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Siphoning Strikes?

  • Jakeol
    Jakeol
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    Please make this buff at least 20 seconds. Having to recast a buff all the time is extremely annoying. It would be a quality of life change.
    Jaqqe'nova - EP v14 Nord NB
  • Ipsius
    Ipsius
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    Or 1 minute. Or 10 minutes please. Or just make it "when slotted". It's already taking up a slot, making us cast it over and over and over is just an inconvenience and an annoyance.
  • t.claudio.usnub18_ESO
    Seems to restore about 800+ regen per hit
    Edited by t.claudio.usnub18_ESO on July 28, 2015 8:38PM
  • hrothbern
    hrothbern
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    Ipsius wrote: »
    Or 1 minute. Or 10 minutes please. Or just make it "when slotted". It's already taking up a slot, making us cast it over and over and over is just an inconvenience and an annoyance.

    Yesss
    and I have no issue with giving back the debuff spel damage

    I do not care

    I am just a tank, I do not need that DPS,
    I want to tank
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Wisler89
    Wisler89
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    hrothbern wrote: »
    we can also strike

    all Tanks in the world unite

    no tanking !!!!

    I think that this may become reality...
    Every tank I know and nearly every tank on the forums feared the no-regen nerf. Only NB were thinking, "Huh, finally a reason for a non-DK-tank, maybe I will try playing as a tank". And now ZOS takes this from us :(
    Maybe if the buff would last 30s (and we still don't know the values of Magicka/Stamina returned, this can, of course, change everything) it wouldn't look so bad at the first look.
    But honestly, even if I get, let's say 1.5k Mag/Stam, with a light attack, I still wish they change it back.
    Eclaire Farron, V16 Sorc
    Claire Etro, V16 NB
    Leveling a DK and Temp because I'm bored
    Server: EU - AD, Guild: Lux Dei
  • Hoodster92_ESO
    Hoodster92_ESO
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    To be fair..... I used to have a tank build that actually didn't use Siphon Strikes......

    Then again I couldn't compete at high end leaderboard times either with that build.....
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Edit.
    Edited by eventide03b14a_ESO on July 28, 2015 8:48PM
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Castle wrote: »
    So it's no longer a toggle so whats this mean?
    Does this mean that so long as you have it on your bars you will gain this effect?
    Is it a passive skill like a Templars Restoring Aura?
    Is it a short term buff like like Two Handed Momentum?

    It is a standard Buff with a duration of 10s per activation.

    10 seconds is garbage.
    :trollin:
  • Draehl
    Draehl
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    30 seconds *might* work. That said- I'd rather see the amount restored nerfed and just be a passive "when slotted" effect. It's not an interesting skill in that pressing the button is inherently fun or anything. It's a skill slot vs. sustain opportunity cost play and nothing more. Don't try to pretend its anything else.
    Main: Breton Nightblade "Shadow Cleric" (Sustained Damage/offhealer) 5L/2H - Resto + S&B
    Alt: Argonian Dragonknight (Stam DoTs/Tank) 5H/2M - S&B + Bow
    Alt: Nord Templar Berserker (Rawr) 5M/2H - Dual Wield + Two Hander
    Alt: Altmer Sorceror (Pewpew) 7L - Destro + Resto
  • Altyrann
    Altyrann
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    Seems to restore about 800+ regen per hit

    Was that 800 for a light attack or for the proc on any attack? Stuck downloading here so cannot see for myself yet.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    xaraan wrote: »
    ugh, well, guess I'm retiring my NB tank.

    I am trying to wrap my head around how as a NB tank we can be effective making leaderboard times?? With Caltrops and Siphoning Strikes I could do dps while tanking which DK tanks and Templar tanks were already doing..... Now I am not sure if my NB tank will be effective..... unless all tanks get hit this way NB tanks will only be good for raid tanking.

    I'm sorry but Caltrops was ridiculously OP. It's a crutch that unskilled players abused way too often. I'm very glad is finally getting the whammy.
    :trollin:
  • t.claudio.usnub18_ESO
    Altyrann wrote: »
    Seems to restore about 800+ regen per hit

    Was that 800 for a light attack or for the proc on any attack? Stuck downloading here so cannot see for myself yet.

    saw it on a stream, tool tip said 866, he was a v14 magic NB wearing premade gold gear, not sure how it scales with stam or gear tho.

    can't tell if it was per proc streamer moused over it to fast, said the same thing we all are thinking, "its trash now" lol
    Edited by t.claudio.usnub18_ESO on July 28, 2015 8:51PM
  • Hoodster92_ESO
    Hoodster92_ESO
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    xaraan wrote: »
    ugh, well, guess I'm retiring my NB tank.

