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PVP Update, June 2015

  • FENGRUSH
    FENGRUSH
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    @ZOS_BrianWheeler

    It's all fine but why not remove guesting completely? If you did that you could blow-up at least one vet server. Now that buff campaigns are dead do we really need 4 empty servers with one decent pop one at prime-time and one lower-pop but active with 2 still empty? I'd much rather have 2 less vet servers than we have now, at least one less. Guesting is just a mess anyway because of the way the marker prevents you from moving characters around to campaigns you want to be present it. Since the home server reset I haven't picked a home server on any character just to avoid *** up the guest markers. At least give an option to clear them if you are going to leave them in the game.

    This would be ideal if performance was fixed. If you force players into servers that have multiple raid groups freezing the campaign youre going to see the population dip and disappear.

  • Heresiarch
    Why is everybody so salty about the travel to friends bit? Because your faction can't be in all campaigns at all times? Oh no. I get that it is not allowing for freedom of playstyle, but if people don't think that it was being abused, you're in denial.

    The former emps who received the title through blood, sweat and tears having their passive stripped away does suck, but this should have been removed from the game when the emperor farming was at its height. Now... it's just sort of an afterthought. I think it would have been a big slap in the face to the RIGHT people if it had been done many months ago. Not that emperor farming isn't still a thing, of course, but it's not as easy. ;)

    I don't really care since I don't have emp buffs to lose, but there are a few good emps out there who get some of my feels. <3
  • Rescorla_ESO
    Rescorla_ESO
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    c0rp wrote: »
    I really looking forward to the campaign where the only scores that matter are elder scrolls....I see this being pretty interesting.

    That ruleset sounds like it will encourage larger zergs since it removes the point incentives of controlling key points.
  • Rescorla_ESO
    Rescorla_ESO
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    c0rp wrote: »
    I really looking forward to the campaign where the only scores that matter are elder scrolls....I see this being pretty interesting.

    That ruleset sounds like it will encourage larger zergs since it removes the point incentives of controlling key points.
  • AhPook_Is_Here
    AhPook_Is_Here
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    EgoRush wrote: »
    Please tell me you plan on wiping the PvE leaderboards if this is the case. All of the top scores at the moment have only been obtained with the full advantages that PvP buffs provide between massive crit chance amps, base damage amps, and former emp buffs. If you do not wipe the leaderboards, many of those scores will remain unbeatable until players have an absurd amount of champion points to outscale the differences.

    Not all of them. All the EU EP scores at the minute for 12-man trials are with zero buffs. Though the scores are not exactly top place haha. Arena scores of >11.8K were being obtained with zero buffs now though.

    Which is why I mentioned the CP gains. Most top EU players have a disturbingly large advantage of CP over NA players. All of NA's top time(s) is/are done with full, or close to full pvp buffs.

    That's not a problem, they should just reset the trials boards. This is something that should be done regardless, but has no effect on pvp and isn't a matter for discussion here.
    “Whatever.”
    -Unknown American
  • Draxys
    Draxys
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    Heresiarch wrote: »
    Why is everybody so salty about the travel to friends bit? Because your faction can't be in all campaigns at all times? Oh no. I get that it is not allowing for freedom of playstyle, but if people don't think that it was being abused, you're in denial.

    The former emps who received the title through blood, sweat and tears having their passive stripped away does suck, but this should have been removed from the game when the emperor farming was at its height. Now... it's just sort of an afterthought. I think it would have been a big slap in the face to the RIGHT people if it had been done many months ago. Not that emperor farming isn't still a thing, of course, but it's not as easy. ;)

    I don't really care since I don't have emp buffs to lose, but there are a few good emps out there who get some of my feels. <3

    Lol your response about the travel to player issue shows how much you don't understand its implications. The people that don't want it are the ones who hate when their faction stacks in the same campaign, not the ones who want that to happen. We do not want to be stuck in campaigns where we have either no one to fight, or have only lag to fight. And inevitably, there are lots of people who will be stuck with that once these changes are implemented, because they sure as hell aren't going to fix pop balance and lag by then.
    rip decibel

    venatus
  • Raizin
    Raizin
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    i honestly care only about lag, when that is fixed i might ressub. anything beyond that is just silly for me.
    HellSeesYou = v16/AD/Rank 37-Former emp/EU TB-AZura(Old Auriels Bow badass) ___ Vampire Templar/Resto/Destro staff user from Banana squad
    HellSeesAll - v16/EP/Rank 19 Magicka NB/Necrotic Lag member
    HellSeesUs - v16/AD/Rank 18 Stamina Templar
  • Sanct16
    Sanct16
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    LazyLewis wrote: »
    Also @ZOS_BrianWheeler another issue that has to be addressed is the use of zerg Proximity Detonation in Cyrodiil. One of the issue's is that so many groups try and use so much burst damage like this at once (24 man groups proxying and use some other burst skill + their ultimate will cause lag). I guarantee this causes lag and also us a huge in balance to the game. I remember Eric Wrobel saying that Proxy/Inevitable Det will be used to help split up zergs but now the zergs are using them. Not only are they using them their entire group mechanic revolves around them and especially high sorc groups who just x10 Proxy, streak in and streak out and then rinse and repeat. Please can some sort of Diminishing return self/AEO damage to stop large groups using this be added? When we get bombed by a 24 man poxy group at Peak PvP times we just lag out and no one takes damage for 10 minutes.
    Yeah, it would be way less laggy if the groups would stand in each other and spam skills for 10 minutes without anyone dieing.
    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
    AD | AR 40 | Sanct Thunderstorm | Mana Sorc
    AD | AR 40 | rekt ya | Mana NB
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
    DC | AR 12 | Lagendary Sanct | Mana NB

    >150.000.000 AP
  • Snit
    Snit
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    If we can no longer hop, then the Guild Leaders for the larger PvP guilds must communicate with each other and spread out. If the big dogs all choose the same lunch bowl, none of them will have much to eat.

