Maintenance for the week of December 23:
· [COMPLETE] NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
· [COMPLETE] EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

Everything you feared about stones is true... from their live broadcast...

  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    Losing TV stones at death won't be a big deal unless you are below average at PVP. If you are average and win 50% of your encounters and lose 50% of your encounters, you break even and still have roughly the same amount you started with.

    PVP needs to be meaningful with repercussions so this could be a step in the right direction. If you are a bad PVPer, should you get the same rewards as good PVPers?

    What you don't get is that many players don't want to be a PvPer AT ALL, good or bad. PvEers are going to be attracted to IC by the gear and the TV stones, but it's going to be a miserable experience trying to have a nice night grinding while gankers are harassing you constantly and stealing your stuff.

    By the way, I think your 50/50 math is wishful thinking. I highly suspect that even most PvP players are below average at PvP. Those guys on YouTube who make 100K AP/hour with their god-like skillz are pulling the average way up, but I do not believe they are representative of most PvP players. If IC is anything like the rest of Cyrodiil, the only guys profiting will be a handful of elite gankers and some well organized zerg-guilds.
    #CAREBEARMASTERRACE
  • GaldorP
    GaldorP
    ✭✭✭✭✭
    Sharee wrote: »
    GaldorP wrote: »
    I think there's a few things we don't know yet.

    - Will Tel Var stones also drop in the two new PvE group dungeons?
    - Or will other new items sets drop there?

    We do know the first, and the answer is no.

    Eric Wrobel, yesterday's livestream, 01:21:25
    Ah, haven't seen that yet, thanks :)
  • Tavore1138
    Tavore1138
    ✭✭✭✭✭
    ✭✭
    What I worry about reading many of the pro voices here is that, with some honourable exceptions, all the replies are basically aggressive to others and seem to have a legal requirement to get the word 'carebear' in somewhere.

    That really only backs up my points.

    Incidentally, and falling into the trap myself, quite a few of you also appear on my kill list but not on my killers list so... you know... bring it on...

    I don't have to enjoy or approve of the system to be able to beat it.

    In other points:

    Those of us who sub will be 'buying' it regardless. Encouraging us to unsub means less funds to keep the game going.

    @Septimus_Magna I think you have the best compromise there, not sure what the sweet spot would be for % loss on a kill but there must be a point that can satisfy those who want full consequence PvP and those who want consequence free PvP.

    This NOT just a PvP update so stop pretending it is - it has PvE dungeons and PvE only zones along with questing. Those saying that their PvE content is being gated behind PvP have a good point. It's not a concern I sahe but it doesn't make it any less valid.
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • Vahrokh
    Vahrokh
    ✭✭✭✭✭
    ✭✭✭
    Audigy wrote: »

    Step out of your comfort zone please and accept that you are in an AVA based MMO.

    You mean, so much AvA based that we got 1 AvA zone out of 20-ish, that requires specific teleporting in else it's inaccessible and only there it's worth using PvP skills?

  • Robo_Hobo
    Robo_Hobo
    ✭✭✭✭✭
    I don't really care about rewards, so if I ever go into that area to explore or whatever I'll probably just destroy any stones I obtain so those who kill me don't get anything for it.
  • Tavore1138
    Tavore1138
    ✭✭✭✭✭
    ✭✭
    Losing TV stones at death won't be a big deal unless you are below average at PVP. If you are average and win 50% of your encounters and lose 50% of your encounters, you break even and still have roughly the same amount you started with.

    PVP needs to be meaningful with repercussions so this could be a step in the right direction. If you are a bad PVPer, should you get the same rewards as good PVPers?

    What you don't get is that many players don't want to be a PvPer AT ALL, good or bad. PvEers are going to be attracted to IC by the gear and the TV stones, but it's going to be a miserable experience trying to have a nice night grinding while gankers are harassing you constantly and stealing your stuff.

    By the way, I think your 50/50 math is wishful thinking. I highly suspect that even most PvP players are below average at PvP. Those guys on YouTube who make 100K AP/hour with their god-like skillz are pulling the average way up, but I do not believe they are representative of most PvP players. If IC is anything like the rest of Cyrodiil, the only guys profiting will be a handful of elite gankers and some well organized zerg-guilds.

