PTS Patch Notes v2.2.0

Maintenance for the week of March 17:
• PC/Mac: No maintenance – March 17
• Xbox: NA and EU megaservers for maintenance – March 19, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – March 19, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
We will be performing maintenance on the PTS on Tuesday at 10:00AM EDT (14:00 UTC).
  • Infinite12
    Infinite12
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    It actually kind of offends me to see any kind of talk about the next DLC when the FIRST DLC is STILL such a gong show. Fix what needs fixing first
    [GT: INFINITE12] XB1 I NA I DC PRIMARILY I
    My Characters
    Ragnhild VR16 Nord DK I 2h/Bow (PVP) or 2h/Dual Wield (PVE)
    Nakothre VR7 Khajiit I Dual Wield/2H (PVP)
    Infinitesmo VR16 Imperial NB I 2h/Bow (PVP)

    Tip: If you don't like funerals don't kick sand in a ninja's face
  • Uneed2Stop
    Uneed2Stop
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    Mystikkal wrote: »
    The problem with the level cap is that you have pretty much stuck it to some of your most dedicated players. You need to increase the diminishing returns, not completely strip players of their accomplishments. This implementation was poorly done by ZOS. Many people support this change because it helps them. The problem is you could have helped them without COMPLETELY eliminating what others have accomplished. Will ZOS be issuing a refund for XP scrolls purchased?

    Dude your Champion points aren't disappearing, you can only put a certain amount in, but you'll still have all the points you've earned, you just wont be able to spend them until they increase the cap. This will prevent HUGE stat differences that basically make you god.
  • Gelassenheit
    Gelassenheit
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    Is there some massive damage nerf that I am missing?

    My puncturing sweeps have gone from 5.2k crits (in current live patch) down to 2.7k crits (in this iteration of the PTS) using the exact same gear & skill set ups. I've tested on a large variety of mobs, and I get the exact same results.
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    Is there some massive damage nerf that I am missing?

    My puncturing sweeps have gone from 5.2k crits (in current live patch) down to 2.7k crits (in this iteration of the PTS) using the exact same gear & skill set ups. I've tested on a large variety of mobs, and I get the exact same results.

    http://forums.elderscrollsonline.com/en/discussion/comment/2324076#Comment_2324076
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • Gelassenheit
    Gelassenheit
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    http://forums.elderscrollsonline.com/en/discussion/comment/2324076#Comment_2324076

    Thank you! Doing vet Maelstrom arena was.. rather difficult doing half damage!
  • platinumdubs
    platinumdubs
    Soul Shriven
    Mystikkal wrote: »
    The problem with the level cap is that you have pretty much stuck it to some of your most dedicated players. You need to increase the diminishing returns, not completely strip players of their accomplishments. This implementation was poorly done by ZOS. Many people support this change because it helps them. The problem is you could have helped them without COMPLETELY eliminating what others have accomplished. Will ZOS be issuing a refund for XP scrolls purchased?
    capcody wrote: »
    if this patch goes live. im done with the game. and im going to move onto something else to play.. pretty much what sums it up is. if u are a casual this patch is for u. if not then all your hard work put into it already over 500 cp well your fcked till the patch after this. no thanks. i dislike a game were your progress is blocked due to crybaby casuals.. if u invest time into the game then u should be more powereful. plz reconcider zos.

    lol sounds like alot of crying im on console and have alot of cp already and im cool with the cap suck it up buttercup no one cares about you crying
  • M3mn0ch_1987
    Are our beams gettig fixed? Thats one of the more annoying glitches when your a healer / trying to progress through quests. I dont see any mention of it here.
  • ThanatosLex
    ThanatosLex
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    Nobody cares about the fact that someone was crying, but when players will disturb subscription, that's someone might be interested.
  • jakeedmundson
    jakeedmundson
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    Nobody cares about the fact that someone was crying, but when players will disturb subscription, that's someone might be interested.