    I am trying to wrap my head around how as a NB tank we can be effective making leaderboard times?? With Caltrops and Siphoning Strikes I could do dps while tanking which DK tanks and Templar tanks were already doing..... Now I am not sure if my NB tank will be effective..... unless all tanks get hit this way NB tanks will only be good for raid tanking.

    I'm sorry but Caltrops was ridiculously OP. It's a crutch that unskilled players abused way too often. I'm very glad is finally getting the whammy.

    By every means I agree with you, when I switched over to the Caltrops magica tank build it was a dramatic change.

    Thing I was saying was I went from a tank who couldn't make a leaderboard time, to a tank who could. Now it seems that DK tanks are back to being the only tanks who can effectively do high end leaderboard times in PvE.... but then again only testing will tell.
  • Tonnopesce
    Tonnopesce
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    Not to ruin the moment.. But ZOS how about (instead of nerfing evrything ) just add a simple "while blocking you cannot cast abilities"?
    Edited by Tonnopesce on July 28, 2015 8:51PM
    Signature


  • PBpsy
    PBpsy
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    Directly from the team that brought you no soft caps, Tamriel unlimited ultimate meteors, premonition healing, and crappy minor /major buff system. Enjoy.
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • hrothbern
    hrothbern
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    already 3 hour downloading... now 77%

    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Ipsius
    Ipsius
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    866 return on basic attacks. 10% chance to return an additional 1700 something on non-basic attacks.

    So before, with the toggle, assuming you had 30k in a stat, basic attacks gave you 900 back (3%) and the proc would give you 15% (4,500).

    Now, with an ability with a friggin mp cost, that you have to cast EVERY 10 SECONDS, you get 866 back on regular attacks with a chance at around 2,500.

    Also, it does not scale with mp (or in any way that I could tell before I exited the game).
  • Draehl
    Draehl
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    Ipsius wrote: »
    866 return on basic attacks. 10% chance to return an additional 1700 something on non-basic attacks.

    So before, with the toggle, assuming you had 30k in a stat, basic attacks gave you 900 back (3%) and the proc would give you 15% (4,500).

    Now, with an ability with a friggin mp cost, that you have to cast EVERY 10 SECONDS, you get 866 back on regular attacks with a chance at around 2,500.

    Also, it does not scale with mp (or in any way that I could tell before I exited the game).

    These numbers would be completely acceptable if it was just passive when slotted. I hope Zeni considers this as an alternative.
    Main: Breton Nightblade "Shadow Cleric" (Sustained Damage/offhealer) 5L/2H - Resto + S&B
    Alt: Argonian Dragonknight (Stam DoTs/Tank) 5H/2M - S&B + Bow
    Alt: Nord Templar Berserker (Rawr) 5M/2H - Dual Wield + Two Hander
    Alt: Altmer Sorceror (Pewpew) 7L - Destro + Resto
  • Ipsius
    Ipsius
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    Completely agree about the numbers being acceptable if it's just on the bar. Heck, I'd even take the damage penalty back.
  • Wisler89
    Wisler89
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    Well, this looks like the end for my SapTank :(
    Maybe I (or someone else) finds something else unique for NB-Tank, but I'm not sure if we can hope for much...
    Eclaire Farron, V16 Sorc
    Claire Etro, V16 NB
    Leveling a DK and Temp because I'm bored
    Server: EU - AD, Guild: Lux Dei
  • Altyrann
    Altyrann
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    Maybe something like those values when slotted with the addition that when you cast, you get substantially more back for 10 seconds but also take a 10 second damage reduction. That might make it more interesting to play then just a toggle/slotted ability.
  • Solanum
    Solanum
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    The damage penalty was quite stupid, considering it already takes up a slot.

    That said, while making it an activation skill with a duration means we have to only have it on a single bar, which is nice. 10 seconds is just stupidly low though. It just means an extra mandatory key press every few seconds. Not a big problem, it just makes the gameplay a bit more clunky, and less enjoyable.

    I'd rather have it passively active, and perhaps give it a cool active effect upon activating it? Shouldn't be too hard to come up with something cool!
  • Altyrann
    Altyrann
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    Wisler89 wrote: »
    Well, this looks like the end for my SapTank :(
    Maybe I (or someone else) finds something else unique for NB-Tank, but I'm not sure if we can hope for much...

    Exactly my thoughts. I was starting to really enjoy playing as a magicka tank. I do hope the idea is not totally dead as losing the ability to play as a magicka tank will both take some of the versatility of the class away and mean many more players in the queue for pledges etc. as it gets even harder to sort out a group.
  • hrothbern
    hrothbern
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    Altyrann wrote: »
    Wisler89 wrote: »
    Well, this looks like the end for my SapTank :(
    Maybe I (or someone else) finds something else unique for NB-Tank, but I'm not sure if we can hope for much...

