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Console players how do you feel about having no txt chat?

  • Hiero_Glyph
    Hiero_Glyph
    ✭✭✭✭✭
    PinoZino wrote: »

    I don't assume you are idiots. lol

    More serious: few could be idiots, but all of you have not the right background. It may sound pejorative, but it isn't. It is just true. What for me is obvious, isn’t for you. I’ve to explain a lot and even if I did, you still don’t follow always. Not because you don’t want to, but just because you don’t have the mindset of a usability or UX lady.

    You assumed we didn't know anything about subtitles BEFORE checking your own typing and considering that the misunderstanding might have come from you. It has nothing to do with any kind of background or expertise, and all to do with you feeling superior.
    PinoZino wrote: »
    You want to give the NPC the priority? I wouldn't, I still think the human is more important. But what I think about it isn't that important, it's something you have to test with the player audience.

    Agreed.
    PinoZino wrote: »
    With my solution, you don't need a keyboard, it's build for King Gamepad.

    I wouldn't hide the logs too deep. Under Social would be nice.

    And when you're there you should have some flexibility like listing only messages of a particular person or from a specific date. And you should be able to order them as well. You may even add more search, list and order features.

    Are we going to fight forever about a vocabulary issue ? Your suggestion is a text solution with gamepad entry. That what makes it interesting.
    What I fail to see is why you refuse a scrolling chatbox WITH THE SAME GAMEPAD ENTRY which would be far easier to use than the subtitles area. This would serve the purpose of one-to-many communication like zone chat, and would not interfere with subtitles. I don't think having to leave the main game window via menus to read previous messages would be handy. But why not, would be better than the current "nothing".

    So if we summarize :

    • It would be a textbox, but not on the actual gaming screen, you'd have to reach it via menus ;
    • It would serve area and group chat purposes too, as well as whispers ;
    • Incoming entries would pop-up on the screen for a short while, not interfering with gameplay or subtitles (where ?)
    • All entries would be logged for a while - even beyond disconnecting ;
    • Text entry would be via the gamepad using pre-determined sentences that would be available upon context.


    Opinions everyone ?



    It sounds like an optional textbox to me...with the option being how often you open the menu to check it...instead of how often you open the menu to open/close it from being on the main screen as you would with a standard textbox.

    Why bother?

    Textbox still wins for ease of use.

    The irony is that Warframe already uses a menu to open/hide the text log and when I suggested this same type of interface a month or two ago it was ridiculed by certain individuals for being too difficult to use since who would ever open the menu to open/close a chat log? What is interesting is that when you open the menu you now have a ton of input options available since navigating the menu only requires the most basic controller buttons. There is no need to bury such a log under social since you can leave it at the menu's top level and just use unused inputs to operate it. I just wanted to point out how in all this time we have gone back to options suggested months ago.

    EDIT: It is worth noting that you could also open/close a combat log from the menu's top level as well.

    EDIT_2: In terms of usability you could use left trigger (LT) to open/close the combat log and holding LT while pressing an analog would relocate the log's position. Similarly, right trigger (RT) could be used to open/close the text log, and holding RT + analog would relocate it on the screen. If the left analog is used to navigate the menu, then just assign the right analog for relocating the the combat/text log. Simple, right? It is also intuitive since ESO's camera operates using a similar method.
    Edited by Hiero_Glyph on October 27, 2015 2:38PM
  • Tommy1979AtWar
    Tommy1979AtWar
    ✭✭✭✭
    Can we get back on topic or are we going to have to read more of your nonsense for a few more posts Pino?

    You know you can just go back and edit them instead of trying to derail the thread enough that a mod deletes all of your ridiculous statements again.
  • PinoZino
    PinoZino
    ✭✭✭✭
    EZgoin76 wrote: »

    You have all this knowledge in usability studies and what might work. That doesn't change the fact we want a system that is proven to work on consoles. The biggest detractor from the text chat system that you continually regurgitate is device switching.

    So I'll say this again. Those of us that have been playing console mmo's for several years have no problem using both. As someone previously stated, why try to reinvent the wheel when there's a perfectly good one already on the car?

    And before you go spouting usability studies again. The ones you know so well are old and have no meaning here with todays tech savy world. OH one more thing. It's not King Gamepad. Any game company worth a grain of salt knows the Player is King.

