RoamingRiverElk wrote: »What really gets me that they either don't seem to realize how the general changes are affecting and have affected different classes, or that they just don't care - like with magicka DKs.
And then when this is brought up, we're given 4+ months to just hang in there. Four months is a very, very long time when it comes to a game like this. So for 120+ days when one would like to play on a dk, one gets to... enjoy... the current state of it.
Some classes didn't and don't need to block a lot because they have other methods of mitigating / avoiding damage, or escaping. And then there are classes that do need to be able to block. How is the straight-to-0% stamina regen change contributing to build variety? It got rid of certain builds totally. They didn't even make it 50%, they made it 0%. And not buffing Dragon Blood within the next two weeks? Really... That could be a pure change of a numerical value, from what I imagine - and then making that value only apply in Cyrodiil, is it really that difficult?
RoamingRiverElk wrote: »What really gets me that they either don't seem to realize how the general changes are affecting and have affected different classes, or that they just don't care - like with magicka DKs.
And then when this is brought up, we're given 4+ months to just hang in there. Four months is a very, very long time when it comes to a game like this. So for 120+ days when one would like to play on a dk, one gets to... enjoy... the current state of it.
Some classes didn't and don't need to block a lot because they have other methods of mitigating / avoiding damage, or escaping. And then there are classes that do need to be able to block. How is the straight-to-0% stamina regen change contributing to build variety? It got rid of certain builds totally. They didn't even make it 50%, they made it 0%. And not buffing Dragon Blood within the next two weeks? Really... That could be a pure change of a numerical value, from what I imagine - and then making that value only apply in Cyrodiil, is it really that difficult?
I made a Video showcasing ZOS's development on the DK since release. You should be able to easily identify every update all the way up to 1.7.
https://www.youtube.com/watch?v=z-pywxSjT7I
I made a Video showcasing ZOS's development on the DK since release. You should be able to easily identify every update all the way up to 1.7.
https://www.youtube.com/watch?v=z-pywxSjT7I
@Armitas that car at the end, is this patch.
vortexman11 wrote: »I made a Video showcasing ZOS's development on the DK since release. You should be able to easily identify every update all the way up to 1.7.
https://www.youtube.com/watch?v=z-pywxSjT7I
@Armitas that car at the end, is this patch.
I was expecting a bus or a truck to hit him after he got up the last time....
Idk if all the DK's out there saw this, but if you didn't, watch. It's hilarious.
https://youtube.com/watch?t=4&v=eQR_Y2Ms_Bg
Increases Health Recovery by 4% for each Draconic Power ability slotted.
vortexman11 wrote: »I made a Video showcasing ZOS's development on the DK since release. You should be able to easily identify every update all the way up to 1.7.
https://www.youtube.com/watch?v=z-pywxSjT7I
@Armitas that car at the end, is this patch.
I was expecting a bus or a truck to hit him after he got up the last time....
That will be in 3 months time
DK SCRUB OUT
HeroOfNone wrote: »I think in general most can agree the worst passive in the dragonknight line is elder dragonIncreases Health Recovery by 4% for each Draconic Power ability slotted.
Outside of a few builds, it's absolute crap. At least change it to include all 3 regenerations, or maybe affect a max stat like stamina or magicka =/
I mean what do you expect from a team not able to fix major bugs in a relative short time frame?
Yes, I'm looking at you disappearing battle spirit, buggy willows path and champion Passives, endless loading screens and delayed stun breaks etc.
Do you expect them to fix PvP related balance issues even if it's clear that they don't give a damn about it?
I mean look at the PvP based on your view from beta.
We started with camps and mechanics to fight zergs while having little to no lag.
Now camps are removed, mechanics to kill bigger groups are extinct and Azura, the only real PvP campaign, is near unplayable.
Imperial city is a PvE area, nothing else. Zergs and Mobs, nothing meaningful to find there.
You won't see objectives or anything like that anytime soon since the next updates are already clear.
I barely played in the last days cause a SINGLE PLAYER game right now is actually more fun than this laggy and unbalanced PvP.
Patch for patch this game gets worse and I rly don't see where they get their so called "feedback" from.
Just waiting for CU which sounds promising and hopefully doesn't fail.. It's hard to be worse than eso so I got my hopes up.
So DKs, you still think you will get any balance changes anytime soon? Don't think so.
HeroOfNone wrote: »I think in general most can agree the worst passive in the dragonknight line is elder dragonIncreases Health Recovery by 4% for each Draconic Power ability slotted.
Outside of a few builds, it's absolute crap. At least change it to include all 3 regenerations, or maybe affect a max stat like stamina or magicka =/
should reduce block cost by like 5% instead.
Which is actually %5 because 0.5*0.1 = 0.05HeroOfNone wrote: »HeroOfNone wrote: »I think in general most can agree the worst passive in the dragonknight line is elder dragonIncreases Health Recovery by 4% for each Draconic Power ability slotted.
Outside of a few builds, it's absolute crap. At least change it to include all 3 regenerations, or maybe affect a max stat like stamina or magicka =/
should reduce block cost by like 5% instead.
We already blocking 10% more with passives. I'd like to see something to encourage the tank and DPS routes.
White-Gold Tower (Normal & Veteran)
- The Engulfing Flames ability cast by the Dragonguard mini-boss will now hit anyone standing inside the fiery cone. Any player character standing outside the flames will not be impacted.
vortexman11 wrote: »I made a Video showcasing ZOS's development on the DK since release. You should be able to easily identify every update all the way up to 1.7.
https://www.youtube.com/watch?v=z-pywxSjT7I
@Armitas that car at the end, is this patch.
I was expecting a bus or a truck to hit him after he got up the last time....
That will be in 3 months time
DK SCRUB OUT
Well, they finally killed your thread. I guess somebody finally showed up at the office. At least they spared you the banhammer.
I haven't really played in weeks now. IC gutted my med armor stam DK. I was finally at the point where I was winning against decent players in 1v1 and some 1vX and boom, whole build dead. I played IC as much as I could stand but between the grind, the really not well thought PvE-PvP combination, and extreme frustration that my build was now useless I find myself almost never logging in anymore.
Too many massive changes at once, ZOS.
https://www.youtube.com/watch?v=0SAT0rLNhwk&feature=youtu.be
Add to that broken wings, can't even reflect one projectile
https://www.youtube.com/watch?v=0SAT0rLNhwk&feature=youtu.be
Add to that broken wings, can't even reflect one projectile
OMG I had that impression in PVP that it was not working.....
So it was true !!
Grrrrr ty Zenimax
Thanks for sharing @Etaniel !
Bump !
I haven't really played in weeks now. IC gutted my med armor stam DK. I was finally at the point where I was winning against decent players in 1v1 and some 1vX and boom, whole build dead. I played IC as much as I could stand but between the grind, the really not well thought PvE-PvP combination, and extreme frustration that my build was now useless I find myself almost never logging in anymore.
Too many massive changes at once, ZOS.
I haven't really played in weeks now. IC gutted my med armor stam DK. I was finally at the point where I was winning against decent players in 1v1 and some 1vX and boom, whole build dead. I played IC as much as I could stand but between the grind, the really not well thought PvE-PvP combination, and extreme frustration that my build was now useless I find myself almost never logging in anymore.
Too many massive changes at once, ZOS.
Check out Sribes build. DK stamina build is actually one of the strongest 1v1 builds around. So much sustain and burst together.
Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.