    Agreed - some of the best PvE sets drop in PvP and the reverse is also true. To get the best gear in the game those who favour one sort of play over the other are often forced to do content they enjoy less or pay through the nose for kit. The game works best if you do both, which I do - but I get why others do not want to and nor should they have to.

    Agreed on various people's mad skillz too... on EU, for example, you have a handful of crazy skilled guilds and another handful of crazy skilled soloers plus a lot of middling to poor players and a lot of guys who just PvP for fun. A lot of the latter two groups may think they will like this system but I expect to see a lot of the pro-voices complaining about OP skills and other standard moans when they are on the receiving end of a stone removal.
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • Tonnopesce
    Tonnopesce
    ✭✭✭✭✭
    Vahrokh wrote: »
    Audigy wrote: »

    Step out of your comfort zone please and accept that you are in an AVA based MMO.

    You mean, so much AvA based that we got 1 AvA zone out of 20-ish, that requires specific teleporting in else it's inaccessible and only there it's worth using PvP skills?

    You mean that all the cyrodill light , morag tong , hawk eye (and on) don't come from the AVA and no one is using them, especially no PVE'rs ALREADY step a single foot into cyrodill but evryone want the gear since the new meta- build require it?

    PVE'rs REQUIRE PVP'rs effort to be TOP PLAYERS in this game and this is how you guys say tank you to us?

    And how do you explain the game story without the ava? but tank you for notice that there is already 20 PVE zones and 1 PVP zone... let our update be and just buy from us the gear as you are already doing.
    Edited by Tonnopesce on July 18, 2015 10:33AM
    Signature


  • firstdecan
    firstdecan
    ✭✭✭✭✭
    Quite honestly, if ZoS wanted to introduce good PvP, they would have arena style PvP where you can have 1v1, 2v2, 3v3, 4v4, etc options to actually fight people on an equal footing. Portions of the community have been clamoring for this since beta. Instead, they introduce yet another "gimmicky" PvP option that seems like it will simply play out as a high medieval fantasy version of Grand Theft Auto. It will drive away the core player base who are ESO fans, not MMO addicts.

    There's so many PvPers in here saying "If you don't like it leave." They don't seem to realize that when this happens, the game folds over. There's not enough PvPers to keep more than one campaign of real PvP running, and I doubt ZoS is gonna keep the servers up for the ~2000 people who enjoy real PvP.

    Personally, I love the idea of the new content, what I don't like is that ZoS is continuing their poor design decision of making forced PvP the only end game option. It's very similar to the poor design decision of making forced solo PvE the only realistic way to get to the end game content. That's the only complaint, the fact that there is no option for earning the new end game gear without joining one of these anti-social gang style PvP groups that only reward sociopaths with anger issues.

    Don't worry, come November you'll get your wish, as many PvEers will be moving on to other games. The countdown to completely f2p will begin then.
  • mousekime111rwb17_ESO
    > buy teleport scroll > collect boxes > can't lose boxes > teleport out when see enemy - it's only 500 stones > don't die > don't open boxes until you have a large multiplier bonus > bank > profit.

    MORE IMPORTANTLY

    Stay in a largish group if you're not a confident pvper, most gankers will be quickly taken out by a largish group of semi-competent players, one of your groupies will get your stones back, keep track and get them to buy you some gear with your stones that were taken from you by the ganking troll.
  • briandivisionb16_ESO
    briandivisionb16_ESO
    ✭✭✭✭
    Finally risk vs reward in PvP!!
    This ROCKS
    If your group is bigger than 6 members gain 75% damage reduction.

    Write this on the back of your box and see how many sales you get!

    You won't get any new PvP players until this archaic AoE crap is fixed.
    I for one won't resub until:
    1.) You fix lag.
    2.) You remove AOE caps we voted against.
    3.) 12 months have passed (this is how long we've waited for you to 'get with it')[/b]
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    firstdecan wrote: »
    Personally, I love the idea of the new content, what I don't like is that ZoS is continuing their poor design decision of making forced PvP the only end game option. It's very similar to the poor design decision of making forced solo PvE the only realistic way to get to the end game content. That's the only complaint, the fact that there is no option for earning the new end game gear without joining one of these anti-social gang style PvP groups that only reward sociopaths with anger issues.