    There are not much successful MMO's on the consoles.
    And most of them used the same approach.

    That doesn't mean they are right. I already explained in this thread that sometimes usability flaws can exist for decades. I used the ATM as an example. Till today most ATM’s aren’t designed well. They are not focused on the main task of the average user: withdrawing money.

    Why? Because most software companies are not using the right procedures to get it right.

    In fact, they create more or less the software like you are doing: based on assumptions, using anecdotal evidence, not thinking about the context of use, not focusing on the main tasks.

    The difference is, they create piles of paperwork, few are reading and they have countless meetings where everyone is trying to impress each other, while the bulk is sleeping.

    Old studies doesn't mean they are bad or not valid anymore. The bulk of the guidelines are very old and still valid today. Why? Because the humans of 2015 are practical the same humans of 1965. They have the same cognitive and motoric resources and limits. Sure things do change. People can be trained and perform better, but many things will never change.


    Device shifting is such a thing. It doesn't harm when you have to shift one time, but it becomes a problem when you have to do it a lot. For several reasons. It influences fatigue, concentration, pleasure and thus the eXperience in its whole.

    Anyway, these awfull usability monsters often redo their tests. There's always at least one who is checking if some rule is still valid.

    Hey, love these monsters, they are on your side. They are not locked in an ivory tower, they don't care about their own solutions, they care about you. If you are happy then their paycheck will arrive as well.

    It's certainly King Player. But this King is using King Gamepad as his main input device when using a console.

    You shouldn't cut that very important context setting from the whole picture.

    If we all would use a keyboard with the console, the context would suddenly change. At that point the former solutions aren't necessarily the best anymore.

    But we aren't at that milestone and it doesn't seem we'll reach it soon.
    Edited by PinoZino on October 27, 2015 2:37PM
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Tommy1979AtWar
    Tommy1979AtWar
    ✭✭✭✭
    PinoZino wrote: »

    I don't assume you are idiots. lol

    More serious: few could be idiots, but all of you have not the right background. It may sound pejorative, but it isn't. It is just true. What for me is obvious, isn’t for you. I’ve to explain a lot and even if I did, you still don’t follow always. Not because you don’t want to, but just because you don’t have the mindset of a usability or UX lady.

    You assumed we didn't know anything about subtitles BEFORE checking your own typing and considering that the misunderstanding might have come from you. It has nothing to do with any kind of background or expertise, and all to do with you feeling superior.
    PinoZino wrote: »
    You want to give the NPC the priority? I wouldn't, I still think the human is more important. But what I think about it isn't that important, it's something you have to test with the player audience.

    Agreed.
    PinoZino wrote: »
    With my solution, you don't need a keyboard, it's build for King Gamepad.

    I wouldn't hide the logs too deep. Under Social would be nice.

    And when you're there you should have some flexibility like listing only messages of a particular person or from a specific date. And you should be able to order them as well. You may even add more search, list and order features.

    Are we going to fight forever about a vocabulary issue ? Your suggestion is a text solution with gamepad entry. That what makes it interesting.
    What I fail to see is why you refuse a scrolling chatbox WITH THE SAME GAMEPAD ENTRY which would be far easier to use than the subtitles area. This would serve the purpose of one-to-many communication like zone chat, and would not interfere with subtitles. I don't think having to leave the main game window via menus to read previous messages would be handy. But why not, would be better than the current "nothing".

    So if we summarize :

    • It would be a textbox, but not on the actual gaming screen, you'd have to reach it via menus ;
    • It would serve area and group chat purposes too, as well as whispers ;
    • Incoming entries would pop-up on the screen for a short while, not interfering with gameplay or subtitles (where ?)
    • All entries would be logged for a while - even beyond disconnecting ;
    • Text entry would be via the gamepad using pre-determined sentences that would be available upon context.


    Opinions everyone ?



    It sounds like an optional textbox to me...with the option being how often you open the menu to check it...instead of how often you open the menu to open/close it from being on the main screen as you would with a standard textbox.

    Why bother?

    Textbox still wins for ease of use.

