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Feedback: Shieldbreaker 5p-set - it´s OP and should not go live.

  • Sublime
    Sublime
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    Xeven wrote: »
    I could be wrong, but I dont think anyone is going to wear this set. It's not that great aside from attacking shielded targets.

    Lets see a show of hands. Anyone planning on using this set, please, say so in this thread.

    I'm certainly gonna use it for any type of Stamina open world PvP. I used it on PTS for ~30 minutes and I had so much fun roflstomping anybody using a shield, I usually didn't even have to try.
    Edited by Sublime on August 26, 2015 11:36PM
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • bowmanz607
    bowmanz607
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    Sublime wrote: »
    Xeven wrote: »
    I could be wrong, but I dont think anyone is going to wear this set. It's not that great aside from attacking shielded targets.

    Lets see a show of hands. Anyone planning on using this set, please, say so in this thread.

    I'm certainly gonna use it for any type of Stamina open world PvP. I used it on PTS for ~30 minutes and I had so much fun roflstomping anybody using a shield, I usually didn't even have to try.

    I think that speaks more to the people you fought in that 30 min
  • Sublime
    Sublime
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    bowmanz607 wrote: »
    Sublime wrote: »
    Xeven wrote: »
    I could be wrong, but I dont think anyone is going to wear this set. It's not that great aside from attacking shielded targets.

    Lets see a show of hands. Anyone planning on using this set, please, say so in this thread.

    I'm certainly gonna use it for any type of Stamina open world PvP. I used it on PTS for ~30 minutes and I had so much fun roflstomping anybody using a shield, I usually didn't even have to try.

    I think that speaks more to the people you fought in that 30 min

    I'm planning to make a video tomorrow, so you'll be able to check yourself.
    Edited by Sublime on August 27, 2015 12:24AM
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • bowmanz607
    bowmanz607
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    Sublime wrote: »
    bowmanz607 wrote: »
    Sublime wrote: »
    Xeven wrote: »
    I could be wrong, but I dont think anyone is going to wear this set. It's not that great aside from attacking shielded targets.

    Lets see a show of hands. Anyone planning on using this set, please, say so in this thread.

    I'm certainly gonna use it for any type of Stamina open world PvP. I used it on PTS for ~30 minutes and I had so much fun roflstomping anybody using a shield, I usually didn't even have to try.

    I think that speaks more to the people you fought in that 30 min

    I'm planning to make a video tomorrow, so you'll be able to check yourself.

    that would be great! As long as it is not as ridiculous as the video posted previously which really did not show anything and was very skewed. Hopefully it will showing testing in an actual fight scenario and what not.

    look forward to it. I like to see others gameplay experience. I am well aware that my experiences are not end all be all.
  • Duukar
    Duukar
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    /puts hand up

    I have built this into my new template on my Orc NB. along with molag kena and 3 piece agility and 2 pieces of DWx2 either health regen or max stam.

    I am an assassin. I plan to plague the back rows and make the shield users pay. This is how my class was designed and now I can finally do my job properly.

    Duuk
  • DisgracefulMind
    DisgracefulMind
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    I've pondered upon this set for a bit, and I'm finally at the conclusion that there's really nothing wrong with it. Shield stacking, at the moment, needs a counter. This is entirely obviously from anyone actively playing PvP in this moment in time, and, yes, even Sorcs should be able to admit it. It's pretty OP. I think shields need to be adjusted with the ever-increasing stat gains with the CP system, but until the re-work all of that, this is the solution. Is it a bit of a blanket fix for the current issue? Yes. But is it effective? It will be situationally. I think the people who run it will build to run it, and that's it. Everything should have a counter in this game, and finally shields do have one. It's as simple as that. I do, however, think the damage needs to be scaled down a bit. I find that the damage it's doing a bit too high. Other than that, it is what it is.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Darnathian
    Darnathian
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    Derra wrote: »
    Alcast wrote: »
    Alcast wrote: »
    The best way would be for this set's damage to hit the Wards instead of the HP and scale with the size of the Wards. For example 35% of the ward's value is added on top.

    For example if you have a small 5k shield the set will hit ~1.7k extra damage on your shields. Still good DPS boost. If you have stacked a Hardened Ward and Healing Ward and Barrier and have a 30k shield, the set will add ~10k damage on the wards for that first hit.

