind of buff when compared to Nightblades.

    Everytime a read a ''buff x class'' the only ones telling people left and right to L2p are nightblades, also pointing out all classes strenghts and forgetting about the bigger weaknesses. Also everytime i see a ''nerf x nightblade skill'' the same people tell everyone how the class is super balanced and even weak and blablabla L2p crap, sometimes they make me actually believe that nbs need some serious buffs.
    I wanted to make a poll asking if people think Nb are op but is kinda pointless since they're the most popular class by far (no wonder why)

    But if in a game of four classes only one is ''balanced' isnt it better to just nerf it until it is as underpowered as the others then the game would be finally balanced.

    Im talking strictly from a PvP point of view, i feel like in pve all classes can do well in almost all roles.

    Discuss.
    well i gotta say. There is only one weak character and it is magicka DK. Rest is are equal more and less. Specially templar aint no need buff. My Stamtemplar friend got 5K weapon damage along with 30k stamina. he just use 2 biting jabs to kill everyone infront of him. So instead of crying all the time, start getting end-game gear and learn how to counter other characters.
    i dont understand how these ppl bitching about Nb's all the time instead of doing something different.
    XBOX- EU
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  • xXNesTXx
    xXNesTXx
    ✭✭✭
    Cathexis wrote: »


    I have to run 8 counters - 5 skills, 2 ultimates and potions. None of them give a decisive advantage.I have been fighting nightblades since release. Everyday at least 2-3 times I fight nightblades, in a group if 5 or more, and they cloak spam out despite not only my counters, but my teammates as well. I play with some of the most experienced players on Azura.

    The skill is broken.


    Decisive advantage? or you wanna mean "win button" because that is the impression of this kind of threads.....have a "master class" who can kill all in 3-4 secs without any effort...the only decisive advantage must be your own skill...

    And i so sorry but if you can't beat one single NB in a 5v1 i don't know what kind of experience have those players but........one thing on your comment is true.....The skill is broken.

    I play in two, and my friend (sorc) and me (nb) do not have too much problems to catch nb hidden.....he uses revealing flare to expose it and i use piercing mark to ensures for completely that this nb never can hide again....until one of the parts die...because, obviously, we are screwed a lot of times too, but this is a part of the game.....not is cause of one Op class.....

    More play, and less cry......
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    NB Stam VR16 Khajiit
    NB Mag VR16 Breton
    Templar Mag VR16 Nord
    Sorc Mag VR8 High Elf
    DK Stam VR10 Red Guard
  • WolfLoveFight
    As a templar i can honestly say that from my point of view Dk, Templar and Sorc (this last one at a smaller degree) need some kind of buff when compared to Nightblades.

    Everytime a read a ''buff x class'' the only ones telling people left and right to L2p are nightblades, also pointing out all classes strenghts and forgetting about the bigger weaknesses. Also everytime i see a ''nerf x nightblade skill'' the same people tell everyone how the class is super balanced and even weak and blablabla L2p crap, sometimes they make me actually believe that nbs need some serious buffs.
    I wanted to make a poll asking if people think Nb are op but is kinda pointless since they're the most popular class by far (no wonder why)

    But if in a game of four classes only one is ''balanced' isnt it better to just nerf it until it is as underpowered as the others then the game would be finally balanced.

    Im talking strictly from a PvP point of view, i feel like in pve all classes can do well in almost all roles.

    Discuss.

    Im a nightblade and when ESO first came out the were 'over powered' as some say, but now they are s#%t. ESO has done so maney 'patches' over them theNB stinks now. I cant even do pvp because everyone is much fast than i am. ESO has slowed there movement and cool down time. So that my thought
    When you look into the eye of the beast, what do you see? I see my reflection....
  • a.skelton92
    a.skelton92
    ✭✭✭
    To be honest, gamers like to think they know best but in reality no bugger all. They cry out "OP" at every opportunity but do not have the slightest bloody clue at what is and what is not balanced.

    For as long as there is DIRECT competition (pvp) involved people will always blame lack of skills etc on 'x'. Even if there was ever a game that was COMPLETELY balanced, it would still be riddled with "OP" threads as people really cant admit to themselves that it wasTHEIR playing badly or just being out skilled that got them killed. It soothes their bruised egos if it can just be blamed on a bad mechanic.
  • Ara_Valleria
    Ara_Valleria
    ✭✭✭✭✭
    Cathexis wrote: »
    xXNesTXx wrote: »
    As a templar i can honestly say that from my point of view Dk, Templar and Sorc (this last one at a smaller degree) need some kind of buff when compared to Nightblades.

    Everytime a read a ''buff x class'' the only ones telling people left and right to L2p are nightblades, also pointing out all classes strenghts and forgetting about the bigger weaknesses. Also everytime i see a ''nerf x nightblade skill'' the same people tell everyone how the class is super balanced and even weak and blablabla L2p crap, sometimes they make me actually believe that nbs need some serious buffs.
    I wanted to make a poll asking if people think Nb are op but is kinda pointless since they're the most popular class by far (no wonder why)

    But if in a game of four classes only one is ''balanced' isnt it better to just nerf it until it is as underpowered as the others then the game would be finally balanced.