    The irony is that Warframe already uses a menu to open/hide the text log and when I suggested this same type of interface a month or two ago it was ridiculed by certain individuals for being too difficult to use since who would ever open the menu to open/close a chat log? What is interesting is that when you open the menu you now have a ton of input options available since navigating the menu only requires the most basic controller buttons. There is no need to bury such a log under social since you can leave it at the menu's top level and just use unused inputs to operate it. I just wanted to point out how in all this time we have gone back to options suggested months ago.

    EDIT: It is worth noting that you could also open/close a combat log from the menu's top level as well.

    There are lots of posts from people asking for combat logs, ideal place for them really.
  • Ace_of_Destiny
    Ace_of_Destiny
    ✭✭✭✭✭
    Can we get back on topic or are we going to have to read more of your nonsense for a few more posts Pino?

    You know you can just go back and edit them instead of trying to derail the thread enough that a mod deletes all of your ridiculous statements again.

    This PZ guy started a race facing uphill in the mud with bald tires.
    And, he just can't realize the he isn't getting any traction, and isn't going anywhere any time soon.

    Some people just don't know when to get out and walk.
    EQUALIZE ALL PLATFORMS!
    IF ONE HAS IT...ALL SHOULD HAVE IT!
    !

    )==================================================(
    ~MegaServer~>PS4 (NA) ~PSN~>Ace-of-Destiny
    )===================================================(
    I don't care what platform it is on...an MMORPG without Text Chat is NOT an MMORPG!
  • willymchilybily
    willymchilybily
    ✭✭✭✭
    Console players how do you feel about having no txt chat?
    Angry, like i want to punch a falcon right in the throat.
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
    Dragon Knight [Magicka] - 720 - Stormproof
    Night Blade [Magicka] - 720 - Stormproof
    Sorcerer [Magicka] - 720 - Flawless Conqueror
    Templar [Magicka] - 720 - Stormproof
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    Night Blade [Stamina] - 720 - Stormproof
    Sorcerer [Stamina] - 720
  • PinoZino
    PinoZino
    ✭✭✭✭

    "inferred" doesn't mean "wondering" Pino so your post is pretty inept in more ways than one.

    Of course not. Whatever you say, Tommy.
    • Leave your house
    • Walk the streets
    • Stop a strong big man. You know the type, the ones with no neck and arms bigger as your legs.
    • Ask him his opinion about anything
    • Now say his opinion is inept.

    Would you do that?

    No, probably you don't. You know pretty well that your behaviour in that context could have serious consequences. You use in that context a facade, a social construct, to hide who you really are.
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • EZgoin76
    EZgoin76
    ✭✭✭✭
    PinoZino wrote: »
    EZgoin76 wrote: »

    You have all this knowledge in usability studies and what might work. That doesn't change the fact we want a system that is proven to work on consoles. The biggest detractor from the text chat system that you continually regurgitate is device switching.

    So I'll say this again. Those of us that have been playing console mmo's for several years have no problem using both. As someone previously stated, why try to reinvent the wheel when there's a perfectly good one already on the car?

    And before you go spouting usability studies again. The ones you know so well are old and have no meaning here with todays tech savy world. OH one more thing. It's not King Gamepad. Any game company worth a grain of salt knows the Player is King.

    There are not much successful MMO's on the consoles.
    And most of them used the same approach.

    That doesn't mean they are right. I already explain in this thread that sometimes usability flaws can exist for decades. I used the ATM as an example. Till today most ATM’s aren’t designed well. They are not focused on the main task of the average user: withdrawing money.

    Why? Because most software companies are not using the right procedures to get it right.

    In fact, they create more or less the software like you are doing: based on assumptions, using anecdotal evidence, not thinking about the context of use, not focusing on the main tasks.

    The difference is, they create piles of paperwork, few are reading and they have countless meetings where everyone is trying to impress each other, while the bulk is sleeping.

    Old studies doesn't mean they are bad or not valid anymore. The bulk of the guidelines are very old and still valid today. Why? Because the humans of 2015 are practical the same humans of 1965. They have the same cognitive and motoric resources and limits. Sure things do change. People can be trained and perform better, but many things will never change.


    Device shifting is such a thing. It doesn't harm when you have to shift one time, but it becomes a problem when you have to do it a lot. For several reasons. It influences fatigue, concentration, pleasure and thus the eXperience in its whole.

    Anyway, these awfull usability monsters often redo their tests. There's always at least one who is checking if some rule is still valid.