    Look, I totally agree with that sentiment of there having to be a PvE way for earning gear.

    Luckily, it's there:
    • All dungeons scaled to V16
    • Existing armour sets reworked
    • Two new 100% PvE group dungeons with BoP loot

    All that matters at this point is where the BIS gear comes from, and can you get it by doing either PvE or PvP.

    No one knows the answer to this, we'll have to see PTS & leave feedback accordingly (here's hoping they finally make Trial sets worth using).
  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    Faulgor wrote: »
    I swear if the carebears are getting ZOS to tear this great feature down again there is truly no hope for this game as an MMO.

    Who gave you the idea that you are entitled to Tel Var stones? You lose absolutely nothing by not collecting them yourself.
    Want VR16 gear? Collect loot from scaled group dungeons, craft it yourself or buy it with gold.
    Want the specific new PvP gear from Tel Var vendors? Buy them from players with gold.

    There are ways for you around the Tel Var system if you are such a delicate flower that you can't bear actually losing something once in a while. For everybody else, it actually makes good game design.

    Who gave YOU the idea that you are entitled to MY Tel Var stones? See how that works?

    #CAREBEARMASTERRACE
  • Vahrokh
    Vahrokh
    ✭✭✭✭✭
    ✭✭✭
    firstdecan wrote: »
    There's so many PvPers in here saying "If you don't like it leave." They don't seem to realize that when this happens, the game folds over. There's not enough PvPers to keep more than one campaign of real PvP running, and I doubt ZoS is gonna keep the servers up for the ~2000 people who enjoy real PvP.

    The funny thing is, enough people voted with their wallet: "don't like it => leave" that ESO is down to B2P.

    Let's keep voting until we go the Warhammer way and one day we get the "Game's shutting down, thanks for the fish" message.
  • Tonnopesce
    Tonnopesce
    ✭✭✭✭✭
    Faulgor wrote: »
    I swear if the carebears are getting ZOS to tear this great feature down again there is truly no hope for this game as an MMO.

    Who gave you the idea that you are entitled to Tel Var stones? You lose absolutely nothing by not collecting them yourself.
    Want VR16 gear? Collect loot from scaled group dungeons, craft it yourself or buy it with gold.
    Want the specific new PvP gear from Tel Var vendors? Buy them from players with gold.

    There are ways for you around the Tel Var system if you are such a delicate flower that you can't bear actually losing something once in a while. For everybody else, it actually makes good game design.

    Who gave YOU the idea that you are entitled to MY Tel Var stones? See how that works?
    A simple as pie... PVP zone, you suck i get the loot.

    Signature


  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vahrokh wrote: »
    Audigy wrote: »

    Step out of your comfort zone please and accept that you are in an AVA based MMO.

    You mean, so much AvA based that we got 1 AvA zone out of 20-ish, that requires specific teleporting in else it's inaccessible and only there it's worth using PvP skills?

    You mean that all the cyrodill light , morag tong , hawk eye (and on) don't come from the AVA and no one is using them, especially no PVE'rs ALREADY step a single foot into cyrodill but evryone want the gear since the new meta- build require it?

    PVE'rs REQUIRE PVP'rs effort to be TOP PLAYERS in this game and this is how you guys say tank you to us?

    And how do you explain the game story without the ava? but tank you for notice that there is already 20 PVE zones and 1 PVP zone... let our update be and just buy from us the gear as you are already doing.

    LOL, we're supposed to THANK you for gouging us for Light of Cyrodiil rings at 250K each? I don't enjoy PvP, but I would do it anyway if I could earn enough AP to buy those rings myself. The problem you guys keep forgetting, is that only GOOD PvP players earn lots of AP. BAD PvP players, like me, spend hours riding horses and earn NO AP. Even crappy PvE players, on the other hand, can grind mobs at a reasonable rate of return. They may not grind XP or loot as fast as I do, but they come close enough that the difference doesn't matter.
    #CAREBEARMASTERRACE
  • Vahrokh
    Vahrokh
    ✭✭✭✭✭
    ✭✭✭
    Vahrokh wrote: »
    Audigy wrote: »

    Step out of your comfort zone please and accept that you are in an AVA based MMO.