    That would still be hugely efficient when fighting magicka builds and it would be more efficient the more your opponent shield stacks. But it would not screw over everyone who got a tiny shield from a passive or form a friendly DKs Igneous shield or whatever.

    Oh and then the name shield breaker would match what the set would actually be doing.

    That wont fix the shieldspamming issue

    If you can't kill a shield-spammer with all that extra DPS then I'm afraid the problem is between the chair and the keyboard.

    If you manage to kill a sorc then he just sucks 1v1. You literally cannot kill sorcs that know how to spam shields.

    lol. Duels happen every day, Sorcs still die.

    I can built any class / any build and survive a 1v1 by going 100% defense. Whether that is a heavy armor perma-blocker or a medium armor perma-dodger vigor spammer, or a light armor shield spammer. As soon as you decide to go offensive gaps open up, that's how duels work.

    I'm not here to say shields are not very strong at the moment. But the way you present facts is both wrong and shows an agenda.

    Every thread / post you make at the moment is full of QQ and bias. Take a chill pill.

    ^This.

    It´s like ppl in heavy armor permablocking complain they can´t kill a single sorc. Well in reality a single sorc can´t kill them either...

    Omg you embarrass yourself and your class. You just admitted that the light armor sorc is as tanky as the heavy Armor, wait for it, TANK.

    On top of that you are wrong. Sorcs have zero problems killing tanks. No other class has that high DPS, tankiness, and mobility all rolled in one. Cry and throw smoke bombs as much as you want but the masses have spoken. You are a OP class that are being brought back down, closer, to the rest of us.

    Don't worry though. All that crying worked. They didn't fix the real problem. HARDENED WARD scaling off magicka. Some day maybe
  • DisgracefulMind
    DisgracefulMind
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    Darnathian wrote: »
    Derra wrote: »
    Alcast wrote: »
    Alcast wrote: »
    The best way would be for this set's damage to hit the Wards instead of the HP and scale with the size of the Wards. For example 35% of the ward's value is added on top.

    For example if you have a small 5k shield the set will hit ~1.7k extra damage on your shields. Still good DPS boost. If you have stacked a Hardened Ward and Healing Ward and Barrier and have a 30k shield, the set will add ~10k damage on the wards for that first hit.

    That would still be hugely efficient when fighting magicka builds and it would be more efficient the more your opponent shield stacks. But it would not screw over everyone who got a tiny shield from a passive or form a friendly DKs Igneous shield or whatever.

    Oh and then the name shield breaker would match what the set would actually be doing.

    That wont fix the shieldspamming issue

    If you can't kill a shield-spammer with all that extra DPS then I'm afraid the problem is between the chair and the keyboard.

    If you manage to kill a sorc then he just sucks 1v1. You literally cannot kill sorcs that know how to spam shields.

    lol. Duels happen every day, Sorcs still die.

    I can built any class / any build and survive a 1v1 by going 100% defense. Whether that is a heavy armor perma-blocker or a medium armor perma-dodger vigor spammer, or a light armor shield spammer. As soon as you decide to go offensive gaps open up, that's how duels work.

    I'm not here to say shields are not very strong at the moment. But the way you present facts is both wrong and shows an agenda.

    Every thread / post you make at the moment is full of QQ and bias. Take a chill pill.

    ^This.

    It´s like ppl in heavy armor permablocking complain they can´t kill a single sorc. Well in reality a single sorc can´t kill them either...

    Omg you embarrass yourself and your class. You just admitted that the light armor sorc is as tanky as the heavy Armor, wait for it, TANK.

    On top of that you are wrong. Sorcs have zero problems killing tanks. No other class has that high DPS, tankiness, and mobility all rolled in one. Cry and throw smoke bombs as much as you want but the masses have spoken. You are a OP class that are being brought back down, closer, to the rest of us.

    Don't worry though. All that crying worked. They didn't fix the real problem. HARDENED WARD scaling off magicka. Some day maybe

    What he meant here is that a tank won't have the DPS to kill a Sorcerer, while a Sorcerer will never be able to pull off enough burst/damage/CC to run them out of stamina and kill a tank.
    Personally, soul assault works wonders for permablockers in my opinion.