    Hey, love these monsters, they are on your side. They are not locked in an ivory tower, they don't care about their own solutions, they care about you. If you are happy then their paycheck will arrive as well.

    It's certainly King Player. But this King is using King Gamepad as his main input device when using a console.

    You shouldn't cut that very important context setting from the whole picture.

    If we all would use a keyboard with the console, the context would suddenly change. At that point the former solutions aren't necessarily the best anymore.

    But we aren't at that milestone and it doesn't seem we'll reach it soon.

    I'm going to assume English isn't your first language. Your post are a little hard to read. It also seems you can't understand what I'm typing. All of us console mmo players have been doing it for years.

    I would even go as far to say most console mmo players, people using live or psn to send messages or have any type of general knowledge of their consoles, already have a keyboard plugged in.

    So while your studies may prove a point. IMO it's a rather insignificant one.

    Edit: I almost forgot. There's not many mmo's on consoles period. But all the truly successful ones have text chat.
    Edited by EZgoin76 on October 27, 2015 2:46PM
    I want to change the world. I'm just to lazy to do it.
  • PinoZino
    PinoZino
    ✭✭✭✭
    EZgoin76 wrote: »

    I'm going to assume English isn't your first language. Your post are a little hard to read. It also seems you can't understand what I'm typing. All of us console mmo players have been doing it for years.

    I would even go as far to say most console mmo players, people using live or psn to send messages or have any type of general knowledge of their consoles, already have a keyboard plugged in.

    So while your studies may prove a point. IMO it's a rather insignificant one.

    It's just my 4th language I'm able to use. You can't have it all.

    What you do are just assumptions. Several ones.

    You assume that most MMO players use live or psn to send messages.
    You assume most have any type of 'general console knowledge'.
    You assume most have a keyboard plugged in.
    You assume usability studies are insignificant.

    And you make these assumption to rationalize the use of a keyboard (or keypad).

    What we know for sure is that most of the console players use a classic gamepad to interact with the game.
    That should be your starting point for almost everything.

    Design for the gamepad. And when you have a design, make sure the keyboard is supporting THAT design.

    If you use that approach, much more people will be satisfied with the solution.
    Edited by PinoZino on October 27, 2015 3:13PM
    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • Tommy1979AtWar
    Tommy1979AtWar
    ✭✭✭✭
    PinoZino wrote: »

    "inferred" doesn't mean "wondering" Pino so your post is pretty inept in more ways than one.

    Of course not. Whatever you say, Tommy.
    • Leave your house
    • Walk the streets
    • Stop a strong big man. You know the type, the ones with no neck and arms bigger as your legs.
    • Ask him his opinion about anything
    • Now say his opinion is inept.

    Would you do that?

    No, probably you don't. You know pretty well that your behaviour in that context could have serious consequences. You use in that context a facade, a social construct, to hide who you really are.

    What behaviour are you referring to Pino?
    Personal assumptions won't get the desired response from me, you're starting to lose focus again... the thread is about text chat for consoles Pino, everyone else is contributing but you.
  • Ethromelb14_ESO
    Ethromelb14_ESO
    ✭✭✭✭✭
    bedlom wrote: »
    I know it has been brought up to death and with good reason, we really, really need an optional chat window just like the PC version.

    I mean all other console mmo's have one and there still doing ok because they have an in game community, something ESO is lacking IMO and I blame no chat box.

    I am tired of spending near or over an hour waiting outside a dungeon or near a world boss, when! I played on PC for a year and got all this stuff done quick and its because of the chat box.

    VC is not good for this kind suff and I am expecting alot from these upcoming group findet changes, although i feel it will not be enough.

    It is a simple thing to add and aslong as its easy to hide then what is the problem ZOS?

    I would love to be able to spent hours in game waiting for groups but I just do not have that time anymore unfortunately, so can we please have this essential piece of what makes a real MMO come to life, because at the moment its just not the same in a very depressing way IMO.

    Hopefuly zos you come through on this soon I hope.

    While I agree with the OP, I do understand Zenimax's approach. The lack of text chat was a deliberate move to enhance immersion in a game where communication was intended to be as realistic as possible.

