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Cloak Needs A Nerf

  • Lettigall
    Lettigall
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    Knootewoot wrote: »
    Hi everyone, thanks for all your feedback. We are looking at several options to limit the number of times Shadow Cloak can be cast in a row. However, unlike Bolt Escape, there are multiple ways of countering Shadow Cloak so we want to be very careful with any change we ultimately make. One of the possibilities we're exploring is reducing your Magicka regeneration while Shadow Cloak is active.

    Any change we make will be in a future update, though we don't have a solid time frame at this time.

    Ah, what are we worrying about. A future update? That will be somewhere in 2020.

    You exaggerating a bit, nothing will change until Orsinium. For 3-6 months nightblades can cloak without worries.
    Some men just want to watch the world burn... I just want a cold beer!
  • Seth_Black
    Seth_Black
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    Lettigall wrote: »
    Knootewoot wrote: »
    Hi everyone, thanks for all your feedback. We are looking at several options to limit the number of times Shadow Cloak can be cast in a row. However, unlike Bolt Escape, there are multiple ways of countering Shadow Cloak so we want to be very careful with any change we ultimately make. One of the possibilities we're exploring is reducing your Magicka regeneration while Shadow Cloak is active.

    Any change we make will be in a future update, though we don't have a solid time frame at this time.

    Ah, what are we worrying about. A future update? That will be somewhere in 2020.

    You exaggerating a bit, nothing will change until Orsinium. For 3-6 months nightblades can cloak without worries.

    You're aware that during QuakeCon they said Orsinium will be up somewhere at the end of THIS year?
    Out of the night that covers me, Black as the pit from pole to pole, I thank whatever gods may be For my unconquerable soul.
    It matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul
  • Knootewoot
    Knootewoot
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    Seth_Black wrote: »
    Lettigall wrote: »
    Knootewoot wrote: »
    Hi everyone, thanks for all your feedback. We are looking at several options to limit the number of times Shadow Cloak can be cast in a row. However, unlike Bolt Escape, there are multiple ways of countering Shadow Cloak so we want to be very careful with any change we ultimately make. One of the possibilities we're exploring is reducing your Magicka regeneration while Shadow Cloak is active.

    Any change we make will be in a future update, though we don't have a solid time frame at this time.

    Ah, what are we worrying about. A future update? That will be somewhere in 2020.

    You exaggerating a bit, nothing will change until Orsinium. For 3-6 months nightblades can cloak without worries.

    You're aware that during QuakeCon they said Orsinium will be up somewhere at the end of THIS year?

    They also said Veteran ranks would be removed (phase 4) after the champion point update (phase 3). but instead they added 2 more.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Derra
    Derra
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    Soulac wrote: »
    Derra wrote: »
    Soulac wrote: »
    Derra wrote: »
    Soulac wrote: »
    Derra wrote: »
    Soulac wrote: »
    Fortunately I can´t cast more than three cloaks anyway..
    It will hit magicka nbs surely hard tho and I´ll just wait until something similar happens to shields and heals (BoL).
    I mean if no other defense ability is spammable, why should shields and heals be an exception.
    Just a matter of time until people QQ about the next thing. >:)

    Next penality is for shield!

    Oh i´m so glad we can point anyone having problems with shields to the wonderful shieldbreaker set zenimax just introduced with their latest major patch for this occasion :joy:

    I'd rather slot a skill to counter shields than being forced to drop a set bonus and run Stamina based just to counter shields.
    Also Shield breaker isn't removing your shields, only the one attacking you is bypassing them with a little amount of damage.
    I mean cloak is awesome sometimes, but if it's all you got you will notice how frustrating this skill actually is.
    Mark, burning embers, Shadow image, Caltrops, flare, potion which is not even visible, Shadow, talons, cinderstorm and I could continue with that list. Now imagine you get also a penalty for using something without knowing if it actually works.
    Just cause someone is using Shield breaker doesn't make your shields useless, but someone using a simple potion can negate my defense against a whole group.

    I actually don't care if cloak gets a penalty as long as they fix it completely and apply penalties to all other defense abilities.
    You all speak of balancing, so I hope you see that issue as well.