    Im talking strictly from a PvP point of view, i feel like in pve all classes can do well in almost all roles.

    Discuss.

    Those threads have those responses, because are the responses that deserves.....

    But is very curious that you don't do any mention to this....."all the people who says that NB are OP, have never played NB before....."

    NB is WEAK like hell.....kill a NB is the most easy thing that you can do in PvP with any class, and you have a lot of skills to counter NB and is your problem if you don't want use them, (damn, if even NB have "piercing mark" for use against other NB!) so it's not a "typical NB response" is a real response that you deserves.....

    L2P

    And yes, i have a main NB, but i have a lot of hours played with all others characters and ALL have good skills to do good stuff in PvP ( I miss a lot the healing skills of the templar when i play with other classes..)......the problems is that those skills needs time and practice.... and it's too much easiest cry in forums that L2P

    I have to run 8 counters - 5 skills, 2 ultimates and potions. None of them give a decisive advantage.I have been fighting nightblades since release. Everyday at least 2-3 times I fight nightblades, in a group if 5 or more, and they cloak spam out despite not only my counters, but my teammates as well. I play with some of the most experienced players on Azura.

    The skill is broken.

    lol you seriously have some L2p issues :lol:
    If you are running in a group of 5 or more and yet cant kill a cloaking nb... you guys should really be ashamed of yourselves.

    And who are these "experienced" players you speak of ?
    also define experienced players.


    Edited by Ara_Valleria on October 20, 2015 6:51PM
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  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    revonine wrote: »
    Malmai wrote: »
    As a templar i can honestly say that from my point of view Dk, Templar and Sorc (this last one at a smaller degree) need some kind of buff when compared to Nightblades.

    Everytime a read a ''buff x class'' the only ones telling people left and right to L2p are nightblades, also pointing out all classes strenghts and forgotting about the bigger weaknesses. Also everytime i see a ''nerf x nightblade skill'' the same people tell everyone how the class is super balanced and even weak and blablabla L2p crap, sometimes they make me actually believe that nbs need some serious buffs.
    I wanted to make a poll asking if people think Nb are op but is kinda pointless since they're the most popular class by far (no wonder why)

    But if in a game of four classes only one is ''balanced' isnt it better to just nerf it until it is as underpowered as the others then the game would be finally balanced.

    Im talking strictly from a PvP point of view, i feel like in pve all classes can do well in almost all roles.

    Discuss.

    Only op class is magicka sorc.

    lol, keep joking.

    Mobility - Check
    Strong Shields - Check
    High Burst Damage - Check

    Seriously the only think Magicka Sorc lacks is a self heal but people run a resto staff anyway. Some people argue that stamin users have too much damage and the counterargument to this is that in general most burst a stamina user can perform is in close range combat where they are more at risk.
    But look at sorc! High bust damage at RANGE. And a class that laughs at stamina users trying to close the gap thanks to Wards, minefields and runes. A well played magicka sorc is an absolute monster if your not wearing that gimmicky 5pc set. People complain about NB's? Gimmie a break.

    There's no such thing as "range" in the IC sewers, though, which is where all the ganking is going on. The rooms are small, the mobs are packed, and half the time you try to Bolt Escape, you teleport right into the face of a banner boss!

    Wards got cut in half without any compensating buff elsewhere. Damage supposedly got cut in half, but in reality it only got cut a little because of all the new gear that improves weapon damage. Also, there are several CP passives that raise damage, but only one that raises Ward strength.

    Sorcs "high burst damage" is a joke thanks to reliance on gimmicky rotations, RNG procs and an Overload that runs dry too fast. Stamblades, on the other hand, can spam WB and Surprise Attack all day without any problems.
    #CAREBEARMASTERRACE
  • dodgehopper_ESO
    dodgehopper_ESO
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    ✭✭✭
    Ffastyl wrote: »
    From my experience as a (high level) Templar and playing/discussing with Nightblades as well as against, Nightblades have high offense and low defense, mobility/invisibility being their best tool for survival. Their high offense allows them to penetrate even the most unbalanced defenses (shield stacking) while their low defense (primarily self-healing is lacking) makes them killable targets for all classes. Even low offense setups can defeat generic Nightblades since they bet everything on offense. This even back and forth, where Nightblade can kill all classes and be killed by all classes, gives them the impression everything is balanced. Or so my experiences suggest.

    This use to be the case, but I don't really see it any more. Nightblade is a very balanced class now. I think they're the new bar other classes should be brought toward. I don't think they need a nerf.
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  • Cody
    Cody
    ✭✭✭✭✭
    ✭✭✭
    CP5 wrote: »
    revonine wrote: »
    Malmai wrote: »
    As a templar i can honestly say that from my point of view Dk, Templar and Sorc (this last one at a smaller degree) need some kind of buff when compared to Nightblades.

    Everytime a read a ''buff x class'' the only ones telling people left and right to L2p are nightblades, also pointing out all classes strenghts and forgotting about the bigger weaknesses. Also everytime i see a ''nerf x nightblade skill'' the same people tell everyone how the class is super balanced and even weak and blablabla L2p crap, sometimes they make me actually believe that nbs need some serious buffs.
    I wanted to make a poll asking if people think Nb are op but is kinda pointless since they're the most popular class by far (no wonder why)

    But if in a game of four classes only one is ''balanced' isnt it better to just nerf it until it is as underpowered as the others then the game would be finally balanced.

