slipHAZARD wrote: »
They can't go "indie" or "merge" because ZoS is owned by ZeniMax Media.
It doesn't matter how you want to turn or name it, you need to be financial stable or you fail like many others before, very simple.
Sithisvoid wrote: »I don't see anything wrong with VR16 or Champion points. MMO's raise level cap. Champion points keep people playing the game. Plus what kind of backlash would erupt if they removed them? The people who spent hour upon hour grinding will suddenly leave the mobs and return the the forum in Frankenstein mob form.
slipHAZARD wrote: »slipHAZARD wrote: »
They can't go "indie" or "merge" because ZoS is owned by ZeniMax Media.
It doesn't matter how you want to turn or name it, you need to be financial stable or you fail like many others before, very simple.
Yes that is very simple but what does that have to do with anything you've posted previously? ZoS is financially stable because they are owned by Zenimax Media which is very much like Activision or EA but on a smaller level.
slipHAZARD wrote: »slipHAZARD wrote: »
They can't go "indie" or "merge" because ZoS is owned by ZeniMax Media.
It doesn't matter how you want to turn or name it, you need to be financial stable or you fail like many others before, very simple.
Yes that is very simple but what does that have to do with anything you've posted previously? ZoS is financially stable because they are owned by Zenimax Media which is very much like Activision or EA but on a smaller level.
Because you are still missing the point , on a smaller level most development companies failed because they didn't have the budget to move on. Most of them never have been stable enough because of miscalculation and questionable concepts from investor perspective.
It doesnt matter how creative or innovative a game sounds like for fans and gamers in theories, if you cannot pay the production bills and convince your investors your vision will fail. A holding like ZeniMax Media didn't fail because they did not get above themself like many other "megalomaniacs" that think revenue is easy to make and something naturally in this industry ...
AlienDiplomat wrote: »The problem here is and has always been the catering to the zombie treadmill of grind-to-win destroying fair competition and the ability for new players to EVER experience that, or catch up.
AlienDiplomat wrote: »The solution is incredibly simple, as so many have stated: Implement tiered limits to how many CP can be gained in a given period LIKE EVERY OTHER MMO HAS SEASONS AND TIER LIMITS, and let the 1% grinders QQ about their unfair advantage for living an unhealthy life being taken away. More important you keep the 99% of legit players which hopefully the suits are beginning to realize.
In addition, make CP gain faster the further from the current cap you are. .
i can only assume that one of the senior managers at zenimax is a grinder
danielpatrickkeaneub17_ESO wrote: »15 pages of crying. I have a level 43 with zero champion points and melt veterans in PVP every day. I'm also smart enough to know that picking a 1 on 1 fight with a VR14 is a bad idea. The only thing imbalanced about ESO is that guys like Deltia use 1438 add ons and think that means they are good. Stop crying and move to the level playing field on consoles. If you're good you can get the top 2% reward in veteran PVP with a non veteran character. I know because I did it.
danielpatrickkeaneub17_ESO wrote: »15 pages of crying. I have a level 43 with zero champion points and melt veterans in PVP every day.
danielpatrickkeaneub17_ESO wrote: »I'm also smart enough to know that picking a 1 on 1 fight with a VR14 is a bad idea. The only thing imbalanced about ESO is that guys like Deltia use 1438 add ons and think that means they are good. Stop crying and move to the level playing field on consoles. If you're good you can get the top 2% reward in veteran PVP with a non veteran character. I know because I did it.
Personofsecrets wrote: »we found out recently that add on utility has been greatly limited due to a mere couple of devs.
Based on that, and Eric Wroebel's clueless comment about tanking, I wouldn't be surprised to find that the game is made worse for the many because of the bizarre few.
In fact at this point the "skill ship" for this game is so far out to sea there is no way to get it back to shore, short of a total rollback or complete system overhaul yet again. You are meantime just going to have to learn to sail without the usual compass and follow the stars... literally this time... since the constellations and the amount of points you throw into them are indeed all that count in this game, at least if you are talking about landing with both feet on the winning side of anything.
Have to be honest here. this was 14 pages of hard work reading through it all.
- As far as I can tell, @Deltia has summed up what many have been saying for a long time.
- ZOS have been ignoring all those people for a long time
- The "Nay sayers" back then are now being proved right
- @Deltia decides to post something as, basically, his lively-hood is being threatened (bad ZOS choices = no players = no followers)
- ZOS are not complete idiots. When there largest streamer and publicity channel makes a complaint, they listen
- We now enter a time of damage limitation where in reality, what they release will never be good enough
- There is little to no chance of them fixing the core issues due to them being ingrained in the game
For most people who just play the game for the sake of lore, for role playing, for general immersion in the PVE side none of this really makes any difference to them.
For the min/maxers our there, sure, there's a large cost in terms of refitting your Toon, but then, it's not as though those people are short of gold anyhows.
For the PVE Trialists, the CP's make a hell of a difference in terms of burning down/through the Trials. As mentioned, there are Guilds who expect a certain amount of CP's. Well, these guys do sit in the min/max environment.
As for PVP, keep the v16 and remove usage of CP's. You are removing the buffs from PVP in PVE - so no reason why it can't be done the other way round. By having the 2 separate tables you can then nerf/buff skills separately based on the community.
@ZOS_GinaBruno / @ZOS_RichLambert / @ZOS in General - I would strongly suggest you folks put together an emergancy ESO Live discussion this coming Friday and speak to the community and let them know what's going on and how you guys feel about these reactions. Because quite frankly, if people continue to get frustrated and ignored and leave, well, more of you are likely to consider.....other options....
Very nicely put!
Unfortunately for me, it's too little too late I've already quit the game and will not be returning
But for the rest of ZOS's player base (what's left that is) ZOS need to start listening to the community they've been ignored for far too long and as a result the game is in a huge mess!
jamesharv2005ub17_ESO wrote: »Here is how the forums work:
"We hate vet ranks remove them!"
"We hate champ points remove them!"
"We hate the next idea too remove it!"
Ad nauseum
danielpatrickkeaneub17_ESO wrote: »15 pages of crying. I have a level 43 with zero champion points and melt veterans in PVP every day. I'm also smart enough to know that picking a 1 on 1 fight with a VR14 is a bad idea. The only thing imbalanced about ESO is that guys like Deltia use 1438 add ons and think that means they are good. Stop crying and move to the level playing field on consoles. If you're good you can get the top 2% reward in veteran PVP with a non veteran character. I know because I did it.
The reason why there is so much complaining about vet ranks and Champion Point grinding is:
For one, good players who have been playing for over a year are having to catch up with people who have more Champion Points than them. And before anyone says it doesn't matter how many Champion Points someone has, yes, it does.
It is a sad fact that people who have been playing so long now have to grind Champion Points to be "good", to be able to fight people who have the time to endlessly grind Champion Points.
Within a year, people will be maxing out their Champion Points to 3600. In a way, yes, the only way to beat people is to out-grind them.
Why is this happening?
Because there is a lack-of-content in this game, and this is Zeni's way of saying, "Here you go, have something to do."