    Stamina Build defense:
    Heal - heal over time and spamming it won't bring you back to full health or any close of it
    Block - no stamina Reg
    Dodge - cost increase
    Cloak - most certainly gets a penalty to avoid multiple usage in a row

    Compared to Templar heals (which makes him tanky while healing the whole group) and Magicka shields like hardened ward or healing ward this defense is limited - you won't be able to spam them infinite.

    If you hold pressure on me I will run out of ressources.
    If I hold pressure on you, but you're specced for huge heals or shields, nothing will happen to you - you won't run out of ressources.
    Of course this game isn't balanced around 1v1, but by using this argument I could upload a video of every single group fight showing the ground covered in Caltrops, making cloak the most useless skill in eso.

    Anyway, it's just a matter of time until the QQ goes over to shields and breath of life and I'll wait for this very moment. >:)

    I agree with all of that. Still there is nothing they can do about shields now that they´ve introduced shieldbreaker (which should have been a magica set all along bc you know - harness/dampen). If they happen to revisit shieldbreaker i´m the first one to ask them to make shields not stackable anymore.
    As long as that set is in play i´ll point anyone complaining about shields into that general direction because that´s how zos decided to balance shields.

    The problem with cloak is not that it´s a defensive skill but rather it´s defense + mobility/initiative combined. The problem lies with the mobility/initiative part of the skill because every aoe counter to it is not really a counter if you can´t use it bc the nightblade is hiding between enemy NPCs in IC. Cloak is far less of a problem in open world pvp. But for IC it´s hell.

    Thanks to shield breaker you're able to hit the enemies health directly with a flat amount of damage, but you give up a set bonus and have to run a stamina build.
    Also it's totally fine for Stamina builds being able to counter shields and I'll explain why.
    The only counter against dodge roll are timed attacks and Magicka based skills, meaning Stamina builds won't counter each other.
    Why should a Magicka build be able to counter other Magicka builds and stamina one, but Stamina neither of them?

    Anyway, Shield breaker is like Teleport strike, heavy attacks or Magicka AoEs to dodge and it still got a penalty.
    You basically say shields got a counter, so it shouldn't get nerfed, but why should cloak get a nerf then?
    I'm running shield breaker since willows will take ages until it get fixed and have yet to see anyone dying to my light attacks, while I killed many nightblades by simply marking them. Of course I'm not running bow, but you expect me to slot a set and equip a Bow to counter your shields while you can break my cloaks and wait until I run out of Magicka?
    Shield breaker is not enough, shields and heals needs a penalty as do all other defense abilities - at least that's what you want otherwise the community wouldn't complain about every single one.

    One skill is a problem only in IC, but nerf it overall, right?
    Mobs breaking my cloak isn't enough, right?
    If you can't spam cloak you will notice how annoying it actually is, but balancing a skill around dlc content?
    In that case I want mines nerfed since they're not a problem outside of IC, but are incredible strong inside.

    Nerf cloak, alright - but fix all abilities breaking it without being AoEs or actual counters first.
    Also add penalties to shields and heals to make all defense abilities for all possible builds equal,meaning that someone who spams them will run out of ressources.
    That's what you all want, isn't it? Offense being the best defense. Stacking one stat, get highest dmg and apply pressure until the enemy will run out of ressources which is exactly what will happen.

    Since I play with a extremely limited dodge anyway I'm already used to stuff like that, but it's gonna be funny that see Sorcs and Templars dying one by another.


    Shieldbreaker is a vaible counter to shields. However stamina never had the giant issue against shields magica users have. Resources for shields are finite if you don´t run 2500+ magica reneration.

    Shields are still a much bigger problem for magica build than they´ve ever been for stamina in the first place because resources for magica v magica are really infinite thanks to harness magica.

    Also with the counters to cloak is: They are not vaible apart from detect potions. I´d love to have something like caltrops on a magica build. But wait i´d kill myself because of the million npc´s the nightblade could just drag into my aoe in ic. I would gladly give up a 5p a setbonus to get a cloakbreaker. Apart from that there is no functional counter for cloak on a range build.