    You mean, so much AvA based that we got 1 AvA zone out of 20-ish, that requires specific teleporting in else it's inaccessible and only there it's worth using PvP skills?

    You mean that all the cyrodill light , morag tong , hawk eye (and on) don't come from the AVA and no one is using them, especially no PVE'rs ALREADY step a single foot into cyrodill but evryone want the gear since the new meta- build require it?

    PVE'rs REQUIRE PVP'rs effort to be TOP PLAYERS in this game and this is how you guys say tank you to us?

    And how do you explain the game story without the ava? but tank you for notice that there is already 20 PVE zones and 1 PVP zone... let our update be and just buy from us the gear as you are already doing.

    The only gear I *needed* to complete the game came from vDSA, hardly a PvP instance.

    Maybe I could bother PvPing if at least ZOS put in a way to save 1 PvE skills and morphs and 1 PvP skills and morphs "bookmarks" to avoid having to waste more time travelling, clicking and respeccing than actually playing the game.

    First time I have PvPed has been in a text M.U.D. game using an analog modem, I am PvPing from longer than some guys lifetime. Perhaps having played so many good PvP games is what makes me not enjoy ESO PvP.
  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    Faulgor wrote: »
    I swear if the carebears are getting ZOS to tear this great feature down again there is truly no hope for this game as an MMO.

    Who gave you the idea that you are entitled to Tel Var stones? You lose absolutely nothing by not collecting them yourself.
    Want VR16 gear? Collect loot from scaled group dungeons, craft it yourself or buy it with gold.
    Want the specific new PvP gear from Tel Var vendors? Buy them from players with gold.

    There are ways for you around the Tel Var system if you are such a delicate flower that you can't bear actually losing something once in a while. For everybody else, it actually makes good game design.

    Who gave YOU the idea that you are entitled to MY Tel Var stones? See how that works?
    A simple as pie... PVP zone, you suck i get the loot.

    If it's a PvP zone only, then why is all this juicy PvE content being stuffed inside of it? They should have divided the IC into two sections, one PvP space that functions like the rest of Cyrodiil, and one PvE space that has all the goodies in it that PvEers want to grind WITHOUT being robbed.
    Edited by Emma_Overload on July 18, 2015 10:59AM
    #CAREBEARMASTERRACE
  • Phinix1
    Phinix1
    ✭✭✭✭✭
    ✭✭✭✭✭
    I have just seen and oddly jolly broadcast from ZOS in which they confirm that IC is basically a w... gankfest for griefers over PvE and proper PvP players... so good luck subscribers or crown paying PvE players ZOS are giggly like loons about you being ganked by griefers... not only that but if groups zerg individuals the group shares the stones... 20 vs 1 is their new sad meta...

    This is so frelling sad I am shocked to watch them drool over it..

    I had really hoped this would be player friendly but it isn't - this is all about feeding sad trolls...

    I'm back to Skyrim until sometime later in the year when they do something I care about, or on to Fallout 4 if that doesn't happen. it's been a good run, seriously. I wish everyone all the best.
    Edited by Phinix1 on July 18, 2015 11:09AM
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Faulgor wrote: »
    I swear if the carebears are getting ZOS to tear this great feature down again there is truly no hope for this game as an MMO.

    Who gave you the idea that you are entitled to Tel Var stones? You lose absolutely nothing by not collecting them yourself.
    Want VR16 gear? Collect loot from scaled group dungeons, craft it yourself or buy it with gold.
    Want the specific new PvP gear from Tel Var vendors? Buy them from players with gold.

    There are ways for you around the Tel Var system if you are such a delicate flower that you can't bear actually losing something once in a while. For everybody else, it actually makes good game design.

    Who gave YOU the idea that you are entitled to MY Tel Var stones? See how that works?
    A simple as pie... PVP zone, you suck i get the loot.

    If it's a PvP zone only, then why is all this juicy PvE content being stuffed inside of it? They should have divided the IC into two sections, one PvP space that functions like the rest of Cyrodiil, and one PvE space that has all the goodies in it that PvEers want to grind WITHOUT being robbed.

    Because all PvPers have been asking for is "more Cyrodiil", right?...

    And every PvE content they add is supposed to be just another grind with little to no innovation?

