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https://forums.elderscrollsonline.com/en/discussion/668861

Console Quick chat article - link inside

NewBlacksmurf
NewBlacksmurf
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@ZOS_JessicaFolsom Thanks
Just sharing...
http://blog.us.playstation.com/2015/05/28/the-elder-scrolls-online-tamriel-unlimited-comes-to-ps4-in-two-weeks/

The Elder Scrolls Online: Tamriel Unlimited Comes to PS4 in Two Weeks

Posted by Jessica Folsom on May 28, 2015 // Community Manager, ZeniMax Online Studios

We’re excited to welcome PS4 players to ESOTU in just two weeks. When we began development of the console version of the game, we knew we wanted it to feel like it was developed for the PS4, not just another port. With integrated voice chat, a completely redesigned UI, full PSN connectivity and controller support, PS4 players should feel right at home in Tamriel.

Today, we’d like to share some details (and some fun things, too!) to help you prepare for launch. Thank you for supporting us through this journey—we hope to see you in Tamriel on June 9th!
This is ESOTU
Over the past few weeks, we’ve released the first two ‘This is The Elder Scrolls Online: Tamriel Unlimited’ videos. In them, we delved into the freedom and choices that shape your experiences in Tamriel, and all of the activities you can enjoy in ESOTU with friends. Today, we’re pleased to present the final video in the series, all about exploration in Tamriel. You can watch all three videos, including the latest one, below. We hope you enjoy


The Elder Scrolls Online: Tamriel Unlimited | PlayStation.com
Launch Day Timing
On June 9th, everyone who has purchased The Elder Scrolls Online: Tamriel Unlimited will be able to log in at midnight, local time. This means that every hour, players from a new time zone will gain the access to play ESOTU on console, beginning with UTC+14.

The Quick Chat System
At launch, the console versions of ESOTU will feature a Quick Chat system. This system will allow you to select from a collection of premade phrases to quickly communicate with other players around you. You set them to your shortcuts just like you would a consumable item. Once you’ve assigned the Quick Chat phrase to your shortcut wheel, you simply hold down Right on the D-Pad, then use the R-Stick to choose one.
When you use a Quick Chat phrase, it will appear as a text chat bubble, visible to those around you along with an emote. Below are a few screenshots of the Quick

Chat system in action.
The Elder Scrolls Online: Tamriel Unlimited on PS4
The Elder Scrolls Online: Tamriel Unlimited on PS4The Elder Scrolls Online: Tamriel Unlimited on PS4

You can have a total of eight Quick Chat phrases on your shortcut bar at a time.
There are currently 22 Quick Chat phrases you can choose from, all of which are localized into English, French, and German.

We do plan to add more over time, based upon the requests of the ESOTU community.
-PC (PTS)/Xbox One: NewBlacksmurf
~<{[50]}>~ looks better than *501
  • Heromofo
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    Can't wait for it and to say goodbye to the pc side for good. :)
  • NewBlacksmurf
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    I wonder people's reactions to text bubbles ...
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Heromofo
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    I wonder people's reactions to text bubbles ...

    Personally i like them smurf I'd hope others feel the same.
  • traigusb14_ESO2
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    I hate bubbles, especially in non-cartoony games,but I'll deal.
  • NewBlacksmurf
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    I hate bubbles, especially in non-cartoony games,but I'll deal.

    Bubbles vs chat box (just the visual presentation)

    Isn't it the same with a different position on the screen ?
    AND it doesn't stay on the screen blocking your view

    Pre-typed text vs manual typing
    -Huge difference as far as time and simplifies interactions

    Edited by NewBlacksmurf on May 28, 2015 3:20PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Sausage
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    Damn, I wish they would have added my note system. It is perfect. It considerably reduced the need of typing. Basically player writeable notes, what can be shared/traded/sold. And how cool its, to add ink and quills and add some cool animation when people is making a note, like sitting on chair and writing. All mage wannabes goes nuts too.
    Edited by Sausage on May 28, 2015 3:23PM
  • traigusb14_ESO2
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    I hate bubbles, especially in non-cartoony games,but I'll deal.

    Bubbles vs chat box (just the visual presentation)

    Isn't it the same with a different position on the screen ?

    Kinda like subtitles. Subtitles go under the movie (these days in the letterbox black area).

    If we added bubbles to movies instead of subtitles.. see what I mean?

  • ItsRejectz
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    Well as I spent a massive amount of time on the console beta muting players, as I either had loud music or people with Kinect to close to there tv. I think I'll be in a private party, even if on my own.