    Try to look at it this way: You´re arguing from a point where there are builds in existance that can circumvent cloak because of abilities not working as intended. I´m arguing from a point where i´ve been playing a build since 1.5 against which cloak happens to work 100% reliable - ranged magica build that is. While it may have issues i can assure you it´s a million times worse than any shieldstack or teleporting sorc when it´s actually working.

    Just cause you don't got a build able to counter to cloak, doesn't mean it's working fine and should receive a nerf.
    Cloak is next to dodge the most unreliable skill I know.
    Imagine your Shield suddenly disappearing - just poof and gone - that's how it likes to play with cloak.
    You either get it through and you're happy that you were able to avoid an attack or it just breaks cause it hates you.
    It's already impossible to cloak against DKs using burning embers and even enemy NBs using shadow image hitting you at least once out of it.

    Nerf cloak, fix the counters, let me see who's using a potion and most importantly nerf shields and heals as well.
    Cloak got counters, many counters working great for people I play against and is still bugged. On top of that you want a penalty.
    I mean your lovely streak got a counter, but does it make the skill useless? You still move away and stun enemies on the way.
    As a stamina build using cloak I can't simply move millions of miles away using cloak, that's not how it works.

    Tell me, what's your problem with Shield breaker and a penalty against shields?
    Shield breaker isn't removing your shields or anything like that, so where's your problem?
    If you're so against it, how can you expect a nightblade to accept a penalty for using a still buggy ability with countless of counters.

    I mean if I have to be a stamina build to get through your shields, why can't I expect from you to slot Stamina based AoEs to break cloak?
    Caltrops is surely expensive, but so is my cloak as Stamina Build.

    On my solo build I'm not running any AoE, no detect Pots and no mark. NBs are able to escape, but none of them were actually able to kill me.
    These NBs get away sure, but what do they achieve with it? Right, nothing.
    Of course I'm defending cloak since it's my main class ability and I'm not against any penalty or whatever, but I'm against the fact that my class should've limited access to defense while all Sorcs jump around and use their shields like it costs nothing.

    If you don't see that all defense abilities should've a penalty regardless of their counters then this discussion is useless, but I don't see why shields or heals should be an exception.

    Like i said: The problem with cloak is not that it´s only defense but it´s powerful defense if it´s working. It´s powerful offense. It´s a movement tool and it´s a tool to gain initiative in a fight.
    That´s why they have to be extremely careful in balancing it. It´s a needed tool on stamina NBs and i think it´s perfectly fine for stam NBs. On magica things are different however.

    It´s much like bolt escape in terms of movement and initiative with the added layer of being a core defensive mechanic (which bolt escape never was).

    I really think that they should approach it in a way where you only get a penalty IF the skill is actually working. Like if you´re detected in some form (be it player NPC aoe whatsoever) there is no penalty at all for recasting the skill.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Seth_Black
    Seth_Black
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    Knootewoot wrote: »
    Seth_Black wrote: »
    Lettigall wrote: »
    Knootewoot wrote: »
    Hi everyone, thanks for all your feedback. We are looking at several options to limit the number of times Shadow Cloak can be cast in a row. However, unlike Bolt Escape, there are multiple ways of countering Shadow Cloak so we want to be very careful with any change we ultimately make. One of the possibilities we're exploring is reducing your Magicka regeneration while Shadow Cloak is active.

    Any change we make will be in a future update, though we don't have a solid time frame at this time.

    Ah, what are we worrying about. A future update? That will be somewhere in 2020.

    You exaggerating a bit, nothing will change until Orsinium. For 3-6 months nightblades can cloak without worries.

    You're aware that during QuakeCon they said Orsinium will be up somewhere at the end of THIS year?

    They also said Veteran ranks would be removed (phase 4) after the champion point update (phase 3). but instead they added 2 more.

    Vet ranks removal = NOT in near future officially confirmed in one of the ESO Live
    We won't get vet ranks removed due to current itemization and I wouldn't expect it removed in next year or so.
    After Orsinium we'll get Thieves Guild DLC and Dark Brotherhood DLC ...no idea what's after but looks like another BIG content update ...maybe they work on removing vets at this point ...no one knows.
    Out of the night that covers me, Black as the pit from pole to pole, I thank whatever gods may be For my unconquerable soul.
    It matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul
  • Knootewoot
    Knootewoot
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    Seth_Black wrote: »
    Knootewoot wrote: »
    Seth_Black wrote: »
    Lettigall wrote: »
    Knootewoot wrote: »
    Hi everyone, thanks for all your feedback. We are looking at several options to limit the number of times Shadow Cloak can be cast in a row. However, unlike Bolt Escape, there are multiple ways of countering Shadow Cloak so we want to be very careful with any change we ultimately make. One of the possibilities we're exploring is reducing your Magicka regeneration while Shadow Cloak is active.