    I'm dropping my subscription this weekend.... IC is not worth it for anyone trying to solo play/small group play (2-4 friends). Once you get through the gold material... its either game over or start a new toon. I hate pvp (boring, repetitious) and dungeons get old and/or you can't beat the vet dungeons with no tank (i dropped tanking and can hardly find tanks on ps4) and you can't get the best gear if you don't pvp as well as run dungeons. I won't do pve and pvp... who the hell has time to go deep into both of these? jobless, single people i guess...

    i hope they enjoy losing money because of this dlc. I can't be the only casual player dropping because of this update.
    CP690
    Lv 50 Dunmer DragonKnight Tank/Dps
    Lv 50 Altmer Sorcerer Dps
    Lv 50 Breton Templar Healer/Dps
    Lv 50 Altmer Nightblade Dps
    Lv 50 Redguard Sorcerer Dps
    PS4 - DC
    vSOHM - vAAHM - vHRC - vMA Flawless

    My version of a Heavy Attack Sorc build
    https://forums.elderscrollsonline.com/en/discussion/294724/magicka-sorc-heavy-attack-build-homestead-ready/p1?new=1
  • Enodoc
    Enodoc
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    I'm dropping my subscription this weekend.... IC is not worth it for anyone trying to solo play/small group play (2-4 friends). Once you get through the gold material... its either game over or start a new toon. I hate pvp (boring, repetitious) and dungeons get old and/or you can't beat the vet dungeons with no tank (i dropped tanking and can hardly find tanks on ps4) and you can't get the best gear if you don't pvp as well as run dungeons. I won't do pve and pvp... who the hell has time to go deep into both of these? jobless, single people i guess...

    i hope they enjoy losing money because of this dlc. I can't be the only casual player dropping because of this update.

    If you're dropping your sub because of IC, why have you posted this in the Orsinium patch notes thread? It sounds to me like Orsinium is exactly what you need to keep playing; it has the solo/small group play that IC doesn't, it has no PvP, there's no new vet dungeons.
    Edited by Enodoc on October 9, 2015 3:03PM
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  • jakeedmundson
    jakeedmundson
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    Enodoc wrote: »

    If you're dropping your sub because of IC, why have you posted this in the Orsinium patch notes thread? It sounds to me like Orsinium is exactly what you need to keep playing; it has the solo/small group play that IC doesn't, it has no PvP, there's no new vet dungeons.

    My bad!
    I replied to the wrong post... but yes... i WILL be actually buying this dlc.

    ignore my previous comment :wink:
    CP690
    Lv 50 Dunmer DragonKnight Tank/Dps
    Lv 50 Altmer Sorcerer Dps
    Lv 50 Breton Templar Healer/Dps
    Lv 50 Altmer Nightblade Dps
    Lv 50 Redguard Sorcerer Dps
    PS4 - DC
    vSOHM - vAAHM - vHRC - vMA Flawless

    My version of a Heavy Attack Sorc build
    https://forums.elderscrollsonline.com/en/discussion/294724/magicka-sorc-heavy-attack-build-homestead-ready/p1?new=1
  • Jayne_Doe
    Jayne_Doe
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    Allyhoo811 wrote: »

    As someone who is almost exclusively a PvE player, I am extremely happy to see a motif set that is obtained through PvP activities. I think that everyone's preferred gaming style should be rewarded at some point (especially when those rewards are tradable with others who dislike that particular playstyle). It may take us PvE players a little longer to get this particular motif, but PvP players seem to have gotten the short end of the stick as far as rewards go for awhile now (e.g., a lot of dungeon sets are bind on pickup instead of bind on equip, but PvP sets are tradable). I for one, hope that the devs continue to diversify how desirable items are obtained...It makes it so there is something for everyone.

    Also, I don't recall people complaining about the Xivkyn motif, which is only obtainable in the IC. The only way a non-PvP player can get this style is to either go to the IC and PvP or purchase from guild traders. Akaviri is no different in this regard.
  • xXNesTXx
    xXNesTXx
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    @ZOS_GinaBruno With this game patch, the skill points, CP Points and campaigns will be restarted?

    Thanks!
    EU PS4 Ebonheart Pact

    NB Stam VR16 Breton
    NB Stam VR16 Khajiit
    NB Mag VR16 Breton
    Templar Mag VR16 Nord
    Sorc Mag VR8 High Elf
    DK Stam VR10 Red Guard
  • Alexandrious
    Alexandrious
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    Fixed.