    Im talking strictly from a PvP point of view, i feel like in pve all classes can do well in almost all roles.

    Discuss.

    Only op class is magicka sorc.

    lol, keep joking.

    Mobility - Check
    Strong Shields - Check
    High Burst Damage - Check

    Seriously the only think Magicka Sorc lacks is a self heal but people run a resto staff anyway. Some people argue that stamin users have too much damage and the counterargument to this is that in general most burst a stamina user can perform is in close range combat where they are more at risk.
    But look at sorc! High bust damage at RANGE. And a class that laughs at stamina users trying to close the gap thanks to Wards, minefields and runes. A well played magicka sorc is an absolute monster if your not wearing that gimmicky 5pc set. People complain about NB's? Gimmie a break.

    Well if sorcs can still be so heavily complained about after all the nerfs they got, i'm sure poor nightblades can survive a mild slap on the wrist for using one skill as a crutch.

    so clueless...... oh well, once the nerf happens the results will open everyone's eyes
  • WreckfulAbandon
    WreckfulAbandon
    ✭✭✭✭✭
    revonine wrote: »
    Malmai wrote: »
    As a templar i can honestly say that from my point of view Dk, Templar and Sorc (this last one at a smaller degree) need some kind of buff when compared to Nightblades.

    Everytime a read a ''buff x class'' the only ones telling people left and right to L2p are nightblades, also pointing out all classes strenghts and forgotting about the bigger weaknesses. Also everytime i see a ''nerf x nightblade skill'' the same people tell everyone how the class is super balanced and even weak and blablabla L2p crap, sometimes they make me actually believe that nbs need some serious buffs.
    I wanted to make a poll asking if people think Nb are op but is kinda pointless since they're the most popular class by far (no wonder why)

    But if in a game of four classes only one is ''balanced' isnt it better to just nerf it until it is as underpowered as the others then the game would be finally balanced.

    Im talking strictly from a PvP point of view, i feel like in pve all classes can do well in almost all roles.

    Discuss.

    Only op class is magicka sorc.

    lol, keep joking.

    Mobility - Check
    Strong Shields - Check
    High Burst Damage - Check

    Seriously the only think Magicka Sorc lacks is a self heal but people run a resto staff anyway. Some people argue that stamin users have too much damage and the counterargument to this is that in general most burst a stamina user can perform is in close range combat where they are more at risk.
    But look at sorc! High bust damage at RANGE. And a class that laughs at stamina users trying to close the gap thanks to Wards, minefields and runes. A well played magicka sorc is an absolute monster if your not wearing that gimmicky 5pc set. People complain about NB's? Gimmie a break.

    There's no such thing as "range" in the IC sewers, though, which is where all the ganking is going on. The rooms are small, the mobs are packed, and half the time you try to Bolt Escape, you teleport right into the face of a banner boss!

    Wards got cut in half without any compensating buff elsewhere. Damage supposedly got cut in half, but in reality it only got cut a little because of all the new gear that improves weapon damage. Also, there are several CP passives that raise damage, but only one that raises Ward strength.

    Sorcs "high burst damage" is a joke thanks to reliance on gimmicky rotations, RNG procs and an Overload that runs dry too fast. Stamblades, on the other hand, can spam WB and Surprise Attack all day without any problems.

    Sorcs high burst damage at range is not a joke, I'm saying this on both the giving and receiving ends. My magblade would love my sorc's "gimmicky rotation" that allows a pause in between layered burst (due to 6 sec curse timer) that allows for defensive measures such as reapplying shields, dropping mines, or repositioning.

    Nightblades? If we want burst, we have to go full attack leaving ourselves exposed. Sorcs get to begin their burst, have time to go defensive if they need to, and can then time their burst so 4 or 5 attacks hit at once, leaving themselves minimally exposed.

    Sorc burst a joke indeed...
    PC NA

    All my comments are regarding PvP
  • revonine
    revonine
    ✭✭✭✭
    revonine wrote: »
    Malmai wrote: »
    As a templar i can honestly say that from my point of view Dk, Templar and Sorc (this last one at a smaller degree) need some kind of buff when compared to Nightblades.

    Everytime a read a ''buff x class'' the only ones telling people left and right to L2p are nightblades, also pointing out all classes strenghts and forgotting about the bigger weaknesses. Also everytime i see a ''nerf x nightblade skill'' the same people tell everyone how the class is super balanced and even weak and blablabla L2p crap, sometimes they make me actually believe that nbs need some serious buffs.
    I wanted to make a poll asking if people think Nb are op but is kinda pointless since they're the most popular class by far (no wonder why)

    But if in a game of four classes only one is ''balanced' isnt it better to just nerf it until it is as underpowered as the others then the game would be finally balanced.

    Im talking strictly from a PvP point of view, i feel like in pve all classes can do well in almost all roles.

    Discuss.

    Only op class is magicka sorc.

    lol, keep joking.