    Exactly my thoughts. I was starting to really enjoy playing as a magicka tank. I do hope the idea is not totally dead as losing the ability to play as a magicka tank will both take some of the versatility of the class away and mean many more players in the queue for pledges etc. as it gets even harder to sort out a group.

    'De wal zal het schip keren
    Literal Translation: "The shore will stop the ship."
    Meaning: The course of things will take a different turn automatically.'

    in english someting like:
    "You can push things only sofar"


    Edited by hrothbern on July 28, 2015 9:28PM
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Altyrann
    Altyrann
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    Wisler89 wrote: »
    Well, this looks like the end for my SapTank :(
    Maybe I (or someone else) finds something else unique for NB-Tank, but I'm not sure if we can hope for much...

    Exactly my thoughts. I was starting to really enjoy playing as a magicka tank
    hrothbern wrote: »
    Altyrann wrote: »
    Wisler89 wrote: »
    Well, this looks like the end for my SapTank :(
    Maybe I (or someone else) finds something else unique for NB-Tank, but I'm not sure if we can hope for much...

    Exactly my thoughts. I was starting to really enjoy playing as a magicka tank. I do hope the idea is not totally dead as losing the ability to play as a magicka tank will both take some of the versatility of the class away and mean many more players in the queue for pledges etc. as it gets even harder to sort out a group.

    'De wal zal het schip keren
    Literal Translation: "The shore will stop the ship."
    Meaning: The course of things will take a different turn automatically.'

    in english someting like:
    "You can push things only sofar"


    Just loaded PTS now. Will go and see how it feels to play.
  • Ipsius
    Ipsius
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    It feels awful. I decided to try out the new revamped grim focus too. Then I realized, someone using grim focus AND siphoning attacks gets to recast siphoning attacks every 10 seconds and grim focus every 4 attacks. What fun!
  • hrothbern
    hrothbern
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    I am not that optimistic as the quote,

    but this set bonus is good for an average of 160 flat stamina reduction per block
    Dracane wrote: »
    PQfCFfQ.png

    And there we have it, permablocking is still there. 20% chance is soooo high. You can basically permablock better than ever before.
    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Draehl
    Draehl
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    Ipsius wrote: »
    It feels awful. I decided to try out the new revamped grim focus too. Then I realized, someone using grim focus AND siphoning attacks gets to recast siphoning attacks every 10 seconds and grim focus every 4 attacks. What fun!

    Slightly unrelated, but Grim Focus should require 5 attacks to proc, but casting the projectile should also re-activate the buff. This skill lacks flow, just like how Siphoning Attacks will if it becomes an activated skill.
    Main: Breton Nightblade "Shadow Cleric" (Sustained Damage/offhealer) 5L/2H - Resto + S&B
    Alt: Argonian Dragonknight (Stam DoTs/Tank) 5H/2M - S&B + Bow
    Alt: Nord Templar Berserker (Rawr) 5M/2H - Dual Wield + Two Hander
    Alt: Altmer Sorceror (Pewpew) 7L - Destro + Resto
  • umagon
    umagon
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    When I first started playing this game I hoped to create a character who didn't revolve around "recasting" skills all the time and actually wanted more toggle based/slotted passive options. I don't like having to recast buffs every few seconds, I feel it breaks the flow of many fights and isn't needed.

    The real question is if the caltrops link was the problem why not just make so caltrops didn't proc siphoning attacks? No instead lets change the one class's skill to something no one wants. It still looks like they haven't done anything about improving swallow soul's return healing % and no one uses agony just remove agony and put something there that is actually useful. Like a toggle that lets night blades send a % of the incoming damage to their magicka/stam pools instead of health.
  • Altyrann
    Altyrann
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    So, I have just had a quick play. Key observations were:

    - Playing in my current solo spec (LA and Destro/DW), stamina regen was not high enough to keep blocking when fighting packs of Craglorn mobs and using sap essence as main attack, though the increased damage/healing from the lack of spell damage reduction was noticeable. Magicka did start to drop more than I am used to on tougher groups taking longer to kill as well.
    - Playing in my current tank spec (HA and 1H+S), stamina regen was actually fine to permablock on groups (mostly because blocking is so much cheaper between armour, weapon and footman shieldplay enchants), but I found myself short on magicka very rapidly
    - Clicking a button every 10 seconds did not fill my life with joy and wonder

    While the duration is an annoyance, I am far more interested in the sustain being high enough for the skill to continue to help with tough solo play and tanking.
    Edited by Altyrann on July 28, 2015 10:32PM
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