    To both of the quotes above keep in mind the cap is temporary as per the catch-up system Zenimax is providing and that any additional CP earned above 501 is not lost. For those with more than 501 CP when they raise the cap you can spend those pretty much immediately once it is up to the new cap.

    No one is meant to be able to effortlessly hold off a group of players by their self. Those that were and no longer can are simply suffering from power trip withdrawal.

    Fixed.

    To both of the quotes above keep in mind the cap is temporary as per the catch-up system Zenimax is providing and that any additional CP earned above 501 is not lost. For those with more than 501 CP when they raise the cap you can spend those pretty much immediately once it is up to the new cap.

    No one is meant to be able to effortlessly hold off a group of players by their self. Those that were and no longer can are simply suffering from power trip withdrawal.

    Actually it is still easy to get what you need. Since you are battle-leveled in Wrothgar and Cyrodiil enemies are not that big a deal and the Cloth, Ore, and Wood Nodes are not level-dependant but crafting level-dependant. As for hides, honestly Clothing is the easiest of the 3 to raise and it should not take too much time and effort to get your VR16 to 50 Clothing, and this of course is assuming being a low-level master crafter does not make the hides scale to your level instead of Clothing level. Either way, not a big deal in my book.

    Keep in mind the fact that the Orsinium DLC is launching far sooner than a quarter after Imperial City and therefore does not really qualify as "waiting that long". If it was coming 3 months after instead of like 1 then they would likely release the fix at that 1-month time anyway.

    You can always redistribute your points. It may cost 3k to do so each time but it isn't non-doable.

    If you watch the Orsinium special from the 5th you will learn they do plan to add a trial in a later update.

    They did it to balance out people endlessly blocking while casting, so it wasn't a mistake and I wouldn't expect them to take it back anytime ever if I were you.

    Sounds more like you're the crybaby here and enjoy power trips. A prime example of why the cap is in place (the power trip that is lol). Nothing wrong with giving people time to catch up when so many people abuse rubberbanding and have PC transfer characters with large amounts of CP. Can't really speak for PC but those 2 reasons alone make the cap more than welcome to many on console.

    It is likely that the bonus underleveled players get will make it so higher level gear are not stronger. If that statement I just made is correct then all that truly matters when battle-leveled is quality.

    They do plan to add Cyrodiil Campaigns that ignore CP usage. When is when they can lol

    Fixed, and yes they expected the Champion System to eventually require a catch-up mechanic be needed but didn't expect it to need it so soon. Also if they just "gave away" CPs it would defeat the purpose of the vertical progression it utilizes.

    No this cap caters to PvEers as well to promote multiplayer ventures. Why bother grouping when someone has so many CPs they can solo everything in the game? Cyrodiil will get a campaign that ignores CP eventually as I stated on a previous quote but PvP isn't the only thing that needs the cap.
    Zenimax stated in a previous ESO Live they have no plans to add Weapon Dying. Chances are they may never do it.

    Power tripper much?

    You have clearly misunderstood the point of patch notes.

    Everytime a DLC is added to the game players that purchase said DLC or have an active ESO Plus membership gain access to the DLC area. However, the DLC purchase is not what adds the area and contents to the game for each player. When the DLC is added a base-game patch is downloaded by all players that installs what we see in these patch notes into our games. In short you get the fixes regardless of whether you buy the DLC or not.

    However, this is a temporary cap and will be raised later on so you're hard-earned CP are not pointless.

    Begone, troll.

    Sounds like someone admits to being an abuser of exploits. Believe it or not skill is involved in this game and those that have to abuse exploits clearly have none.

    'nuff said.

    Fixed. There is no such thing as end-game in an MMORPG, you know.

    There is honestly no reason to add specific player finding to group tools though. If you know their username just invite them into a group by name. If they are on your friends list invite them from there.

    You'd be surprised how much people care about cosmetics. This is also a good sinkhole for those with tons of AP and nothing to spend it on.

    ill explain to you carefully.

    This game at its current time, is 10 percent skill, 40 percent your stats, 30 percent the class/skills exploited and utilized, and 20 percent the latency you have.