    As for Sorc mobility: it's been brought in line, stop complaining about it.
    As for Sorc class shield: It SHOULD scale off of magicka, period. The real fix to the problem would be to scale down the 33% bonus you get to it. Perhaps down 10% or so would make it less powerful, but still enough to maintain it being a Sorcerer's only true defense.
    Edited by DisgracefulMind on August 27, 2015 2:05AM
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Derra
    Derra
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    Darnathian wrote: »
    Derra wrote: »
    Alcast wrote: »
    Alcast wrote: »
    The best way would be for this set's damage to hit the Wards instead of the HP and scale with the size of the Wards. For example 35% of the ward's value is added on top.

    For example if you have a small 5k shield the set will hit ~1.7k extra damage on your shields. Still good DPS boost. If you have stacked a Hardened Ward and Healing Ward and Barrier and have a 30k shield, the set will add ~10k damage on the wards for that first hit.

    That would still be hugely efficient when fighting magicka builds and it would be more efficient the more your opponent shield stacks. But it would not screw over everyone who got a tiny shield from a passive or form a friendly DKs Igneous shield or whatever.

    Oh and then the name shield breaker would match what the set would actually be doing.

    That wont fix the shieldspamming issue

    If you can't kill a shield-spammer with all that extra DPS then I'm afraid the problem is between the chair and the keyboard.

    If you manage to kill a sorc then he just sucks 1v1. You literally cannot kill sorcs that know how to spam shields.

    lol. Duels happen every day, Sorcs still die.

    I can built any class / any build and survive a 1v1 by going 100% defense. Whether that is a heavy armor perma-blocker or a medium armor perma-dodger vigor spammer, or a light armor shield spammer. As soon as you decide to go offensive gaps open up, that's how duels work.

    I'm not here to say shields are not very strong at the moment. But the way you present facts is both wrong and shows an agenda.

    Every thread / post you make at the moment is full of QQ and bias. Take a chill pill.

    ^This.

    It´s like ppl in heavy armor permablocking complain they can´t kill a single sorc. Well in reality a single sorc can´t kill them either...

    Omg you embarrass yourself and your class. You just admitted that the light armor sorc is as tanky as the heavy Armor, wait for it, TANK.

    On top of that you are wrong. Sorcs have zero problems killing tanks. No other class has that high DPS, tankiness, and mobility all rolled in one. Cry and throw smoke bombs as much as you want but the masses have spoken. You are a OP class that are being brought back down, closer, to the rest of us.

    Don't worry though. All that crying worked. They didn't fix the real problem. HARDENED WARD scaling off magicka. Some day maybe

    No i did in fact not write that a light armor sorc is as tanky as a heavy armor tank (they are not). All i said was that someone utilizing heavy armor to become tanky (+ sword and board) should not expect to overcome the defenses of other classes.

    If a tank dies to a sorc he´s sh*t at holding the right mouse button with the current metagame. Don´t embarras yourself by pretending otherwise. Sorc DPS matters nothing against block (and they´re not good dps - they´ve got good at burst maybe you should have looked up the difference beforehand).
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • olsborg
    olsborg
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    Hardened ward is hardly an issue, no more then breath of life or green dragons blood. Again, trying to make people understand, its the shieldstacking thats the issue. Pls...get that through your heads. And shieldstacking isnt a sorc exclusive either.

    PC EU
    PvP only
  • Bashev
    Bashev
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    If somebody cast a damage shield on me, can the set proc on me? If yes I want an option to disable friendly shields on me, or at least make the damage blockable.
    Because I can!
  • Derra
    Derra
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    olsborg wrote: »
    Hardened ward is hardly an issue, no more then breath of life or green dragons blood. Again, trying to make people understand, its the shieldstacking thats the issue. Pls...get that through your heads. And shieldstacking isnt a sorc exclusive either.

    You have to give it to DKs that dragonblood is a pretty mediocre ability nowadays. Breath of life on the other hand...
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • olsborg
    olsborg
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    Bashev wrote: »
    If somebody cast a damage shield on me, can the set proc on me? If yes I want an option to disable friendly shields on me, or at least make the damage blockable.

    It will procc on you if someone else has shielded you.

    PC EU
    PvP only
  • Yuke
    Yuke
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    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize.