    Mobility - Check
    Strong Shields - Check
    High Burst Damage - Check

    Seriously the only think Magicka Sorc lacks is a self heal but people run a resto staff anyway. Some people argue that stamin users have too much damage and the counterargument to this is that in general most burst a stamina user can perform is in close range combat where they are more at risk.
    But look at sorc! High bust damage at RANGE. And a class that laughs at stamina users trying to close the gap thanks to Wards, minefields and runes. A well played magicka sorc is an absolute monster if your not wearing that gimmicky 5pc set. People complain about NB's? Gimmie a break.

    There's no such thing as "range" in the IC sewers, though, which is where all the ganking is going on. The rooms are small, the mobs are packed, and half the time you try to Bolt Escape, you teleport right into the face of a banner boss!

    Wards got cut in half without any compensating buff elsewhere. Damage supposedly got cut in half, but in reality it only got cut a little because of all the new gear that improves weapon damage. Also, there are several CP passives that raise damage, but only one that raises Ward strength.

    Sorcs "high burst damage" is a joke thanks to reliance on gimmicky rotations, RNG procs and an Overload that runs dry too fast. Stamblades, on the other hand, can spam WB and Surprise Attack all day without any problems.

    Sorcs high burst damage at range is not a joke, I'm saying this on both the giving and receiving ends. My magblade would love my sorc's "gimmicky rotation" that allows a pause in between layered burst (due to 6 sec curse timer) that allows for defensive measures such as reapplying shields, dropping mines, or repositioning.

    Nightblades? If we want burst, we have to go full attack leaving ourselves exposed. Sorcs get to begin their burst, have time to go defensive if they need to, and can then time their burst so 4 or 5 attacks hit at once, leaving themselves minimally exposed.

    Sorc burst a joke indeed...

    Melee Magblades versus Magic Sorcs have the odds completely stacked against them :/ Seriously Defensive Rune + Detect Pot + Overload. Your only option at that point is to keep roll dodging or try out heal it. SPOLIERS: you can't. Your only option is to try CC the sorc while you recover your stamina.
  • melloni_aleb16_ESO
    melloni_aleb16_ESO
    ✭✭✭
    It's interesting~ as a stam nb I find mag Sorcs and Templars OP.
    Sorcs dps is crazy, and Templars endless healing.

    Other nbs don't really bother me.

    I do not understand you , but think before Writing ? -.-
    Templar OP because....?! because self heal ?! if i heal me , i don't kill nothing ..if heals continuosly while take damage is OP , remove the Templar ... has remained just that .

    left out the video by Deltia , blabafat & Co ecc ecc ecc ( with 500-1000 CP ; they are also excellent players) , Magicka templar does no damage ( p.sweep is a joke...and other skill damage is channeled or slow ...and with dodge you avoid R. Destruction ahaha ) and weak side stamina and are compensated by the heals .
    To have survivabilty the templar is forced to become a vampire ( with penalty )
    Now , I have a NB and I know the class , if you can't kill a Templar ( magicka ) with a stampblade ( Wb , fear , Soul H .which decrease heals ecc ecc ecc) ; the problem is your , not the templar.

    reading you ... the Templar Magicka seems as OP lol
    Edited by melloni_aleb16_ESO on October 20, 2015 11:35PM
    DC|EP|AD EU .:. Claymore - all classes DK/Sorc/Nb/templar .: Retired :.
    DC NA server with 400 ping - DKs Vraccàs

    Philosophy of the poor .: "What you cannot beat ..zerg him " :.
  • CP5
    CP5
    ✭✭✭✭✭
    ✭✭✭
    Cody wrote: »
    CP5 wrote: »
    revonine wrote: »
    Malmai wrote: »
    As a templar i can honestly say that from my point of view Dk, Templar and Sorc (this last one at a smaller degree) need some kind of buff when compared to Nightblades.

    Everytime a read a ''buff x class'' the only ones telling people left and right to L2p are nightblades, also pointing out all classes strenghts and forgotting about the bigger weaknesses. Also everytime i see a ''nerf x nightblade skill'' the same people tell everyone how the class is super balanced and even weak and blablabla L2p crap, sometimes they make me actually believe that nbs need some serious buffs.
    I wanted to make a poll asking if people think Nb are op but is kinda pointless since they're the most popular class by far (no wonder why)

    But if in a game of four classes only one is ''balanced' isnt it better to just nerf it until it is as underpowered as the others then the game would be finally balanced.

    Im talking strictly from a PvP point of view, i feel like in pve all classes can do well in almost all roles.

    Discuss.

    Only op class is magicka sorc.

    lol, keep joking.

    Mobility - Check
    Strong Shields - Check
    High Burst Damage - Check

    Seriously the only think Magicka Sorc lacks is a self heal but people run a resto staff anyway. Some people argue that stamin users have too much damage and the counterargument to this is that in general most burst a stamina user can perform is in close range combat where they are more at risk.
    But look at sorc! High bust damage at RANGE. And a class that laughs at stamina users trying to close the gap thanks to Wards, minefields and runes. A well played magicka sorc is an absolute monster if your not wearing that gimmicky 5pc set. People complain about NB's? Gimmie a break.