    So yes, skill has, some, involvement, but not very much. In Cyrodiil its all about the zerg, or the ping you currently have, or how much CP and gear you have over the other players, as well as the FoTM class and the skills you use, such as a DK Bow user going completely against whats supposed to be the tanky core of his class, which atm is broken to all hell atm, to instead become a glass cannon capable of 18k heavy attacks with macroed in attacks that can almost instantly in under a second, follow up that heavy attack with 8-16k more dmg, instantly killing 98 percent of players. Or Sorcs who seem to be able to chain stun all day completely ignoring CC DR, or Nightblades who can tank 5-6 players and roll/cloak around unable to be killed while utilizing macros to kill a actual TANK in seconds, due to CP imbalance and the macro use. And its assured, that all these players who post these videos trying to show how badass they are, are using Macros to perfectly do what they are doing, because their is no way, no how, due to ping latency, constant movement, and how timing of input would never, ever match so perfectly every single use, that they are pulling it off manually without macro use.

    In IC its more primarily focused on CP and your Class and selected Skills, moreso though for the CP.

    [Moderator Note: Edited per our rules on Flaming]
    Edited by ZOS_Racheal on October 10, 2015 11:32AM
  • ComboBreaker88
    ComboBreaker88
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    Why don't you fix the game breaking issues on console before you try and pump out more dlc? Like the guild bank issues? Eso plus being charged multiple times each month. Or the guild stores not showing prices until you select each item. Seriously these are game breaking and the economy has been in free fall. I've seen hundreds of players just stop playing because of these. You are ruining this game. Get your act together.
  • Sacred-G
    Sacred-G
    What about our missing Sorc "Beams" on PS4? Resto staff, force pulse, shock staff, atronach, fishing line... all MIA. I feel like significantly less of a bad @ss shooting enemies with imaginary beams. I hope you are gonna fix this glaring issue.

    Also, the Tank Stamina debacle? Tanks can't regen stamina when blocking, and thus can't effectively tank? I was just about to start a new Tank build, but as of now, what's the point?

    Lastly, when are you gonna fix the issue of trader bids showing up in the guild history? I've seen threads on here that are over a year old where the devs say they are aware of the problem and a solution will come shortly. Seems like an easy fix to give GM's control of the permissions that allow people to see the bank. As a GM myself, I am all for transparency, but this system is just turning guilds against each other and causing spies to infiltrate guilds with the motive of gathering intel about bidding.

    Sorry for three negatives in a row, I just wanna finish on a positive note by pointing out that I love the game and all of the great DLC so far. I understand the game is an ongoing work in progress, and I just want to offer a bit of constructive criticism on how the game might be improved.
    >PSN Gamertag: SacredG
    >Guildmaster of "Kronic of the Divines".
    >APPLY AT: http://kronicofthedivines.gamerlaunch.com

  • m12d12_ESO
    m12d12_ESO
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    NON PTS -- TEMPLAR NERF

    Templar is again, as it was early in game release, over nerfed (NUKED). Puncturing sweep is as weak as water in normal areas not just a PTS bug .

    I play this game to enjoy it and to take a break from real life. I don't play it to be frustrated with every new patch, update or maintance. I work hard, I have a family and this game is " supposed" to be my relaxing time.

    Well, I can barely play my v16 that I have had since beta because of the nerfs and stamina regeneration - so I don't tank it anymore and it's lousy for dps. Dk got ruine a while back - the leader boards show very few DK's making the cut.

    This current v14 templar, all magicka, has now been nerfed and I will not play it anymore because i don't have the luxury of time to get used to it. It only frustrates me to fumble around with this modified version.

    So i guess if my Night Blade is ok - I will play it until u nerf it too.

    This game is waaayyy to far in to STILL be Tweeking characters. MMO's change but usually its additions, new categories, repair broken game play, etc - not nerfing customer's characters at this late stage.

    But whats one more frustrated player right?.

    Development gets input from PTS and public players with their websites and assume we all feel that way. They let the public know they have a leg up on information and input.

    My job is not to play this game 24/7 and get paid to do it. So, the normal game player is going to have a different experience and perspective on the game.