    Absoulty terrible idea to remove text chat, it's been present in every console MMO released that has come from PC, it works perfectly fine on DCUO and FFXIV and there is not a single reason why it wouldn't work on this game.
    Give it a month or two for people to get sick of screaming kids in the cities and guild chat, everyone will end up in parties like most already are and the social side will be almost totally dead
    Xbox EU - GT: o69 Woody 69o

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  • Nestor
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    Isn't it the same with a different position on the screen ?
    AND it doesn't stay on the screen blocking your view

    Pre-typed text vs manual typing
    -Huge difference as far as time and simplifies interactions

    The Chat box is on the side, and can be made smaller, the bubbles are directly over the character. I turned them on a couple of times and they are not hugely intrusive, but something I would have to get used to seeing pop up.

    As for the premade phrases, its about the only way to do chat if you don't have a keyboard. For game situations, there are not all that many things that need to be said. But it obviously won't support a conversation about some topic.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • NewBlacksmurf
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    I hate bubbles, especially in non-cartoony games,but I'll deal.

    Bubbles vs chat box (just the visual presentation)

    Isn't it the same with a different position on the screen ?

    Kinda like subtitles. Subtitles go under the movie (these days in the letterbox black area).

    If we added bubbles to movies instead of subtitles.. see what I mean?

    O K. I like that idea
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Heromofo
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    ItsRejectz wrote: »
    Well as I spent a massive amount of time on the console beta muting players, as I either had loud music or people with Kinect to close to there tv. I think I'll be in a private party, even if on my own.

    Absoulty terrible idea to remove text chat, it's been present in every console MMO released that has come from PC, it works perfectly fine on DCUO and FFXIV and there is not a single reason why it wouldn't work on this game.
    Give it a month or two for people to get sick of screaming kids in the cities and guild chat, everyone will end up in parties like most already are and the social side will be almost totally dead

    Don't turn smurfs thread into this debate all i say is if you dont enjoy it then stay on pc mate.
  • NewBlacksmurf
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    Nestor wrote: »

    Isn't it the same with a different position on the screen ?
    AND it doesn't stay on the screen blocking your view

    Pre-typed text vs manual typing
    -Huge difference as far as time and simplifies interactions

    The Chat box is on the side, and can be made smaller, the bubbles are directly over the character. I turned them on a couple of times and they are not hugely intrusive, but something I would have to get used to seeing pop up.

    As for the premade phrases, its about the only way to do chat if you don't have a keyboard. For game situations, there are not all that many things that need to be said. But it obviously won't support a conversation about some topic.

    Size/intrusive and pop-ups
    Usually any UI features on console are either on or off, there is not a mouse or way to adjust things on the fly other than building in robust settings menus.

    I like what I see but Traigusb14 also made a good suggestion.

    Phrases and stuff
    -to me this is for people who won't or can't voice chat.
    It's just to allow some communication but the intent is for ppl to talk ideally. Handicaps and broken hardware get the added benefit of this text chat wheel

    At least that's my take
    :smile:
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • NewBlacksmurf
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    ItsRejectz wrote: »
    Well as I spent a massive amount of time on the console beta muting players, as I either had loud music or people with Kinect to close to there tv. I think I'll be in a private party, even if on my own.

    Absoulty terrible idea to remove text chat, it's been present in every console MMO released that has come from PC, it works perfectly fine on DCUO and FFXIV and there is not a single reason why it wouldn't work on this game.
    Give it a month or two for people to get sick of screaming kids in the cities and guild chat, everyone will end up in parties like most already are and the social side will be almost totally dead

    The voice chat issues you Mention:
    this is no different from any other console game

    If there was text chat, the same applies but instead of it being mutable or avoidable it's always on the screen
    I disagree that the decision was bad because the game that have tried to use the text chat option on console only games experience very little use.

    Ppl just want to play

    Prob why so few use the forums
    BUt back on topic....

    What are your thoughts on this article?
    Edited by NewBlacksmurf on May 28, 2015 3:34PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Nerio
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    I think it'll be interesting how these predefined phrases take on different meanings than what was originally intended. If any of you play Hearthstone, you can send one of six predefined emotes to the other player and that's it. Based on the situation, an emote like "Well Met!" can have a very different (usually sarcastic) meaning.
  • NewBlacksmurf
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    Mom-What-Does-IDK-LY-TTYL-Mean_o_101556.jpg
    Nerio wrote: »
    I think it'll be interesting how these predefined phrases take on different meanings than what was originally intended. If any of you play Hearthstone, you can send one of six predefined emotes to the other player and that's it. Based on the situation, an emote like "Well Met!" can have a very different (usually sarcastic) meaning.