    Well if sorcs can still be so heavily complained about after all the nerfs they got, i'm sure poor nightblades can survive a mild slap on the wrist for using one skill as a crutch.

    so clueless...... oh well, once the nerf happens the results will open everyone's eyes

    People complained about sorcs and they got nerfed, people still complained and they got nerfed some more. People are still complaining and sorcs will likely get another, and NB's get a single hint, a side note with no backing beyond it that they *may get a nerf and all of a sudden the sky is burning and the crops are turning to zombies.

    Seriously, cloak is a major crutch that many NB's hold so close to themselves they can't separate themselves from it. You see the skill as a requirement to play the class, then don't expect any other skills to be buffed in your class to help so long as you have this skill on all of your bars.
  • catalyst10e
    catalyst10e
    ✭✭✭✭
    Ffastyl wrote: »
    From my experience as a (high level) Templar and playing/discussing with Nightblades as well as against, Nightblades have high offense and low defense, mobility/invisibility being their best tool for survival. Their high offense allows them to penetrate even the most unbalanced defenses (shield stacking) while their low defense (primarily self-healing is lacking) makes them killable targets for all classes. Even low offense setups can defeat generic Nightblades since they bet everything on offense. This even back and forth, where Nightblade can kill all classes and be killed by all classes, gives them the impression everything is balanced. Or so my experiences suggest.

    This use to be the case, but I don't really see it any more. Nightblade is a very balanced class now. I think they're the new bar other classes should be brought toward. I don't think they need a nerf.

    I truly mean no disrespect here, but what you just said equates to "The other classes should be buffed to be as good as NB is" which itself is saying NB is a stronger class then the rest. I agree with the sentiment that you should always try to buff before you nerf, but you've essentially admitted NB is OP.
    "Why settle for just stabbing your foes when you can roast them alive in a gout of arcane fire?"
    [| DC Breton Sorcerer || NA PS4 || PSN: Catalyst10e |]
    [| DC Dunmer Dragon Knight |]
  • revonine
    revonine
    ✭✭✭✭
    CP5 wrote: »
    Cody wrote: »
    CP5 wrote: »
    revonine wrote: »
    Malmai wrote: »
    As a templar i can honestly say that from my point of view Dk, Templar and Sorc (this last one at a smaller degree) need some kind of buff when compared to Nightblades.

    Everytime a read a ''buff x class'' the only ones telling people left and right to L2p are nightblades, also pointing out all classes strenghts and forgotting about the bigger weaknesses. Also everytime i see a ''nerf x nightblade skill'' the same people tell everyone how the class is super balanced and even weak and blablabla L2p crap, sometimes they make me actually believe that nbs need some serious buffs.
    I wanted to make a poll asking if people think Nb are op but is kinda pointless since they're the most popular class by far (no wonder why)

    But if in a game of four classes only one is ''balanced' isnt it better to just nerf it until it is as underpowered as the others then the game would be finally balanced.

    Im talking strictly from a PvP point of view, i feel like in pve all classes can do well in almost all roles.

    Discuss.

    Only op class is magicka sorc.

    lol, keep joking.

    Mobility - Check
    Strong Shields - Check
    High Burst Damage - Check

    Seriously the only think Magicka Sorc lacks is a self heal but people run a resto staff anyway. Some people argue that stamin users have too much damage and the counterargument to this is that in general most burst a stamina user can perform is in close range combat where they are more at risk.
    But look at sorc! High bust damage at RANGE. And a class that laughs at stamina users trying to close the gap thanks to Wards, minefields and runes. A well played magicka sorc is an absolute monster if your not wearing that gimmicky 5pc set. People complain about NB's? Gimmie a break.

    Well if sorcs can still be so heavily complained about after all the nerfs they got, i'm sure poor nightblades can survive a mild slap on the wrist for using one skill as a crutch.

    so clueless...... oh well, once the nerf happens the results will open everyone's eyes

    People complained about sorcs and they got nerfed, people still complained and they got nerfed some more. People are still complaining and sorcs will likely get another, and NB's get a single hint, a side note with no backing beyond it that they *may get a nerf and all of a sudden the sky is burning and the crops are turning to zombies.

    Seriously, cloak is a major crutch that many NB's hold so close to themselves they can't separate themselves from it. You see the skill as a requirement to play the class, then don't expect any other skills to be buffed in your class to help so long as you have this skill on all of your bars.

    What are people complaining about this time about Sorcs?

    Also isn't Hardened Ward the same "crutch"? I've never seen a magicka Sorc not use it. What would you like buffed in your class as a Magicka Sorc so you wouldn't have to use Hardened Ward anymore?
    Edited by revonine on October 21, 2015 2:42AM
  • WreckfulAbandon
    WreckfulAbandon
    ✭✭✭✭✭
    Ffastyl wrote: »
    From my experience as a (high level) Templar and playing/discussing with Nightblades as well as against, Nightblades have high offense and low defense, mobility/invisibility being their best tool for survival. Their high offense allows them to penetrate even the most unbalanced defenses (shield stacking) while their low defense (primarily self-healing is lacking) makes them killable targets for all classes. Even low offense setups can defeat generic Nightblades since they bet everything on offense. This even back and forth, where Nightblade can kill all classes and be killed by all classes, gives them the impression everything is balanced. Or so my experiences suggest.