    Any change we make will be in a future update, though we don't have a solid time frame at this time.

    Ah, what are we worrying about. A future update? That will be somewhere in 2020.

    You exaggerating a bit, nothing will change until Orsinium. For 3-6 months nightblades can cloak without worries.

    You're aware that during QuakeCon they said Orsinium will be up somewhere at the end of THIS year?

    They also said Veteran ranks would be removed (phase 4) after the champion point update (phase 3). but instead they added 2 more.

    Vet ranks removal = NOT in near future officially confirmed in one of the ESO Live
    We won't get vet ranks removed due to current itemization and I wouldn't expect it removed in next year or so.
    After Orsinium we'll get Thieves Guild DLC and Dark Brotherhood DLC ...no idea what's after but looks like another BIG content update ...maybe they work on removing vets at this point ...no one knows.

    If Thievesguild and Dark Brotherhood is just as lame as fighters and mageguild ill pass on those. If it's just 1 quest per zone and a lame storyline it won't be worth it.

    Also just like Morrowind there should be a penalty. You can't be a "good guy" fighting for fighters guild while stealing and murdering when you feel like it.
    If they keep that in mind
    - you get expelled from fighters guild when you get caught with murder and steal
    - you can't join Dark brotherhood/thieves - if you are already a goody little two-shoes (ie you are in fighters guild)
    - something similar for mage guild, like you need to actually be a mage or something. Or you need certain (weapon) skill in order to join the guild(s).

    Then it would be interesting. right now the only reason to join the guild is for skills/passives. Not because you actually play as a good/bad guy.
    Edited by Knootewoot on September 22, 2015 10:47AM
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Lettigall
    Lettigall
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    Seth_Black wrote: »
    Lettigall wrote: »
    Knootewoot wrote: »
    Hi everyone, thanks for all your feedback. We are looking at several options to limit the number of times Shadow Cloak can be cast in a row. However, unlike Bolt Escape, there are multiple ways of countering Shadow Cloak so we want to be very careful with any change we ultimately make. One of the possibilities we're exploring is reducing your Magicka regeneration while Shadow Cloak is active.

    Any change we make will be in a future update, though we don't have a solid time frame at this time.

    Ah, what are we worrying about. A future update? That will be somewhere in 2020.

    You exaggerating a bit, nothing will change until Orsinium. For 3-6 months nightblades can cloak without worries.

    You're aware that during QuakeCon they said Orsinium will be up somewhere at the end of THIS year?

    Isn't end of the year after ~3 months? From past experiences, it's highly possible that Orsinium will be delayed, but it certainly won't be delayed for so long as IC. Worst case scenario for 2-3 months. So for 3-6 months(3 most likely, 6 worst case) nothing will change for NBs!
    Some men just want to watch the world burn... I just want a cold beer!
  • babanovac
    babanovac
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    Seth_Black wrote: »
    Without it every NB can shout: 'you want to take my cloak? give me sorc's shields, templar's heals and dk's flap flaps and I'll keep playing.

    If ZOS will destroy cloak you'll see how many players will just simply quit the game since there will be no challenge to play this class any more.

    Keep cloak as it is and people will (already are) keep leaving the game, because we are all sick of hearing this on TS "He's a NB, no pointing in chasing him" (even if there's 5 of us)

    You don't hear this kind of talk when it comes to any other class.
  • StihlReign
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    This is one of the skills that is pushing nightblades in to the overpowered territory. The skill needs to stay spammable for its after effects like 100% crit or DOT removal, but the duration of invisibility should be treated like bolt escape and last 33%-50% less time each time its cast. You should not be able to stay invisible continuously for longer than 7-10 seconds, which is already a long time.