    No thank you, as both PvPer & a PvEr, I'm happy with what they're doing with Imperial City and quite frankly a simple "more Cyrodiil" or "more grind" with zero risk/reward would have had me quit the game within the next month or so.

    Be happy that you also get two brand new, 100% PvE group instances with this DLC & stop QQing.
    Edited by DDuke on July 18, 2015 11:07AM
  • pmn100b16_ESO
    pmn100b16_ESO
    ✭✭✭✭✭
    Faulgor wrote: »
    I swear if the carebears are getting ZOS to tear this great feature down again there is truly no hope for this game as an MMO.

    Who gave you the idea that you are entitled to Tel Var stones? You lose absolutely nothing by not collecting them yourself.
    Want VR16 gear? Collect loot from scaled group dungeons, craft it yourself or buy it with gold.
    Want the specific new PvP gear from Tel Var vendors? Buy them from players with gold.

    There are ways for you around the Tel Var system if you are such a delicate flower that you can't bear actually losing something once in a while. For everybody else, it actually makes good game design.

    Who gave YOU the idea that you are entitled to MY Tel Var stones? See how that works?
    A simple as pie... PVP zone, you suck i get the loot.

    If it's a PvP zone only, then why is all this juicy PvE content being stuffed inside of it? They should have divided the IC into two sections, one PvP space that functions like the rest of Cyrodiil, and one PvE space that has all the goodies in it that PvEers want to grind WITHOUT being robbed.

    But it is right? PvE dungeons that drop boxes of tv stones that you can teleport in and out with. The other way is pvping and looting from each other.
  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    Faulgor wrote: »
    I swear if the carebears are getting ZOS to tear this great feature down again there is truly no hope for this game as an MMO.

    Who gave you the idea that you are entitled to Tel Var stones? You lose absolutely nothing by not collecting them yourself.
    Want VR16 gear? Collect loot from scaled group dungeons, craft it yourself or buy it with gold.
    Want the specific new PvP gear from Tel Var vendors? Buy them from players with gold.

    There are ways for you around the Tel Var system if you are such a delicate flower that you can't bear actually losing something once in a while. For everybody else, it actually makes good game design.

    Who gave YOU the idea that you are entitled to MY Tel Var stones? See how that works?
    A simple as pie... PVP zone, you suck i get the loot.

    If it's a PvP zone only, then why is all this juicy PvE content being stuffed inside of it? They should have divided the IC into two sections, one PvP space that functions like the rest of Cyrodiil, and one PvE space that has all the goodies in it that PvEers want to grind WITHOUT being robbed.

    But it is right? PvE dungeons that drop boxes of tv stones that you can teleport in and out with. The other way is pvping and looting from each other.

    Nobody has the answers to this yet, but I think it is VERY unlikely that you will be able to acquire a significant amount of stones per day from these boxes. Time will tell.
    #CAREBEARMASTERRACE
  • Sacadon
    Sacadon
    ✭✭✭✭✭
    MCMancub wrote: »
    I will never understand this community.
    1. Community complains the game is too easy and there's no punishment for dying.
    2. ZOS implements Tel Var stones.
    3. Community gets upset because there is now punishment for dying...in PvP.

    *throws arms in the air and storms off*

    ^^
  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    DDuke wrote: »
    Faulgor wrote: »
    I swear if the carebears are getting ZOS to tear this great feature down again there is truly no hope for this game as an MMO.

    Who gave you the idea that you are entitled to Tel Var stones? You lose absolutely nothing by not collecting them yourself.
    Want VR16 gear? Collect loot from scaled group dungeons, craft it yourself or buy it with gold.
    Want the specific new PvP gear from Tel Var vendors? Buy them from players with gold.

    There are ways for you around the Tel Var system if you are such a delicate flower that you can't bear actually losing something once in a while. For everybody else, it actually makes good game design.

    Who gave YOU the idea that you are entitled to MY Tel Var stones? See how that works?
    A simple as pie... PVP zone, you suck i get the loot.

    If it's a PvP zone only, then why is all this juicy PvE content being stuffed inside of it? They should have divided the IC into two sections, one PvP space that functions like the rest of Cyrodiil, and one PvE space that has all the goodies in it that PvEers want to grind WITHOUT being robbed.