    This use to be the case, but I don't really see it any more. Nightblade is a very balanced class now. I think they're the new bar other classes should be brought toward. I don't think they need a nerf.

    I truly mean no disrespect here, but what you just said equates to "The other classes should be buffed to be as good as NB is" which itself is saying NB is a stronger class then the rest. I agree with the sentiment that you should always try to buff before you nerf, but you've essentially admitted NB is OP.
    NB's are not OP, they sacrifice survivability for damage, and since their best class damage skills are melee, they deserve good burst for the risks they take.
    PC NA

    All my comments are regarding PvP
  • SirAndy
    SirAndy
    ✭✭✭✭✭
    ✭✭✭✭✭
    NB's are not OP, they sacrifice survivability for damage, and since their best class damage skills are melee, they deserve good burst for the risks they take.
    How dare you. Facts have no place in this argument!
    rolleyes.gif
  • Savos_Saren
    Savos_Saren
    ✭✭✭✭✭
    ✭✭✭
    This post. These arguments. Always the same.

    Sorcs have Crystal Frags, Overload, and Hardened Ward.

    Templars have Breath of Life, Biting Jabs, and Radiant Destruction.

    Nightblades have Ambush, Cloak, and Surprise attack.

    Dragonknights have Lava Whip, Dark Talons, and Reflective Scales.

    Not to mentions a various mix of all their ultimates, passives, and whatnot. Can we ever stop with the OP comments already? I hate to say this- but not everyone is PVP oriented.

    The PVPers complain that certain classes are OP in PVP-land.
    The PVEers complain that those same classes are underdeveloped in PVE-land.

    And yes, I'm a NB- and I've been killed by all four classes... and those are the most common class-related abilities that kill me. Maybe it's an L2P issue? Or maybe I just realize that there's no perfect solution for any certain class. Maybe we should all run around with the same amount of armor, abilities, and weapon damage. That way, we can all say that if we die- it was because someone was more skilled than us... or blame it on a zerg-killing. ;o)
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Forestd16b14_ESO
    Forestd16b14_ESO
    ✭✭✭✭✭
    ✭✭
    They think classes are balanced cause there the META right now.
  • Yonkit
    Yonkit
    ✭✭✭✭✭
    Mmmmm. I was just spamming some sweet sexy 12k dark flares over and over. Take your ranged heal debuff/bomb.

    TEMPLAR OP. NERF TEMPLAR.
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
  • Infinite12
    Infinite12
    ✭✭✭✭
    CP5 wrote: »
    Cody wrote: »
    CP5 wrote: »
    revonine wrote: »
    Malmai wrote: »
    As a templar i can honestly say that from my point of view Dk, Templar and Sorc (this last one at a smaller degree) need some kind of buff when compared to Nightblades.

    Everytime a read a ''buff x class'' the only ones telling people left and right to L2p are nightblades, also pointing out all classes strenghts and forgotting about the bigger weaknesses. Also everytime i see a ''nerf x nightblade skill'' the same people tell everyone how the class is super balanced and even weak and blablabla L2p crap, sometimes they make me actually believe that nbs need some serious buffs.
    I wanted to make a poll asking if people think Nb are op but is kinda pointless since they're the most popular class by far (no wonder why)

    But if in a game of four classes only one is ''balanced' isnt it better to just nerf it until it is as underpowered as the others then the game would be finally balanced.

    Im talking strictly from a PvP point of view, i feel like in pve all classes can do well in almost all roles.

    Discuss.

    Only op class is magicka sorc.

    lol, keep joking.

    Mobility - Check
    Strong Shields - Check
    High Burst Damage - Check

    Seriously the only think Magicka Sorc lacks is a self heal but people run a resto staff anyway. Some people argue that stamin users have too much damage and the counterargument to this is that in general most burst a stamina user can perform is in close range combat where they are more at risk.
    But look at sorc! High bust damage at RANGE. And a class that laughs at stamina users trying to close the gap thanks to Wards, minefields and runes. A well played magicka sorc is an absolute monster if your not wearing that gimmicky 5pc set. People complain about NB's? Gimmie a break.

    Well if sorcs can still be so heavily complained about after all the nerfs they got, i'm sure poor nightblades can survive a mild slap on the wrist for using one skill as a crutch.

    so clueless...... oh well, once the nerf happens the results will open everyone's eyes

    People complained about sorcs and they got nerfed, people still complained and they got nerfed some more. People are still complaining and sorcs will likely get another, and NB's get a single hint, a side note with no backing beyond it that they *may get a nerf and all of a sudden the sky is burning and the crops are turning to zombies.

    Seriously, cloak is a major crutch that many NB's hold so close to themselves they can't separate themselves from it. You see the skill as a requirement to play the class, then don't expect any other skills to be buffed in your class to help so long as you have this skill on all of your bars.