    First cloak: duration is 100% 3.5 seconds
    Second Cloak: is 2.3 seconds
    Third Cloak: is 1.5 seconds
    Fourth Cloak: is 1 second
    Fifth Cloak: is .6 seconds
    Sixth Cloak: is .4 seconds
    Seventh Cloak: is .3 seconds
    Eight Cloak: is .2 seconds
    Ninth Cloak: is .1 seconds

    Something like this would allow people to only be invisible for about 7-10 seconds max if they spam cloak. The timer should be similar to roll dodge and bolt escape.

    Shadow cloak and it's morphs need to work reliably.

    Cloak does NOT need a nerf.

    If cloak is nerfed, Invis and detect pots should be REMOVED from the game.

    No other class has a base skill available to everyone via a potion.
    "O divine art of subtlety and secrecy!

    Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands.” – Ch. VI, v. 8-9. — Master Sun Tzu

    "You haven't beaten me you've sacrificed sure footing for a killing stroke." — Ra's al Ghul

    He who is prudent and lies in wait for an enemy who is not, will be victorious — Master Sun Tzu

    LoS
  • Stoney_McGeee
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    If they nerfed cloak NB would be a dead class.. Stop nerfing classes , just learn how to counter it..
    Every class has a way to counter it, and don't say "I don't have room for it on my bar" sounds like a personal problem..
    Being a DK I have no issues fighting NB.. You die , just re spawn it's not the end of the world to post about it..
    (Soulless Knights)
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    AD StoneyHeals Templar (Vr16) homeless
    AD Stoknee NB (v1) Training
    AD Psychosis Sorc (37) Training
  • Knootewoot
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    babanovac wrote: »
    Seth_Black wrote: »
    Without it every NB can shout: 'you want to take my cloak? give me sorc's shields, templar's heals and dk's flap flaps and I'll keep playing.

    If ZOS will destroy cloak you'll see how many players will just simply quit the game since there will be no challenge to play this class any more.

    Keep cloak as it is and people will (already are) keep leaving the game, because we are all sick of hearing this on TS "He's a NB, no pointing in chasing him" (even if there's 5 of us)

    You don't hear this kind of talk when it comes to any other class.

    No, neither of you 5 had caltrops or a detection potion? Groups I am in always chase NB's because in IC sewers they are bound to have a stash of stones.

    Also, every class can pop reteating manouvres and run away. Cloak is not the issue, but CC immunity, run speed and being smart (like hiding behind a crate in next room)
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Septimus_Magna
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    Hi everyone, thanks for all your feedback. We are looking at several options to limit the number of times Shadow Cloak can be cast in a row. However, unlike Bolt Escape, there are multiple ways of countering Shadow Cloak so we want to be very careful with any change we ultimately make. One of the possibilities we're exploring is reducing your Magicka regeneration while Shadow Cloak is active.

    Any change we make will be in a future update, though we don't have a solid time frame at this time.

    I dont really agree with the bolded part above.

    Every gap closer completely nullifies the use of Bolt Escape, they also costs less to cast and causes dmg.

    Focused Charge + morphs 22m (templar)
    Teleport Strike + morphs 22m (nightblade)
    Critical Strike + morphs 22m (two-handed)
    Shield Charge + morphs 22m (one-handed&shield)
    *Dragon Leap 20-28m (dragonknight) ultimate

    All these skills cover more distance than the 15m you travel with bolt escape.

    The only thing is needed to counter bolt escape is decent reaction time + one of the gap closers listed above.

    Speed buffs are also very effective to catch bolting sorcs because you loose momentum after each bolt. This makes movement with bolt escape + speed buff slower than expected/intended in addition to the huge magicka drain.
    PC - EU (AD)
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  • babanovac
    babanovac
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    Knootewoot wrote: »
    babanovac wrote: »
    Seth_Black wrote: »
    Without it every NB can shout: 'you want to take my cloak? give me sorc's shields, templar's heals and dk's flap flaps and I'll keep playing.

    If ZOS will destroy cloak you'll see how many players will just simply quit the game since there will be no challenge to play this class any more.

    Keep cloak as it is and people will (already are) keep leaving the game, because we are all sick of hearing this on TS "He's a NB, no pointing in chasing him" (even if there's 5 of us)

    You don't hear this kind of talk when it comes to any other class.