    I think if Zenimax wanted to make text chat believable and unique to their franchise, they could incorporate an brief animation of perhaps a dove or something. This bird would sit on the shoulder of the player awaiting them to finish typing their message and once done, the player stamps the scroll with their mark and releases the bird in to the sky. Equally, when a player is about to send a message... you'll see a bird descend on to them.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • FelixTheCatt
    FelixTheCatt
    ✭✭✭
    Back on original topic , I'm no doomsayer but long ago I said no text chat and this trader system they refuse to give up on will eventually drive the majority of players away. Console players by amd large will not come back and this games rep doesn't do it any favors. When this holidays large game titles hit shelves thia games population is going to take a nosedive. While some will comeback the numbers won't be anywhere near what they were. If people thought this game had a ton of casuals before....wait and see what happens.
    Xbox - Kuchini07
    Eso - FaCoffinDye (EP)
  • DenMoria
    DenMoria
    ✭✭✭✭✭
    I know this may really not be much of a contribution, but I needed to ask a question.

    As someone who doesn't really use the voice-chat option at all, if I want to communicate vicariously with other players or with a giuld, is it best to send an in message game or send a PSN message or what?

    I've played a few cooperative games (not really MMO's, more local LAN invitation games - 20-40 players) and we've had a texting option on our consoles, but we really didn't use it and preferred to just send each other messages.

    I have a major speech impediment that has led to a lot of folks making fun of me when I spoke in voice-chat when I first started playing so I can't use it any more.

    BTW: although I'm in NA, I'm on the EU servers.
  • Tommy1979AtWar
    Tommy1979AtWar
    ✭✭✭✭
    bedlom wrote: »
    I know it has been brought up to death and with good reason, we really, really need an optional chat window just like the PC version.

    I mean all other console mmo's have one and there still doing ok because they have an in game community, something ESO is lacking IMO and I blame no chat box.

    I am tired of spending near or over an hour waiting outside a dungeon or near a world boss, when! I played on PC for a year and got all this stuff done quick and its because of the chat box.

    VC is not good for this kind suff and I am expecting alot from these upcoming group findet changes, although i feel it will not be enough.

    It is a simple thing to add and aslong as its easy to hide then what is the problem ZOS?

    I would love to be able to spent hours in game waiting for groups but I just do not have that time anymore unfortunately, so can we please have this essential piece of what makes a real MMO come to life, because at the moment its just not the same in a very depressing way IMO.

    Hopefuly zos you come through on this soon I hope.

    While I agree with the OP, I do understand Zenimax's approach. The lack of text chat was a deliberate move to enhance immersion in a game where communication was intended to be as realistic as possible.

    I think if Zenimax wanted to make text chat believable and unique to their franchise, they could incorporate an brief animation of perhaps a dove or something. This bird would sit on the shoulder of the player awaiting them to finish typing their message and once done, the player stamps the scroll with their mark and releases the bird in to the sky. Equally, when a player is about to send a message... you'll see a bird descend on to them.

    I like that idea although with the amount of messages sent and recieved it may not be feasible, it would look good though.
  • Tommy1979AtWar
    Tommy1979AtWar
    ✭✭✭✭
    DenMoria wrote: »
    I know this may really not be much of a contribution, but I needed to ask a question.

    As someone who doesn't really use the voice-chat option at all, if I want to communicate vicariously with other players or with a giuld, is it best to send an in message game or send a PSN message or what?

    I've played a few cooperative games (not really MMO's, more local LAN invitation games - 20-40 players) and we've had a texting option on our consoles, but we really didn't use it and preferred to just send each other messages.

    I have a major speech impediment that has led to a lot of folks making fun of me when I spoke in voice-chat when I first started playing so I can't use it any more.

    BTW: although I'm in NA, I'm on the EU servers.

    The ingame mail system is really slow, you either wait ages or have to change zones in order to give it a nudge along, PSN is unfortunately the faster option, whilst it's not ideal to keep leaving the game screen to get into your messages etc it's definitely the better option at the moment.
  • Uberkull
    Uberkull
    ✭✭✭✭✭
    Gonna continue to put this here....cause I'm kinda seeing the ZOS pattern for ignoring text chat requests. I've been at the pro-text chat crusade on console since April, so yea...moving on.

