Text cchat is 100& no-go but if people actually put money into buying some headsets for their system it wouldn't be a problem, would it?
Text cchat is 100& no-go but if people actually put money into buying some headsets for their system it wouldn't be a problem, would it?
Text cchat is 100& no-go but if people actually put money into buying some headsets for their system it wouldn't be a problem, would it?
Voice chat works? I beg to differ...
http://youtu.be/LODxwDrba2o
A: That's some crappy quality
B: It showed he was on a ps3 when ESO isn't for PS3
Text cchat is 100& no-go but if people actually put money into buying some headsets for their system it wouldn't be a problem, would it?
Voice chat works? I beg to differ...
http://youtu.be/LODxwDrba2o
A: That's some crappy quality
B: It showed he was on a ps3 when ESO isn't for PS3
anitajoneb17_ESO wrote: »Text cchat is 100& no-go but if people actually put money into buying some headsets for their system it wouldn't be a problem, would it?
How would a headset help the background noise ?
How would a headset help when people don't want to talk n order to not disturb their family members ?
How would a headset help communicate in zones ?
How would a headset help deaf or mute people ?
How would a headset help overcome language barriers ?
How would a headset help keep messages stored instead of having to reply immediately ?
How would a headset keep you immersed in the game when people's noise in area chat prevents you from even listening to NPCs ?
anitajoneb17_ESO wrote: »Text cchat is 100& no-go but if people actually put money into buying some headsets for their system it wouldn't be a problem, would it?
How would a headset help the background noise ?
How would a headset help when people don't want to talk n order to not disturb their family members ?
How would a headset help communicate in zones ?
How would a headset help deaf or mute people ?
How would a headset help overcome language barriers ?
How would a headset help keep messages stored instead of having to reply immediately ?
How would a headset keep you immersed in the game when people's noise in area chat prevents you from even listening to NPCs ?
Background Noise: Headsets can configure game and chat volume. Lower game, higher chat volume.
Disturb Family: Mute your mic and just don't talk.
Communication in zones: Area chat, guild chat, group chat
Language Barriers: Voice and Text won't do that. Text might unless there are spell errors. 95% of the time in an MMORPG you type fast to get your point across, resulting in many spell errors.
Immersed in game: Disable the chat. Not hard at all.
anitajoneb17_ESO wrote: »A: That's some crappy quality
Well that was exactly the point. Voice isn't available for zone chat, wouldn't work for zone chat, and while available for area chat, doesn't work at all.B: It showed he was on a ps3 when ESO isn't for PS3
Well since ESO is available only on PS4 he obviously was on PS4.
Asherons_Call wrote: »Text cchat is 100& no-go but if people actually put money into buying some headsets for their system it wouldn't be a problem, would it?
Voice chat works? I beg to differ...
http://youtu.be/LODxwDrba2o
A: That's some crappy quality
B: It showed he was on a ps3 when ESO isn't for PS3
A. The various brands of mics combined with the user's inability to adjust the mic output is why the one guy sounded like he was underwater. User error that effects everyone around him. This happens quite often
B. If you watch more than the first 10 seconds of the video you will see that they are playing ESO, not on a PS3. It's just that they have a weird unrelated intro tagged to the ESO gameplay video
anitajoneb17_ESO wrote: »Text cchat is 100& no-go but if people actually put money into buying some headsets for their system it wouldn't be a problem, would it?
How would a headset help the background noise ?
How would a headset help when people don't want to talk n order to not disturb their family members ?
How would a headset help communicate in zones ?
How would a headset help deaf or mute people ?
How would a headset help overcome language barriers ?
How would a headset help keep messages stored instead of having to reply immediately ?
How would a headset keep you immersed in the game when people's noise in area chat prevents you from even listening to NPCs ?
Background Noise: Headsets can configure game and chat volume. Lower game, higher chat volume.
Disturb Family: Mute your mic and just don't talk.
Communication in zones: Area chat, guild chat, group chat
Language Barriers: Voice and Text won't do that. Text might unless there are spell errors. 95% of the time in an MMORPG you type fast to get your point across, resulting in many spell errors.
Immersed in game: Disable the chat. Not hard at all.
Did pino make a new account?
I used a 95% confidence level. That's an excellent chance of the results NOT occurring by chance alone. Albeit the actual numbers will have a larger variance due to the CI being at a rather high 12%. So the numbers will have a range (50%+/- 12% for the "Yes" option for example) but we are 95% confident of that entire range not occurring by chance alone.
The problem is you did not preface your poll as being "just for fun" so it appears as though you are using it as an excuse after the fact. Maybe that is not the case, but the appearance is there.
Some people like to read in the manual of their microwave:
"Don't put your dog or cat inside the microwave".
But a serious observer - who knows a bit the basics - would know immediately that you can't get any valid results from an ESO Forum poll.
When some people still do use such a poll as evidence, that's their problem. But mucha lol for me.
But ok, lol, next poll will receive such a warning message.
anitajoneb17_ESO wrote: »Text cchat is 100& no-go but if people actually put money into buying some headsets for their system it wouldn't be a problem, would it?
