AnAngryGinger wrote: »What PVP fans don't understand is they've added this mechanic and put new PVE content in a PVP area. If PVE players had new content solely for them, none of this would be an issue.
MMO =/= PVP
PVP is just one aspect.
There is some PvE content in there, but you can only earn stones in the PvP areas. :-(
AnAngryGinger wrote: »SuraklinPrime wrote: »Witcher 3 here I come...
mrskinskull wrote: »SuraklinPrime wrote: »I have just seen and oddly jolly broadcast from ZOS in which they confirm that IC is basically a w... gankfest for griefers over PvE and proper PvP players... so good luck subscribers or crown paying PvE players ZOS are giggly like loons about you being ganked by griefers... not only that but if groups zerg individuals the group shares the stones... 20 vs 1 is their new sad meta...
This is so frelling sad I am shocked to watch them drool over it..
I had really hoped this would be player friendly but it isn't - this is all about feeding sad trolls...
There is no player friendly options in pvp. All blues and reds must die when I am in pvp and vice versa. Build a pvp build and fight back or else don't come to cyrodill if your afraid of getting owned.
Owned isn't the word for what is about to happen. You may be back here in a while posting about being killed every time you spawn. I think that's what he meant.
Psychobunni wrote: »I will never understand this community.
- Community complains the game is too easy and there's no punishment for dying.
- ZOS implements Tel Var stones.
- Community gets upset because there is now punishment for dying...in PvP.
*throws arms in the air and storms off*
Content starved WHOLE community, ZOS adds content for "all" to the side of the game the least amount of players play. Not that hard to grasp why people are upset.
There would be O complaint from PVE'ers if the new gear they were asked to achieve were given to them in a PVE manner. How long have we seen complaints about PVP'ers forced to PVE? (how long has the game been out?) PVE'ers have a year+ of complaining to catch up to
All of the dungeons are scaling to V16 so there will be plenty of V16 gear to get.
http://www.elderscrollsonline.com/en-us/news/post/2015/07/17/the-imperial-city-guide-the-basics
The dungeon difficulty will be scaled to vr16 the loot WILL NOT BE. VR15 and 16 loot is only obtainable through pvp.
FALSE. You can get V16 loot from running the PVE dungeons.
http://www.elderscrollsonline.com/en-us/news/post/2015/07/17/the-imperial-city-guide-the-basics
•Get powerful new Veteran Rank 16 weapons and armor by completing the White-Gold Tower and Imperial City Prison dungeons (and the Undaunted Pledges for them), and Veteran Rank 16 armor sets by trading in your Tel Var Stones.
•Run through the White-Gold Tower or Imperial City Prison dungeons with three friends. (You can also queue for these dungeons outside of the Imperial City, but you must have the DLC game pack.)
HONK, WRONG! you have to enter a pvp zone,. then travel through the pvp zone to get to the IC pvp zone, then travel through IC PVP zone to get to pve dungeons, then you have to either get to an exit through pvp zone or get to your guarded pvp zone to exit.
In short: your ass is toasted by pvp all around you, ganked into oblivion in pvp and you'll lose all your damn stones = no gear for pve players eventhough the stones can ONLY be gathered in pve instances.
AnAngryGinger wrote: »What PVP fans don't understand is they've added this mechanic and put new PVE content in a PVP area. If PVE players had new content solely for them, none of this would be an issue.
MMO =/= PVP
PVP is just one aspect.
There is some PvE content in there, but you can only earn stones in the PvP areas. :-(
NO the stones are EARNED in pve and can be STOLEN in pvp wich you must cross to get to safety, eventhough said pvp nabs that steal have not EARNED said stones.
HONK, WRONG! you have to enter a pvp zone,. then travel through the pvp zone to get to the IC pvp zone, then travel through IC PVP zone to get to pve dungeons, then you have to either get to an exit through pvp zone or get to your guarded pvp zone to exit.
In short: your ass is toasted by pvp all around you, ganked into oblivion in pvp and you'll lose all your damn stones = no gear for pve players eventhough the stones can ONLY be gathered in pve instances.
It's an alternative to obtaining v16 sets, but not the specific v16 sets bought with Tel Var stones. That said, these sets will be BoE, so you can buy them from other players. Correct me if I'm wrong.MisterBigglesworth wrote: »I'm pretty sure:
1) You can zone into the instanced 4-player dungeons without setting foot in Cyrodiil (let alone Imperial City, as long as you discover the entrance at least once, or someone in your party has done so)
2) V16 gear should drop from these instanced non-PvP group dungeons (can anyone confirm this? i'm pretty sure that's correct, it stands to reason the new dungeons would have V16 loot)
3) You can deconstruct V16 gear in order to get special crafting materials in order to craft V16 version of our existing sets.
So there you go. That's your 100% PVE alternative to grinding Tel Var stones.
It's an alternative to obtaining v16 sets, but not the specific v16 sets bought with Tel Var stones. That said, these sets will be BoE, so you can buy them from other players. Correct me if I'm wrong.
HONK, WRONG! you have to enter a pvp zone,. then travel through the pvp zone to get to the IC pvp zone, then travel through IC PVP zone to get to pve dungeons, then you have to either get to an exit through pvp zone or get to your guarded pvp zone to exit.
In short: your ass is toasted by pvp all around you, ganked into oblivion in pvp and you'll lose all your damn stones = no gear for pve players eventhough the stones can ONLY be gathered in pve instances.
Honk yourself.