    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • traigusb14_ESO2
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    I didn't get a chance to do the Xbox beta (not that the chat wheel was in then).

    But I do agree that 99% of the players will not have a keyboard, or any interest in adding one, even if they can just get one across the room (Can get a USB keyboard for like $11).

    How to solve the problem has always been a big roadblock to Console MMOs.

    I'm interested in seeing if the local voice + wheel works out in the long run... and like Nerio said what soem of the phrases turn out to mean later on ha hah... like LOL here on the forums.
    Edited by traigusb14_ESO2 on May 28, 2015 4:17PM
  • oehk
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    @NewBlacksmurf Do you have any screenshots of the chat bubbles on console? My concern with them is:

    1) If I miss it, or want to refer to what was said moments later, its gone. I cannot scroll to see it. NOT a major issue though, just a realization.

    2) Even if they are only visible briefly, how does this affect my line of sight in a busy part of a city? Will I not be able to see the crafting table 30ft from my position through all the bubbles fading in and out? I agree with the subtitle positioning comment above for this reason, but have not experienced it 1st hand.

    3) If I turn the bubbles off am I still able to see the animations that go with the selected action?

    Thanks
  • P3ZZL3
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    Speaking of Emotes/Abbreviations/Misinterpretations....

    When my Grandad died, my mum sent me an email letting me know. She finished with...
    I know he will be resting well now,
    LOL
    Mum

    Took me a few seconds to realise she meant "lots of love" :|
    Edited by P3ZZL3 on May 28, 2015 4:25PM
    CP561 Redguard | Jabsy Templar | Stamina Build
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  • NewBlacksmurf
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    oehk wrote: »
    @NewBlacksmurf Do you have any screenshots of the chat bubbles on console? My concern with them is:

    1) If I miss it, or want to refer to what was said moments later, its gone. I cannot scroll to see it. NOT a major issue though, just a realization.

    2) Even if they are only visible briefly, how does this affect my line of sight in a busy part of a city? Will I not be able to see the crafting table 30ft from my position through all the bubbles fading in and out? I agree with the subtitle positioning comment above for this reason, but have not experienced it 1st hand.

    3) If I turn the bubbles off am I still able to see the animations that go with the selected action?

    Thanks
    I'm invested in Xbox One but this article was playstation blog today. Within the article are some screenshots but at best we will have to wait until next weeks ZOS Twitch Live presentation where they said they will show this.

    I do not believe these radial chats will stay up long so more than likely it's just a visual text representation of a player emote action. Let's assume 2 seconds but again all I know is what is in this article and what was talked about on the ZOS April Twitch Live

    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • P3ZZL3
    P3ZZL3
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    CP561 Redguard | Jabsy Templar | Stamina Build
    CP561 Breton | Jesus Beam Templar | Magicka Build Forever!
    CP561 Naked Nord | Tanky DK | Stamigicka Build

    ✭✭✭ Check ESO Server Status Live!: http://eso.webhub.eu/ ✭✭✭
  • oehk
    oehk
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    oehk wrote: »
    @NewBlacksmurf Do you have any screenshots of the chat bubbles on console? My concern with them is:

    1) If I miss it, or want to refer to what was said moments later, its gone. I cannot scroll to see it. NOT a major issue though, just a realization.

    2) Even if they are only visible briefly, how does this affect my line of sight in a busy part of a city? Will I not be able to see the crafting table 30ft from my position through all the bubbles fading in and out? I agree with the subtitle positioning comment above for this reason, but have not experienced it 1st hand.

    3) If I turn the bubbles off am I still able to see the animations that go with the selected action?

    Thanks
    I'm invested in Xbox One but this article was playstation blog today. Within the article are some screenshots but at best we will have to wait until next weeks ZOS Twitch Live presentation where they said they will show this.

    I do not believe these radial chats will stay up long so more than likely it's just a visual text representation of a player emote action. Let's assume 2 seconds but again all I know is what is in this article and what was talked about on the ZOS April Twitch Live

    @NewBlacksmurf I read the article, and looked at video and pics, but it only shows the wheel, not any actual chat bubbles, which is what I am looking for. :smile:
  • NewBlacksmurf
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    oehk wrote: »
    oehk wrote: »
    @NewBlacksmurf Do you have any screenshots of the chat bubbles on console? My concern with them is:

    1) If I miss it, or want to refer to what was said moments later, its gone. I cannot scroll to see it. NOT a major issue though, just a realization.