How would a headset help the background noise ?
How would a headset help when people don't want to talk n order to not disturb their family members ?
How would a headset help communicate in zones ?
How would a headset help deaf or mute people ?
How would a headset help overcome language barriers ?
How would a headset help keep messages stored instead of having to reply immediately ?
How would a headset keep you immersed in the game when people's noise in area chat prevents you from even listening to NPCs ?
Background Noise: Headsets can configure game and chat volume. Lower game, higher chat volume.
Disturb Family: Mute your mic and just don't talk.
Communication in zones: Area chat, guild chat, group chat
Language Barriers: Voice and Text won't do that. Text might unless there are spell errors. 95% of the time in an MMORPG you type fast to get your point across, resulting in many spell errors.
Immersed in game: Disable the chat. Not hard at all.
anitajoneb17_ESO wrote: »A: That's some crappy quality
Well that was exactly the point. Voice isn't available for zone chat, wouldn't work for zone chat, and while available for area chat, doesn't work at all.B: It showed he was on a ps3 when ESO isn't for PS3
Well since ESO is available only on PS4 he obviously was on PS4.Asherons_Call wrote: »Text cchat is 100& no-go but if people actually put money into buying some headsets for their system it wouldn't be a problem, would it?
Voice chat works? I beg to differ...
http://youtu.be/LODxwDrba2o
A: That's some crappy quality
B: It showed he was on a ps3 when ESO isn't for PS3
A. The various brands of mics combined with the user's inability to adjust the mic output is why the one guy sounded like he was underwater. User error that effects everyone around him. This happens quite often
B. If you watch more than the first 10 seconds of the video you will see that they are playing ESO, not on a PS3. It's just that they have a weird unrelated intro tagged to the ESO gameplay video
If you two are so smart, why was he using game chat? Not party chat? Their group should have been in a party since it is a ps4, but they werent, explain to me why.
Hello everyone,
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anitajoneb17_ESO wrote: »
As far as I know, the "new hardware" that is being pushed for use in conjunction with the gamepad is.... a Microsoft keypad.
So yes, it's Microsoft again.
I don't see as inappropriate the use an additional piece of hardware currently pushed by... Microsoft. It makes even A LOT OF SENSE.
RatedChaotic wrote: »
I'm here to play a game not stand infront of some dude talking about his issues with the world on a box. If I wanted to do that I'd watch the debates on cnn.
Come on man. Seriously. Thats the funniest thing I've ever heard. Putting a box for people to shout from in game. Lol just lol.
Gamepad is king on the consoles, there's no way you can change that in the near future. Like it or not, the gamepad is a constraint. You can ignore it, but that would be businesswise insane.
anitajoneb17_ESO wrote: »@PinoZino :
As glad as I am that you actually come up with concrete solutions, how is your suggestion different from the quickchat feature that is already available in the game ?
anitajoneb17_ESO wrote: »
Microsoft designed, built, and now promotes and sales keypads as gamepad enhancement. (not replacement). Like it or not, these are facts. The rest is your usual blablah.
anitajoneb17_ESO wrote: »@PinoZino :
As glad as I am that you actually come up with concrete solutions, how is your suggestion different from the quickchat feature that is already available in the game ?
The differences are rather big.
In the current system you can assign one of the 22 premade phrases to an emote quick-slot.
In my system you don't have to assign anything and you'll have a richer pallet of phrases.
The current system is 'dumb'.
While in my system the conversation is streamlined.
By instance:
In the current system you could ask me via Quick Chat "Group up?"
I could answer with a "Self-congratulate". It doesn't make sense. But so am I.
In my system you certainly should be able to ask "Group up?"
By the responses should be limited to the context: yes, no, later, ...
In the current system there's no log of your conversations.
If someone asked you something and you didn't respond immediately you might forget very fast (a matter of minutes) who asked it.
It's even possible that in the current system you don't know what he asked. You were maybe in a battle and your attention was not focused on chatting. In such case it's very likely that you know he asked or said something, but you don't know what.
With a log system, you can jump into the conversation anytime. Even when you went offline and returned.
anitajoneb17_ESO wrote: »@PinoZino :
As glad as I am that you actually come up with concrete solutions, how is your suggestion different from the quickchat feature that is already available in the game ?
The differences are rather big.
In the current system you can assign one of the 22 premade phrases to an emote quick-slot.
In my system you don't have to assign anything and you'll have a richer pallet of phrases.
The current system is 'dumb'.
While in my system the conversation is streamlined.
By instance:
In the current system you could ask me via Quick Chat "Group up?"
I could answer with a "Self-congratulate". It doesn't make sense. But so am I.
In my system you certainly should be able to ask "Group up?"
By the responses should be limited to the context: yes, no, later, ...
In the current system there's no log of your conversations.
If someone asked you something and you didn't respond immediately you might forget very fast (a matter of minutes) who asked it.
It's even possible that in the current system you don't know what he asked. You were maybe in a battle and your attention was not focused on chatting. In such case it's very likely that you know he asked or said something, but you don't know what.
With a log system, you can jump into the conversation anytime. Even when you went offline and returned.