    OK, that's an awful metaphor. The point is, we see what happens when all the big red guilds join together -- they clean up the map and push all opposition off. They're good, organized and there's a billion of them. If they all pick the same campaign, nobody will PvP there after the first 24 hours.

    And without hopping, that means nobody will PvP anywhere. Not in this game, anyway.

    Edited by Snit on June 16, 2015 5:08PM
    Snit AD Sorc
    Hanrahan AD Nightblade
    Misfitz (RIP)
    OTG
  • kevlarto_ESO
    kevlarto_ESO
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    I like it Mr. wheeler and I think this is going to make pvp a lot more fun for more people overall. I can tell your on the right track I see some known exploiters in the thread whining the loudest.. :)


    Can you give us any kind of time frame, This summer this fall, this year :)
  • AhPook_Is_Here
    AhPook_Is_Here
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    FENGRUSH wrote: »



    This is really your *biggest* issue impacting performance in the game. You cant force players to not play in this style - but currently youre offering no incentives not to play like this. The big question is why? You added detonation to deter this type of stuff. Instead, youve given these groups a new tool to use together.

    You actually could with collision and LOS interdiction of aoe damage to hostile targets by friendly targets (not friendly fire, but damage to hostiles blocked by friendly players obstructing los to the target) making that style of play completely worthless. I doubt they have the know-how or technology to handle that level of messaging, they aren't a bulge-bracket BD with the money, technology and experience to do that, but that is the solution, perhaps in some future game.
    “Whatever.”
    -Unknown American
  • Snit
    Snit
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    I think most of us love most of these changes. In grand MMO player tradition, we're posting about the one or two things we don't like.

    Thanks, Brian. It's clear you've put a lot of thought into this, and this might really help.
    Snit AD Sorc
    Hanrahan AD Nightblade
    Misfitz (RIP)
    OTG
  • Lettigall
    Lettigall
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    Good changes! If the goal is for most players to go for emperor just to get afterwards former emperor buff, there something wrong with system. Playing as a emperor with all the buffs is good enough reward, plus you get unique title and dye!
    Some men just want to watch the world burn... I just want a cold beer!
  • JD2013
    JD2013
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    Thank you for listening, Brian! Seriously impressive and loaded with thought.

    Is this all coming with 2.1 with Imperial City? Good time to have the changes live with the battle to get into Imperial City.
    Sweetrolls for all!

    Benoit Christophe Raziel III - Breton Mage of Winterhold. Dwemer and Daedric Scholar. EU DC
    Marius Palenix - Imperial Nightblade from Kvatch, Thief, Assassin and Fisherman. EU DC
    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • Garion
    Garion
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    Just to clarify, you will keep the Emperor Dye and "former emperor" titles.

    Thanks for clarifying that, @ZOS_BrianWheeler. Any response to the feedback multiple people have provided in relation to the changes you have proposed for campaign jumping?
    Lastobeth - VR16 Sorc - PvP Rank 41 (AD)
    Lastoblyat - VR16 Templar - PvP Rank 14 (AD)
    Ninja Pete - VR16 NB - PvP Rank 10 (AD)
    Labo the Banana Slayer - VR14 Sorc - PvP Rank 12 (EP)

    Member of Banana Squad | Officer of Arena
  • SickDuck
    SickDuck
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    1% to this and that was hardly game changing so on one hand I won't miss them in any practical way, on the other hand the removal of something I worked hard for many campaign cycles before finally getting really cheeses me off. There should be some small recognition even if it was just a single token passive...

    You'll still have the title, the achievement, the dress and the custom color. None of these will make you better in PvE, but well... this is a PvP achievement. Also, could you name any PvE achievement that comes with so many attached bonuses? The first group completing vDSA or SO HM...etc, even they did not get any special recognition from the game even though I bet they put in at least the same amount of effort and dedication. Even getting Master Angler title requires more dedication than becoming emperor for most. Most of the time you may get one dye, on very rare occasions a lousy title.

    I know there are many people who worked hard to get to the Ruby Throne. But there are even much more lazy b'tards who got their backsides dragged by guild/friends (ab)using game mechanics and had the title for 5 minutes to receive their lifetime privileges.

    If ZOS wants emperor-ship to mean something, maybe should consider tracking length, number of occasions and total time of someone being emperor and build a motivational system based on that.
    Holdviola - Khira'de Regalo - Lélekvadász - Used To Be An Adventurer - Zetor - Does-Not-Give-A-Duck - Lord Sugar - Tenar Arha - Da'rinka - Violent Moon - Extreme Runner
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