    As a stam NB I can only hit cloak twice, MAYBE 3 times and then I'm screwed. That's my defense because of the nerf to healing (which was incredibly stupid IMO). And what are "all those nerfs" that sorcs have gotten hit with? I'm not being scarcastic or anything, the only nerf I know of was a nerf to bolt escape, which honestly doesn't seem to have done much.
    [GT: INFINITE12] XB1 I NA I DC PRIMARILY I
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    Tip: If you don't like funerals don't kick sand in a ninja's face
  • PhatGrimReaper
    PhatGrimReaper
    ✭✭✭✭✭
    IMO the biggest contributors to imbalance in PVP are...
    1) Vigor.... Stealthy, assassin, glass-cannon types that used to lack self heals now have vigor + Rally (cake and eating too).

    2) Damage/Healing 50% reduction hit the melee/tanky classes far harder than the mobile bursty classes. DKs & Templars already lacked burst damage compared to Sorcs & NBs.... not that they had no damage, but their damage is more sustain than burst. Now it's more wet paper towel for the most part... I know there are exceptions, my StamDK hits fairly hard and there are others that hit a lot harder. Also, the whole point of DKs tankiness revolves heavily around self heals (battle roar, GDB, Deep Breath...etc), but the healing reduction & change to Battle roar have left the class heals pretty average to say the least. Templars still have great heals, but it's geared heavily towards group play.

    3) Removal of soft caps has created a massive imbalance between damage stacking & mitigation stacking. In the past you could have good damage prevention and okay damage.... you could have good damage and still be tough enough to survive if you played smart. Now, you choose one or the other for the most part. This hurts the melee classes because they always relied heavily on blocking & holding their ground. Holding your ground is pretty tough now, not impossible, but it means giving up all semblance of damage.

    In the end we needed specific tweaks to bring balance, what we got is band aid, sweeping, generic, half-a**ed, cover-up, broken-game changes. Most of these changes by themselves didn't wreck balance, it's the way all the changes interplay that caused the current imbalance.

    DK for example... The damage nerf by itself wouldn't have been that damaging, but that on top of the regen-block nerf....
    The blocking nerf by itself, no biggy, we had great self heals and sustain with GDB & Battle Roar, but hang on, that got nerfed too.... now, Crappy self heals, Mediocre damage and can't block for S***.

    Sorcs on the other hand, still get their escape, damage & shield from the same resource pool. Now, I have nothing against sorcs, I think the shield stacking thing takes a fair amount of skill and timing, but their class has stood up to the repeated nerfs far better than DKs and Templars.

    I don't think we need more nerfs.... I think Sorcs & NBs for the most part are playing as intended, but DKs & Templars could do with some buffs that help them excel in their melee/tanky disposition.
    Fat Grim Reaper - (m)Dragon Knight AR28
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  • Shunravi
    Shunravi
    ✭✭✭✭✭
    ✭✭
    IMO the biggest contributors to imbalance in PVP are...
    1) Vigor.... Stealthy, assassin, glass-cannon types that used to lack self heals now have vigor + Rally (cake and eating too).

    2) Damage/Healing 50% reduction hit the melee/tanky classes far harder than the mobile bursty classes. DKs & Templars already lacked burst damage compared to Sorcs & NBs.... not that they had no damage, but their damage is more sustain than burst. Now it's more wet paper towel for the most part... I know there are exceptions, my StamDK hits fairly hard and there are others that hit a lot harder. Also, the whole point of DKs tankiness revolves heavily around self heals (battle roar, GDB, Deep Breath...etc), but the healing reduction & change to Battle roar have left the class heals pretty average to say the least. Templars still have great heals, but it's geared heavily towards group play.

    3) Removal of soft caps has created a massive imbalance between damage stacking & mitigation stacking. In the past you could have good damage prevention and okay damage.... you could have good damage and still be tough enough to survive if you played smart. Now, you choose one or the other for the most part. This hurts the melee classes because they always relied heavily on blocking & holding their ground. Holding your ground is pretty tough now, not impossible, but it means giving up all semblance of damage.

    In the end we needed specific tweaks to bring balance, what we got is band aid, sweeping, generic, half-a**ed, cover-up, broken-game changes. Most of these changes by themselves didn't wreck balance, it's the way all the changes interplay that caused the current imbalance.

    DK for example... The damage nerf by itself wouldn't have been that damaging, but that on top of the regen-block nerf....
    The blocking nerf by itself, no biggy, we had great self heals and sustain with GDB & Battle Roar, but hang on, that got nerfed too.... now, Crappy self heals, Mediocre damage and can't block for S***.

    Sorcs on the other hand, still get their escape, damage & shield from the same resource pool. Now, I have nothing against sorcs, I think the shield stacking thing takes a fair amount of skill and timing, but their class has stood up to the repeated nerfs far better than DKs and Templars.

    I don't think we need more nerfs.... I think Sorcs & NBs for the most part are playing as intended, but DKs & Templars could do with some buffs that help them excel in their melee/tanky disposition.

    I'd say that's some good reasoning.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Ara_Valleria
    Ara_Valleria
    ✭✭✭✭✭
    IMO the biggest contributors to imbalance in PVP are...
    1) Vigor.... Stealthy, assassin, glass-cannon types that used to lack self heals now have vigor + Rally (cake and eating too).

