olemanwinter wrote: »OHohoho
So apparently if you say you are no longer going to subscribe, that's a "goodbye" thread.
Ain't that grand. lmao
Gandrhulf_Harbard wrote: »MercyKilling wrote: »This isn't a F2P MMO. You had to purchase the "box" so to speak. There is an initial outlay of money to be able to download/install the game, thus it is not F2P.
I suggest you go check out Craptic...err...Cryptic games and three titles of theirs. Three IP's that they totally ruined, imnsho.
Champions Online.
Star Trek Online.
Neverwinter.
All three of those intellectual properties have been totally ruined by the company by making them F2P. Costs you absolutely nothing to be able to download any of them or even all of them.
Go ahead, I double dog dare you. Play those games and then come back here and suggest that anything in this thread is an abomination that you are "sick of hearing about".
Go and experience for yourself how badly a game developer can ruin things. We've got it pretty good here right now, but there is room for improvement...which is what we all want. Improvement.
I've played all three.
Didn't like Champions.
Was m'eh about Star Trek, but thought the way they handled the transition from Ship based adventures to Away Team based adventures was well done. The store wasn't too intrusive at least as far as I played.
Love Neverwinter - but especially the Foundry. I have had an adventure I designed featured and have a trilogy that is highly rated by those who have played it. Again the store wasn't too intrusive, but more so than in Star Trek. I left when they failed to deliver promised Foundry updates. Of course with Foundry tips (Astral Diamonds) being able to be converted in to Zen (store currency) I had no need to part with real-world cash to get what I needed from the Foundry. I'll freely admit that the very best Foundry adventures (top 15% or so) were miles better than the officially designed game content.
I think a major title like ESO or LOTRO could benefit from similar functionality - the pressure on DEVs to deliver "new content" is lessened because there are, literally, hundreds of new quests added every day, and some of them were many times better than the DEV created content in terms of story-telling, immersion, and the level of combat competence needed to complete them.
All The Best
Playing Neverwinter before ESO comes to Xbox One - it's a fun game that's absolutely ruined by the UI and the insistent marketing. I'll never pay them a dime because they feel the need to tell me that some jerk opened a lockbox ACROSS MY SCREEN. Worse yet, they feel the need to not allow me to ignore this. While Neverwinter is an ok game in terms of gameplay, the cash shop and advertisement is atrocious. It's a perfect illustration of what's wrong with free to play.
olemanwinter wrote: »Well, I'm officially done.
I got official word from Zos that if you are a VR14 you can group with ANY level players in ANY level scaled instance and loot every boss, but if you are a lower VR you have to group within your own level range AND the dungeon has to be scaled to the same level....or you can't loot a single boss.
VincentBlanquin wrote: »Gandrhulf_Harbard wrote: »MercyKilling wrote: »This isn't a F2P MMO. You had to purchase the "box" so to speak. There is an initial outlay of money to be able to download/install the game, thus it is not F2P.
I suggest you go check out Craptic...err...Cryptic games and three titles of theirs. Three IP's that they totally ruined, imnsho.
Champions Online.
Star Trek Online.
Neverwinter.
All three of those intellectual properties have been totally ruined by the company by making them F2P. Costs you absolutely nothing to be able to download any of them or even all of them.
Go ahead, I double dog dare you. Play those games and then come back here and suggest that anything in this thread is an abomination that you are "sick of hearing about".
Go and experience for yourself how badly a game developer can ruin things. We've got it pretty good here right now, but there is room for improvement...which is what we all want. Improvement.
I've played all three.
Didn't like Champions.
Was m'eh about Star Trek, but thought the way they handled the transition from Ship based adventures to Away Team based adventures was well done. The store wasn't too intrusive at least as far as I played.