    I still dont understand how this thread is still being ignored by the devs. 10000 views and almost 20 pages. They could atleast tell us their point of view about this set...
    Save Us, Microsoft.

    Noricum & Kitesquad™
    YT-Channel
  • Sharee
    Sharee
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    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize

    If i fossilize someone and he doesn't instantly break it, he's gonna eat two unblocked wrecking blows, not a light attack with 2K damage attached...
  • ToRelax
    ToRelax
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    Sharee wrote: »
    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize

    If i fossilize someone and he doesn't instantly break it, he's gonna eat two unblocked wrecking blows, not a light attack with 2K damage attached...

    Any decent player would use at least one light attack in that rotation...
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Master_Kas
    Master_Kas
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    olsborg wrote: »
    Hardened ward is hardly an issue, no more then breath of life or green dragons blood. Again, trying to make people understand, its the shieldstacking thats the issue. Pls...get that through your heads. And shieldstacking isnt a sorc exclusive either.

    Hardened ward is no issue, while nightblades main defensive ability needs a cost/regen nerf ontop of the counters aviable to counter it already. While Nb's dont even have a damageshield. Seems legit :trollface:
    EU | PC
  • Laggus
    Laggus
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    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize.

    I still dont understand how this thread is still being ignored by the devs. 10000 views and almost 20 pages. They could atleast tell us their point of view about this set...

    They did they made the set!
  • Sharee
    Sharee
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    ToRelax wrote: »
    Sharee wrote: »
    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize

    If i fossilize someone and he doesn't instantly break it, he's gonna eat two unblocked wrecking blows, not a light attack with 2K damage attached...

    Any decent player would use at least one light attack in that rotation...

    You would have to start the rotation with a light attack, or the first WB would remove the fossilize shield(nullifying your set bonus). Leading with a LA will give the fossilized enemy a split second more time to CC break and block before the first WB lands.

    I am not sure i would risk the enemy successfully blocking my WB for a mere 2K extra damage. Not to mention you have to sacrifice your 5-piece set bonus to be able to take that risk in the firstplace.
  • Laggus
    Laggus
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    ToRelax wrote: »
    Sharee wrote: »
    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize

    If i fossilize someone and he doesn't instantly break it, he's gonna eat two unblocked wrecking blows, not a light attack with 2K damage attached...

    Any decent player would use at least one light attack in that rotation...

    Not understanding that one. Why waste a light attack after a wrecking blow when you could wreck them again?
  • Yuke
    Yuke
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    I dont play with wrecking blow on a non gank build, the skill sucks and is clunky.
    Save Us, Microsoft.

    Noricum & Kitesquad™
    YT-Channel
  • olsborg
    olsborg
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    Master_Kas wrote: »
    olsborg wrote: »
    Hardened ward is hardly an issue, no more then breath of life or green dragons blood. Again, trying to make people understand, its the shieldstacking thats the issue. Pls...get that through your heads. And shieldstacking isnt a sorc exclusive either.

    Hardened ward is no issue, while nightblades main defensive ability needs a cost/regen nerf ontop of the counters aviable to counter it already. While Nb's dont even have a damageshield. Seems legit :trollface:

    While I agree nbs dont have a damage shield for their class, magicka nbs still shieldstack like crazy with healward and dampen. And yes, I know this is only really effective vs magicka builds. Not sure I would condone the introduction of a class dmg shield for nbs tho, that would give them some sick synergy with other class skills of theirs..

    PC EU
    PvP only
  • bowmanz607
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    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize.

    I still dont understand how this thread is still being ignored by the devs. 10000 views and almost 20 pages. They could atleast tell us their point of view about this set...

    it is situational. sure you can incorporate the 4 pc into a build, but the 5pc is situational. In fact it is inherently situational. also, many pppl, especially min/maxers Will choose base power over which guaranteed over situati9nal. For instance, sheer venom with ravager. Additionaly, base power is more important sense the damage reduction. Moreover, the shield reduction nerf made class sheilds like igneous and blazing basically useless which means even less ppl running around with shields. This leaves harnessed, healing ward, and hardened. Aka this leaves sheild stacking sorcs and healing ward spammers. One, shield stacking is the most op thing in the game so ya np there. Also, because dk have dragon blood and temp have breathe, this leaves nb with healing ward. Since there are many ways in which a nb can avoid damage while using a healing ward 8 have no problem with this set effecting them a little harder. Between cloak, shadow 8mage and fear, a nb can avoid damage while the healing ward is up and get a full heal most times from it. So this set is really only a big detriment to a shield stacking sorc and support classes that use shields. As for the support class, they should have situational awarness and know when to and not to shield up. Also, have player with half a m8nd goes after the support class first regardless.