    No, neither of you 5 had caltrops or a detection potion? Groups I am in always chase NB's because in IC sewers they are bound to have a stash of stones.

    Also, every class can pop reteating manouvres and run away. Cloak is not the issue, but CC immunity, run speed and being smart (like hiding behind a crate in next room)

    Sigh... again with these so many counters to cloak that exist everywhere and players simply refuse to use them.

    Caltrops is a stamina only extremely expensive skills. Maybe there is no stamina build in the group, or maybe they simply don't have the stamina for it. Also caltrops is far from reliable against Cloak, stop spreading this blatant lie. Even if you manage to cast the caltrops right after the NB uses cloak, by the time the caltrops land, the NB will be out of their range. So you basically need to be lucky, and target the caltrops at the direction the NB decides to run. God forbit you are 1 second lae, by then the NB will be half way across Cyrodiil.

    Pots - i'm not sure about other people but my potions are usually on cooldown, i don't always have the possibility to use them. Also, with the latests nerfs, the reveal time is really small.

    And yes, NBs have stashes of stones because THEY NEVER DIE! Because they use cloak, ofcourse.

    And no, retreating maneuvers is far from even being in the same league as cloak, when it comes to getting away - try using it and see for yourself.
  • Nijjion
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    No need to make stealth useless.. just needs to be slightly nerfed... it's only fair to how other class skills have been changed/nerfed. (Sorcs with bolt, DKs with heal and reflect)
    NijjijjioN - DK - AR27
    NijjioN - NB -
    Daggerfall Covenant
    The Nice Guys Guild
    EverQuest -> Dark Age of Camelot -> Ragnarok Online -> Cabal Online -> Guild Wars 1 -> Warhammer Online -> Vindictus -> SWTOR -> Tera -> Guild Wars 2 -> Elder Scrolls Online ->

    Eagerly awaiting Camelot Unchained.
  • Knootewoot
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    babanovac wrote: »
    Knootewoot wrote: »
    babanovac wrote: »
    Seth_Black wrote: »
    Without it every NB can shout: 'you want to take my cloak? give me sorc's shields, templar's heals and dk's flap flaps and I'll keep playing.

    If ZOS will destroy cloak you'll see how many players will just simply quit the game since there will be no challenge to play this class any more.

    Keep cloak as it is and people will (already are) keep leaving the game, because we are all sick of hearing this on TS "He's a NB, no pointing in chasing him" (even if there's 5 of us)

    You don't hear this kind of talk when it comes to any other class.

    No, neither of you 5 had caltrops or a detection potion? Groups I am in always chase NB's because in IC sewers they are bound to have a stash of stones.

    Also, every class can pop reteating manouvres and run away. Cloak is not the issue, but CC immunity, run speed and being smart (like hiding behind a crate in next room)

    Sigh... again with these so many counters to cloak that exist everywhere and players simply refuse to use them.

    Caltrops is a stamina only extremely expensive skills. Maybe there is no stamina build in the group, or maybe they simply don't have the stamina for it. Also caltrops is far from reliable against Cloak, stop spreading this blatant lie. Even if you manage to cast the caltrops right after the NB uses cloak, by the time the caltrops land, the NB will be out of their range. So you basically need to be lucky, and target the caltrops at the direction the NB decides to run. God forbit you are 1 second lae, by then the NB will be half way across Cyrodiil.

    Pots - i'm not sure about other people but my potions are usually on cooldown, i don't always have the possibility to use them. Also, with the latests nerfs, the reveal time is really small.

    And yes, NBs have stashes of stones because THEY NEVER DIE! Because they use cloak, ofcourse.

    And no, retreating maneuvers is far from even being in the same league as cloak, when it comes to getting away - try using it and see for yourself.

    And I always do. I hardly use cloak in sewers, only when really needed. I just pop (charging) manouvres and sprint. Almost all my armor have +10% reduction to sprint currently so I run like the wind. And even without cloak (I even toss my own caltrops in front of me to get rid of pursuers who don't bother to cast manouvres/shuffle) I get half across cyrodill.