Love Neverwinter - but especially the Foundry. I have had an adventure I designed featured and have a trilogy that is highly rated by those who have played it. Again the store wasn't too intrusive, but more so than in Star Trek. I left when they failed to deliver promised Foundry updates. Of course with Foundry tips (Astral Diamonds) being able to be converted in to Zen (store currency) I had no need to part with real-world cash to get what I needed from the Foundry. I'll freely admit that the very best Foundry adventures (top 15% or so) were miles better than the officially designed game content.
I think a major title like ESO or LOTRO could benefit from similar functionality - the pressure on DEVs to deliver "new content" is lessened because there are, literally, hundreds of new quests added every day, and some of them were many times better than the DEV created content in terms of story-telling, immersion, and the level of combat competence needed to complete them.
All The Best
Playing Neverwinter before ESO comes to Xbox One - it's a fun game that's absolutely ruined by the UI and the insistent marketing. I'll never pay them a dime because they feel the need to tell me that some jerk opened a lockbox ACROSS MY SCREEN. Worse yet, they feel the need to not allow me to ignore this. While Neverwinter is an ok game in terms of gameplay, the cash shop and advertisement is atrocious. It's a perfect illustration of what's wrong with free to play.
isnt it a bit exaggerating? its the same as eso announcing scroll taken or drop, after a week, who cares? its ridiculous point it as argument against a game
This. Had you asked (playerbase) first, @olemanwinter , they would have told you you can still loot, so long as you've contributed enough healing/damage. That's only if the next highest VR is a full 4 levels above you.olemanwinter wrote: »Well, I'm officially done.
I got official word from Zos that if you are a VR14 you can group with ANY level players in ANY level scaled instance and loot every boss, but if you are a lower VR you have to group within your own level range AND the dungeon has to be scaled to the same level....or you can't loot a single boss.
So if you're V14 you can do easy dungeons and get cruddy loot, and if you're V1 and getting carried by a V14 you don't get loot?
Why would you expect that to be different? Why should someone playing an already easy game on easy mode expect to get meaningful rewards?
The sense of entitlement in this thread is disappointing.
VincentBlanquin wrote: »
immersion? well there is not a lot to talk about, since they started with that silly any race any alliance ...
olemanwinter wrote: »OHohoho
So apparently if you say you are no longer going to subscribe, that's a "goodbye" thread.
Ain't that grand. lmao
Gandrhulf_Harbard wrote: »VincentBlanquin wrote: »
immersion? well there is not a lot to talk about, since they started with that silly any race any alliance ...
Are you saying that no Nord, or Breton, or Orc, or anyone else for that matter has ever betrayed their alliance and switched faction.
Any Race / Any Alliance is 100% more immersive than strict 3 races per faction.
All The Best
So if you're V14 you can do easy dungeons and get cruddy loot, and if you're V1 and getting carried by a V14 you don't get loot?
Why would you expect that to be different? Why should someone playing an already easy game on easy mode expect to get meaningful rewards?
The sense of entitlement in this thread is disappointing.
olemanwinter wrote: »olemanwinter wrote: »Well, I'm officially done.
I got official word from Zos that if you are a VR14 you can group with ANY level players in ANY level scaled instance and loot every boss, but if you are a lower VR you have to group within your own level range AND the dungeon has to be scaled to the same level....or you can't loot a single boss.
So if you're V14 you can do easy dungeons and get cruddy loot, and if you're V1 and getting carried by a V14 you don't get loot?
Why would you expect that to be different? Why should someone playing an already easy game on easy mode expect to get meaningful rewards?
The sense of entitlement in this thread is disappointing.
You are wrong. Ive tested it many times. Running it with 3 lower VR with dungeon scaled to their level and 1 higher. None could loot any bosses.
What you are describing us the way it used to be. Something is different/ broken.
Zos themselves indicate as much in their messages to me.
Ive tested this with many dif players in dif roles in dif dungeons on dif days. In all instances none...NONE.. of the lower gr8 character were Ever able loot any boss.
Merlin13KAGL wrote: »Had you asked (playerbase) first, @olemanwinter , they would have told you you can still loot, so long as you've contributed enough healing/damage. That's only if the next highest VR is a full 4 levels above you.
