septvestige wrote: »Every class can play every role in this game but let's face it for example NB is a DPS class. It is designed like that and it should excel in that role specially.
Noone wants a Tamriel populated only by Nightblades. If NB can be best in every role that could happen.
Siphoning strikes was too good in regaining resources.
Just leave it useless and buff DKs with something new..maybe if they add some healing skills to DKs it will be nice...everybody should be playing DKs cuz its just almost best class for everything..except healing so fixt that!!..we wana DK healers! *** this others classes!
I hate this..this was only reason why play NB tank against other classes. And as others are saying..this skill was ok...other skills like clatrops etc. are bad. But i think all of us know how is ZoS working..if somebody have headache they just cut his head down.
p.s. DK is only class im not playing cuz its so shiny (that is balance in real:) )
naturegroup wrote: »So there was a broken game mechanic that involved siphoning attacks procing on DOT effects.... so in order to fix this they decided to nerf siphoning attacks soo hard that it becomes useless (destroying 50% of magicka NB builds) rather than fixing the broken mechanic??
Celas_Dranacea wrote: »Please just make the duration a bit longer and I'll be cool with it. I think the really skilled players who are willing to practice this will see that it's pretty freakin good. 20 seconds or even 15 seconds will go
Along way to calming folks down.
(Per the Q&A) They are going to have one morph that keeps the toggle + damage reduction and another morph that is duration based without the penalty. I hope for the sake of the second morph they make it at least 15 seconds and a very, very low cost.
I'll be sticking to the toggle for AoE packs.
Arkh__Longstride wrote: »A core mechanic of NB gone, like that. NB tank is dead and a lot of magika build are screwed. No words
So glad its not a toggle anymore, now this means it can work for both of your weapons without having to double slot the skill. People always look at the negatives here
(Per the Q&A) They are going to have one morph that keeps the toggle + damage reduction and another morph that is duration based without the penalty. I hope for the sake of the second morph they make it at least 15 seconds and a very, very low cost.
I'll be sticking to the toggle for AoE packs.
Nice. Nbs can still permablock then if they give the 1.6 version........