    2) Even if they are only visible briefly, how does this affect my line of sight in a busy part of a city? Will I not be able to see the crafting table 30ft from my position through all the bubbles fading in and out? I agree with the subtitle positioning comment above for this reason, but have not experienced it 1st hand.

    3) If I turn the bubbles off am I still able to see the animations that go with the selected action?

    Thanks
    I'm invested in Xbox One but this article was playstation blog today. Within the article are some screenshots but at best we will have to wait until next weeks ZOS Twitch Live presentation where they said they will show this.

    I do not believe these radial chats will stay up long so more than likely it's just a visual text representation of a player emote action. Let's assume 2 seconds but again all I know is what is in this article and what was talked about on the ZOS April Twitch Live

    @NewBlacksmurf I read the article, and looked at video and pics, but it only shows the wheel, not any actual chat bubbles, which is what I am looking for. :smile:


    Hmmm...that's odd I saw pics of the text above the characters heads "Would you like to trade"

    Did you click the pics to scroll through them all or did you only watch the video?
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • NewBlacksmurf
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    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • oehk
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    @NewBlacksmurf Ahh, thanks I missed it somehow in the 2nd image. I think thats a sign that the bubbles are not intrusive visually, that I totally looked right past it when looking for it.

    Thanks for the link.
  • Heromofo
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  • Zazaaji
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    As anyone can tell you, I like the chat wheel, and I'll probably use it a ton.

    However, it makes me wonder what "Cycle Quest" will be mapped to now.
    That was kind of an important feature in the beta, and I hope we won't have to open the journal, pick the quest, confirm tracked, then back out of the journal just to change what quest shows up. Still, between Cycle Quest or Quick Chat menu, I do prefer the Quick Chat menu.

    In the beta this was assigned to right d-pad, and the article says nothing about it.
    @ZOS_JessicaFolsom - Do you know?
    -
    Edited by Zazaaji on May 28, 2015 5:26PM
    English is not my first language, Finnish is.
    Please don't heap on me for grammar problems.
  • Uberkull
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    I wonder people's reactions to text bubbles ...

    Oh you know where I'm going with this BS... :)

    First, thanks for digging this up. Yup, you read that right Smurf!!

    Now, I knew...as you did...this was how they were implementing Quick Chat. This is really lame. Imagine this in town with 50 people standing around. Chat bubbles everywhere, overlapping each other. And only if you are turned in the correct direction to see these chat bubbles. Also, distance...if you are close enough.

    Then you'll have those that just spam the largest phrase over and over trying to cover up others chat bubbles. Happened in wow, this is why it was short-lived. Turned it off quick.

    And the phrases...really? That's what we are starting with? There are so many that never will get used. 'Tank the Boss'?? LOL if you have to select that during a fight, first...the tank isn't facing you to see that depending on the boss...and second, you're already dead if you are trying to get that quickchat off and getting into the view of the supposed tank.

    It's just a poor alternative to a regular text chatbox. I'm done arguing that though.

    17990516128_15e39e47ba_h.jpg
    Edited by Uberkull on May 28, 2015 5:15PM
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  • Cuyler
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    yay, pre-canned generic responses lacking creativity, originality or emotion! just what I always wanted.../sarcasm
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • NewBlacksmurf
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    Zazaaji wrote: »
    As anyone can tell you, I like the chat wheel, and I'll probably use it a ton.

    However, it makes me wonder what "Cycle Quest" will be mapped to now.
    That was kind of an important feature in the beta, and I hope we won't have to open the journal, pick the quest, confirm tracked, then back out of the journal just to change what quest shows up. Still, between Cycle Quest or Quick Chat menu, I do prefer the Quick Chat menu.

    In the beta this was assigned to right d-pad, and the article says nothing about it.
    @ZOS_JessicaFolsom - Do you know?
    -


    You hold the D-pad in a direction to use the emote wheel
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Zazaaji wrote: »
    However, it makes me wonder what "Cycle Quest" will be mapped to now.
    That was kind of an important feature in the beta, and I hope we won't have to open the journal, pick the quest, confirm tracked, then back out of the journal just to change what quest shows up. Still, between Cycle Quest or Quick Chat menu, I do prefer the Quick Chat menu.

    In the beta this was assigned to right d-pad, and the article says nothing about it.

    Cycle Quest is still mapped to the right d-pad. To cycle, you just tap on the d-pad, and to access Quick Chat you need to hold it down.

    Edit: Whoops, didn't realize @NewBlacksmurf beat me to it!
    Edited by ZOS_GinaBruno on May 28, 2015 5:36PM
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