    Lets group better...
    Group Broadcast

    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
    ▬▬▬ஜ twitch.tv/uberkull ஜ▬▬▬
  • EZgoin76
    EZgoin76
    ✭✭✭✭
    PinoZino wrote: »
    EZgoin76 wrote: »

    I'm going to assume English isn't your first language. Your post are a little hard to read. It also seems you can't understand what I'm typing. All of us console mmo players have been doing it for years.

    I would even go as far to say most console mmo players, people using live or psn to send messages or have any type of general knowledge of their consoles, already have a keyboard plugged in.

    So while your studies may prove a point. IMO it's a rather insignificant one.

    It's just my 4th language I'm able to use. You can't have it all.

    What you do are just assumptions. Several ones.

    You assume that most MMO players use live or psn to send messages.
    You assume most have any type of 'general console knowledge'.
    You assume most have a keyboard plugged in.
    You assume usability studies are insignificant.

    And you make these assumption to rationalize the use of a keyboard (or keypad).

    What we know for sure is that most of the console players use a classic gamepad to interact with the game.
    That should be your starting point for almost everything.

    Design for the gamepad. And when you have a design, make sure the keyboard is supporting THAT design.

    If you use that approach, much more people will be satisfied with the solution.

    I could care less about how many languages you know. Just saying your english needs some work.

    Now back to the topic. I'm not assuming anything. I know for a fact we've been doing it for years.
    You're assuming most of us don't use a keyboard or don't know that we can.
    I'll reiterate this once more. Thousands upon thousands of console mmo players have been doing it for years.
    Before you say I'm assuming again and that I can only speak for myself. I know from personal knowledge and the many mmo communities I've been a part of that it's a fact.

    Edit: I'll also say this again. For the sake of my sanity please go play any other console mmo, with a well implemented text chat system, then come back and tell me text chat won't solve 99% of the communication problems we're having here.
    Edited by EZgoin76 on October 27, 2015 3:56PM
    I want to change the world. I'm just to lazy to do it.
  • JMadFour
    JMadFour
    ✭✭✭✭✭
    EZgoin76 wrote: »

    I could care less about how many languages you know. Just saying your english needs some work.

    Now back to the topic. I'm not assuming anything. I know for a fact we've been doing it for years.
    You're assuming most of us don't use a keyboard or don't know that we can.
    I'll reiterate this once more. Thousands upon thousands of console mmo players have been doing it for years.
    Before you say I'm assuming again and that I can only speak for myself. I know from personal knowledge and the many mmo communities I've been a part of that it's a fact.

    as a fellow Console player, I concur.

    tired of arrogant PC Master Racers assuming that we are all neanderthals who don't know what a keyboard is.

    FFXIV has no voice chat, and console players communicate just fine. in fact, in FFXIV you can't tell the difference between a console player and a PC player unless they specifically tell you.
  • PinoZino
    PinoZino
    ✭✭✭✭
    JMadFour wrote: »

    ...as someone who actually plays MMOs on a console as opposed to just talking out of my posterior about it, there are no "usability issues" with my $20 wireless Keyboard that I've been using since the day I bought my PS4 over a year ago...

    Where do you use that keyboard? On a table, a desk or a couch? Maybe on your bed? Another location?

    And you don't have to switch devices? You know...

    *drop keyboard*
    *take gamepad*
    *drop gamepad*
    *take keyboard*
    *drop keyboard*
    *take gamepad*
    *drop gamepad*
    *take keyboard*

    ...how do you fix that with your $20 wireless keyboard?

    Why are you using a keyboard in ESO since you don't have TextChat in that game?

    Mailing?

    And never had the experience the focus of the keyboard was gone, while entering a message with your $20 wireless keyboard in ESO? In such case, you have to use your gamepad to restore the focus.

    You never had that experience? No? Probably because you're not using the in-game ESO mail?

    But you have no "usability issues"? I believe you. :)





    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • aldyftb
    aldyftb
    ✭✭✭
    PinoZino wrote: »
    JMadFour wrote: »

    ...as someone who actually plays MMOs on a console as opposed to just talking out of my posterior about it, there are no "usability issues" with my $20 wireless Keyboard that I've been using since the day I bought my PS4 over a year ago...

    Where do you use that keyboard? On a table, a desk or a couch? Maybe on your bed? Another location?

    And you don't have to switch devices? You know...