You could have grouped 3 levels above your own and gotten loot regardless (at least until they realized you were just there...)
olemanwinter wrote: »Well, I'm officially done.
I got official word from Zos that if you are a VR14 you can group with ANY level players in ANY level scaled instance and loot every boss, but if you are a lower VR you have to group within your own level range AND the dungeon has to be scaled to the same level....or you can't loot a single boss.
So if you're V14 you can do easy dungeons and get cruddy loot, and if you're V1 and getting carried by a V14 you don't get loot?
Why would you expect that to be different? Why should someone playing an already easy game on easy mode expect to get meaningful rewards?
The sense of entitlement in this thread is disappointing.
What if i'm VR3 and group lead is vr7? Dungeon will scale to VR7, but I'm not exactly getting carried at that point.
olemanwinter wrote: »What if i'm VR3 and group lead is vr7? Dungeon will scale to VR7, but I'm not exactly getting carried at that point.
That's actually when I noticed it at first. I theory crafted an amazing tank build.
So, I went to a VR5 scaled gold pledge run of Elden Root (one of the harder gold pledges) as a VR1 tank.
I GOT NO LOOT.
Nobody carried me through that dungeon. The group had to be convinced to take me and was surprised I was up to the task. I never died, and in fact nobody ever died.
VR5 DPS, VR5 healer, VR7 DPS.....and me as tank as VR1. Got no loot. Why? Cause Zos logic.
Hi guys, there's some very constructive discussion in this thread, but some of the posts are rather inflammatory or otherwise problematic. Please be mindful of the forum rules, and keep all comments and criticism civil and constructive. We will not tolerate trolling, demands, abusive or insulting language toward our community members, developers, company, or ESO itself.
You guys need to create a separate topic for this. This issue is off topic for this thread.
Parrotbrain wrote: »Well, I recently started playing another MMO that I have heard good things about. I started as a F2P player, but within a day I liked it so much that I took out a 3-month subscription option! Granted, the graphics and game world don't look as good as in ESO, but the gameplay I find vastly superior. It also offers significant benefits to subscribers. If it weren't for the wonderful friends I have made playing this game, I probably would've stopped logging in by now. Currently there are a lot of other good games out there that I can rather spend my time on rather than just doing stale 6-month+ old content day in and day out. If the devs of ESO can just get it right then ESO has the possibility to become one of the best MMOs out there in my opinion.
olemanwinter wrote: »You guys need to create a separate topic for this. This issue is off topic for this thread.
I did. It got moved. So, I made a 2nd and it got closed.
I got the SAME form letter back over and over again from Zos. Finally I got a terse "working as intended".
It's pertinent....This is why I cancelled my sub. This was the last straw.
If something as simple as this functions as illogically and annoyingly...what hope is there for profound improvement in the game? lol
Parrotbrain wrote: »If the devs of ESO can just get it right then ESO has the possibility to become one of the best MMOs out there in my opinion.
lordrichter wrote: »Parrotbrain wrote: »If the devs of ESO can just get it right then ESO has the possibility to become one of the best MMOs out there in my opinion.
ESO is a great game held back by a development studio that does not have enough resources on hand. The issue is not one of really getting it right, because I do think that the ZOS team has the talent to do ESO, but I think they just don't have enough of them.
Why not keep the discussion going in the one that got moved? @MornaBaine has done that with the subject of harassment, which got moved from general to role play even though it belonged in general.
olemanwinter wrote: »Why not keep the discussion going in the one that got moved? @MornaBaine has done that with the subject of harassment, which got moved from general to role play even though it belonged in general.
Because it got moved to a "general help" forum and nobody including the mods are providing any real help, and even when I update the page several days later with new replies I got from Zos it doesn't even move back up the list. So, yeah....it got buried.
I'm not trying to turn this into a thread about that issue. That specific issue is the final straw causing me to cease my subscription. I will however respond when someone misrepresents the issue, or the current mechanic, or myself, etc.