    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Stoney_McGeee
    Stoney_McGeee
    ✭✭✭
    Caltrops = stamina
    Flare = magic
    No excuses..
    There's literally so many options .. That's just the basic skills to get the job done..
    Whenever I'm looking for a NB , I think like a NB.. And just spam talons around myself.
    (Soulless Knights)
    AD Stoneey DK (Vr16) homeless
    AD StoneyHeals Templar (Vr16) homeless
    AD Stoknee NB (v1) Training
    AD Psychosis Sorc (37) Training
  • Seth_Black
    Seth_Black
    ✭✭✭
    Caltrops = stamina
    Flare = magic
    No excuses..
    There's literally so many options .. That's just the basic skills to get the job done..
    Whenever I'm looking for a NB , I think like a NB.. And just spam talons around myself.

    Exactly ...but you know who feeds nerf machine... NOOBS
    And we've got more noobs in ESO than really decent players.

    Out of the night that covers me, Black as the pit from pole to pole, I thank whatever gods may be For my unconquerable soul.
    It matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    Oh hello Breath of Life. Would you like to come with me to the shed in the back yard?
  • Junglejim82
    Junglejim82
    ✭✭✭
    Moronic the way things get done round here
    Jungleim
    Stamblade extrordinaire (for now)
    Mass Terror /elders of anarchy ps4 e.u
    Daggerfalls finest

    Always looking for serious pvpers not afraid to mic up. See below
    http://forums.elderscrollsonline.com/en/discussion/181697/massterror-ps4-eu-daggerfall-are-recruiting#latest
  • CP5
    CP5
    ✭✭✭✭✭
    ✭✭✭
    Caltrops = stamina
    Flare = magic
    No excuses..
    There's literally so many options .. That's just the basic skills to get the job done..
    Whenever I'm looking for a NB , I think like a NB.. And just spam talons around myself.

    Both of those skills have delayed cast from when you confirm the area to hit and when they land. Any NB worth their weight in cloak would be well out of that area, or do we all think nightblades in cloak are slower than normal? Aside from pircing mark all the other counters are laughable. Short duration potions, small aoe magelights, slow projectile speed aoe's, or "just spam aoes."

    Yes, nightblade overlords, let me "just spam aoe's" i'm sure I have unlimited resources to hit an invisible target moving at sprint speed in who knows what direction. The only decent ways to irritate a NB is with point blank aoe's but if they take a few steps back and know what they are doing, or dare I say utilize skills other than cloak spam, they can be gone with ease.
  • Domander
    Domander
    ✭✭✭✭✭
    babanovac wrote: »
    Seth_Black wrote: »

    Complaining is simple, but for once try to PLAY or understand other classes (in best case learn to play them all)
    so you can see all strong/weak points and work out your own way to fight specific abilities.

    For once try to understand that NBs are the only class that can CHOOSE not to die in PvP. We all agree that we should have class diversity but this is simply too much. Either allow all classes to have an escape mechanic, or remove this one from the NB.

    This is simply NOT TRUE.
  • CP5
    CP5
    ✭✭✭✭✭
    ✭✭✭
    You know, an image came to mine at how this all is playing out. 4 kids were outside and say, hit a baseball into some old guys back yard. They sneak in but out of nowhere a rabid dog jumps out (seasonal nerfs). One of them (templars) kinda stand in the back, one leg on both sides of the fence but never really all the way in. Another one (dragonknights) stand and try to face the dog, with bad results. Then we have nightblades and sorcs, and in order to preserve themselves the nb puts a chain of sausages around their friends neck and they to (the sorc this time) gets a visit from the dogs teeth. Then when there is no one left the nightblade is stuck with the dog and just keeps shouting "look over there!" in attempts to distract the dog, but it doesn't seem like its working.

    I would prefer we didn't have a rabid dog nomming on things as a form of balance, but if we want to be fair and all the dogs gotta eat.
  • babanovac
    babanovac
    ✭✭✭
    Domander wrote: »
    babanovac wrote: »
    Seth_Black wrote: »

    Complaining is simple, but for once try to PLAY or understand other classes (in best case learn to play them all)
    so you can see all strong/weak points and work out your own way to fight specific abilities.