    Maybe Zen could start listening to the average player that has been saying since beta ---- LEAVE our Characters ALONE PLEASE!
    Edited by m12d12_ESO on October 11, 2015 4:51AM
    Accts
    mdzone5 cp 1051
    fragtaster cp 684
    lilly65 cp 652
    Almalexia 212
  • Qyrk
    Qyrk
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    Sacred-G wrote: »
    What about our missing Sorc "Beams" on PS4? Resto staff, force pulse, shock staff, atronach, fishing line... all MIA. I feel like significantly less of a bad @ss shooting enemies with imaginary beams. I hope you are gonna fix this glaring issue.

    Also, the Tank Stamina debacle? Tanks can't regen stamina when blocking, and thus can't effectively tank? I was just about to start a new Tank build, but as of now, what's the point?

    Lastly, when are you gonna fix the issue of trader bids showing up in the guild history? I've seen threads on here that are over a year old where the devs say they are aware of the problem and a solution will come shortly. Seems like an easy fix to give GM's control of the permissions that allow people to see the bank. As a GM myself, I am all for transparency, but this system is just turning guilds against each other and causing spies to infiltrate guilds with the motive of gathering intel about bidding.

    Sorry for three negatives in a row, I just wanna finish on a positive note by pointing out that I love the game and all of the great DLC so far. I understand the game is an ongoing work in progress, and I just want to offer a bit of constructive criticism on how the game might be improved.
    A few points.

    You must be on sonsole if you're talking about beams missing. Keep in mind that console will get their first patch mid October after your launch, therefore a fix is coming your way.

    Second the tank regeneration for stamina debate has since passed. in PC, people learned to adapt and its business as usual. It's a L2P issue.

    And these concerns should be in another thread and not here.
  • Dezaker_Zyro
    Isbilen wrote: »
    Even though I would have liked to see some balance changes, these seem like some good and welcomed changes. My favorite addition has to be the CP cap, 500 points sounds just right tbh.

    Also: first!

    Balance changes would have been glorious.


    I would like to see some form of soft caps returning. I wasn't too thrilled when that changed as it destroyed playstyles.

    P.S. Add the ability for Alchemist to craft usable poisons.
  • nothing2591
    nothing2591
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    New templates today ?? please say yes, please say yes
    VR16 nb rank 28 svampenn
  • Merlight
    Merlight
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    6GB sound patch again? *sigh*
    EU ‣ Wabbajack nostalgic ‣ Blackwater Blade defender ‣ Kyne wanderer
    The offspring of the root of all evil in ESO by DeanTheCat
    Why ESO needs a monthly subscription
    When an MMO is designed around a revenue model rather than around fun, it doesn’t have a long-term future.Richard A. Bartle
    Their idea of transparent, at least when it comes to communication, bears a striking resemblance to a block of coal.lordrichter
    ... in the balance of power between the accountants and marketing types against the artists, developers and those who generally want to build and run a good game then that balance needs to always be in favour of the latter - because the former will drag the game into the ground for every last bean they can squeeze out of it.Santie Claws
  • PBpsy
    PBpsy
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    Merlight wrote: »
    6GB sound patch again? *sigh*

    Maybe . It was needed though since there were quite a few missing and placeholder sound and dialogue bits in the last version.
    ESO forums achievements
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  • SkylarkAU
    SkylarkAU
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    Imperial City
    General

    Item Sets
    • Molag Kena: Fixed an issue where this item set’s ability was increasing the cost of Sprint, Roll Dodge, Sneak, and other mechanical effects instead of just normal skill abilities.

    @ZOS_GinaBruno Does this include ultimate abilities?
    Skylärk // v16 Stamina DK (AvA 23)
    Elizabeth Skylark // v16 Magicka Sorc (AvA 29)
    Tauriel Skylark // v16 Stamina NB (AvA 12)
    Alexander Skylark // v2 Magicka Templar
    Terra Australis XI // v2 Magicka DK
    Nocturnal | RÀGE
    << PC/NA/AD >>

    Youtube
  • o_Skellington_o
    When will you make guild banks auto stack deposits like personal banks! Get on it!
  • JerzeeDevil
    JerzeeDevil
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    Are we there yet? >:)
    jerzeedevil.com

    If looks could kill, then Death would be my name.

    Daggerfall's Mightiest- PS4 NA
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    Cyrodiil Death Squad- PS4 NA/EU

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