    *drop keyboard*
    *take gamepad*
    *drop gamepad*
    *take keyboard*
    *drop keyboard*
    *take gamepad*
    *drop gamepad*
    *take keyboard*

    ...how do you fix that with your $20 wireless keyboard?

    Why are you using a keyboard in ESO since you don't have TextChat in that game?

    Mailing?

    And never had the experience the focus of the keyboard was gone, while entering a message with your $20 wireless keyboard in ESO? In such case, you have to use your gamepad to restore the focus.

    You never had that experience? No? Probably because you're not using the in-game ESO mail?

    But you have no "usability issues"? I believe you. :)





    Seriously, WTF
  • aldyftb
    aldyftb
    ✭✭✭
    Switching devices aint that big a deal, you dont even have to put the controller down should you choose not too.
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    PinoZino wrote: »

    But you have no "usability issues"? I believe you. :)

    Pino... he says he has no problem using a keyboard for gaming on his console.

    You are throwing at him all the problems that YOU have or consider as such.

    Maybe he uses the keyboard in the same way as you, but what YOU consider an annoyance is no problem to HIM.

    Don't make YOUR problems EVERYBODY's problem. That's definitely not scientific.

    .

    Edited by anitajoneb17_ESO on October 27, 2015 4:06PM
  • Tommy1979AtWar
    Tommy1979AtWar
    ✭✭✭✭
    aldyftb wrote: »

    Seriously, WTF

    It's as if every counter post over the past few days has just ceased to exist isn't it lol
  • EZgoin76
    EZgoin76
    ✭✭✭✭
    PinoZino wrote: »
    JMadFour wrote: »

    ...as someone who actually plays MMOs on a console as opposed to just talking out of my posterior about it, there are no "usability issues" with my $20 wireless Keyboard that I've been using since the day I bought my PS4 over a year ago...

    Where do you use that keyboard? On a table, a desk or a couch? Maybe on your bed? Another location?

    And you don't have to switch devices? You know...

    *drop keyboard*
    *take gamepad*
    *drop gamepad*
    *take keyboard*
    *drop keyboard*
    *take gamepad*
    *drop gamepad*
    *take keyboard*

    ...how do you fix that with your $20 wireless keyboard?

    Why are you using a keyboard in ESO since you don't have TextChat in that game?

    Mailing?

    And never had the experience the focus of the keyboard was gone, while entering a message with your $20 wireless keyboard in ESO? In such case, you have to use your gamepad to restore the focus.

    You never had that experience? No? Probably because you're not using the in-game ESO mail?

    But you have no "usability issues"? I believe you. :)




    This is giving me a headache. No we do not have any usability issues because we're already used to it. Both companies are making this easier with chatpads. Your making it out to be as bad as having to lift a fifty pound weight every time we want to type. SMH
    BTW I'm currently typing this on Xbox and when I'm through I'll set my keyboard on the couch beside me like I always do. I won't need to workout today. Responding to you and doing all this device switching will be enough to get me through the week.
    Edited by EZgoin76 on October 27, 2015 4:16PM
    I want to change the world. I'm just to lazy to do it.
  • aldyftb
    aldyftb
    ✭✭✭
    An example of how I would personally use keyboard in eso...Joypad in left hand, leaves me free to move, and since L2 is block, its there should an enemy attack me whilst im typing my message, which would be done with my right hand. Its hardly rocket science, its actually pretty simple and effective. If I was in a town, that would leave both hands free to type, again this wouldnt be an issue whatsoever
    Edited by aldyftb on October 27, 2015 4:21PM
  • PinoZino
    PinoZino
    ✭✭✭✭
    EZgoin76 wrote: »

    I could care less about how many languages you know. Just saying your english needs some work.

    It's not english, but English. No? Teach me.

    I don't care what you think about my English. Is it important?
    EZgoin76 wrote: »

    Now back to the topic. I'm not assuming anything. I know for a fact we've been doing it for years.

    Who is 'we'? You know the millions of console players one by one?
    You examined them?

    No and no. You just assume.
    EZgoin76 wrote: »
    You're assuming most of us don't use a keyboard or don't know that we can.

    Many really don't know you can attach a keyboard to a console. That's certainly true.