    There are only two problems I see with this set. Physical attacks should not go through harnessed and proc the set. Also, petrify should not proc this set.
  • ToRelax
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    Sharee wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize

    If i fossilize someone and he doesn't instantly break it, he's gonna eat two unblocked wrecking blows, not a light attack with 2K damage attached...

    Any decent player would use at least one light attack in that rotation...

    You would have to start the rotation with a light attack, or the first WB would remove the fossilize shield(nullifying your set bonus). Leading with a LA will give the fossilized enemy a split second more time to CC break and block before the first WB lands.

    I am not sure i would risk the enemy successfully blocking my WB for a mere 2K extra damage. Not to mention you have to sacrifice your 5-piece set bonus to be able to take that risk in the firstplace.
    Laggus wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize

    If i fossilize someone and he doesn't instantly break it, he's gonna eat two unblocked wrecking blows, not a light attack with 2K damage attached...

    Any decent player would use at least one light attack in that rotation...

    Not understanding that one. Why waste a light attack after a wrecking blow when you could wreck them again?

    Fossilize -> light attack -> Wrecking Blow -> Wrecking Blow, pretty obvious actually.
    Or chain into a leap with Fossilize -> light attack -> Wrecking Blow -> Dragon Leap.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Sharee
    Sharee
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    ToRelax wrote: »
    Sharee wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize

    If i fossilize someone and he doesn't instantly break it, he's gonna eat two unblocked wrecking blows, not a light attack with 2K damage attached...

    Any decent player would use at least one light attack in that rotation...

    You would have to start the rotation with a light attack, or the first WB would remove the fossilize shield(nullifying your set bonus). Leading with a LA will give the fossilized enemy a split second more time to CC break and block before the first WB lands.

    I am not sure i would risk the enemy successfully blocking my WB for a mere 2K extra damage. Not to mention you have to sacrifice your 5-piece set bonus to be able to take that risk in the firstplace.
    Laggus wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize

    If i fossilize someone and he doesn't instantly break it, he's gonna eat two unblocked wrecking blows, not a light attack with 2K damage attached...

    Any decent player would use at least one light attack in that rotation...

    Not understanding that one. Why waste a light attack after a wrecking blow when you could wreck them again?

    Fossilize -> light attack -> Wrecking Blow -> Wrecking Blow, pretty obvious actually.

    If the enemy CC breaks the fossilize before you land the first wrecking blow, he will get CC immunity. That means no knockback on the first WB even if it is not blocked, and landing the second WB is very unlikely.

    Doing a light attack between the fossilize and the first WB gives the enemy more time to CC break. Therefore it is a gamble, one where you risk messing up a lethal combo for a mere 2k extra damage payoff.
    Edited by Sharee on August 27, 2015 12:57PM
  • Maulkin
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    Sharee wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize

    If i fossilize someone and he doesn't instantly break it, he's gonna eat two unblocked wrecking blows, not a light attack with 2K damage attached...

    Any decent player would use at least one light attack in that rotation...

    You would have to start the rotation with a light attack, or the first WB would remove the fossilize shield(nullifying your set bonus). Leading with a LA will give the fossilized enemy a split second more time to CC break and block before the first WB lands.

    I am not sure i would risk the enemy successfully blocking my WB for a mere 2K extra damage. Not to mention you have to sacrifice your 5-piece set bonus to be able to take that risk in the firstplace.
    Laggus wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize

    If i fossilize someone and he doesn't instantly break it, he's gonna eat two unblocked wrecking blows, not a light attack with 2K damage attached...

    Any decent player would use at least one light attack in that rotation...

    Not understanding that one. Why waste a light attack after a wrecking blow when you could wreck them again?