    Because all PvPers have been asking for is "more Cyrodiil", right?...

    And every PvE content they add is supposed to be just another grind with little to no innovation?

    No thank you, as both PvPer & a PvEr, I'm happy with what they're doing with Imperial City and quite frankly a simple "more Cyrodiil" or "more grind" with zero risk/reward would have had me quit the game within the next month or so.

    Be happy that you also get two brand new, 100% PvE group instances with this DLC & stop QQing.

    Are these dungeons going to be scaled to group size? None of ESO's other instanced dungeons are. If not, is the loot going to be BoE so solo grinders can buy it with gold or TV stones or whatever? No, they've already said the dungeon loot will be BoP just like Trial gear. Yet another slap in the face to long suffering solo grinders. Pardon me for not wallowing in gratitude for group-gated, BoP dungeons.

    As for your earlier point about what "PvPers have been asking for", PvPers have been complaining about anything and everything for a year, and every time ZoS nerfs or changes something because of PvP, they just find something new to complain about. Imperial City isn't going to change that, so what's the point of even pandering to them anymore?

    #CAREBEARMASTERRACE
  • Tavore1138
    Tavore1138
    ✭✭✭✭✭
    ✭✭
    Sacadon wrote: »
    MCMancub wrote: »
    I will never understand this community.
    1. Community complains the game is too easy and there's no punishment for dying.
    2. ZOS implements Tel Var stones.
    3. Community gets upset because there is now punishment for dying...in PvP.

    *throws arms in the air and storms off*

    ^^

    Yeah but I did not complain there was no direct penalty for dying in PvP, in fact that was one of the things that drew me towards it because it was a fun game activity. I appreciate some people want 'risk' and so on in their gaming - this PvP was not for them, it was for people like me who get quite enough challenge in their careers and want to do something that is competitive and yet relatively stress free at home... like, you know, a game.

    I don't really even mind their being some direct penalty to dying I just feel 100% is going to encourage negative playing styles, drive players away while only really satisfying a smallish number.

    I will give it a go even if it comes out as it is right now but I just don't see it making the game more fun for me and if that is the case then the chances are that I will vote with my wallet.
    GM - Malazan
    Raid Leader - Hungry Wolves
    Legio Mortuum
  • Sacadon
    Sacadon
    ✭✭✭✭✭
    Vahrokh wrote: »
    firstdecan wrote: »
    There's so many PvPers in here saying "If you don't like it leave." They don't seem to realize that when this happens, the game folds over. There's not enough PvPers to keep more than one campaign of real PvP running, and I doubt ZoS is gonna keep the servers up for the ~2000 people who enjoy real PvP.

    The funny thing is, enough people voted with their wallet: "don't like it => leave" that ESO is down to B2P.

    Let's keep voting until we go the Warhammer way and one day we get the "Game's shutting down, thanks for the fish" message.

    NO
  • GaldorP
    GaldorP
    ✭✭✭✭✭
    After seeing yesterday's ESO live episode, I have to say, this looks like a lot of fun to me ^^

    - You can save your stones by banking them (but you cannot trade them or send them by mail). If you take a higher risk by carrying many stones you can get a nice bonus multiplyer (100 stones for 2x, 1,000 stones for 3x, 10,000 stones for 4x) :)
    - Daily IC quests for stone boxes that you can't lose.
    - Stones are split among players so zerging is actually discouraged for once!
    - Many different kinds of small events, daedric portals, treasure scamps, bosses, treasure chests :)
    - This is finally an area where you can hunt in a small group for a while, and it's always exciting because of PvP. The situation can always change and you need to be careful when you go after a boss (reminds me of games like Heroes of the Storm) :)
    - I like how the teleport item is rare and will take a time to use/will expose you (don't want another Blessed Scroll of Escape like it existed in Lineage II :))

    I only have one big wish left:
    - Please make the gear you can buy with Tel Var stones tradable so people who can't stand any kind of PvP (I am not one of them) have a chance to get these items :) (and likewise, make rare items only found in PvE tradable) unless the sets have bonuses that are really only useful in the area of the game where you found them (if a set found only in the Imperial City gives you a chance to find more Tel Var stones then I don't mind if it's bound, but sets that are good in PvE as well should really be tradable!).
  • Phinix1
    Phinix1
    ✭✭✭✭✭
    ✭✭✭✭✭
    GaldorP wrote: »
    - Please make the gear you can buy with Tel Var stones tradable so people who can't stand any kind of PvP (I am not one of them) have a chance to get these items :) (and likewise, make rare items only found in PvE tradable) unless the sets have bonuses that are really only useful in the area of the game where you found them (if a set found only in the Imperial City gives you a chance to find more Tel Var stones then I don't mind if it's bound, but sets that are good in PvE as well should really be tradable!).

