ZOS_BrianWheeler wrote: »Many AE abilities have 2 LOS checks at the beginning and end of casting by default. Since many of these are instant cast, there's no need for one of those checks, which halves the amount of messages sent back and forth between the client and server. The LOS checks are still needed to ensure you can't PBAE through walls and physics objects that would block the effects from going "through them".
ZOS_BrianWheeler wrote: »Many AE abilities have 2 LOS checks at the beginning and end of casting by default. Since many of these are instant cast, there's no need for one of those checks, which halves the amount of messages sent back and forth between the client and server. The LOS checks are still needed to ensure you can't PBAE through walls and physics objects that would block the effects from going "through them".
dont agree with the former emp removal. simple, there is no reason to take this off, NO REASON!
Bfish22090 wrote: »This is all great stuff
...but when?
Bfish22090 wrote: »This is all great stuff
...but when?
Jump-to-Friend: Social jumping into Cyrodiil or any PVP space is being disabled. This has long been the way to get around the Guest/Home campaign assignment. With this change, we’re closing that loophole as it's detrimental to the overall PVP experience and integrity of the campaign system.
I'm actually worried that when people can't find action on a campaign and they can't jump to another one, we will have another mass exodus from the game.
Gilliamtherogue wrote: »Please tell me you plan on wiping the PvE leaderboards if this is the case. All of the top scores at the moment have only been obtained with the full advantages that PvP buffs provide between massive crit chance amps, base damage amps, and former emp buffs. If you do not wipe the leaderboards, many of those scores will remain unbeatable until players have an absurd amount of champion points to outscale the differences.
Agrippa_Invisus wrote: »Ok, this is going to take some time to process.
Holy sheep!