    Fossilize -> light attack -> Wrecking<the enemy managed to CC break before the WB could finish casting, because you wasted time with a light attack> Blow -><your first wrecking blow was blocked> Wrecking Blow<your never landed the second wrecking blow because the enemy bolted away>, pretty obvious actually.

    This is what you risk happening, for a mere 2K damage payoff.

    Hmm? The light attack is animation cancelled by the skill cast. The time it takes to weave it is perhaps 0.2" at best. I think the chance of what you are describing to happen is pretty close to 0%.
    EU | PC | AD
  • Sharee
    Sharee
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    Sharee wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize

    If i fossilize someone and he doesn't instantly break it, he's gonna eat two unblocked wrecking blows, not a light attack with 2K damage attached...

    Any decent player would use at least one light attack in that rotation...

    You would have to start the rotation with a light attack, or the first WB would remove the fossilize shield(nullifying your set bonus). Leading with a LA will give the fossilized enemy a split second more time to CC break and block before the first WB lands.

    I am not sure i would risk the enemy successfully blocking my WB for a mere 2K extra damage. Not to mention you have to sacrifice your 5-piece set bonus to be able to take that risk in the firstplace.
    Laggus wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize

    If i fossilize someone and he doesn't instantly break it, he's gonna eat two unblocked wrecking blows, not a light attack with 2K damage attached...

    Any decent player would use at least one light attack in that rotation...

    Not understanding that one. Why waste a light attack after a wrecking blow when you could wreck them again?

    Fossilize -> light attack -> Wrecking<the enemy managed to CC break before the WB could finish casting, because you wasted time with a light attack> Blow -><your first wrecking blow was blocked> Wrecking Blow<your never landed the second wrecking blow because the enemy bolted away>, pretty obvious actually.

    This is what you risk happening, for a mere 2K damage payoff.

    Hmm? The light attack is animation cancelled by the skill cast. The time it takes to weave it is perhaps 0.2" at best. I think the chance of what you are describing to happen is pretty close to 0%.

    1 sec to CC break before WB lands. Increasing this window by 0.2'' is actually a 20% increase. When trying to CC break before a lethal combo hits, every millisecond counts.
  • DisgracefulMind
    DisgracefulMind
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    Bashev wrote: »
    If somebody cast a damage shield on me, can the set proc on me? If yes I want an option to disable friendly shields on me, or at least make the damage blockable.

    This is the major issue I see with the set. Healing wards will sometimes go randomly to other players, there's the igneous from DKs that go to you sometimes as well. It does seem a bit ridiculous that shields you don't CHOOSE to place on you should be affected.
    ZoS needs to fix this before they allow it to go live.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Cinbri
    Cinbri
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    ZoS needs to fix this before they allow it to go live.
    They won't fix it coz it seems
    working-as-intended.jpg

  • BuggeX
    BuggeX
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    ToRelax wrote: »
    Sharee wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize

    If i fossilize someone and he doesn't instantly break it, he's gonna eat two unblocked wrecking blows, not a light attack with 2K damage attached...

    Any decent player would use at least one light attack in that rotation...

    You would have to start the rotation with a light attack, or the first WB would remove the fossilize shield(nullifying your set bonus). Leading with a LA will give the fossilized enemy a split second more time to CC break and block before the first WB lands.

    I am not sure i would risk the enemy successfully blocking my WB for a mere 2K extra damage. Not to mention you have to sacrifice your 5-piece set bonus to be able to take that risk in the firstplace.
    Laggus wrote: »
    ToRelax wrote: »
    Sharee wrote: »
    Yuke wrote: »
    I dont understand why people say that the set will be situational. It has perfect stats for a stamina based reg build and will be good in every situation, especially on a stam dk with fossilize

    If i fossilize someone and he doesn't instantly break it, he's gonna eat two unblocked wrecking blows, not a light attack with 2K damage attached...

    Any decent player would use at least one light attack in that rotation...

    Not understanding that one. Why waste a light attack after a wrecking blow when you could wreck them again?

    Fossilize -> light attack -> Wrecking Blow -> Wrecking Blow, pretty obvious actually.
    Or chain into a leap with Fossilize -> light attack -> Wrecking Blow -> Dragon Leap.

    2H LA will mostly brake fozzil
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
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