  • MsPtibiscuit
    MsPtibiscuit
    ✭✭
    There are people who only play solo in a MMORPG.
    I always thought it was an exageration, that it was just a strawman.
    Edited by MsPtibiscuit on July 18, 2015 12:15PM
  • Tonnopesce
    Tonnopesce
    ✭✭✭✭✭
    Faulgor wrote: »
    I swear if the carebears are getting ZOS to tear this great feature down again there is truly no hope for this game as an MMO.

    Who gave you the idea that you are entitled to Tel Var stones? You lose absolutely nothing by not collecting them yourself.
    Want VR16 gear? Collect loot from scaled group dungeons, craft it yourself or buy it with gold.
    Want the specific new PvP gear from Tel Var vendors? Buy them from players with gold.

    There are ways for you around the Tel Var system if you are such a delicate flower that you can't bear actually losing something once in a while. For everybody else, it actually makes good game design.

    Who gave YOU the idea that you are entitled to MY Tel Var stones? See how that works?
    A simple as pie... PVP zone, you suck i get the loot.

    If it's a PvP zone only, then why is all this juicy PvE content being stuffed inside of it? They should have divided the IC into two sections, one PvP space that functions like the rest of Cyrodiil, and one PvE space that has all the goodies in it that PvEers want to grind WITHOUT being robbed.

    I'm NOT robbing you I EARN MY REWARD for killing you, since i usually dont kill mobs till dawn in order to get the loot i want,
    i will camper your death body and wait for your pve friends.

    I wish sometimes that Valkin Skoria had the possibilities to come in the forums, complaining about the fact that someone has looted his head 100 times a day.

    And on a side note WE PLAY CYRODILL already why we should have MORE CYRODILL again?
    Edited by Tonnopesce on July 18, 2015 12:07PM
    Signature


  • Emma_Overload
    Emma_Overload
    ✭✭✭✭✭
    ✭✭✭✭✭
    Faulgor wrote: »
    I swear if the carebears are getting ZOS to tear this great feature down again there is truly no hope for this game as an MMO.

    Who gave you the idea that you are entitled to Tel Var stones? You lose absolutely nothing by not collecting them yourself.
    Want VR16 gear? Collect loot from scaled group dungeons, craft it yourself or buy it with gold.
    Want the specific new PvP gear from Tel Var vendors? Buy them from players with gold.

    There are ways for you around the Tel Var system if you are such a delicate flower that you can't bear actually losing something once in a while. For everybody else, it actually makes good game design.

    Who gave YOU the idea that you are entitled to MY Tel Var stones? See how that works?
    A simple as pie... PVP zone, you suck i get the loot.

    If it's a PvP zone only, then why is all this juicy PvE content being stuffed inside of it? They should have divided the IC into two sections, one PvP space that functions like the rest of Cyrodiil, and one PvE space that has all the goodies in it that PvEers want to grind WITHOUT being robbed.

    I'm NOT robbing you I EARN MY REWARD for killing you, since i usually dont kill mobs till dawn in order to get the loot i want,
    i will camper your death body and wait for your pve friends.

    I wish sometimes that Valkin Skoria had the possibilities to come in the forums, complaining about the fact that someone has looted his head 100 times a day.

    And on a side note WE PLAY CYRODILL already why we should have MORE CYRODILL again?

    LOL, what? If lose 100 stones out my inventory when you kill me, and your inventory gains 100 stones, then I got news for you, Robin Hood.... YOU ROBBED ME.

    You can call it a "reward" or whatever you want, but that doesn't change the fact that you STOLE it.

    Edited by Emma_Overload on July 18, 2015 12:12PM
    #CAREBEARMASTERRACE
Sign In or Register to comment.