    Most never do, just for the simple fact there's no need for.
    99,999999999% of the console games are focused on...Gamepad users.
    EZgoin76 wrote: »
    I'll reiterate this once more. Thousands upon thousands of console mmo players have been doing it for years.
    Before you say I'm assuming again and that I can only speak for myself. I know from personal knowledge and the many mmo communities I've been a part of that it's a fact.

    Edit: I'll also say this again. For the sake of my sanity please go play any other console mmo, with a well implemented text chat system, then come back and tell me text chat won't solve 99% of the communication problems we're having here.

    But you don't know thousands of MMO players by yourself. Probably you know about 10 or even less well enough to know they use a keyboard or not.

    You don't know what the others are doing. You just assume.

    If I had to use my keyboard for a TextChat with my console, I would probably use it sometimes, but not much.

    Would it solve some problems? Yes, but it would bring new discomforts as well.

    I need better communication tools in this game too. But that doesn’t mean TextChat is the only option, nor the best option.

    Founder of Tradelodge, a trade guild operating on the European Megaserver for Playstation®4.

    Visit our website: http://tradelodge.blogspot.com/
  • aldyftb
    aldyftb
    ✭✭✭
    Actually, as we've yet to come up with a suitable alternative...Text chat is the best option.
  • RatedChaotic
    RatedChaotic
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    I can type faster with the on screen keyboard than my wife can with a real one. Not everyone has the same typing speed. So really cant say which is faster or slower.
    Edited by RatedChaotic on October 27, 2015 4:25PM
  • Xendyn
    Xendyn
    ✭✭✭✭✭
    ✭✭
    JMadFour wrote: »
    as a fellow Console player, I concur.

    tired of arrogant PC Master Racers assuming that we are all neanderthals who don't know what a keyboard is.

    FFXIV has no voice chat, and console players communicate just fine. in fact, in FFXIV you can't tell the difference between a console player and a PC player unless they specifically tell you.

    Woah there. The PZ guy here giving you guys all the guff IS a console player.

    I can only speak for myself really, but most of us on PC knew right away not giving you guys text chat was a huge mistake. I and many of us have been behind you all the way and told ZOS so.
    We know full well how broken the LFG tool is after playing with it for over a year. Same with being able to sell in Zone and group in Cyro.

    The most vocal opposition you have is from your own platform, not us.
    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • EZgoin76
    EZgoin76
    ✭✭✭✭
    PinoZino wrote: »
    EZgoin76 wrote: »

    I could care less about how many languages you know. Just saying your english needs some work.

    It's not english, but English. No? Teach me.

    I don't care what you think about my English. Is it important?
    EZgoin76 wrote: »

    Now back to the topic. I'm not assuming anything. I know for a fact we've been doing it for years.

    Who is 'we'? You know the millions of console players one by one?
    You examined them?

    No and no. You just assume.
    EZgoin76 wrote: »
    You're assuming most of us don't use a keyboard or don't know that we can.

    Many really don't know you can attach a keyboard to a console. That's certainly true.


    Most never do, just for the simple fact there's no need for.
    99,999999999% of the console games are focused on...Gamepad users.
    EZgoin76 wrote: »
    I'll reiterate this once more. Thousands upon thousands of console mmo players have been doing it for years.
    Before you say I'm assuming again and that I can only speak for myself. I know from personal knowledge and the many mmo communities I've been a part of that it's a fact.

    Edit: I'll also say this again. For the sake of my sanity please go play any other console mmo, with a well implemented text chat system, then come back and tell me text chat won't solve 99% of the communication problems we're having here.

    But you don't know thousands of MMO players by yourself. Probably you know about 10 or even less well enough to know they use a keyboard or not.

    You don't know what the others are doing. You just assume.

    If I had to use my keyboard for a TextChat with my console, I would probably use it sometimes, but not much.

    Would it solve some problems? Yes, but it would bring new discomforts as well.

    I need better communication tools in this game too. But that doesn’t mean TextChat is the only option, nor the best option.

    Your wrong yet again. 10 people. No No No. Thanks to text chat I know closer to about a thousand or more and spoke to most of them personally, with live party chat, in my eight years of playing FFXI. Yet again your assuming.
    I should also point out we're not talking about other game genres here. We're talking about rpgmmo's.
    I want to change the world. I'm just to lazy to do it.
This discussion has been closed.