    For once try to understand that NBs are the only class that can CHOOSE not to die in PvP. We all agree that we should have class diversity but this is simply too much. Either allow all classes to have an escape mechanic, or remove this one from the NB.

    This is simply NOT TRUE.

    I respectfully disagree.
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    Derra wrote: »
    Also @Araxleon you should not cry but adapt. I think you made a nice topic for sorcs to do so. Try to think outside the box. A good nb does not rely on cloak - that´s cheap anyway!

    I don't really like kicking people when they are down, but this is top top trolling! Maybe start a thread: "Why do NBs refuse to think outside the box?"

    giphy.gif
    EU | PC | AD
  • Francescolg
    Francescolg
    ✭✭✭✭
    Hello,
    Has the bugged synergy from the NB-ultimate, which could be reactivated by simply dodge rolling, been fixed?
    It was possible to keep the synergy effect working much longer than intended.

    Any news? Fix yes / now? There's more work to do ZOS!



    (I do not remember it very well, or if it was a ultimare or just a skill but basically the complete raid could keepthe synergy up, simply by rolling)
  • Stoney_McGeee
    Stoney_McGeee
    ✭✭✭
    Well I guess I run into a lot dumb NB then because you would be shocked on how many times that flare catches them.. Plus when they get marked it gives me enough time to get them and be on them.. Hiding behind trees or things don't help you.. Like I said think like a NB.. Where would you hide? I can admit NB are such a **** to go against but do they need to be nerfed? No.. Only thing laughable isn't the skills it's the lack of player skills..
    (Soulless Knights)
    AD Stoneey DK (Vr16) homeless
    AD StoneyHeals Templar (Vr16) homeless
    AD Stoknee NB (v1) Training
    AD Psychosis Sorc (37) Training
  • silky_soft
    silky_soft
    ✭✭✭✭✭
    Hi everyone, thanks for all your feedback. We are looking at several options to limit the number of times Shadow Cloak can be cast in a row. However, unlike Bolt Escape, there are multiple ways of countering Shadow Cloak so we want to be very careful with any change we ultimately make. One of the possibilities we're exploring is reducing your Magicka regeneration while Shadow Cloak is active.

    Any change we make will be in a future update, though we don't have a solid time frame at this time.

    Crit shields then
    Here $15, goat mount please. Not gambling or paying 45 : lol :
    20% base speed for high ping players.
    Streak moves you faster then speed cap.
    They should of made 4v4v4v4 instead of 8v8.
  • Domander
    Domander
    ✭✭✭✭✭
    babanovac wrote: »
    Domander wrote: »
    babanovac wrote: »
    Seth_Black wrote: »

    Complaining is simple, but for once try to PLAY or understand other classes (in best case learn to play them all)
    so you can see all strong/weak points and work out your own way to fight specific abilities.

    For once try to understand that NBs are the only class that can CHOOSE not to die in PvP. We all agree that we should have class diversity but this is simply too much. Either allow all classes to have an escape mechanic, or remove this one from the NB.

    This is simply NOT TRUE.

    I respectfully disagree.

    Maybe we should meet up, you play a nightblade, then choose not to die. You will change your mind.
    Edited by Domander on September 22, 2015 1:51PM
  • Alucardo
    Alucardo
    ✭✭✭✭✭
    ✭✭✭✭✭
    babanovac wrote: »
    Also to the people saying that cloak has counters, it's pretty obvious you haven't tried them. Everyone in this thread asking for a nerf to cloak have tried them and we know how inefficient all those counters are.

    Mate, BWB is full of Nightblades. I've turned into what one might refer to as a Nightblade Hunter. Not that I had much choice.
  • coolermh
    coolermh
    ✭✭✭
    I think that it could be slightly tweaked but it should be done on a percentage basis.

    First shadow cloak and second shadow cloak within 2 seconds : no loss of manna regen

    3-4th cloak 10% manna regen loss

    5-6 cloak 20% manna regen loss

    etc...


    That would prevent people from endlessly spamming it but not make it completely useless.
    -MrHeid625
    Max Chars:
    Magika Sorc AD
    Stamina NB AD
    Stam DK AD
    Magika NB-
    Magika Temp-
    Stam Warden
    Stam Sorc
    Mag Warden
This discussion has been closed.