All you have to do is discover them the first time, then you can port to them from outside Cyro just as any other group dungeon.
Also there is a questline and dailies that give you stones in unlootable boxes you can safely open when you get to the bank.
I assume you will be able to port to the dungeons through the transistus shrine from within Cyrodiil, and normal means outside of Cyrodiil, yes?ZOS_GinaBruno wrote: »
HONK, WRONG! you have to enter a pvp zone,. then travel through the pvp zone to get to the IC pvp zone, then travel through IC PVP zone to get to pve dungeons, then you have to either get to an exit through pvp zone or get to your guarded pvp zone to exit.
In short: your ass is toasted by pvp all around you, ganked into oblivion in pvp and you'll lose all your damn stones = no gear for pve players eventhough the stones can ONLY be gathered in pve instances.
Honk yourself.
All you have to do is discover them the first time, then you can port to them from outside Cyro just as any other group dungeon.
Also there is a questline and dailies that give you stones in unlootable boxes you can safely open when you get to the bank.
You are correct - you do have to discover the dungeons first, but after that, you can queue up for them outside of Cyrodiil or the Imperial City.
RustedValor wrote: »...
RustedValor wrote: »...
SuraklinPrime wrote: »I have just seen and oddly jolly broadcast from ZOS in which they confirm that IC is basically a w... gankfest for griefers over PvE and proper PvP players... so good luck subscribers or crown paying PvE players ZOS are giggly like loons about you being ganked by griefers... not only that but if groups zerg individuals the group shares the stones... 20 vs 1 is their new sad meta...
This is so frelling sad I am shocked to watch them drool over it..
I had really hoped this would be player friendly but it isn't - this is all about feeding sad trolls...
ZOS_GinaBruno wrote: »
HONK, WRONG! you have to enter a pvp zone,. then travel through the pvp zone to get to the IC pvp zone, then travel through IC PVP zone to get to pve dungeons, then you have to either get to an exit through pvp zone or get to your guarded pvp zone to exit.
In short: your ass is toasted by pvp all around you, ganked into oblivion in pvp and you'll lose all your damn stones = no gear for pve players eventhough the stones can ONLY be gathered in pve instances.
Honk yourself.
All you have to do is discover them the first time, then you can port to them from outside Cyro just as any other group dungeon.
Also there is a questline and dailies that give you stones in unlootable boxes you can safely open when you get to the bank.
You are correct - you do have to discover the dungeons first, but after that, you can queue up for them outside of Cyrodiil or the Imperial City.
So many babies.
this is the nature of PVP. If you don't like it, don't do it, and if you want the gear, either do it properly, or buy it from someone else.
Don't try and wreck what will be awesome fun for those of us that actually do enjoy PVP, considering this is literally our first PVP update since.... Since ever.
Forced PVP for gear progression ?
Forced PVP to experience new content that I've waited months and months for ?
Plus a Zenipants created gankfest thrown in to boot ?
Sub cancelled, stick your new content and your Tel Var stone nonsense where the sun don't shine.
Nobody forces me to do anything, thanks for all the fish.
Worried about losing your stones? Bank them. They got 50 stones in no time on the live stream, so the minimum is negligible.
Problem solved. Time to start thinking of the next complaint thread
Zershar_Vemod wrote: »So many babies.
this is the nature of PVP. If you don't like it, don't do it, and if you want the gear, either do it properly, or buy it from someone else.
Don't try and wreck what will be awesome fun for those of us that actually do enjoy PVP, considering this is literally our first PVP update since.... Since ever.
Except, you know, this entire thing is the first DLC for the game. You're might as well tell people to just uninstall the game all together with that attitude.
Psychobunni wrote: »I will never understand this community.
- Community complains the game is too easy and there's no punishment for dying.
- ZOS implements Tel Var stones.
- Community gets upset because there is now punishment for dying...in PvP.
*throws arms in the air and storms off*
Content starved WHOLE community, ZOS adds content for "all" to the side of the game the least amount of players play. Not that hard to grasp why people are upset.
There would be O complaint from PVE'ers if the new gear they were asked to achieve were given to them in a PVE manner. How long have we seen complaints about PVP'ers forced to PVE? (how long has the game been out?) PVE'ers have a year+ of complaining to catch up to
All of the dungeons are scaling to V16 so there will be plenty of V16 gear to get.
http://www.elderscrollsonline.com/en-us/news/post/2015/07/17/the-imperial-city-guide-the-basics
The dungeon difficulty will be scaled to vr16 the loot WILL NOT BE. VR15 and 16 loot is only obtainable through pvp.
WarlordGrievous wrote: »You know I've done my damnest to stay neutral in this pve vs pvp fight,but for the most part all I see is most of the people who call themselves pvpers basically name calling and insulting people for saying they don't like how Tel Var Stones are being done .I've tried my best to stay neutral and say pvper's are just getting their due since pve got craglorn,but since the lack of content has set in I can't blame either side for wanting more.I'm a PVX player I do a little of everything,but lean towards pve most of the time.All I'm saying is before all you(PVPERs) call people cry babies and other names think about how they feel I mean they invested in this game too and like Elder Scrolls just the same. Like most may have guess I think this new system is a bad idea and would sub-jest another such as armor/weapons needing repair or something if people truly want risk and reward think of a system that doesn't completely screw over your fellow man/player. Let me also add that if the community both pve and pvp weren't content starved at this point I don't think this would be such an issue,but when neither have had anything new in a while and then you chose to mix both pvp and pve together you get this mess.