    2) Damage/Healing 50% reduction hit the melee/tanky classes far harder than the mobile bursty classes. DKs & Templars already lacked burst damage compared to Sorcs & NBs.... not that they had no damage, but their damage is more sustain than burst. Now it's more wet paper towel for the most part... I know there are exceptions, my StamDK hits fairly hard and there are others that hit a lot harder. Also, the whole point of DKs tankiness revolves heavily around self heals (battle roar, GDB, Deep Breath...etc), but the healing reduction & change to Battle roar have left the class heals pretty average to say the least. Templars still have great heals, but it's geared heavily towards group play.

    3) Removal of soft caps has created a massive imbalance between damage stacking & mitigation stacking. In the past you could have good damage prevention and okay damage.... you could have good damage and still be tough enough to survive if you played smart. Now, you choose one or the other for the most part. This hurts the melee classes because they always relied heavily on blocking & holding their ground. Holding your ground is pretty tough now, not impossible, but it means giving up all semblance of damage.

    In the end we needed specific tweaks to bring balance, what we got is band aid, sweeping, generic, half-a**ed, cover-up, broken-game changes. Most of these changes by themselves didn't wreck balance, it's the way all the changes interplay that caused the current imbalance.

    DK for example... The damage nerf by itself wouldn't have been that damaging, but that on top of the regen-block nerf....
    The blocking nerf by itself, no biggy, we had great self heals and sustain with GDB & Battle Roar, but hang on, that got nerfed too.... now, Crappy self heals, Mediocre damage and can't block for S***.

    Sorcs on the other hand, still get their escape, damage & shield from the same resource pool. Now, I have nothing against sorcs, I think the shield stacking thing takes a fair amount of skill and timing, but their class has stood up to the repeated nerfs far better than DKs and Templars.

    I don't think we need more nerfs.... I think Sorcs & NBs for the most part are playing as intended, but DKs & Templars could do with some buffs that help them excel in their melee/tanky disposition.

    Templars are perfectly balanced. @blabafat, one of the best templars in pvp, will agree with me. Nbs, Temps & Sorcs are just fine. Its only magicka Dks that need help.
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  • Zsymon
    Zsymon
    ✭✭✭✭
    The game shouldn't be balanced around 1vs1, because there is no such thing as 1vs1 in this game, it's just a situation that very, very rarely occurs. If you keep nerfing classes because someone accidentally ended up in a 1vs1 and lost, then in the end classes will be too weak to even do basic PvE content.

    ZOS said they wanted to avoid a power creep, but what they're doing now is far worse, they're creating a massive power drain.
  • Yonkit
    Yonkit
    ✭✭✭✭✭
    IMO the biggest contributors to imbalance in PVP are...
    1) Vigor.... Stealthy, assassin, glass-cannon types that used to lack self heals now have vigor + Rally (cake and eating too).

    2) Damage/Healing 50% reduction hit the melee/tanky classes far harder than the mobile bursty classes. DKs & Templars already lacked burst damage compared to Sorcs & NBs.... not that they had no damage, but their damage is more sustain than burst. Now it's more wet paper towel for the most part... I know there are exceptions, my StamDK hits fairly hard and there are others that hit a lot harder. Also, the whole point of DKs tankiness revolves heavily around self heals (battle roar, GDB, Deep Breath...etc), but the healing reduction & change to Battle roar have left the class heals pretty average to say the least. Templars still have great heals, but it's geared heavily towards group play.

    3) Removal of soft caps has created a massive imbalance between damage stacking & mitigation stacking. In the past you could have good damage prevention and okay damage.... you could have good damage and still be tough enough to survive if you played smart. Now, you choose one or the other for the most part. This hurts the melee classes because they always relied heavily on blocking & holding their ground. Holding your ground is pretty tough now, not impossible, but it means giving up all semblance of damage.

    In the end we needed specific tweaks to bring balance, what we got is band aid, sweeping, generic, half-a**ed, cover-up, broken-game changes. Most of these changes by themselves didn't wreck balance, it's the way all the changes interplay that caused the current imbalance.

    DK for example... The damage nerf by itself wouldn't have been that damaging, but that on top of the regen-block nerf....
    The blocking nerf by itself, no biggy, we had great self heals and sustain with GDB & Battle Roar, but hang on, that got nerfed too.... now, Crappy self heals, Mediocre damage and can't block for S***.

    Sorcs on the other hand, still get their escape, damage & shield from the same resource pool. Now, I have nothing against sorcs, I think the shield stacking thing takes a fair amount of skill and timing, but their class has stood up to the repeated nerfs far better than DKs and Templars.

    I don't think we need more nerfs.... I think Sorcs & NBs for the most part are playing as intended, but DKs & Templars could do with some buffs that help them excel in their melee/tanky disposition.

    Templars are perfectly balanced. @blabafat, one of the best templars in pvp, will agree with me. Nbs, Temps & Sorcs are just fine. Its only magicka Dks that need help.

    I'll get the shovel if you grab the garbage bags. If we work together we can put them underground before sunrise.
    Has an Alter Ego in the form of a very large quadrupedal black & white Bear.
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